docs: add release notes for 13.0.5
[mesa.git] / docs / relnotes / 13.0.5.html
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 13.0.5 Release Notes / February 20, 2017</h1>
18
19 <p>
20 Mesa 13.0.5 is a bug fix release which fixes bugs found since the 13.0.4 release.
21 </p>
22 <p>
23 Mesa 13.0.5 implements the OpenGL 4.4 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.4. OpenGL
27 4.4 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 TBD
35 </pre>
36
37
38 <h2>New features</h2>
39 <p>None</p>
40
41
42 <h2>Bug fixes</h2>
43
44 <ul>
45
46 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98421">Bug 98421</a> - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’</li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98526">Bug 98526</a> - glsl/tests/general-ir-test regression</li>
51
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99532">Bug 99532</a> - Compute shader doesn't give right result under some circumstances</li>
53
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99631">Bug 99631</a> - segfault with OSVRTrackerView and openscenegraph git master</li>
55
56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99633">Bug 99633</a> - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’</li>
57
58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99692">Bug 99692</a> - [radv] Mostly broken on Hawaii PRO/CIK ASICs</li>
59
60 </ul>
61
62 <h2>Changes</h2>
63
64 <p>Bartosz Tomczyk (2):</p>
65 <ul>
66 <li>r600: Fix stack overflow</li>
67 <li>r600/sb: Fix memory leak</li>
68 </ul>
69
70 <p>Bruce Cherniak (1):</p>
71 <ul>
72 <li>swr: [rasterizer core] Remove dead code Clipper::ClipScalar()</li>
73 </ul>
74
75 <p>Chad Versace (1):</p>
76 <ul>
77 <li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li>
78 </ul>
79
80 <p>Dave Airlie (3):</p>
81 <ul>
82 <li>radv: change base aligmment for allocated memory.</li>
83 <li>radv: fix cik macroModeIndex.</li>
84 <li>radv: adopt some init config workarounds from radeonsi.</li>
85 </ul>
86
87 <p>Derek Foreman (1):</p>
88 <ul>
89 <li>egl/dri2: add image_loader_extension back into loader extensions for wayland</li>
90 </ul>
91
92 <p>Emil Velikov (26):</p>
93 <ul>
94 <li>docs: add sha256 checksums for 13.0.4</li>
95 <li>configure.ac: list radeon in --with-vulkan-drivers help string</li>
96 <li>i965: automake: correctly set MKDIR_GEN</li>
97 <li>freedreno: automake: correctly set MKDIR_GEN</li>
98 <li>i965: automake: include builddir prior to srcdir</li>
99 <li>i915: automake: include builddir prior to srcdir</li>
100 <li>egl: automake: include builddir prior to srcdir</li>
101 <li>clover: automake: include builddir prior to srcdir</li>
102 <li>st/dri: automake: include builddir prior to srcdir</li>
103 <li>d3dadapter9: automake: include builddir prior to srcdir</li>
104 <li>glx: automake: include builddir prior to srcdir</li>
105 <li>glx/apple: automake: include builddir prior to srcdir</li>
106 <li>glx/windows: automake: include builddir prior to srcdir</li>
107 <li>loader: automake: include builddir prior to srcdir</li>
108 <li>mapi: automake: include builddir prior to srcdir</li>
109 <li>radeon, r200: automake: include builddir prior to srcdir</li>
110 <li>dri/swrast: automake: include builddir prior to srcdir</li>
111 <li>dri/osmesa: automake: include builddir prior to srcdir</li>
112 <li>mesa/tests: automake: include builddir prior to srcdir</li>
113 <li>bin/get-extra-pick-list: use git merge-base to get the branchpoint</li>
114 <li>bin/get-extra-pick-list: rework to use already_picked list</li>
115 <li>bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed</li>
116 <li>bin/get-pick-list.sh: limit `git grep ...' only as needed</li>
117 <li>bin/get-pick-list.sh: remove ancient way of nominating patches</li>
