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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
13.0.2 Release Notes / November
28,
2016</h1>
20 Mesa
13.0.2 is a bug fix release which fixes bugs found since the
13.0.1 release.
23 Mesa
13.0.2 implements the OpenGL
4.4 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.4. OpenGL
27 4.4 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
46 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=97321">Bug
97321</a> - Query INFO_LOG_LENGTH for empty info log should return
0</li>
48 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=97420">Bug
97420</a> -
"#version
0" crashes glsl_compiler
</li>
50 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=98632">Bug
98632</a> - Fix build on Hurd without PATH_MAX
</li>
57 <p>Ben Widawsky (
3):
</p>
59 <li>i965: Add some APL and KBL SKU strings
</li>
60 <li>i965: Reorder PCI ID list to match release order
</li>
61 <li>i965/glk: Add basic Geminilake support
</li>
64 <p>Dave Airlie (
14):
</p>
66 <li>radv: fix texturesamples to handle single sample case
</li>
67 <li>wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
</li>
68 <li>radv: don't crash on null swapchain destroy.
</li>
69 <li>ac/nir/llvm: fix channel in texture gather lowering code.
</li>
70 <li>radv: make sure to flush input attachments correctly.
</li>
71 <li>radv: fix image view creation for depth and stencil only
</li>
72 <li>radv: spir-v allows texture size query with and without lod.
</li>
73 <li>vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
</li>
74 <li>vulkan/wsi: store present mode in swapchain base class
</li>
75 <li>vulkan/wsi/x11: add support for IMMEDIATE present mode
</li>
76 <li>radv: fix texel fetch offset with
2d arrays.
</li>
77 <li>radv/si: fix optimal micro tile selection
</li>
78 <li>radv/ac/llvm: shadow samplers only return one value.
</li>
79 <li>radv: fix
3D clears with baseMiplevel
</li>
82 <p>Eduardo Lima Mitev (
2):
</p>
84 <li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
</li>
85 <li>vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR
</li>
88 <p>Emil Velikov (
5):
</p>
90 <li>docs: add sha256 checksums for
13.0.1</li>
91 <li>cherry-ignore: add reverted LLVM_LIBDIR patch
</li>
92 <li>anv: fix enumeration of properties
</li>
93 <li>radv: honour the number of properties available
</li>
94 <li>Update version to
13.0.2</li>
97 <p>Eric Anholt (
3):
</p>
99 <li>vc4: Don't abort when a shader compile fails.
</li>
100 <li>vc4: Clamp the shadow comparison value.
</li>
101 <li>vc4: Fix register class handling of DDX/DDY arguments.
</li>
104 <p>Gwan-gyeong Mun (
2):
</p>
106 <li>util/disk_cache: close a previously opened handle in disk_cache_put (v2)
</li>
107 <li>anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
</li>
110 <p>Iago Toral Quiroga (
1):
</p>
112 <li>anv/format: handle unsupported formats properly
</li>
115 <p>Ian Romanick (
2):
</p>
117 <li>glcpp: Handle '#version
0' and other invalid values
</li>
118 <li>glsl: Parse
0 as a preprocessor INTCONSTANT
</li>
121 <p>Jason Ekstrand (
15):
</p>
123 <li>anv/gen8: Stall when needed in Cmd(Set|Reset)Event
</li>
124 <li>anv/wsi: Set the fence to signaled in AcquireNextImageKHR
</li>
125 <li>anv: Rework fences
</li>
126 <li>vulkan/wsi/wayland: Include pthread.h
</li>
127 <li>vulkan/wsi/wayland: Clean up some error handling paths
</li>
128 <li>vulkan/wsi: Report the correct min/maxImageCount
</li>
129 <li>i965/gs: Allow primitive id to be a system value
</li>
130 <li>anv: Handle null in all destructors
</li>
131 <li>anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
</li>
132 <li>nir/spirv: Fix handling of gl_PrimitiveId
</li>
133 <li>anv/blorp: Ignore clears for attachments first used as resolve destinations
</li>
134 <li>anv: Implement a depth stall restriction on gen7
</li>
135 <li>anv/cmd_buffer: Handle running out of binding tables in compute shaders
</li>
136 <li>anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
</li>
137 <li>vulkan/wsi/x11: Implement FIFO mode.
</li>
140 <p>Jordan Justen (
2):
</p>
142 <li>isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
</li>
143 <li>i965/hsw: Set integer mode in sampling state for stencil texturing
</li>
146 <p>Kenneth Graunke (
4):
</p>
148 <li>intel: Set min_ds_entries on Broxton.
</li>
149 <li>i965: Fix compute shader crash.
</li>
150 <li>mesa: Drop PATH_MAX usage.
</li>
151 <li>i965: Fix GS push inputs with enhanced layouts.
</li>
154 <p>Kevin Strasser (
1):
</p>
156 <li>vulkan/wsi: Add a thread-safe queue implementation
</li>
159 <p>Lionel Landwerlin (
1):
</p>
161 <li>anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
</li>
164 <p>Lucas Stach (
1):
</p>
166 <li>gbm: request correct version of the DRI2_FENCE extension
</li>
169 <p>Nicolai Hähnle (
2):
</p>
171 <li>radeonsi: store group_size_variable in struct si_compute
</li>
172 <li>glsl/lower_output_reads: fix geometry shader output handling with conditional emit
</li>
175 <p>Steinar H. Gunderson (
1):
</p>
177 <li>Fix races during _mesa_HashWalk().
</li>
180 <p>Tapani Pälli (
1):
</p>
182 <li>mesa: fix empty program log length
</li>