radv: Expose VK_KHR_swapchain_mutable_format.
[mesa.git] / docs / relnotes / 18.3.3.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 18.3.3 Release Notes / January 31, 2019</h1>
18
19 <p>
20 Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2 release.
21 </p>
22 <p>
23 Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4 mesa-18.3.3.tar.gz
35 2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299 mesa-18.3.3.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108877">Bug 108877</a> - OpenGL CTS gl43 test cases were interrupted due to segment fault</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109023">Bug 109023</a> - error: inlining failed in call to always_inline ‘__m512 _mm512_and_ps(__m512, __m512)’: target specific option mismatch</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109129">Bug 109129</a> - format_types.h:1220: undefined reference to `_mm256_cvtps_ph'</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109229">Bug 109229</a> - glLinkProgram locks up for ~30 seconds</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109242">Bug 109242</a> - [RADV] The Witcher 3 system freeze</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109488">Bug 109488</a> - Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch.</li>
58
59 </ul>
60
61
62 <h2>Changes</h2>
63
64 <p>Andres Gomez (2):</p>
65 <ul>
66 <li>bin/get-pick-list.sh: fix the oneline printing</li>
67 <li>bin/get-pick-list.sh: fix redirection in sh</li>
68 </ul>
69
70 <p>Axel Davy (1):</p>
71 <ul>
72 <li>st/nine: Immediately upload user provided textures</li>
73 </ul>
74
75 <p>Bas Nieuwenhuizen (3):</p>
76 <ul>
77 <li>radv: Only use 32 KiB per threadgroup on Stoney.</li>
78 <li>radv: Set partial_vs_wave for pipelines with just GS, not tess.</li>
79 <li>nir: Account for atomics in copy propagation.</li>
80 </ul>
81
82 <p>Bruce Cherniak (1):</p>
83 <ul>
84 <li>gallium/swr: Fix multi-context sync fence deadlock.</li>
85 </ul>
86
87 <p>Carsten Haitzler (Rasterman) (2):</p>
88 <ul>
89 <li>vc4: Use named parameters for the NEON inline asm.</li>
90 <li>vc4: Declare the cpu pointers as being modified in NEON asm.</li>
91 </ul>
92
93 <p>Danylo Piliaiev (1):</p>
94 <ul>
95 <li>glsl: Fix copying function's out to temp if dereferenced by array</li>
96 </ul>
97
98 <p>Dave Airlie (3):</p>
99 <ul>
100 <li>dri_interface: add put shm image2 (v2)</li>
101 <li>glx: add support for putimageshm2 path (v2)</li>
102 <li>gallium: use put image shm2 path (v2)</li>
103 </ul>
104
105 <p>Dylan Baker (4):</p>
106 <ul>
107 <li>meson: allow building dri driver without window system if osmesa is classic</li>
108 <li>meson: fix swr KNL build</li>
109 <li>meson: Fix compiler checks for SWR with ICC</li>
110 <li>meson: Add warnings and errors when using ICC</li>
111 </ul>
112
113 <p>Emil Velikov (4):</p>
114 <ul>
115 <li>docs: add sha256 checksums for 18.3.2</li>
116 <li>cherry-ignore: radv: Fix multiview depth clears</li>
117 <li>cherry-ignore: spirv: Handle arbitrary bit sizes for deref array indices</li>
118 <li>cherry-ignore: WARNING: Commit XXX lists invalid sha</li>
119 </ul>
120
121 <p>Eric Anholt (2):</p>
122 <ul>
123 <li>vc4: Don't leak the GPU fd for renderonly usage.</li>
124 <li>vc4: Enable NEON asm on meson cross-builds.</li>
125 </ul>
126
127 <p>Eric Engestrom (2):</p>
128 <ul>
129 <li>configure: EGL requirements only apply if EGL is built</li>
130 <li>meson/vdpau: add missing soversion</li>
131 </ul>
132
133 <p>Iago Toral Quiroga (1):</p>
134 <ul>
135 <li>anv/device: fix maximum number of images supported</li>
136 </ul>
137
138 <p>Jason Ekstrand (3):</p>
139 <ul>
140 <li>anv/nir: Rework arguments to apply_pipeline_layout</li>
141 <li>anv: Only parse pImmutableSamplers if the descriptor has samplers</li>
142 <li>nir/xfb: Fix offset accounting for dvec3/4</li>
143 </ul>
144
145 <p>Karol Herbst (2):</p>
146 <ul>
147 <li>nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for precise instructions</li>
148 <li>glsl/lower_output_reads: set invariant and precise flags on temporaries</li>
149 </ul>
150
151 <p>Lionel Landwerlin (1):</p>
152 <ul>
153 <li>anv: fix invalid binding table index computation</li>
154 </ul>
155
156 <p>Marek Olšák (4):</p>
157 <ul>
158 <li>radeonsi: also apply the GS hang workaround to draws without tessellation</li>
159 <li>radeonsi: fix a u_blitter crash after a shader with FBFETCH</li>
160 <li>radeonsi: fix rendering to tiny viewports where the viewport center is &gt; 8K</li>
161 <li>st/mesa: purge framebuffers when unbinding a context</li>
162 </ul>
163
164 <p>Niklas Haas (1):</p>
165 <ul>
166 <li>radv: correctly use vulkan 1.0 by default</li>
167 </ul>
168
169 <p>Pierre Moreau (1):</p>
170 <ul>
171 <li>meson: Fix with_gallium_icd to with_opencl_icd</li>
172 </ul>
173
174 <p>Rob Clark (1):</p>
175 <ul>
176 <li>loader: fix the no-modifiers case</li>
177 </ul>
178
179 <p>Samuel Pitoiset (1):</p>
180 <ul>
181 <li>radv: clean up setting partial_es_wave for distributed tess on VI</li>
182 </ul>
183
184 <p>Timothy Arceri (5):</p>
185 <ul>
186 <li>ac/nir_to_llvm: fix interpolateAt* for arrays</li>
187 <li>ac/nir_to_llvm: fix clamp shadow reference for more hardware</li>
188 <li>radv/ac: fix some fp16 handling</li>
189 <li>glsl: use remap location when serialising uniform program resource data</li>
190 <li>glsl: Copy function out to temp if we don't directly ref a variable</li>
191 </ul>
192
193 <p>Tomeu Vizoso (1):</p>
194 <ul>
195 <li>etnaviv: Consolidate buffer references from framebuffers</li>
196 </ul>
197
198 <p>Vinson Lee (1):</p>
199 <ul>
200 <li>meson: Fix typo.</li>
201 </ul>
202
203
204
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