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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
18.1.8 Release Notes / September
24 2018</h1>
20 Mesa
18.1.9 is a bug fix release which fixes bugs found since the
18.1.8 release.
23 Mesa
18.1.9 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
32 <h2>SHA256 checksums
</h2>
34 0f825dc834b1b3e3d9a6c3ce58b42977f0d9a248a7627a36dd3b313ffe41a499 mesa-
18.1.9.tar.gz
35 55f5778d58a710a63d6635f000535768faf7db9e8144dc0f4fd1989f936c1a83 mesa-
18.1.9.tar.xz
45 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=103241">Bug
103241</a> - Anv crashes when using
64-bit vertex inputs
</li>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=104926">Bug
104926</a> - swrast: Mesa
17.3.3 produces: HW cursor for format
875713089 not supported
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107280">Bug
107280</a> - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL GT4
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107772">Bug
107772</a> - Mesa preprocessor matches if(def)s
& endifs incorrectly
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107779">Bug
107779</a> - Access violation with some games
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107810">Bug
107810</a> - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf' function under windows
</li>
60 <p>Andrii Simiklit (
4):
</p>
62 <li>apple/glx/log: added missing va_end() after va_copy()
</li>
63 <li>mesa/util: don't use the same 'va_list' instance twice
</li>
64 <li>mesa/util: don't ignore NULL returned from 'malloc'
</li>
65 <li>mesa/util: add missing va_end() after va_copy()
</li>
68 <p>Bas Nieuwenhuizen (
4):
</p>
70 <li>radv: Use build ID if available for cache UUID.
</li>
71 <li>radv: Only allow
16 user SGPRs for compute on GFX9+.
</li>
72 <li>radv: Set the user SGPR MSB for Vega.
</li>
73 <li>radv: Fix driver UUID SHA1 init.
</li>
76 <p>Christopher Egert (
1):
</p>
78 <li>radeon: fix ColorMask
</li>
81 <p>Dave Airlie (
1):
</p>
83 <li>virgl: don't send a shader create with no data. (v2)
</li>
86 <p>Dylan Baker (
10):
</p>
88 <li>docs/relnotes: Add sha256 sums for mesa
18.1.8</li>
89 <li>cherry-ignore: Add additional
18.2 patch
</li>
90 <li>meson: Print a message about why a libdrm version was selected
</li>
91 <li>cherry-ignore: add another
18.2 patch
</li>
92 <li>cherry-ignore: Add patches that don't apply cleanly and are for developer tools
</li>
93 <li>cherry-ignore: Add more
18.2 patches
</li>
94 <li>cherry-ignore: add
18.2 patchs
</li>
95 <li>cherry-ignore: add a patch that was reverted on master
</li>
96 <li>cherry-ignore: one final update
</li>
97 <li>Bump version to
18.1.9</li>
100 <p>Erik Faye-Lund (
2):
</p>
102 <li>winsys/virgl: avoid unintended behavior
</li>
103 <li>virgl: adjust strides when mapping temp-resources
</li>
106 <p>Gert Wollny (
1):
</p>
108 <li>winsys/virgl: correct resource and handle allocation (v2)
</li>
111 <p>Jason Ekstrand (
6):
</p>
113 <li>anv/pipeline: Only consider double elements which actually exist
</li>
114 <li>i965: Workaround the gen9 hw astc5x5 sampler bug
</li>
115 <li>anv: Re-emit vertex buffers when the pipeline changes
</li>
116 <li>anv: Disable the vertex cache when tessellating on SKL GT4
</li>
117 <li>anv: Clamp scissors to the framebuffer boundary
</li>
118 <li>anv/query: Write both dwords in emit_zero_queries
</li>
121 <p>Josh Pieper (
1):
</p>
123 <li>st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
</li>
126 <p>Kenneth Feng (
1):
</p>
128 <li>amd: Add Picasso device id
</li>
131 <p>Marek Olšák (
4):
</p>
133 <li>st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures
</li>
134 <li>radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
</li>
135 <li>r600: fix HTILE for NPOT textures with mipmapping
</li>
136 <li>radeonsi: fix printing a BO list into ddebug reports
</li>
139 <p>Mathias Fröhlich (
1):
</p>
141 <li>tnl: Fix green gun regression in xonotic.
</li>
144 <p>Mauro Rossi (
3):
</p>
146 <li>android: broadcom/genxml: fix collision with intel/genxml header-gen macro
</li>
147 <li>android: broadcom/cle: add gallium include path
</li>
148 <li>android: broadcom/cle: export the broadcom top level path headers
</li>
151 <p>Michal Srb (
1):
</p>
153 <li>st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it
</li>
156 <p>Michel Dänzer (
1):
</p>
158 <li>loader/dri3: Only wait for back buffer fences in dri3_get_buffer
</li>
161 <p>Pierre Moreau (
1):
</p>
163 <li>nvir: Always split
64-bit IMAD/IMUL operations
</li>
166 <p>Sergii Romantsov (
1):
</p>
168 <li>intel: compiler option msse2 and mstackrealign
</li>
171 <p>Timothy Arceri (
1):
</p>
173 <li>glsl: fixer lexer for unreachable defines
</li>