docs/relnotes/19.3: fix vulkan version reported
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 11.2.2 Release Notes / May 9, 2016</h1>
18
19 <p>
20 Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release.
21 </p>
22 <p>
23 Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.1. OpenGL
27 4.1 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 e2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6 mesa-11.2.2.tar.gz
35 40e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4 mesa-11.2.2.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42 <h2>Bug fixes</h2>
43
44 <p>This list is likely incomplete.</p>
45
46 <ul>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92850">Bug 92850</a> - Segfault loading War Thunder</li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">Bug 93767</a> - Glitches with soft shadows and MSAA in Knights of the Old Republic 2</li>
51
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94955">Bug 94955</a> - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)</li>
53
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94994">Bug 94994</a> - OSMesaGetProcAdress always fails on mangled OSMesa</li>
55
56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95026">Bug 95026</a> - Alien Isolation segfault after initial loading screen/video</li>
57
58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95133">Bug 95133</a> - X-COM Enemy Within crashes when entering tactical mission with Bonaire</li>
59
60 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95164">Bug 95164</a> - GLSL compiler (linker I think) emits assertion upon call to glAttachShader</li>
61
62 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95251">Bug 95251</a> - vdpau decoder capabilities: not supported</li>
63
64 </ul>
65
66
67 <h2>Changes</h2>
68
69 <p>Boyuan Zhang (1):</p>
70 <ul>
71 <li>radeon/uvd: alignment fix for decode message buffer</li>
72 </ul>
73
74 <p>Brian Paul (2):</p>
75 <ul>
76 <li>st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()</li>
77 <li>gallium/util: initialize pipe_framebuffer_state to zeros</li>
78 </ul>
79
80 <p>Chad Versace (1):</p>
81 <ul>
82 <li>dri: Fix robust context creation via EGL attribute</li>
83 </ul>
84
85 <p>Egbert Eich (1):</p>
86 <ul>
87 <li>dri2: Check for dummyContext to see if the glx_context is valid</li>
88 </ul>
89
90 <p>Emil Velikov (5):</p>
91 <ul>
92 <li>docs: add sha256 checksums for 11.2.1</li>
93 <li>docs: update the sha256 checksums for 11.2.1</li>
94 <li>cherry-ignore: remove duplicate commit</li>
95 <li>cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups</li>
96 <li>Update version to 11.2.2</li>
97 </ul>
98
99 <p>Eric Anholt (4):</p>
100 <ul>
101 <li>vc4: Fix subimage accesses to LT textures.</li>
102 <li>vc4: Add support for rendering to cube map surfaces.</li>
103 <li>vc4: Fix tests for format supported with nr_samples == 1.</li>
104 <li>vc4: Make sure we recompile when sample_mask changes.</li>
105 </ul>
106
107 <p>Frederic Devernay (1):</p>
108 <ul>
109 <li>glapi: fix _glapi_get_proc_address() for mangled function names</li>
110 </ul>
111
112 <p>Ilia Mirkin (2):</p>
113 <ul>
114 <li>nvc0: fix retrieving query results into buffer for timestamps</li>
115 <li>nouveau/video: properly detect the decoder class for availability checks</li>
116 </ul>
117
118 <p>Jason Ekstrand (1):</p>
119 <ul>
120 <li>i965/fs: Properly report regs_written from SAMPLEINFO</li>
121 </ul>
122
123 <p>Jonathan Gray (1):</p>
124 <ul>
125 <li>egl/x11: authenticate before doing chipset id ioctls</li>
126 </ul>
127
128 <p>Jose Fonseca (1):</p>
129 <ul>
130 <li>winsys/sw/xlib: use correct free function for xlib_dt-&gt;data</li>
131 </ul>
132
133 <p>Kenneth Graunke (3):</p>
134 <ul>
135 <li>i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.</li>
136 <li>glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.</li>
137 <li>glsl: Lower vector_extracts to swizzles after lower_vector_derefs.</li>
138 </ul>
139
140 <p>Leo Liu (1):</p>
141 <ul>
142 <li>radeon/uvd: fix tonga feedback buffer size</li>
143 </ul>
144
145 <p>Marek Olšák (1):</p>
146 <ul>
147 <li>st/mesa: fix blit-based GetTexImage for non-finalized textures</li>
148 </ul>
149
150 <p>Nicolai Hähnle (5):</p>
151 <ul>
152 <li>gallium/radeon: handle failure when mapping staging buffer</li>
153 <li>st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor</li>
154 <li>gallium/radeon: fix crash in r600_set_streamout_targets</li>
155 <li>radeonsi: correct NULL-pointer check in si_upload_const_buffer</li>
156 <li>radeonsi: work around an MSAA fast stencil clear problem</li>
157 </ul>
158
159 <p>Oded Gabbay (4):</p>
160 <ul>
161 <li>r600g/radeonsi: send endian info to format translation functions</li>
162 <li>r600g: set endianess of 16/32-bit buffers according to do_endian_swap</li>
163 <li>r600g: use do_endian_swap in color swapping functions</li>
164 <li>r600g: use do_endian_swap in texture swapping function</li>
165 </ul>
166
167 <p>Patrick Rudolph (1):</p>
168 <ul>
169 <li>r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier</li>
170 </ul>
171
172 <p>Roland Scheidegger (3):</p>
173 <ul>
174 <li>llvmpipe: (trivial) initialize src1_alpha var to NULL</li>
175 <li>gallivm: fix bogus argument order to lp_build_sample_mipmap function</li>
176 <li>gallivm: make sampling more robust against bogus coordinates</li>
177 </ul>
178
179 <p>Samuel Pitoiset (6):</p>
180 <ul>
181 <li>gk110/ir: do not overwrite def value with zero for EXCH ops</li>
182 <li>gk110/ir: make use of IMUL32I for all immediates</li>
183 <li>nvc0/ir: fix wrong emission of (a OP b) OP c</li>
184 <li>gk110/ir: add emission for (a OP b) OP c</li>
185 <li>nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+</li>
186 <li>st/glsl_to_tgsi: fix potential crash when allocating temporaries</li>
187 </ul>
188
189 <p>Stefan Dirsch (1):</p>
190 <ul>
191 <li>dri3: Check for dummyContext to see if the glx_context is valid</li>
192 </ul>
193
194 <p>Topi Pohjolainen (2):</p>
195 <ul>
196 <li>i965/blorp/gen7: Prepare re-using for gen8</li>
197 <li>i965/blorp: Use 8k chunk size for urb allocation</li>
198 </ul>
199
200 <p>WuZhen (3):</p>
201 <ul>
202 <li>tgsi: initialize stack allocated struct</li>
203 <li>winsys/sw/dri: use correct free function for dri_sw_dt-&gt;data</li>
204 <li>android: enable dlopen() on all architectures</li>
205 </ul>
206
207
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