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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
19.0.1 Release Notes / March
27,
2019</h1>
20 Mesa
19.0.1 is a bug fix release which fixes bugs found since the
19.0.0 release.
23 Mesa
19.0.1 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
32 <h2>SHA256 checksums
</h2>
34 f1dd1980ed628edea3935eed7974fbc5d8353e9578c562728b880d63ac613dbd mesa-
19.0.1.tar.gz
35 6884163c0ea9e4c98378ab8fecd72fe7b5f437713a14471beda378df247999d4 mesa-
19.0.1.tar.xz
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=100316">Bug
100316</a> - Linking GLSL
1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=107563">Bug
107563</a> - [RADV] Broken rendering in Unity demos
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=109698">Bug
109698</a> - dri.pc contents invalid when built with meson
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=109980">Bug
109980</a> - [i915 CI][HSW] spec
@arb_fragment_shader_interlock
@arb_fragment_shader_interlock-image-load-store - fail
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110211">Bug
110211</a> - If DESTDIR is set to an empty string, the dri drivers are not installed
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110221">Bug
110221</a> - build error with meson
</li>
63 <p>Andres Gomez (
4):
</p>
65 <li>glsl: correctly validate component layout qualifier for dvec{
3,
4}
</li>
66 <li>glsl/linker: don't fail non static used inputs without matching outputs
</li>
67 <li>glsl/linker: simplify xfb_offset vs xfb_stride overflow check
</li>
68 <li>Revert
"glsl: relax input->output validation for SSO programs"</li>
71 <p>Bas Nieuwenhuizen (
2):
</p>
73 <li>radv: Use correct image view comparison for fast clears.
</li>
74 <li>ac/nir: Return frag_coord as integer.
</li>
77 <p>Danylo Piliaiev (
2):
</p>
79 <li>anv: Treat zero size XFB buffer as disabled
</li>
80 <li>glsl: Cross validate variable's invariance by explicit invariance only
</li>
83 <p>Dave Airlie (
1):
</p>
85 <li>softpipe: fix texture view crashes
</li>
88 <p>Dylan Baker (
5):
</p>
90 <li>docs: Add SHA256 sums for
19.0.0</li>
91 <li>cherry-ignore: Add commit that doesn't apply
</li>
92 <li>bin/install_megadrivers.py: Correctly handle DESTDIR=''
</li>
93 <li>bin/install_megadrivers.py: Fix regression for set DESTDIR
</li>
94 <li>bump version for
19.0.1</li>
97 <p>Eric Anholt (
1):
</p>
99 <li>v3d: Fix leak of the renderonly struct on screen destruction.
</li>
102 <p>Jason Ekstrand (
6):
</p>
104 <li>glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
</li>
105 <li>glsl/list: Add a list variant of insert_after
</li>
106 <li>anv/pass: Flag the need for a RT flush for resolve attachments
</li>
107 <li>nir/builder: Add a vector extract helper
</li>
108 <li>nir: Add a new pass to lower array dereferences on vectors
</li>
109 <li>intel/nir: Lower array-deref-of-vector UBO and SSBO loads
</li>
112 <p>Józef Kucia (
2):
</p>
114 <li>radv: Fix driverUUID
</li>
115 <li>mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
</li>
118 <p>Kenneth Graunke (
1):
</p>
120 <li>intel/fs: Fix opt_peephole_csel to not throw away saturates.
</li>
123 <p>Kevin Strasser (
1):
</p>
125 <li>egl/dri: Avoid out of bounds array access
</li>
128 <p>Mark Janes (
1):
</p>
130 <li>mesa: properly report the length of truncated log messages
</li>
133 <p>Plamena Manolova (
1):
</p>
135 <li>i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
</li>
138 <p>Samuel Pitoiset (
3):
</p>
140 <li>radv: set the maximum number of IBs per submit to
192</li>
141 <li>radv: always initialize HTILE when the src layout is UNDEFINED
</li>
142 <li>radv: fix binding transform feedback buffers
</li>
145 <p>Sergii Romantsov (
1):
</p>
147 <li>d3d: meson: do not prefix user provided d3d-drivers-path
</li>
150 <p>Tapani Pälli (
2):
</p>
152 <li>isl: fix automake build when sse41 is not supported
</li>
153 <li>anv/radv: release memory allocated by glsl types during spirv_to_nir
</li>