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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
17.3.4 Release Notes / January
15,
2018</h1>
20 Mesa
17.3.4 is a bug fix release which fixes bugs found since the
17.3.3 release.
23 Mesa
17.3.4 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-
17.3.4.tar.gz
35 71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-
17.3.4.tar.xz
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=90311">Bug
90311</a> - Fail to build libglx with clang at linking stage
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=101442">Bug
101442</a> - Piglit shaders
@ssa
@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=102435">Bug
102435</a> - [skl,kbl] [drm] GPU HANG: ecode
9:
0:
0x86df7cf9, in csgo_linux64 [
4947], reason: Hang on rcs, action: reset
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=103006">Bug
103006</a> - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=103626">Bug
103626</a> - [SNB] ES3-CTS.functional.shaders.precision
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104163">Bug
104163</a> - [GEN9+]
2-
3% perf drop in GfxBench Manhattan
3.1 from
"i965: Disable regular fast-clears (CCS_D) on gen9+
"</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104383">Bug
104383</a> - [KBL] Intel GPU hang with firefox
</li>
61 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104411">Bug
104411</a> - [CCS] lemonbar-xft GPU hang
</li>
63 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104487">Bug
104487</a> - [KBL] portal2_linux GPU hang
</li>
65 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104711">Bug
104711</a> - [skl CCS] Oxenfree (unity engine game) hangs GPU
</li>
67 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104741">Bug
104741</a> - Graphic corruption for Android apps Telegram and KineMaster
</li>
69 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104745">Bug
104745</a> - HEVC VDPAU decoding broken on RX
460 with UVD Firmware v1.130
</li>
71 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104818">Bug
104818</a> - mesa fails to build on ia64
</li>
78 <p>Andres Gomez (
1):
</p>
80 <li>i965: perform
2 uploads with dual slot *
64*PASSTHRU formats on gen
<8</li>
83 <p>Bas Nieuwenhuizen (
10):
</p>
85 <li>radv: Fix ordering issue in meta memory allocation failure path.
</li>
86 <li>radv: Fix memory allocation failure path in compute resolve init.
</li>
87 <li>radv: Fix freeing meta state if the device pipeline cache fails to allocate.
</li>
88 <li>radv: Fix fragment resolve init memory allocation failure paths.
</li>
89 <li>radv: Fix bufimage failure deallocation.
</li>
90 <li>radv: Init variant entry with memset.
</li>
91 <li>radv: Don't allow
3d or
1d depth/stencil textures.
</li>
92 <li>ac/nir: Use instance_rate_inputs per attribute, not per variable.
</li>
93 <li>ac/nir: Use correct
32-bit component writemask for
64-bit SSBO stores.
</li>
94 <li>ac/nir: Fix vector extraction if source vector has
>4 elements.
</li>
97 <p>Boyuan Zhang (
2):
</p>
99 <li>radeon/vcn: add and manage render picture list
</li>
100 <li>radeon/uvd: add and manage render picture list
</li>
103 <p>Chuck Atkins (
1):
</p>
105 <li>configure.ac: add missing llvm dependencies to .pc files
</li>
108 <p>Dave Airlie (
10):
</p>
110 <li>r600/sb: fix a bug emitting ar load from a constant.
</li>
111 <li>ac/nir: account for view index in the user sgpr allocation.
</li>
112 <li>radv: add fs_key meta format support to resolve passes.
</li>
113 <li>radv: don't use hw resolve for integer image formats
</li>
114 <li>radv: don't use hw resolves for r16g16 norm formats.
</li>
115 <li>radv: move spi_baryc_cntl to pipeline
</li>
116 <li>r600/sb: insert the else clause when we might depart from a loop
</li>
117 <li>radv: don't enable tc compat for d32s8 +
4/
8 samples (v1.1)
</li>
118 <li>radv/gfx9: fix block compression texture views. (v2)
</li>
119 <li>virgl: also remove dimension on indirect.
</li>
122 <p>Eleni Maria Stea (
1):
</p>
124 <li>mesa: Fix function pointers initialization in status tracker
</li>
127 <p>Emil Velikov (
18):
</p>
129 <li>cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext
</li>
130 <li>cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error
</li>
131 <li>cherry-ignore: anv: add explicit
18.0 only nominations
</li>
132 <li>cherry-ignore: radv: fix sample_mask_in loading. (v3.1)
</li>
133 <li>cherry-ignore: meson: multiple fixes
</li>
134 <li>cherry-ignore: swr/rast: support llvm
3.9 type declarations
</li>
135 <li>Revert
"cherry-ignore: intel/fs: Use the original destination region for int MUL lowering"</li>
136 <li>cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs
</li>
137 <li>cherry-ignore: add gen10 fixes
</li>
138 <li>cherry-ignore: add r600/amdgpu
18.0 nominations
</li>
139 <li>cherry-ignore: add i965 shader cache fixes
</li>
140 <li>cherry-ignore: nir: mark unused space in packed_tex_data
</li>
141 <li>radv: Stop advertising VK_KHX_multiview
</li>
142 <li>cherry-ignore: radv: Don't expose VK_KHX_multiview on android.
