radv: advertise VK_EXT_extended_dynamic_state
[mesa.git] / docs / relnotes / 17.0.2.rst
1 Mesa 17.0.2 Release Notes / March 20, 2017
2 ==========================================
3
4 Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1
5 release.
6
7 Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.5. OpenGL 4.5 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz
20 f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz
21
22 New features
23 ------------
24
25 None
26
27 Bug fixes
28 ---------
29
30 - `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ -
31 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot
32 convert 'bool' to '__vector(4) \__bool int' in return
33 - `Bug 97988 <https://bugs.freedesktop.org/show_bug.cgi?id=97988>`__ -
34 [radeonsi] playing back videos with VDPAU exhibits
35 deinterlacing/anti-aliasing issues not visible with VA-API
36 - `Bug 99484 <https://bugs.freedesktop.org/show_bug.cgi?id=99484>`__ -
37 Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not
38 render correctly
39 - `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ -
40 Don't print: "Note: Buggy applications may crash, if they do please
41 report to vendor"
42 - `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__
43 - "ralloc: Make sure ralloc() allocations match malloc()'s
44 alignment." causes seg fault in 32bit build
45
46 Changes
47 -------
48
49 Alex Smith (3):
50
51 - radv: Emit pending flushes before executing a secondary command
52 buffer
53 - radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer
54 - radv/ac: Fix shared memory offset calculation
55
56 Bas Nieuwenhuizen (3):
57
58 - radv: Disable HTILE for textures with multiple layers/levels.
59 - radv: Emit cache flushes before CP DMA.
60 - Revert "radv: Emit cache flushes before CP DMA."
61
62 Dave Airlie (3):
63
64 - radv: drop Z24 support.
65 - radv: disable mip point pre clamping.
66 - radv: setup llvm target data layout
67
68 Emil Velikov (4):
69
70 - docs: add sha256 checksums for 17.0.1
71 - cherry-ignore: add the swizzle blorp_clear fix
72 - i965: move brw_define.h ifndef guard to the top
73 - Update version to 17.0.2
74
75 Fredrik Höglund (2):
76
77 - radv: fix the dynamic buffer index in vkCmdBindDescriptorSets
78 - radv/ac: fix multiple descriptor sets with dynamic buffers
79
80 Gregory Hainaut (1):
81
82 - glapi: fix typo in count_scale
83
84 Ilia Mirkin (2):
85
86 - nvc0: take extra pushbuf space into account for pushbuf_space calls
87 - nvc0: increase alignment to 256 for texture buffers on fermi
88
89 Jacob Lifshay (1):
90
91 - vulkan/wsi: Improve the DRI3 error message
92
93 James Legg (1):
94
95 - radv: Fix using more than 4 bound descriptor sets
96
97 Jason Ekstrand (7):
98
99 - anv/blorp/clear_subpass: Only set surface clear color for fast clears
100 - anv: Accurately advertise dynamic descriptor limits
101 - anv: Stall before fast-clear operations
102 - anv: Properly handle destroying NULL devices and instances
103 - anv/blorp: Turn off AUX after doing a CCS_D resolve
104 - anv/blorp: Only set a clear color for resolves if fast-cleared
105 - nir/intrinsics: Make load_barycentric_input take a 2-component coor
106
107 Jonas Pfeil (1):
108
109 - ralloc: Make sure ralloc() allocations match malloc()'s alignment.
110
111 Kenneth Graunke (1):
112
113 - egl: Ensure ResetNotificationStrategy matches for shared contexts.
114
115 Marek Olšák (3):
116
117 - st/mesa: reset sample_mask, min_sample, and render_condition for PBO
118 ops
119 - st/mesa: set blend state for PBO readbacks
120 - radeonsi: mark all bound shader buffer ranges as initialized
121
122 Matt Turner (1):
123
124 - clover: Work around build failure with AltiVec.
125
126 Nanley Chery (2):
127
128 - anv/pass: Avoid accessing attachment array out of bounds
129 - anv/image: Remove extra dependency on HiZ-specific variable
130
131 Nicolai Hähnle (2):
132
133 - st/glsl_to_tgsi: avoid iterating past the head of the instruction
134 list
135 - st/mesa: inform the driver of framebuffer changes before compute
136 dispatches
137
138 Robert Foss (1):
139
140 - mesa: Avoid read of uninitialized variable
141
142 Samuel Iglesias Gonsálvez (5):
143
144 - i965/fs: mark last DF uniform array element as 64 bit live one
145 - i965/fs: detect different bit size accesses to uniforms to push them
146 in proper locations
147 - i965/fs: fix indirect load DF uniforms on BSW/BXT
148 - i965/fs: fix source type when emitting MOV_INDIRECT to read ICP
149 handles
150 - i965/fs: emit MOV_INDIRECT with the source with the right register
151 type
152
153 Samuel Pitoiset (1):
154
155 - radeonsi: disable sinking common instructions down to the end block