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5 <title>Mesa Release Notes
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11 <h1>The Mesa
3D Graphics Library
</h1>
14 <iframe src=
"../contents.html"></iframe>
17 <h1>Mesa
11.2.0 Release Notes /
4 April
2016</h1>
20 Mesa
11.2.0 is a new development release.
21 People who are concerned with stability and reliability should stick
22 with a previous release or wait for Mesa
11.2.1.
25 Mesa
11.2.0 implements the OpenGL
4.1 API, but the version reported by
26 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
27 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
28 Some drivers don't support all the features required in OpenGL
4.1. OpenGL
29 4.1 is
<strong>only
</strong> available if requested at context creation
30 because compatibility contexts are not supported.
34 <h2>SHA256 checksums
</h2>
36 dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-
11.2.0.tar.gz
37 1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-
11.2.0.tar.xz
44 Note: some of the new features are only available with certain drivers.
48 <li>GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL
1.30</li>
49 <li>GL_ARB_base_instance on freedreno/a4xx
</li>
50 <li>GL_ARB_compute_shader on i965
</li>
51 <li>GL_ARB_copy_image on r600
</li>
52 <li>GL_ARB_indirect_parameters on nvc0
</li>
53 <li>GL_ARB_query_buffer_object on nvc0
</li>
54 <li>GL_ARB_shader_atomic_counters on nvc0
</li>
55 <li>GL_ARB_shader_draw_parameters on i965, nvc0
</li>
56 <li>GL_ARB_shader_storage_buffer_object on nvc0
</li>
57 <li>GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)
</li>
58 <li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx
</li>
59 <li>GL_ARB_texture_buffer_range on freedreno/a4xx
</li>
60 <li>GL_ARB_texture_query_lod on freedreno/a4xx
</li>
61 <li>GL_ARB_texture_rgb10_a2ui on freedreno/a4xx
</li>
62 <li>GL_ARB_texture_view on freedreno/a4xx
</li>
63 <li>GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx
</li>
64 <li>GL_KHR_texture_compression_astc_ldr on freedreno/a4xx
</li>
65 <li>GL_AMD_performance_monitor on radeonsi (CIK+ only)
</li>
66 <li>GL_ATI_meminfo on r600, radeonsi
</li>
67 <li>GL_NVX_gpu_memory_info on r600, radeonsi
</li>
68 <li>New OSMesaCreateContextAttribs() function (for creating core profile
76 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug
27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general
</li>
78 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=75165">Bug
75165</a> - compute.c:
464:
49: error: function definition is not allowed here
</li>
80 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=79783">Bug
79783</a> - Distorted output in obs-studio where other vendors
"work
"</li>
82 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89330">Bug
89330</a> - piglit glsl-
1.50 invariant-qualifier-in-out-block-
01 regression
</li>
84 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=89969">Bug
89969</a> - nouveau: add support for chunk decoding in order to support vaapi (st/va)
</li>
86 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug
90348</a> - Spilling failure of b96 merged value
</li>
88 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug
91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau
</li>
90 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug
91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
</li>
92 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug
91806</a> - configure does not test whether assembler supports sse4.1
</li>
94 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=91927">Bug
91927</a> - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade
</li>
96 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug
92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails
</li>
98 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug
92229</a> - [APITRACE] SOMA have serious graphical errors
</li>
100 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug
92233</a> - Unigine Heaven
4.0 silhuette run
</li>
102 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug
92363</a> - [BSW/BDW] ogles1conform Gets test fails
</li>
104 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug
92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
</li>
106 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92589">Bug
92589</a> - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG
</li>
108 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92595">Bug
92595</a> - [HSW,BDW,SKL][GLES
3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests
</li>
110 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92609">Bug
92609</a> - [BDW, BSW] piglit sampling-
2d-array-as-
2d-layer fails
</li>
112 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92687">Bug
92687</a> - Add support for ARB_internalformat_query2
</li>
114 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92706">Bug