118 <li>bin/get-fixes-pick-list.sh: add new script</li>
119 <li>Update version to 13.0.5</li>
120 </ul>
121
122 <p>Eric Anholt (1):</p>
123 <ul>
124 <li>vc4: Avoid emitting small immediates for UBO indirect load address guards.</li>
125 </ul>
126
127 <p>Hans de Goede (1):</p>
128 <ul>
129 <li>glx/glvnd: Fix GLXdispatchIndex sorting</li>
130 </ul>
131
132 <p>Ian Romanick (11):</p>
133 <ul>
134 <li>linker: Slight code rearrange to prevent duplication in the next commit</li>
135 <li>linker: Accurately track gl_uniform_block::stageref</li>
136 <li>glsl: Split process_block_array into two functions</li>
137 <li>glsl: Fix wonkey indentation left from previous commit</li>
138 <li>glsl: Track the linearized array index for each UBO instance array element</li>
139 <li>glsl: Use simpler visitor to determine which UBO and SSBO blocks are used</li>
140 <li>glsl: Add tracking for elements of an array-of-arrays that have been accessed</li>
141 <li>glsl: Add structures to track accessed elements of a single array</li>
142 <li>glsl: Mark a set of array elements as accessed using a list of array_deref_range</li>
143 <li>glsl: Walk a list of ir_dereference_array to mark array elements as accessed</li>
144 <li>linker: Accurately mark a uniform block instance array element as used in a stage</li>
145 </ul>
146
147 <p>Ilia Mirkin (3):</p>
148 <ul>
149 <li>vbo: process buffer binding state changes on draw when recording</li>
150 <li>st/mesa: MAX_VARYING is the max supported number of patch varyings, not min</li>
151 <li>nvc0: disable linked tsc mode in compute launch descriptor</li>
152 </ul>
153
154 <p>Jason Ekstrand (11):</p>
155 <ul>
156 <li>nir/search: Use the correct bit size for integer comparisons</li>
157 <li>i965/blorp: Use the correct ISL format for combined depth/stencil</li>
158 <li>intel/blorp: Handle clearing of A4B4G4R4 on all platforms</li>
159 <li>isl/formats: Only advertise sampling for A4B4G4R4 on Broadwell</li>
160 <li>anv: Flush render cache before STATE_BASE_ADDRESS on gen7</li>
161 <li>anv: Improve flushing around STATE_BASE_ADDRESS</li>
162 <li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetFormats</li>
163 <li>vulkan/wsi/wayland: Handle VK_INCOMPLETE for GetPresentModes</li>
164 <li>vulkan/wsi: Lower the maximum image sizes</li>
165 <li>i965/sampler_state: Pass texObj into update_sampler_state</li>
166 <li>i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge</li>
167 </ul>
168
169 <p>Kenneth Graunke (1):</p>
170 <ul>
171 <li>i965: Unbind deleted shaders from brw_context, fixing malloc heisenbug.</li>
172 </ul>
173
174 <p>Lionel Landwerlin (5):</p>
175 <ul>
176 <li>anv: don't require render target isl bit for depth/stencil surfaces</li>
177 <li>anv: set command buffer to NULL when allocations fail</li>
178 <li>anv: fix descriptor pool internal size allocation</li>
179 <li>spirv: handle OpUndef as part of the variable parsing pass</li>
180 <li>spirv: handle undefined components for OpVectorShuffle</li>
181 </ul>
182
183 <p>Marc-André Lureau (1):</p>
184 <ul>
185 <li>tgsi-dump: dump label if instruction has one</li>
186 </ul>
187
188 <p>Marek Olšák (2):</p>
189 <ul>
190 <li>radeonsi: always set the TCL1_ACTION_ENA when invalidating L2</li>
191 <li>gallium/radeon: fix performance of buffer readbacks</li>
192 </ul>
193
194 <p>Topi Pohjolainen (2):</p>
195 <ul>
196 <li>i965: Make depth clear flushing more explicit</li>
197 <li>i965/gen6: Issue direct depth stall and flush after depth clear</li>
198 </ul>
199
200 <p>Vinson Lee (2):</p>
201 <ul>
202 <li>scons: Require libdrm &gt;= 2.4.66 for DRM.</li>
203 <li>util: Fix Clang trivial destructor check.</li>
204 </ul>
205
206
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