radv: Expose VK_KHR_swapchain_mutable_format.
[mesa.git] / docs / relnotes / 17.3.3.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 17.3.3 Release Notes / January 18, 2018</h1>
18
19 <p>
20 Mesa 17.3.3 is a bug fix release which fixes bugs found since the 17.3.2 release.
21 </p>
22 <p>
23 Mesa 17.3.3 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 c733d37a161501cd81dc9b309ccb613753b98eafc6d35e0847548a6642749772 mesa-17.3.3.tar.gz
35 41bac5de0ef6adc1f41a1ec0f80c19e361298ce02fa81b5f9ba4fdca33a9379b mesa-17.3.3.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104214">Bug 104214</a> - Dota crashes when switching from game to desktop</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104492">Bug 104492</a> - Compute Shader: Wrong alignment when assigning struct value to structured SSBO</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104551">Bug 104551</a> - Check if Mako templates for Python are installed</li>
52
53 </ul>
54
55
56 <h2>Changes</h2>
57
58 <p>Alex Smith (3):</p>
59 <ul>
60 <li>anv: Add missing unlock in anv_scratch_pool_alloc</li>
61 <li>anv: Take write mask into account in has_color_buffer_write_enabled</li>
62 <li>anv: Make sure state on primary is correct after CmdExecuteCommands</li>
63 </ul>
64
65 <p>Andres Gomez (1):</p>
66 <ul>
67 <li>anv: Import mako templates only during execution of anv_extensions</li>
68 </ul>
69
70 <p>Bas Nieuwenhuizen (11):</p>
71 <ul>
72 <li>radv: Invert condition for all samples identical during resolve.</li>
73 <li>radv: Flush caches before subpass resolve.</li>
74 <li>radv: Fix fragment resolve destination offset.</li>
75 <li>radv: Use correct framebuffer size for partial FS resolves.</li>
76 <li>radv: Always use fragment resolve if dest uses DCC.</li>
77 <li>Revert "radv/gfx9: fix block compression texture views."</li>
78 <li>radv: Use correct HTILE expanded words.</li>
79 <li>radv: Allow writing 0 scissors.</li>
80 <li>ac/nir: Handle loading data from compact arrays.</li>
81 <li>radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.</li>
82 <li>ac/nir: Sanitize location_frac for local variables.</li>
83 </ul>
84
85 <p>Dave Airlie (8):</p>
86 <ul>
87 <li>radv: fix events on compute queues.</li>
88 <li>radv: fix pipeline statistics end query on compute queue</li>
89 <li>radv/gfx9: fix 3d image to image transfers on compute queues.</li>
90 <li>radv/gfx9: fix 3d image clears on compute queues</li>
91 <li>radv/gfx9: fix buffer to image for 3d images on compute queues</li>
92 <li>radv/gfx9: fix block compression texture views.</li>
93 <li>radv/gfx9: use a bigger hammer to flush cb/db caches.</li>
94 <li>radv/gfx9: use correct swizzle parameter to work out border swizzle.</li>
95 </ul>
96
97 <p>Emil Velikov (1):</p>
98 <ul>
99 <li>docs: add sha256 checksums for 17.3.2</li>
100 </ul>
101
102 <p>Florian Will (1):</p>
103 <ul>
104 <li>glsl: Respect std430 layout in lower_buffer_access</li>
105 </ul>
106
107 <p>Juan A. Suarez Romero (6):</p>
108 <ul>
109 <li>cherry-ignore: intel/fs: Use the original destination region for int MUL lowering</li>
110 <li>cherry-ignore: i965/fs: Use UW types when using V immediates</li>
111 <li>cherry-ignore: main: Clear shader program data whenever ProgramBinary is called</li>
112 <li>cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions</li>
113 <li>cherry-ignore: vulkan/wsi: free cmd pools</li>
114 <li>Update version to 17.3.3</li>
115 </ul>
116
117 <p>Józef Kucia (1):</p>
118 <ul>
119 <li>radeonsi: fix alpha-to-coverage if color writes are disabled</li>
120 </ul>
121
122 <p>Kenneth Graunke (2):</p>
123 <ul>
124 <li>i965: Require space for MI_BATCHBUFFER_END.</li>
125 <li>i965: Torch public intel_batchbuffer_emit_dword/float helpers.</li>
126 </ul>
127
128 <p>Lucas Stach (1):</p>
129 <ul>
130 <li>etnaviv: disable in-place resolve for non-supertiled surfaces</li>
131 </ul>
132
133 <p>Samuel Iglesias Gonsálvez (1):</p>
134 <ul>
135 <li>anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0</li>
136 </ul>
137
138 <p>Thomas Hellstrom (1):</p>
139 <ul>
140 <li>loader/dri3: Avoid freeing renderbuffers in use</li>
141 </ul>
142
143 <p>Tim Rowley (1):</p>
144 <ul>
145 <li>swr/rast: fix invalid sign masks in avx512 simdlib code</li>
146 </ul>
147
148
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