gitlab-ci: fix testing whether a variable with a given name is set or not
[mesa.git] / docs / relnotes / 11.2.0.rst
1 Mesa 11.2.0 Release Notes / 4 April 2016
2 ========================================
3
4 Mesa 11.2.0 is a new development release. People who are concerned with
5 stability and reliability should stick with a previous release or wait
6 for Mesa 11.2.1.
7
8 Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by
9 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
11 used. Some drivers don't support all the features required in OpenGL
12 4.1. OpenGL 4.1 is **only** available if requested at context creation
13 because compatibility contexts are not supported.
14
15 SHA256 checksums
16 ----------------
17
18 ::
19
20 dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz
21 1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz
22
23 New features
24 ------------
25
26 Note: some of the new features are only available with certain drivers.
27
28 - GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30
29 - GL_ARB_base_instance on freedreno/a4xx
30 - GL_ARB_compute_shader on i965
31 - GL_ARB_copy_image on r600
32 - GL_ARB_indirect_parameters on nvc0
33 - GL_ARB_query_buffer_object on nvc0
34 - GL_ARB_shader_atomic_counters on nvc0
35 - GL_ARB_shader_draw_parameters on i965, nvc0
36 - GL_ARB_shader_storage_buffer_object on nvc0
37 - GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)
38 - GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx
39 - GL_ARB_texture_buffer_range on freedreno/a4xx
40 - GL_ARB_texture_query_lod on freedreno/a4xx
41 - GL_ARB_texture_rgb10_a2ui on freedreno/a4xx
42 - GL_ARB_texture_view on freedreno/a4xx
43 - GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx
44 - GL_KHR_texture_compression_astc_ldr on freedreno/a4xx
45 - GL_AMD_performance_monitor on radeonsi (CIK+ only)
46 - GL_ATI_meminfo on r600, radeonsi
47 - GL_NVX_gpu_memory_info on r600, radeonsi
48 - New OSMesaCreateContextAttribs() function (for creating core profile
49 contexts)
50
51 Bug fixes
52 ---------
53
54 - `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ -
55 Illegal instruction \_mesa_x86_64_transform_points4_general
56 - `Bug 75165 <https://bugs.freedesktop.org/show_bug.cgi?id=75165>`__ -
57 compute.c:464:49: error: function definition is not allowed here
58 - `Bug 79783 <https://bugs.freedesktop.org/show_bug.cgi?id=79783>`__ -
59 Distorted output in obs-studio where other vendors "work"
60 - `Bug 89330 <https://bugs.freedesktop.org/show_bug.cgi?id=89330>`__ -
61 piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression
62 - `Bug 89969 <https://bugs.freedesktop.org/show_bug.cgi?id=89969>`__ -
63 nouveau: add support for chunk decoding in order to support vaapi
64 (st/va)
65 - `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ -
66 Spilling failure of b96 merged value
67 - `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ -
68 World of Warcraft (on Wine) has UI corruption with nouveau
69 - `Bug 91596 <https://bugs.freedesktop.org/show_bug.cgi?id=91596>`__ -
70 EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
71 - `Bug 91806 <https://bugs.freedesktop.org/show_bug.cgi?id=91806>`__ -
72 configure does not test whether assembler supports sse4.1
73 - `Bug 91927 <https://bugs.freedesktop.org/show_bug.cgi?id=91927>`__ -
74 [SKL] [regression] piglit compressed textures tests fail with kernel
75 upgrade
76 - `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ -
77 [SKL]
78 ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture
79 fails
80 - `Bug 92229 <https://bugs.freedesktop.org/show_bug.cgi?id=92229>`__ -
