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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
18.1.8 Release Notes / September
7 2018</h1>
20 Mesa
18.1.8 is a bug fix release which fixes bugs found since the
18.1.7 release.
23 Mesa
18.1.8 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
32 <h2>SHA256 checksums
</h2>
34 8ec62f215dd1bb3910987f9941c6fc31632a0874e618815cf1e8e29445c86e0a mesa-
18.1.8.tar.gz
35 bd1be67fe9c73b517765264ac28911c84144682d28dbff140e1c2deb2f44c21b mesa-
18.1.8.tar.xz
45 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=93355">Bug
93355</a> - [BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
</li>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=101247">Bug
101247</a> - Mesa fails to link GLSL programs with unused output blocks
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104809">Bug
104809</a> - anv: DOOM
2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=105904">Bug
105904</a> - Needed to delete mesa shader cache after driver upgrade for
32 bit wine vulkan programs to work.
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=106738">Bug
106738</a> - No test for miptrees with DRI modifiers
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=106865">Bug
106865</a> - [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil tests fail
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107359">Bug
107359</a> - [Regression] [bisected] [OpenGL CTS] [SKL,BDW] KHR-GL46.texture_barrier*-texels, GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners fail with some configuration
</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107477">Bug
107477</a> - [DXVK] Setting high shader quality in GTA V results in LLVM error
</li>
61 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107579">Bug
107579</a> - [SNB] The graphic corruption when we reuse the GS compiled and used for TFB when statebuffer contain magic trash in the unused space
</li>
63 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107601">Bug
107601</a> - Rise of the Tomb Raider Segmentation Fault when the game starts
</li>
65 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107760">Bug
107760</a> - GPU Hang when Playing DiRT
3 Complete Edition using Steam Play with DXVK
</li>
70 <p>Andrii Simiklit (
1):
</p>
72 <li>i965/gen6/xfb: handle case where transform feedback is not active
</li>
75 <p>Bas Nieuwenhuizen (
3):
</p>
77 <li>radv: Add missing checks in radv_get_image_format_properties.
</li>
78 <li>radv: Fix CMASK dimensions.
</li>
79 <li>radv: Use a lower max offchip buffer count.
</li>
82 <p>Christian Gmeiner (
1):
</p>
84 <li>tegra: fix memory leak
</li>
87 <p>Daniel Stone (
1):
</p>
89 <li>st/dri: Don't expose sRGB formats to clients
</li>
92 <p>Dave Airlie (
1):
</p>
94 <li>ac/radeonsi: fix CIK copy max size
</li>
97 <p>Dylan Baker (
10):
</p>
99 <li>docs: Add mesa
18.1.7 notes
</li>
100 <li>cherry-ignore: add a patch
</li>
101 <li>cherry-ignore: Add more
18.2 only patches
</li>
102 <li>meson: Actually load translation files
</li>
103 <li>cherry-ignore: Add more
18.2 patches
</li>
104 <li>cherry-ignore: Add additional patch
</li>
105 <li>cherry-ignore: Add patch that doesn't apply to
18.1</li>
106 <li>cherry-ignore: Add a couple of two fixes warning patches
</li>
107 <li>cherry-ignore: Add patch that needs more significant patches to function
</li>
108 <li>Bump version to
18.1.8</li>
111 <p>Emil Velikov (
1):
</p>
113 <li>docs: update required mako version
</li>
116 <p>Grazvydas Ignotas (
1):
</p>
118 <li>radv: place pointer length into cache uuid
</li>
121 <p>Gurchetan Singh (
2):
</p>
123 <li>meson: fix egl build for surfaceless
</li>
124 <li>meson: fix egl build for android
</li>
127 <p>Ian Romanick (
2):
</p>
129 <li>i965/vec4: Clamp indirect tes input array reads with
0x0fffffff</li>
130 <li>i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset
</li>
133 <p>Jason Ekstrand (
5):
</p>
135 <li>anv: Fill holes in the VF VUE to zero
</li>
136 <li>nir/algebraic: Be more careful converting ushr to extract_u8/
16</li>
137 <li>egl/dri2: Add a helper for the number of planes for a FOURCC format
</li>
138 <li>egl/dri2: Guard against invalid fourcc formats
</li>
139 <li>anv/blorp: Do more flushing around HiZ clears
</li>
142 <p>Juan A. Suarez Romero (
1):
</p>
144 <li>egl/wayland: do not leak wl_buffer when it is locked
</li>
147 <p>Lionel Landwerlin (
1):
</p>
149 <li>anv: blorp: support multiple aspect blits
</li>
152 <p>Marek Olšák (
1):
</p>
154 <li>glapi: actually implement GL_EXT_robustness for GLES
</li>
157 <p>Nanley Chery (
7):
</p>
159 <li>intel/isl: Avoid tiling some
16K-wide render targets
</li>
160 <li>i965: Make blt_pitch public
</li>
161 <li>i965/miptree: Drop an if case from retile_as_linear
</li>
162 <li>i965/miptree: Use the correct BLT pitch
</li>
163 <li>i965/miptree: Use miptree_map in map_blit functions
</li>
164 <li>i965/miptree: Fix can_blit_slice()
</li>
165 <li>i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9
</li>
168 <p>Samuel Pitoiset (
1):
</p>
170 <li>radv: fix passing clip/cull distances from VS to PS
</li>
173 <p>vadym.shovkoplias (
1):
</p>
175 <li>glsl/linker: Allow unused in blocks which are not declated on previous stage
</li>