1 Mesa 17.2.1 Release Notes / September 17, 2017
2 ==============================================
4 Mesa 17.2.1 is a bug fix release which fixes bugs found since the 17.2.0
7 Mesa 17.2.1 implements the OpenGL 4.5 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.5. OpenGL 4.5 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
19 c902d8dc2540195bc570d88af1a8fd8a1774373660a27bb1d539551f46824bc1 mesa-17.2.1.tar.gz
20 77385d17827cff24a3bae134342234f2efe7f7f990e778109682571dbbc9ba1e mesa-17.2.1.tar.xz
30 - `Bug 100613 <https://bugs.freedesktop.org/show_bug.cgi?id=100613>`__
31 - Regression in Mesa 17 on s390x (zSystems)
32 - `Bug 101709 <https://bugs.freedesktop.org/show_bug.cgi?id=101709>`__
33 - [llvmpipe] piglit gl-1.0-scissor-offscreen regression
34 - `Bug 102454 <https://bugs.freedesktop.org/show_bug.cgi?id=102454>`__
35 - glibc 2.26 doesn't provide anymore xlocale.h
36 - `Bug 102467 <https://bugs.freedesktop.org/show_bug.cgi?id=102467>`__
37 - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant
39 - `Bug 102502 <https://bugs.freedesktop.org/show_bug.cgi?id=102502>`__
40 - [bisected] Kodi crashes since commit 707d2e8b - gallium: fold
41 u_trim_pipe_prim call from st/mesa to drivers
46 Bas Nieuwenhuizen (4):
48 - radv: Actually set the cmd_buffer usage_flags.
49 - radv: Fix vkCopyImage with both depth and stencil aspects.
50 - radv: Disable multilayer & multilevel DCC.
51 - radv: Don't allocate CMASK for linear images.
55 - llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load
59 - llvmpipe: initialize llvmpipe->dirty with LP_NEW_SCISSOR
63 - vbo: fix offset in minmax cache key
67 - radv: disable 1d/2d linear optimisation on gfx9.
68 - radv/gfx9: set descriptor up for base_mip to level range.
69 - Revert "radv: disable support for VEGA for now."
70 - radv/winsys: use amdgpu_bo_va_op_raw.
71 - radv/gfx9: allocate events from uncached VA space
72 - radv: use simpler indirect packet 3 if possible.
73 - radv: don't use iview for meta image width/height.
74 - radv: handle GFX9 1D textures
75 - radv/gfx9: set mip0-depth correctly for 2d arrays/3d images
76 - radv/ac: bump params array for image atomic comp swap
77 - radv/gfx9: fix image resource handling.
78 - radv/winsys: fix flags vs va_flags thinko.
82 - docs: add sha256 checksums for 17.2.0
83 - cherry-ignore: add getCapability patches
84 - cherry-ignore: ignore gfx9 tile swizzle fix
85 - cherry-ignore: add execution_type() fix to the list
86 - cherry-ignore: add EGL+gbm swast patches
87 - egl/x11/dri3: adding missing \__DRI_BACKGROUND_CALLABLE extension
88 - Update version to 17.2.1
92 - util: improve compiler guard
93 - mesa/st: remove unwanted backup file
94 - docs/egl: remove reference to EGL_DRIVERS_PATH
96 Grazvydas Ignotas (1):
98 - radv: don't assert on empty hash table
102 - anv/formats: Nicely handle unknown VkFormat enums
103 - spirv: Add support for the HelperInvocation builtin
107 - nvc0: write 0 to pipeline_statistics.cs_invocations
111 - i965: Fix crash in fallback GTT mapping.
112 - i965: Set "Subslice Hashing Mode" to 16x16 on Apollolake.
116 - st/mesa: skip draw calls with pipe_draw_info::count == 0
120 - egl/dri2: only destroy created objects
122 Nicolai Hähnle (1):
124 - radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog
128 - radeonsi/gfx9: always flush DB metadata on framebuffer changes
129 - st/glsl_to_tgsi: only the first (inner-most) array reference can be a
131 - ac/surface: match Z and stencil tile config
132 - glsl: fix glsl_struct_field size calculations for shader cache
136 - gallivm: correct channel shift logic on big endian
140 - freedreno: skip batch-cache for compute shaders
142 Roland Scheidegger (1):
144 - st/mesa: fix view template initialization in try_pbo_readpixels
148 - radeonsi: update dirty_level_mask before dispatching
152 - glsl: allow NULL to be passed to encode_type_to_blob()
153 - glsl: stop adding pointers from gl_shader_variable to the cache
154 - glsl: stop adding pointers from glsl_struct_field to the cache
155 - glsl: add has_uniform_storage() helper to shader cache
156 - glsl: don't write uniform storage offset if there isn't one
157 - glsl: always write a name/label string to the cache
158 - compiler: move pointers to the start of shader_info
159 - glsl: stop adding pointers from shader_info to the cache
160 - glsl: stop adding pointers from bindless structs to the cache