docs: add sha256 checksums for 17.2.1
[mesa.git] / docs / relnotes / 17.1.8.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 17.1.8 Release Notes / August 28, 2017</h1>
18
19 <p>
20 Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release.
21 </p>
22 <p>
23 Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6 mesa-17.1.8.tar.gz
35 75ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db mesa-17.1.8.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101910">Bug 101910</a> - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102308">Bug 102308</a> - segfault in glCompressedTextureSubImage3D</li>
50
51 </ul>
52
53
54 <h2>Changes</h2>
55
56 <p>Andres Gomez (6):</p>
57 <ul>
58 <li>docs: add sha256 checksums for 17.1.7</li>
59 <li>cherry-ignore: cherry-ignore: added 17.2 nominations.</li>
60 <li>cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"</li>
61 <li>cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."</li>
62 <li>cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"</li>
63 <li>Update version to 17.1.8</li>
64 </ul>
65
66 <p>Christoph Haag (1):</p>
67 <ul>
68 <li>mesa: only copy requested compressed teximage cubemap faces</li>
69 </ul>
70
71 <p>Dave Airlie (1):</p>
72 <ul>
73 <li>radv: don't crash if we have no framebuffer</li>
74 </ul>
75
76 <p>Ilia Mirkin (2):</p>
77 <ul>
78 <li>glsl: add a few missing int64 constant propagation cases</li>
79 <li>nv50/ir: properly set sType for TXF ops to U32</li>
80 </ul>
81
82 <p>Jason Ekstrand (1):</p>
83 <ul>
84 <li>i965: Stop looking at NewDriverState when emitting 3DSTATE_URB</li>
85 </ul>
86
87 <p>Kai Chen (1):</p>
88 <ul>
89 <li>egl/wayland: Use roundtrips when awaiting buffer release</li>
90 </ul>
91
92 <p>Lionel Landwerlin (1):</p>
93 <ul>
94 <li>i965: perf: minimize the chances to spread queries across batchbuffers</li>
95 </ul>
96
97 <p>Marek Olšák (1):</p>
98 <ul>
99 <li>radeonsi/gfx9: add a temporary workaround for a tessellation driver bug</li>
100 </ul>
101
102 <p>Tim Rowley (1):</p>
103 <ul>
104 <li>swr/rast: switch gen_knobs.cpp license</li>
105 </ul>
106
107 <p>Topi Pohjolainen (1):</p>
108 <ul>
109 <li>intel/blorp: Adjust intra-tile x when faking rgb with red-only</li>
110 </ul>
111
112
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