loader/dri3: Use dri3_wait_for_event_locked in loader_dri3_wait_for_msc
[mesa.git] / docs / relnotes / 13.0.2.rst
1 Mesa 13.0.2 Release Notes / November 28, 2016
2 =============================================
3
4 Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1
5 release.
6
7 Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.4. OpenGL 4.4 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308 mesa-13.0.2.tar.gz
20 a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5 mesa-13.0.2.tar.xz
21
22 New features
23 ------------
24
25 None
26
27 Bug fixes
28 ---------
29
30 - `Bug 97321 <https://bugs.freedesktop.org/show_bug.cgi?id=97321>`__ -
31 Query INFO_LOG_LENGTH for empty info log should return 0
32 - `Bug 97420 <https://bugs.freedesktop.org/show_bug.cgi?id=97420>`__ -
33 "#version 0" crashes glsl_compiler
34 - `Bug 98632 <https://bugs.freedesktop.org/show_bug.cgi?id=98632>`__ -
35 Fix build on Hurd without PATH_MAX
36
37 Changes
38 -------
39
40 Ben Widawsky (3):
41
42 - i965: Add some APL and KBL SKU strings
43 - i965: Reorder PCI ID list to match release order
44 - i965/glk: Add basic Geminilake support
45
46 Dave Airlie (14):
47
48 - radv: fix texturesamples to handle single sample case
49 - wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
50 - radv: don't crash on null swapchain destroy.
51 - ac/nir/llvm: fix channel in texture gather lowering code.
52 - radv: make sure to flush input attachments correctly.
53 - radv: fix image view creation for depth and stencil only
54 - radv: spir-v allows texture size query with and without lod.
55 - vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
56 - vulkan/wsi: store present mode in swapchain base class
57 - vulkan/wsi/x11: add support for IMMEDIATE present mode
58 - radv: fix texel fetch offset with 2d arrays.
59 - radv/si: fix optimal micro tile selection
60 - radv/ac/llvm: shadow samplers only return one value.
61 - radv: fix 3D clears with baseMiplevel
62
63 Eduardo Lima Mitev (2):
64
65 - vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
66 - vulkan/wsi/x11: Fix behavior of
67 vkGetPhysicalDeviceSurfacePresentModesKHR
68
69 Emil Velikov (5):
70
71 - docs: add sha256 checksums for 13.0.1
72 - cherry-ignore: add reverted LLVM_LIBDIR patch
73 - anv: fix enumeration of properties
74 - radv: honour the number of properties available
75 - Update version to 13.0.2
76
77 Eric Anholt (3):
78
79 - vc4: Don't abort when a shader compile fails.
80 - vc4: Clamp the shadow comparison value.
81 - vc4: Fix register class handling of DDX/DDY arguments.
82
83 Gwan-gyeong Mun (2):
84
85 - util/disk_cache: close a previously opened handle in disk_cache_put
86 (v2)
87 - anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
88
89 Iago Toral Quiroga (1):
90
91 - anv/format: handle unsupported formats properly
92
93 Ian Romanick (2):
94
95 - glcpp: Handle '#version 0' and other invalid values
96 - glsl: Parse 0 as a preprocessor INTCONSTANT
97
98 Jason Ekstrand (15):
99
100 - anv/gen8: Stall when needed in Cmd(Set|Reset)Event
101 - anv/wsi: Set the fence to signaled in AcquireNextImageKHR
102 - anv: Rework fences
103 - vulkan/wsi/wayland: Include pthread.h
104 - vulkan/wsi/wayland: Clean up some error handling paths
105 - vulkan/wsi: Report the correct min/maxImageCount
106 - i965/gs: Allow primitive id to be a system value
107 - anv: Handle null in all destructors
108 - anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
109 - nir/spirv: Fix handling of gl_PrimitiveId
110 - anv/blorp: Ignore clears for attachments first used as resolve
111 destinations
112 - anv: Implement a depth stall restriction on gen7
113 - anv/cmd_buffer: Handle running out of binding tables in compute
114 shaders
115 - anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
116 - vulkan/wsi/x11: Implement FIFO mode.
117
118 Jordan Justen (2):
119
120 - isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
121 - i965/hsw: Set integer mode in sampling state for stencil texturing
122
123 Kenneth Graunke (4):
124
125 - intel: Set min_ds_entries on Broxton.
126 - i965: Fix compute shader crash.
127 - mesa: Drop PATH_MAX usage.
128 - i965: Fix GS push inputs with enhanced layouts.
129
130 Kevin Strasser (1):
131
132 - vulkan/wsi: Add a thread-safe queue implementation
133
134 Lionel Landwerlin (1):
135
136 - anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
137
138 Lucas Stach (1):
139
140 - gbm: request correct version of the DRI2_FENCE extension
141
142 Nicolai Hähnle (2):
143
144 - radeonsi: store group_size_variable in struct si_compute
145 - glsl/lower_output_reads: fix geometry shader output handling with
146 conditional emit
147
148 Steinar H. Gunderson (1):
149
150 - Fix races during \_mesa_HashWalk().
151
152 Tapani Pälli (1):
153
154 - mesa: fix empty program log length