gitlab-ci: fix testing whether a variable with a given name is set or not
[mesa.git] / docs / relnotes / 18.2.1.rst
1 Mesa 18.2.1 Release Notes / September 21, 2018
2 ==============================================
3
4 Mesa 18.2.1 is a bug fix release which fixes bugs found since the 18.2.0
5 release.
6
7 Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.5. OpenGL 4.5 is **only** available if requested at context creation.
12 Compatibility contexts may report a lower version depending on each
13 driver.
14
15 SHA256 checksums
16 ----------------
17
18 ::
19
20 SHA256: 45419ccbe1bf9a2e15ffe71ced34615002e1b42c24b917fbe2b2f58ab1970562 mesa-18.2.1.tar.gz
21 SHA256: 9636dc6f3d188abdcca02da97cedd73640d9035224efd5db724187d062c81056 mesa-18.2.1.tar.xz
22
23 New features
24 ------------
25
26 None
27
28 Bug fixes
29 ---------
30
31 - `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__
32 - Anv crashes when using 64-bit vertex inputs
33 - `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__
34 - [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
35 GT4
36 - `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__
37 - Mesa preprocessor matches if(def)s & endifs incorrectly
38 - `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__
39 - Access violation with some games
40 - `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__
41 - The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf'
42 function under windows
43 - `Bug 107832 <https://bugs.freedesktop.org/show_bug.cgi?id=107832>`__
44 - Gallium picking A16L16 formats when emulating INTENSITY16 conflicts
45 with mesa
46 - `Bug 107843 <https://bugs.freedesktop.org/show_bug.cgi?id=107843>`__
47 - 32bit Mesa build failes with meson.
48 - `Bug 107879 <https://bugs.freedesktop.org/show_bug.cgi?id=107879>`__
49 - crash happens when link program
50 - `Bug 107891 <https://bugs.freedesktop.org/show_bug.cgi?id=107891>`__
51 - [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs
52 in menu
53
54 Changes
55 -------
56
57 Andres Gomez (3):
58
59 - docs: add sha256 checksums for 18.2.0
60 - Revert "Revert "glsl: skip stringification in preprocessor if in
61 unreachable branch""
62 - cherry-ignore: i965/tools: 32bit compilation with meson
63
64 Andrii Simiklit (4):
65
66 - apple/glx/log: added missing va_end() after va_copy()
67 - mesa/util: don't use the same 'va_list' instance twice
68 - mesa/util: don't ignore NULL returned from 'malloc'
69 - mesa/util: add missing va_end() after va_copy()
70
71 Bas Nieuwenhuizen (5):
72
73 - radv: Support v3 of VK_EXT_vertex_attribute_divisor.
74 - radv: Set the user SGPR MSB for Vega.
75 - radv: Only allow 16 user SGPRs for compute on GFX9+.
76 - radv: Use build ID if available for cache UUID.
77 - radv: Fix driver UUID SHA1 init.
78
79 Christopher Egert (1):
80
81 - radeon: fix ColorMask
82
83 Dave Airlie (1):
84
85 - virgl: don't send a shader create with no data. (v2)
86
87 Dylan Baker (1):
88
89 - meson: Print a message about why a libdrm version was selected
90
91 Eric Anholt (2):
92
93 - v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
94 - v3d: Fix setup of the VCM cache size.
95
96 Erik Faye-Lund (2):
97
98 - winsys/virgl: avoid unintended behavior
99 - virgl: adjust strides when mapping temp-resources
100
101 Fritz Koenig (2):
102
103 - mesa: Additional FlipY applications
104 - mesa: FramebufferParameteri parameter checking
105
106 Gert Wollny (2):
107
108 - winsys/virgl: correct resource and handle allocation (v2)
109 - mesa/texture: Also check for LA texture when querying intensity
110 component size
111
112 Ian Romanick (1):
113
114 - i965/fs: Don't propagate conditional modifiers from integer compares
115 to adds
116
117 Jason Ekstrand (11):
118
119 - anv/pipeline: Only consider double elements which actually exist
120 - i965: Workaround the gen9 hw astc5x5 sampler bug
121 - anv: Re-emit vertex buffers when the pipeline changes
122 - anv: Disable the vertex cache when tessellating on SKL GT4
123 - anv: Clamp scissors to the framebuffer boundary
124 - vulkan: Update the XML and headers to 1.1.84
125 - anv: Support v3 of VK_EXT_vertex_attribute_divisor
126 - anv/query: Write both dwords in emit_zero_queries
127 - nir: Add a small pass to rematerialize derefs per-block
128 - nir/loop_unroll: Re-materialize derefs in use blocks before unrolling
129 - nir/opt_if: Re-materialize derefs in use blocks before peeling loops
130
131 Josh Pieper (1):
132
133 - st/mesa: Validate the result of pipe_transfer_map in make_texture
134 (v2)
135
136 Juan A. Suarez Romero (2):
137
138 - cherry-ignore: radv: fix descriptor pool allocation size
139 - Update version to 18.2.1
140
141 Kenneth Feng (1):
142
143 - amd: Add Picasso device id
144
145 Marek Olšák (5):
146
147 - radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
148 - winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping
149 on SI/CI
150 - r600: fix HTILE for NPOT textures with mipmapping
151 - radeonsi: fix printing a BO list into ddebug reports
152 - ac: revert new LLVM 7.0 behavior for fdiv
153
154 Mathias Fröhlich (1):
155
156 - tnl: Fix green gun regression in xonotic.
157
158 Mauro Rossi (3):
159
160 - android: broadcom/genxml: fix collision with intel/genxml header-gen
161 macro
162 - android: broadcom/cle: add gallium include path
163 - android: broadcom/cle: export the broadcom top level path headers
164
165 Michel Dänzer (1):
166
167 - loader/dri3: Only wait for back buffer fences in dri3_get_buffer
168
169 Pierre Moreau (1):
170
171 - nvir: Always split 64-bit IMAD/IMUL operations
172
173 Samuel Pitoiset (7):
174
175 - radv: fix function names for VK_EXT_conditional_rendering
176 - radv: fix VK_EXT_conditional_rendering visibility
177 - radv: bump the maximum number of arguments to 64
178 - radv: handle loc->indirect correctly for the first descriptor
179 - radv: fix GPU hangs with 32-bit indirect descriptors
180 - radv: fix flushing indirect descriptors
181 - radv: fix setting global locations for indirect descriptors
182
183 Sergii Romantsov (3):
184
185 - intel: compiler option msse2 and mstackrealign
186 - i965/tools: 32bit compilation with meson
187 - mesa/meson: 32bit xmlconfig linkage
188
189 Timothy Arceri (2):
190
191 - glsl: fixer lexer for unreachable defines
192 - Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"