81 [APITRACE] SOMA have serious graphical errors
82 - `Bug 92233 <https://bugs.freedesktop.org/show_bug.cgi?id=92233>`__ -
83 Unigine Heaven 4.0 silhuette run
84 - `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
85 [BSW/BDW] ogles1conform Gets test fails
86 - `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ -
87 Segfault in pushbuf_kref when running the android emulator (qemu) on
88 nv50
89 - `Bug 92589 <https://bugs.freedesktop.org/show_bug.cgi?id=92589>`__ -
90 [BDW BSW SKL CTS] ES31-CTS.texture_gather.\* GPU_HANG
91 - `Bug 92595 <https://bugs.freedesktop.org/show_bug.cgi?id=92595>`__ -
92 [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the
93 ES31-CTS.shader_bitfield_operation.\* tests
94 - `Bug 92609 <https://bugs.freedesktop.org/show_bug.cgi?id=92609>`__ -
95 [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails
96 - `Bug 92687 <https://bugs.freedesktop.org/show_bug.cgi?id=92687>`__ -
97 Add support for ARB_internalformat_query2
98 - `Bug 92706 <https://bugs.freedesktop.org/show_bug.cgi?id=92706>`__ -
99 glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
100 - `Bug 92709 <https://bugs.freedesktop.org/show_bug.cgi?id=92709>`__ -
101 "LLVM triggered Diagnostic Handler: unsupported call to function
102 ldexpf in main" when starting race in stuntrally
103 - `Bug 92743 <https://bugs.freedesktop.org/show_bug.cgi?id=92743>`__ -
104 Centroid shouldn't have to match between the FS and the VS
105 - `Bug 92759 <https://bugs.freedesktop.org/show_bug.cgi?id=92759>`__ -
106 [Regression, bisected] Visuals without alpha bits are not
107 sRGB-capable
108 - `Bug 92849 <https://bugs.freedesktop.org/show_bug.cgi?id=92849>`__ -
109 [IVB HSW BDW] piglit image load/store
110 load-from-cleared-image.shader_test fails
111 - `Bug 92909 <https://bugs.freedesktop.org/show_bug.cgi?id=92909>`__ -
112 Offset/alignment issue with layout std140 and vec3
113 - `Bug 93004 <https://bugs.freedesktop.org/show_bug.cgi?id=93004>`__ -
114 Guild Wars 2 crash on nouveau DX11 cards
115 - `Bug 93048 <https://bugs.freedesktop.org/show_bug.cgi?id=93048>`__ -
116 [CTS regression] mesa af2723 breaks GL Conformance for debug
117 extension
118 - `Bug 93063 <https://bugs.freedesktop.org/show_bug.cgi?id=93063>`__ -
119 drm_helper.h:227:1: error: static declaration of
120 ‘pipe_virgl_create_screen’ follows non-static declaration
121 - `Bug 93091 <https://bugs.freedesktop.org/show_bug.cgi?id=93091>`__ -
122 [opencl] segfault when running any opencl programs (like clinfo)
123 - `Bug 93092 <https://bugs.freedesktop.org/show_bug.cgi?id=93092>`__ -
124 lp_test_format regression
125 - `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ -
126 wrongly claim supporting GL_EXT_texture_rg
127 - `Bug 93180 <https://bugs.freedesktop.org/show_bug.cgi?id=93180>`__ -
128 [regression] arb_separate_shader_objects.active sampler conflict
129 fails
130 - `Bug 93189 <https://bugs.freedesktop.org/show_bug.cgi?id=93189>`__ -
131 "./util/u_inlines.h", line 83: operands have incompatible types: void
132 ":" int
133 - `Bug 93215 <https://bugs.freedesktop.org/show_bug.cgi?id=93215>`__ -
134 [Regression bisected] Ogles1conform Automatic mipmap generation test
135 is fail
136 - `Bug 93235 <https://bugs.freedesktop.org/show_bug.cgi?id=93235>`__ -
137 [regression] dispatch sanity broken by GetPointerv
138 - `Bug 93257 <https://bugs.freedesktop.org/show_bug.cgi?id=93257>`__ -
139 [SKL, bisected] ASTC dEQP tests segfault
140 - `Bug 93264 <https://bugs.freedesktop.org/show_bug.cgi?id=93264>`__ -
141 Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph
142 builder.
