docs/relnotes/19.3: fix vulkan version reported
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 17.1.4 Release Notes / June 30, 2017</h1>
18
19 <p>
20 Mesa 17.1.4 is a bug fix release which fixes bugs found since the 17.1.3 release.
21 </p>
22 <p>
23 Mesa 17.1.4 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362 mesa-17.1.4.tar.gz
35 06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad mesa-17.1.4.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77240">Bug 77240</a> - khrplatform.h not installed if EGL is disabled</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95530">Bug 95530</a> - Stellaris - colored overlay of sectors doesn't render on i965</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=96958">Bug 96958</a> - [SKL] Improper rendering in Europa Universalis IV</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99467">Bug 99467</a> - [radv] DOOM 2016 + wine. Green screen everywhere (but can be started)</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101071">Bug 101071</a> - compiling glsl fails with undefined reference to `pthread_create'</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101252">Bug 101252</a> - eglGetDisplay() is not thread safe</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101294">Bug 101294</a> - radeonsi minecraft forge splash freeze since 17.1</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101451">Bug 101451</a> - [G33] ES2-CTS.functional.clipping.polygon regression</li>
62
63 </ul>
64
65
66 <h2>Changes</h2>
67
68 <p>Alex Deucher (1):</p>
69 <ul>
70 <li>radeonsi: add new polaris12 pci id</li>
71 </ul>
72
73 <p>Andres Gomez (3):</p>
74 <ul>
75 <li>cherry-ignore: 17.1.4 rejected commits</li>
76 <li>cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple "fixes:" tags</li>
77 <li>Update version to 17.1.4</li>
78 </ul>
79
80 <p>Anuj Phogat (2):</p>
81 <ul>
82 <li>i965: Add and initialize l3_banks field for gen7+</li>
83 <li>i965: Fix broxton 2x6 l3 config</li>
84 </ul>
85
86 <p>Ben Crocker (1):</p>
87 <ul>
88 <li>egl_dri2: swrastGetDrawableInfo: set *x, common.py [v2]</li>
89 </ul>
90
91 <p>Brian Paul (2):</p>
92 <ul>
93 <li>svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS, NULL)</li>
94 <li>gallium/vbuf: avoid segfault when we get invalid glDrawRangeElements()</li>
95 </ul>
96
97 <p>Chad Versace (1):</p>
98 <ul>
99 <li>egl/android: Change order of EGLConfig generation (v2)</li>
100 </ul>
101
102 <p>Chandu Babu N (1):</p>
103 <ul>
104 <li>change va max_entrypoints</li>
105 </ul>
106
107 <p>Charmaine Lee (1):</p>
108 <ul>
109 <li>svga: use the winsys interface to invalidate surface</li>
110 </ul>
111
112 <p>Emil Velikov (3):</p>
113 <ul>
114 <li>docs: add sha256 checksums for 17.1.3</li>
115 <li>configure.ac: add -pthread to PTHREAD_LIBS</li>
116 <li>radeonsi: include ac_binary.h for struct ac_shader_binary</li>
117 </ul>
118
119 <p>Eric Engestrom (3):</p>
120 <ul>
121 <li>egl: properly count configs</li>
122 <li>egl/display: only detect the platform once</li>
123 <li>egl/display: make platform detection thread-safe</li>
124 </ul>
125
126 <p>Eric Le Bihan (1):</p>
127 <ul>
128 <li>Fix khrplatform.h not installed if EGL is disabled.</li>
129 </ul>
130
131 <p>Iago Toral Quiroga (1):</p>
132 <ul>
133 <li>i965: update MaxTextureRectSize to match PRMs and comply with OpenGL 4.1+</li>
134 </ul>
135
136 <p>Ilia Mirkin (2):</p>
137 <ul>
138 <li>nv50/ir: fetch indirect sources BEFORE the op that uses them</li>
139 <li>nv50/ir: fix combineLd/St to update existing records as necessary</li>
140 </ul>
141
142 <p>Jason Ekstrand (10):</p>
143 <ul>
144 <li>i965: Flush around state base address</li>
145 <li>i965: Take a uint64_t immediate in emit_pipe_control_write</li>
146 <li>i965: Unify the two emit_pipe_control functions</li>
147 <li>i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS</li>
148 <li>i965/blorp: Do an end-of-pipe sync around CCS ops</li>
149 <li>i965: Do an end-of-pipe sync after flushes</li>
150 <li>i965: Disable the interleaved vertex optimization when instancing</li>
151 <li>i965: Set step_rate = 0 for interleaved vertex buffers</li>
152 <li>spirv: Work around the Doom shader bug</li>
153 <li>i965: Clamp clear colors to the representable range</li>
154 </ul>
155
156 <p>Jonas Kulla (1):</p>
157 <ul>
158 <li>anv: Fix L3 cache programming on Bay Trail</li>
159 </ul>
160
161 <p>Kenneth Graunke (1):</p>
162 <ul>
163 <li>i965: Ignore anisotropic filtering in nearest mode.</li>
164 </ul>
165
166 <p>Lucas Stach (7):</p>
167 <ul>
168 <li>etnaviv: don't try RS blit if blit region is unaligned</li>
169 <li>etnaviv: use padded width/height for resource copies</li>
170 <li>etnaviv: remove bogus assert</li>
171 <li>etnaviv: replace translate_clear_color with util_pack_color</li>
172 <li>etnaviv: mask correct channel for RB swapped rendertargets</li>
173 <li>etnaviv: advertise correct max LOD bias</li>
174 <li>etnaviv: only flush resource to self if no scanout buffer exists</li>
175 </ul>
176
177 <p>Marek Olšák (4):</p>
178 <ul>
179 <li>winsys/amdgpu: fix a deadlock when waiting for submission_in_progress</li>
180 <li>mesa: flush vertices before changing viewports</li>
181 <li>mesa: flush vertices before updating ctx-&gt;_Shader</li>
182 <li>st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports</li>
183 </ul>
184
185 <p>Michel Dänzer (1):</p>
186 <ul>
187 <li>gallium/util: Break recursion in pipe_resource_reference</li>
188 </ul>
189
190 <p>Nicolai Hähnle (2):</p>
191 <ul>
192 <li>gallium/radeon/gfx9: fix PBO texture uploads to compressed textures</li>
193 <li>amd/common: fix off-by-one in sid_tables.py</li>
194 </ul>
195
196 <p>Pierre Moreau (1):</p>
197 <ul>
198 <li>nv50/ir: Properly fold constants in SPLIT operation</li>
199 </ul>
200
201 <p>Rob Herring (1):</p>
202 <ul>
203 <li>Android: major/minor/makedev live in &lt;sys/sysmacros.h&gt;</li>
204 </ul>
205
206 <p>Topi Pohjolainen (2):</p>
207 <ul>
208 <li>i965: Add an end-of-pipe sync helper</li>
209 <li>i965/gen4: Set depth offset when there is stencil attachment only</li>
210 </ul>
211
212 <p>Ville Syrjälä (2):</p>
213 <ul>
214 <li>i915: Fix gl_Fragcoord interpolation</li>
215 <li>i915: Fix wpos_tex vs. -1 comparison</li>
216 </ul>
217
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