</li>
143 <li>configure.ac: correct driglx-direct help text
</li>
144 <li>cherry-ignore: add meson fix
</li>
145 <li>cherry-ignore: add a few more meson fixes
</li>
146 <li>Update version to
17.3.4</li>
149 <p>Eric Engestrom (
1):
</p>
151 <li>radeon: remove left over dead code
</li>
154 <p>Gert Wollny (
1):
</p>
156 <li>r600/shader: Initialize max_driver_temp_used correctly for the first time
</li>
159 <p>Grazvydas Ignotas (
2):
</p>
161 <li>st/va: release held locks in error paths
</li>
162 <li>st/vdpau: release held lock in error path
</li>
165 <p>Igor Gnatenko (
1):
</p>
167 <li>link mesautil with pthreads
</li>
170 <p>Indrajit Das (
4):
</p>
172 <li>st/omx_bellagio: Update default intra matrix per MPEG2 spec
</li>
173 <li>radeon/uvd: update quantiser matrices only when requested
</li>
174 <li>radeon/vcn: update quantiser matrices only when requested
</li>
175 <li>st/va: clear pointers for mpeg2 quantiser matrices
</li>
178 <p>Jason Ekstrand (
19):
</p>
180 <li>i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer
</li>
181 <li>i965: Add more precise cache tracking helpers
</li>
182 <li>i965/blorp: Add more destination flushing
</li>
183 <li>i965: Track the depth and render caches separately
</li>
184 <li>i965: Track format and aux usage in the render cache
</li>
185 <li>Re-enable regular fast-clears (CCS_D) on gen9+
</li>
186 <li>i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage
</li>
187 <li>i965/miptree: Add an explicit tiling parameter to create_for_bo
</li>
188 <li>i965/miptree: Use the tiling from the modifier instead of the BO
</li>
189 <li>i965/bufmgr: Add a create_from_prime_tiled function
</li>
190 <li>i965: Set tiling on BOs imported with modifiers
</li>
191 <li>i965/miptree: Take an aux_usage in prepare/finish_render
</li>
192 <li>i965/miptree: Add an aux_disabled parameter to render_aux_usage
</li>
193 <li>i965/surface_state: Drop brw_aux_surface_disabled
</li>
194 <li>intel/fs: Use the original destination region for int MUL lowering
</li>
195 <li>anv/pipeline: Don't look at blend state unless we have an attachment
</li>
196 <li>anv/cmd_buffer: Re-emit the pipeline at every subpass
</li>
197 <li>anv: Stop advertising VK_KHX_multiview
</li>
198 <li>i965: Call prepare_external after implicit window-system MSAA resolves
</li>
201 <p>Jon Turney (
3):
</p>
203 <li>configure: Default to gbm=no on osx
</li>
204 <li>glx/apple: include util/debug.h for env_var_as_boolean prototype
</li>
205 <li>glx/apple: locate dispatch table functions to wrap by name
</li>
208 <p>José Fonseca (
1):
</p>
210 <li>svga: Prevent use after free.
</li>
213 <p>Juan A. Suarez Romero (
1):
</p>
215 <li>docs: add sha256 checksums for
17.3.3</li>
218 <p>Kenneth Graunke (
2):
</p>
220 <li>i965: Bind null render targets for shadow sampling + color.
</li>
221 <li>i965: Bump official kernel requirement to Linux v3.9.
</li>
224 <p>Lucas Stach (
2):
</p>
226 <li>etnaviv: dirty TS state when framebuffer has changed
</li>
227 <li>renderonly: fix dumb BO allocation for non
32bpp formats
</li>
230 <p>Marek Olšák (
1):
</p>
232 <li>radeonsi: don't ignore pitch for imported textures
</li>
235 <p>Matthew Nicholls (
2):
</p>
237 <li>radv: restore previous stencil reference after depth-stencil clear
</li>
238 <li>radv: remove predication on cache flushes
</li>
241 <p>Maxin B. John (
1):
</p>
243 <li>anv_icd.py: improve reproducible builds
</li>
246 <p>Michel Dänzer (
1):
</p>
248 <li>winsys/radeon: Compute is_displayable in surf_drm_to_winsys
</li>
251 <p>Roland Scheidegger (
1):
</p>
253 <li>r600: don't do stack workarounds for hemlock
</li>
256 <p>Samuel Pitoiset (
1):
</p>
258 <li>radv: create pipeline layout objects for all meta operations
</li>
261 <p>Samuel Thibault (
1):
</p>
263 <li>glx: fix non-dri build
</li>
266 <p>Timothy Arceri (
2):
</p>
268 <li>ac: fix buffer overflow bug in
64bit SSBO loads
</li>
269 <li>ac: fix visit_ssa_undef() for doubles
</li>