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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
17.3.8 Release Notes / April
03,
2018</h1>
20 Mesa
17.3.8 is a bug fix release which fixes bugs found since the
17.3.7 release.
23 Mesa
17.3.8 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23 mesa-
17.3.8.tar.gz
35 8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1 mesa-
17.3.8.tar.xz
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=102542">Bug
102542</a> - mesa-
17.2.0/src/gallium/state_trackers/nine/nine_ff.c:
1938: bad assignment ?
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=103746">Bug
103746</a> - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104636">Bug
104636</a> - [BSW/HD400] Aztec Ruins GL version GPU hangs
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105290">Bug
105290</a> - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105464">Bug
105464</a> - Reading per-patch outputs in Tessellation Control Shader returns undefined values
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105670">Bug
105670</a> - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-
17.3 and later
</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105704">Bug
105704</a> - compiler assertion hit
</li>
61 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105717">Bug
105717</a> - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined
</li>
70 <li>st/nine: Fix bad tracking of vs textures for NINESBT_ALL
</li>
71 <li>st/nine: Fixes warning about implicit conversion
</li>
72 <li>st/nine: Fix non inversible matrix check
</li>
75 <p>Caio Marcelo de Oliveira Filho (
1):
</p>
77 <li>anv/pipeline: fail if TCS/TES compile fail
</li>
80 <p>Dave Airlie (
1):
</p>
82 <li>radv: get correct offset into LDS for indexed vars.
</li>
85 <p>Derek Foreman (
1):
</p>
87 <li>egl/wayland: Make swrast display_sync the correct queue
</li>
90 <p>Eric Engestrom (
1):
</p>
92 <li>meson/configure: detect endian.h instead of trying to guess when it's available
</li>
95 <p>Ian Romanick (
2):
</p>
97 <li>mesa: Don't write to user buffer in glGetTexParameterIuiv on error
</li>
98 <li>i965/vec4: Fix null destination register in
3-source instructions
</li>
101 <p>Jason Ekstrand (
1):
</p>
103 <li>i965: Emit texture cache invalidates around blorp_copy
</li>
106 <p>Jordan Justen (
2):
</p>
108 <li>i965: Calculate thread_count in brw_alloc_stage_scratch
</li>
109 <li>i965: Hard code CS scratch_ids_per_subslice for Cherryview
</li>
112 <p>Juan A. Suarez Romero (
6):
</p>
114 <li>docs: add sha256 checksums for
17.3.7</li>
115 <li>cherry-ignore: ac/nir: pass the nir variable through tcs loading.
</li>
116 <li>cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1)
</li>
117 <li>cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
</li>
118 <li>cherry-ignore: docs: fix
18.0 release note version
</li>
119 <li>Update version to
17.3.8</li>
124 <li>radeon/vce: move feedback command inside of destroy function
</li>
127 <p>Marek Olšák (
1):
</p>
129 <li>st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER
</li>
132 <p>Rob Clark (
1):
</p>
134 <li>nir: fix per_vertex_output intrinsic
</li>
137 <p>Timothy Arceri (
2):
</p>
139 <li>glsl: fix infinite loop caused by bug in loop unrolling pass
</li>
140 <li>nir: fix crash in loop unroll corner case
</li>