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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
18.3.6 Release Notes / April
5,
2019</h1>
20 Mesa
18.3.6 is a bug fix release which fixes bugs found since the
18.3.5 release.
23 Mesa
18.3.6 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
32 <h2>SHA256 checksums
</h2>
34 4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87 mesa-
18.3.6.tar.gz
35 aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705 mesa-
18.3.6.tar.xz
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=100316">Bug
100316</a> - Linking GLSL
1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug
108766</a> - Mesa built with meson has RPATH entries
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug
109648</a> - AMD Raven hang during va-api decoding
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=109980">Bug
109980</a> - [i915 CI][HSW] spec
@arb_fragment_shader_interlock
@arb_fragment_shader_interlock-image-load-store - fail
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110211">Bug
110211</a> - If DESTDIR is set to an empty string, the dri drivers are not installed
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110221">Bug
110221</a> - build error with meson
</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug
110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)
</li>
66 <p>Andres Gomez (
4):
</p>
68 <li>glsl: correctly validate component layout qualifier for dvec{
3,
4}
</li>
69 <li>glsl/linker: don't fail non static used inputs without matching outputs
</li>
70 <li>glsl/linker: simplify xfb_offset vs xfb_stride overflow check
</li>
71 <li>Revert
"glsl: relax input->output validation for SSO programs"</li>
74 <p>Bas Nieuwenhuizen (
2):
</p>
76 <li>radv: Use correct image view comparison for fast clears.
</li>
77 <li>ac/nir: Return frag_coord as integer.
</li>
80 <p>Danylo Piliaiev (
1):
</p>
82 <li>glsl: Cross validate variable's invariance by explicit invariance only
</li>
85 <p>Dave Airlie (
1):
</p>
87 <li>softpipe: fix texture view crashes
</li>
90 <p>Dylan Baker (
1):
</p>
92 <li>bin/install_megadrivers.py: Correctly handle DESTDIR=''
</li>
95 <p>Emil Velikov (
2):
</p>
97 <li>docs: add sha256 checksums for
18.3.5</li>
98 <li>Update version to
18.3.6</li>
101 <p>Eric Anholt (
1):
</p>
103 <li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().
</li>
106 <p>Eric Engestrom (
1):
</p>
108 <li>meson: strip rpath from megadrivers
</li>
111 <p>Jason Ekstrand (
2):
</p>
113 <li>anv/pass: Flag the need for a RT flush for resolve attachments
</li>
114 <li>Revert
"anv/radv: release memory allocated by glsl types during spirv_to_nir"</li>
117 <p>Józef Kucia (
2):
</p>
119 <li>mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
</li>
120 <li>radv: Fix driverUUID
</li>
125 <li>radeon/vcn: add H
.264 constrained baseline support
</li>
126 <li>radeon/vcn/vp9: search the render target from the whole list
</li>
129 <p>Marek Olšák (
1):
</p>
131 <li>radeonsi: fix assertion failure by using the correct type
</li>
134 <p>Mark Janes (
1):
</p>
136 <li>mesa: properly report the length of truncated log messages
</li>
139 <p>Plamena Manolova (
1):
</p>
141 <li>i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
</li>
144 <p>Samuel Pitoiset (
2):
</p>
146 <li>radv: fix binding transform feedback buffers
</li>
147 <li>radv: do not always initialize HTILE in compressed state
</li>
150 <p>Tapani Pälli (
1):
</p>
152 <li>anv/radv: release memory allocated by glsl types during spirv_to_nir
</li>
155 <p>Timothy Arceri (
1):
</p>
157 <li>st/glsl_to_nir: fix incorrect arrary access
</li>
160 <p>Tobias Klausmann (
1):
</p>
162 <li>vulkan/util: meson build - add wayland client include
</li>