92706</a> - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
</li>
116 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92709">Bug
92709</a> -
"LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main
" when starting race in stuntrally
</li>
118 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92743">Bug
92743</a> - Centroid shouldn't have to match between the FS and the VS
</li>
120 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92759">Bug
92759</a> - [Regression, bisected] Visuals without alpha bits are not sRGB-capable
</li>
122 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92849">Bug
92849</a> - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails
</li>
124 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=92909">Bug
92909</a> - Offset/alignment issue with layout std140 and vec3
</li>
126 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug
93004</a> - Guild Wars
2 crash on nouveau DX11 cards
</li>
128 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93048">Bug
93048</a> - [CTS regression] mesa af2723 breaks GL Conformance for debug extension
</li>
130 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93063">Bug
93063</a> - drm_helper.h:
227:
1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration
</li>
132 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93091">Bug
93091</a> - [opencl] segfault when running any opencl programs (like clinfo)
</li>
134 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93092">Bug
93092</a> - lp_test_format regression
</li>
136 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug
93126</a> - wrongly claim supporting GL_EXT_texture_rg
</li>
138 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93180">Bug
93180</a> - [regression] arb_separate_shader_objects.active sampler conflict fails
</li>
140 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93189">Bug
93189</a> -
"./util/u_inlines.h
", line
83: operands have incompatible types: void
":
" int
</li>
142 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug
93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail
</li>
144 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93235">Bug
93235</a> - [regression] dispatch sanity broken by GetPointerv
</li>
146 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug
93257</a> - [SKL, bisected] ASTC dEQP tests segfault
</li>
148 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93264">Bug
93264</a> - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder.
</li>
150 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93266">Bug
93266</a> - gl_arb_shading_language_420pack does not allow binding of image variables
</li>
152 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93300">Bug
93300</a> - Two Worlds
2 renders water incorrectly
</li>
154 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93312">Bug
93312</a> - [SKL][GLES
3.1 CTS] ES31-CTS.layout_binding* GPU_HANG
</li>
156 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93320">Bug
93320</a> - [HSW,BDW,SKL][GLES
3.1 CTS] ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail
</li>
158 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93322">Bug
93322</a> - [HSW,BDW,SKL][GLES
3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail
</li>
160 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93323">Bug
93323</a> - [HSW,BDW,SKL][GLES
3.1 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail
</li>
162 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93325">Bug
93325</a> - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-*
2 tests fail
</li>
164 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93339">Bug
93339</a> - glLinkProgram() should fail when a varying is never written to in a previous stage
</li>
166 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93348">Bug
93348</a> - [HSW,BDW,SKL][GLES
3.1 CTS] ES31-CTS.compute_shader.* segfault
</li>
168 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug
93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter
</li>
170 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93387">Bug
93387</a> - inverse() shouldn’t be exposed in GLSL
1.20 and
1.30</li>
172 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93388">Bug
93388</a> - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break kwin
</li>
174 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93407">Bug
93407</a> - [SKL][GLES
3.1 CTS]ES31-CTS.compute_shader.resources-texture fail
</li>
176 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93410">Bug
93410</a> - [BDW,SKL][GLES
3.1 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail
</li>
178 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug
93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge
</li>
180 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93426">Bug
93426</a> - [SKL,BDW,BSW,BXT] CTS regression: es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s
