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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
18.0.2 Release Notes / April
28,
2018</h1>
20 Mesa
18.0.2 is a bug fix release which fixes bugs found since the
18.0.1 release.
23 Mesa
18.0.2 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation
28 because compatibility contexts are not supported.
32 <h2>SHA256 checksums
</h2>
34 SHA256: ffd8dfe3337b474a3baa085f0e7ef1a32c7cdc3bed1ad810b2633919a9324840 mesa-
18.0.2.tar.gz
35 SHA256:
98fa159768482dc568b9f8bf0f36c7acb823fa47428ffd650b40784f16b9e7b3 mesa-
18.0.2.tar.xz
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=95009">Bug
95009</a> - [SNB] amd_shader_trinary_minmax.execution.built-in-functions.gs-mid3-ivec2-ivec2-ivec2 intermittent
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=95012">Bug
95012</a> - [SNB] glsl-
1_50.execution.built-in-functions.gs-op tests intermittent
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=98281">Bug
98281</a> - 'message's in ctx-
>Debug.LogMessages[] seem to leak.
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105320">Bug
105320</a> - Storage texel buffer access produces wrong results (RX Vega)
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105775">Bug
105775</a> - SI reaches the maximum IB size in dwords and fail to submit
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105994">Bug
105994</a> - surface state leak when creating and destroying image views with aspectMask depth and stencil
</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=106074">Bug
106074</a> - radv: si_scissor_from_viewport returns incorrect result when using half-pixel viewport offset
</li>
61 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=106126">Bug
106126</a> - eglMakeCurrent does not always ensure dri_drawable-
>update_drawable_info has been called for a new EGLSurface if another has been created and destroyed first
</li>
68 <p>Bas Nieuwenhuizen (
2):
</p>
70 <li>ac/nir: Make the GFX9 buffer size fix apply to image loads/atomics too.
</li>
71 <li>radv: Mark GTT memory as device local for APUs.
</li>
74 <p>Dylan Baker (
2):
</p>
76 <li>bin/install_megadrivers: fix DESTDIR and -D*-path
</li>
77 <li>meson: don't build classic mesa tests without dri_drivers
</li>
80 <p>Ian Romanick (
1):
</p>
82 <li>intel/compiler: Add scheduler deps for instructions that implicitly read g0
</li>
85 <p>Jason Ekstrand (
1):
</p>
87 <li>i965/fs: Return mlen *
8 for size_read() for INTERPOLATE_AT_*
</li>
90 <p>Johan Klokkhammer Helsing (
1):
</p>
92 <li>st/dri: Fix dangling pointer to a destroyed dri_drawable
</li>
95 <p>Juan A. Suarez Romero (
4):
</p>
97 <li>docs: add sha256 checksums for
18.0.1</li>
98 <li>travis: radv needs LLVM
4.0</li>
99 <li>cherry-ignore: add explicit
18.1 only nominations
</li>
100 <li>Update version to
18.0.2</li>
103 <p>Kenneth Graunke (
1):
</p>
105 <li>i965: Fix shadow batches to be the same size as the real BO.
</li>
108 <p>Lionel Landwerlin (
1):
</p>
110 <li>anv: fix number of planes for depth
& stencil
</li>
113 <p>Lucas Stach (
1):
</p>
115 <li>etnaviv: fix texture_format_needs_swiz
</li>
118 <p>Marek Olšák (
3):
</p>
120 <li>radeonsi/gfx9: fix a hang with an empty first IB
</li>
121 <li>glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract
</li>
122 <li>Revert
"st/dri: Fix dangling pointer to a destroyed dri_drawable"</li>
125 <p>Samuel Pitoiset (
2):
</p>
127 <li>radv: fix scissor computation when using half-pixel viewport offset
</li>
128 <li>radv/winsys: allow to submit up to
4 IBs for chips without chaining
</li>
131 <p>Thomas Hellstrom (
1):
</p>
133 <li>svga: Fix incorrect advertizing of EGL_KHR_gl_colorspace
</li>
136 <p>Timothy Arceri (
1):
</p>
138 <li>mesa: free debug messages when destroying the debug state
</li>