143 - `Bug 93266 <https://bugs.freedesktop.org/show_bug.cgi?id=93266>`__ -
144 gl_arb_shading_language_420pack does not allow binding of image
145 variables
146 - `Bug 93300 <https://bugs.freedesktop.org/show_bug.cgi?id=93300>`__ -
147 Two Worlds 2 renders water incorrectly
148 - `Bug 93312 <https://bugs.freedesktop.org/show_bug.cgi?id=93312>`__ -
149 [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding\* GPU_HANG
150 - `Bug 93320 <https://bugs.freedesktop.org/show_bug.cgi?id=93320>`__ -
151 [HSW,BDW,SKL][GLES 3.1 CTS]
152 ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail
153 - `Bug 93322 <https://bugs.freedesktop.org/show_bug.cgi?id=93322>`__ -
154 [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail
155 - `Bug 93323 <https://bugs.freedesktop.org/show_bug.cgi?id=93323>`__ -
156 [HSW,BDW,SKL][GLES 3.1
157 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail
158 - `Bug 93325 <https://bugs.freedesktop.org/show_bug.cgi?id=93325>`__ -
159 [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-\* 2
160 tests fail
161 - `Bug 93339 <https://bugs.freedesktop.org/show_bug.cgi?id=93339>`__ -
162 glLinkProgram() should fail when a varying is never written to in a
163 previous stage
164 - `Bug 93348 <https://bugs.freedesktop.org/show_bug.cgi?id=93348>`__ -
165 [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.\* segfault
166 - `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ -
167 [HSW] Unreal Elemental demo - assertion error in
168 copy_image_with_blitter
169 - `Bug 93387 <https://bugs.freedesktop.org/show_bug.cgi?id=93387>`__ -
170 inverse() shouldn’t be exposed in GLSL 1.20 and 1.30
171 - `Bug 93388 <https://bugs.freedesktop.org/show_bug.cgi?id=93388>`__ -
172 [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break
173 kwin
174 - `Bug 93407 <https://bugs.freedesktop.org/show_bug.cgi?id=93407>`__ -
175 [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail
176 - `Bug 93410 <https://bugs.freedesktop.org/show_bug.cgi?id=93410>`__ -
177 [BDW,SKL][GLES 3.1
178 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail
179 - `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ -
180 Geometry Shaders output wrong vertices on Sandy Bridge
181 - `Bug 93426 <https://bugs.freedesktop.org/show_bug.cgi?id=93426>`__ -
182 [SKL,BDW,BSW,BXT] CTS regression:
183 es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s
184 - `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ -
185 Clover doesn't build
186 - `Bug 93526 <https://bugs.freedesktop.org/show_bug.cgi?id=93526>`__ -
187 GfxBench 4 tessellation demos misrender
188 - `Bug 93532 <https://bugs.freedesktop.org/show_bug.cgi?id=93532>`__ -
189 [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression,
190 bisected.
191 - `Bug 93540 <https://bugs.freedesktop.org/show_bug.cgi?id=93540>`__ -
192 [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks)
193 - `Bug 93560 <https://bugs.freedesktop.org/show_bug.cgi?id=93560>`__ -
194 opt_combine_constants failing fabsf(reg->f) == table.imm[i].val
195 assertion
196 - `Bug 93599 <https://bugs.freedesktop.org/show_bug.cgi?id=93599>`__ -
197 Strange green flashes with "Metro: Last Light Redux" + "Metro 2033
198 Redux" with Intel Mesa driver
199 - `Bug 93648 <https://bugs.freedesktop.org/show_bug.cgi?id=93648>`__ -
200 Random lines being rendered when playing Dolphin (geometry shaders
201 related, w/ apitrace)
202 - `Bug 93650 <https://bugs.freedesktop.org/show_bug.cgi?id=93650>`__ -
203 GL_ARB_separate_shader_objects is buggy (PCSX2)
204 - `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ -
205 Crash in eglCreateImageKHR with huge texture size
206 - `Bug 93696 <https://bugs.freedesktop.org/show_bug.cgi?id=93696>`__ -
207 [HSW,BDW;SKL][GLES 3.1
208 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-\*
209 fail
210 - `Bug 93700 <https://bugs.freedesktop.org/show_bug.cgi?id=93700>`__ -
211 [SKL, regression] deqp-gles2.functional.texture.completeness
212 - `Bug 93717 <https://bugs.freedesktop.org/show_bug.cgi?id=93717>`__ -
213 Meta mipmap generation can corrupt texture state
214 - `Bug 93722 <https://bugs.freedesktop.org/show_bug.cgi?id=93722>`__ -
215 Segfault when compiling shader with a subroutine that takes a
216 parameter
217 - `Bug 93725 <https://bugs.freedesktop.org/show_bug.cgi?id=93725>`__ -
218 [HSW, regression, bisected] ES31-CTS.texture_gather.*depth\*
219 - `Bug 93731 <https://bugs.freedesktop.org/show_bug.cgi?id=93731>`__ -
220 glUniformSubroutinesuiv segfaults when subroutine uniform is bound to
221 a specific location
222 - `Bug 93761 <https://bugs.freedesktop.org/show_bug.cgi?id=93761>`__ -
223 A conditional discard in a fragment shader causes no depth writing at
224 all
225 - `Bug 93790 <https://bugs.freedesktop.org/show_bug.cgi?id=93790>`__ -
226 [HSW] Use after free with compute programs
227 - `Bug 93792 <https://bugs.freedesktop.org/show_bug.cgi?id=93792>`__ -