</li>
182 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug
93524</a> - Clover doesn't build
</li>
184 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93526">Bug
93526</a> - GfxBench
4 tessellation demos misrender
</li>
186 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93532">Bug
93532</a> - [HSW,BDW,SKL][GLES
3.1 CTS] ES31-CTS.compute_shader.*. Regression, bisected.
</li>
188 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93540">Bug
93540</a> - [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks)
</li>
190 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93560">Bug
93560</a> - opt_combine_constants failing fabsf(reg-
>f) == table.imm[i].val assertion
</li>
192 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93599">Bug
93599</a> - Strange green flashes with
"Metro: Last Light Redux
" +
"Metro
2033 Redux
" with Intel Mesa driver
</li>
194 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93648">Bug
93648</a> - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)
</li>
196 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93650">Bug
93650</a> - GL_ARB_separate_shader_objects is buggy (PCSX2)
</li>
198 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug
93667</a> - Crash in eglCreateImageKHR with huge texture size
</li>
200 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93696">Bug
93696</a> - [HSW,BDW;SKL][GLES
3.1 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail
</li>
202 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93700">Bug
93700</a> - [SKL, regression] deqp-gles2.functional.texture.completeness
</li>
204 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93717">Bug
93717</a> - Meta mipmap generation can corrupt texture state
</li>
206 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93722">Bug
93722</a> - Segfault when compiling shader with a subroutine that takes a parameter
</li>
208 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93725">Bug
93725</a> - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*
</li>
210 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93731">Bug
93731</a> - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location
</li>
212 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93761">Bug
93761</a> - A conditional discard in a fragment shader causes no depth writing at all
</li>
214 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93790">Bug
93790</a> - [HSW] Use after free with compute programs
</li>
216 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93792">Bug
93792</a> - [HSW] intel_mipmap_tree.c:
1325: intel_miptree_copy_slice: Assertion `src_mt-
>format == dst_mt-
>format
</li>
218 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug
93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
</li>
220 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93840">Bug
93840</a> - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
</li>
222 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93862">Bug
93862</a> - [Bisected]
"drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2
" is bad
</li>
224 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93878">Bug
93878</a> - [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
</li>
226 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93957">Bug
93957</a> - [HSW] Mishandling of sample count when using an attachment-less framebuffer (assertion error)
</li>
228 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93961">Bug
93961</a> - virgl build failure after
2016-
02-
01 changes - no previous prototype for 'virgl_drm_winsys_create'
</li>
230 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug
93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
</li>
232 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93989">Bug
93989</a> - build: flex-
2.5.39 seems to be failing for glsl_lexer.ll
</li>
234 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94016">Bug
94016</a> - make check MesaExtensionsTest.AlphabeticallySorted regression
</li>
236 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94019">Bug
94019</a> - [bisected]
3D acceleration broken with gallium/radeon: just get num_tile_pipes from the winsys
</li>
238 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug
94050</a> - test_vec4_register_coalesce regression
</li>
240 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug
94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
</li>
242 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94081">Bug
94081</a> - [HSW] compute shader shared var + atomic op = fail
</li>
244 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug
94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:
40</li>
246 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94091">Bug
94091</a> - Tonga unreal elemental segfault since radeonsi: put image, fmask, and sampler descriptors into one array
</li>
248 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94100">Bug
94100</a> - [HSW] compute indirect dispatch with
0 work groups causes gpu hang
</li>
250 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94134">Bug
94134</a> - [regression] piglit.spec.arb_texture_view.sampling-
2d-array-as-
2d-layer assertion
</li>
252 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94139">Bug
94139</a> - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax
</li>
254 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94150">Bug
94150</a> - UE4 Suntemple rendering errors
</li>
256 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94186">Bug
94186</a> - Crash when launching glxinfo and World of Warcraft with RV790
</li>
258 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94188">Bug
94188</a> - define (or undef) defined behaves stupidly
</li>
260 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug
94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern
0xffff</li>
262 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94199">Bug
94199</a> - Shader abort/crash
</li>
264 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94253">Bug
94253</a> - [llvmpipe] piglit gl-
1.0-swapbuffers-behavior regression
</li>
266 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94254">Bug
94254</a> - [llvmpipe] [softpipe] piglit read-front regression
</li>
268 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94257">Bug
94257</a> - [softpipe] piglit glx-copy-sub-buffer regression
</li>
270 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94274">Bug
94274</a> - [swrast] piglit arb_occlusion_query2-render regression
</li>
272 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94284">Bug
94284</a> - [radeonsi] outlast segfault on start
</li>
274 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug
94388</a> - r600_blit.c:
281: r600_decompress_depth_textures: Assertion `tex-
>is_depth
&& !tex-
>is_flushing_texture' failed.
</li>
276 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug
94412</a> - Trine
3 misrender
</li>
278 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug
94481</a> - softpipe - access violation in img_filter_2d_nearest
</li>
280 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94524">Bug
94524</a> - Wrong gl_TessLevelOuter interpretation for isolines
</li>
282 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug
94595</a> - [Mesa AMD
&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
</li>
288 Microsoft Visual Studio
2013 or later is now required for building
290 Previously, Visual Studio
2008 and later were supported.