228 [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion
229 \`src_mt->format == dst_mt->format
230 - `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ -
231 Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT
232 - `Bug 93840 <https://bugs.freedesktop.org/show_bug.cgi?id=93840>`__ -
233 [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
234 - `Bug 93862 <https://bugs.freedesktop.org/show_bug.cgi?id=93862>`__ -
235 [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2"
236 is bad
237 - `Bug 93878 <https://bugs.freedesktop.org/show_bug.cgi?id=93878>`__ -
238 [llvmpipe][softpipe] piglit
239 arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression
240 - `Bug 93957 <https://bugs.freedesktop.org/show_bug.cgi?id=93957>`__ -
241 [HSW] Mishandling of sample count when using an attachment-less
242 framebuffer (assertion error)
243 - `Bug 93961 <https://bugs.freedesktop.org/show_bug.cgi?id=93961>`__ -
244 virgl build failure after 2016-02-01 changes - no previous prototype
245 for 'virgl_drm_winsys_create'
246 - `Bug 93962 <https://bugs.freedesktop.org/show_bug.cgi?id=93962>`__ -
247 [HSW, regression, bisected, CTS]
248 ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
249 - `Bug 93989 <https://bugs.freedesktop.org/show_bug.cgi?id=93989>`__ -
250 build: flex-2.5.39 seems to be failing for glsl_lexer.ll
251 - `Bug 94016 <https://bugs.freedesktop.org/show_bug.cgi?id=94016>`__ -
252 make check MesaExtensionsTest.AlphabeticallySorted regression
253 - `Bug 94019 <https://bugs.freedesktop.org/show_bug.cgi?id=94019>`__ -
254 [bisected] 3D acceleration broken with gallium/radeon: just get
255 num_tile_pipes from the winsys
256 - `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ -
257 test_vec4_register_coalesce regression
258 - `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ -
259 Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
260 - `Bug 94081 <https://bugs.freedesktop.org/show_bug.cgi?id=94081>`__ -
261 [HSW] compute shader shared var + atomic op = fail
262 - `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ -
263 [llvmpipe] SIGFPE pthread_barrier_destroy.c:40
264 - `Bug 94091 <https://bugs.freedesktop.org/show_bug.cgi?id=94091>`__ -
265 Tonga unreal elemental segfault since radeonsi: put image, fmask, and
266 sampler descriptors into one array
267 - `Bug 94100 <https://bugs.freedesktop.org/show_bug.cgi?id=94100>`__ -
268 [HSW] compute indirect dispatch with 0 work groups causes gpu hang
269 - `Bug 94134 <https://bugs.freedesktop.org/show_bug.cgi?id=94134>`__ -
270 [regression]
271 piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion
272 - `Bug 94139 <https://bugs.freedesktop.org/show_bug.cgi?id=94139>`__ -
273 [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax
274 - `Bug 94150 <https://bugs.freedesktop.org/show_bug.cgi?id=94150>`__ -
275 UE4 Suntemple rendering errors
276 - `Bug 94186 <https://bugs.freedesktop.org/show_bug.cgi?id=94186>`__ -
277 Crash when launching glxinfo and World of Warcraft with RV790
278 - `Bug 94188 <https://bugs.freedesktop.org/show_bug.cgi?id=94188>`__ -
279 define (or undef) defined behaves stupidly
280 - `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ -
281 [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is
282 enabled with pattern 0xffff
283 - `Bug 94199 <https://bugs.freedesktop.org/show_bug.cgi?id=94199>`__ -
284 Shader abort/crash
285 - `Bug 94253 <https://bugs.freedesktop.org/show_bug.cgi?id=94253>`__ -
286 [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
287 - `Bug 94254 <https://bugs.freedesktop.org/show_bug.cgi?id=94254>`__ -
288 [llvmpipe] [softpipe] piglit read-front regression
289 - `Bug 94257 <https://bugs.freedesktop.org/show_bug.cgi?id=94257>`__ -
290 [softpipe] piglit glx-copy-sub-buffer regression
291 - `Bug 94274 <https://bugs.freedesktop.org/show_bug.cgi?id=94274>`__ -
292 [swrast] piglit arb_occlusion_query2-render regression
293 - `Bug 94284 <https://bugs.freedesktop.org/show_bug.cgi?id=94284>`__ -
294 [radeonsi] outlast segfault on start
295 - `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ -
296 r600_blit.c:281: r600_decompress_depth_textures: Assertion
297 \`tex->is_depth && !tex->is_flushing_texture' failed.
298 - `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ -
299 Trine 3 misrender
300 - `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ -
301 softpipe - access violation in img_filter_2d_nearest
302 - `Bug 94524 <https://bugs.freedesktop.org/show_bug.cgi?id=94524>`__ -
303 Wrong gl_TessLevelOuter interpretation for isolines
304 - `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ -
305 [Mesa AMD&swrast] Texture views attached as framebuffers return their
306 viewed tecture's color encoding and render incorrectly
307
308 Changes
309 -------
310
311 Microsoft Visual Studio 2013 or later is now required for building on
312 Windows. Previously, Visual Studio 2008 and later were supported.