gallium/video: remove pipe_video_buffer.chroma_format
[mesa.git] / docs / relnotes / 19.0.4.html
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 19.0.4 Release Notes / May 9, 2019</h1>
18
19 <p>
20 Mesa 19.0.4 is a bug fix release which fixes bugs found since the 19.0.3 release.
21 </p>
22 <p>
23 Mesa 19.0.4 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 de361c76bf7aae09219f571b9ae77a34864a1cd9f6ba24c845b18b3cd5e4b9a2 mesa-19.0.4.tar.gz
35 39f9f32f448d77388ef817c6098d50eb0c1595815ce7e895dec09dd68774ce47 mesa-19.0.4.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40
41 <p>N/A</p>
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99781">Bug 99781</a> - Some Unity games fail assertion on startup in glXCreateContextAttribsARB</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100239">Bug 100239</a> - Incorrect rendering in CS:GO</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108540">Bug 108540</a> - vkAcquireNextImageKHR blocks when timeout=0 in Wayland</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110143">Bug 110143</a> - Doom 3: BFG Edition - Steam and GOG.com - white flickering screen</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110291">Bug 110291</a> - Vega 64 GPU hang running Space Engineers</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110355">Bug 110355</a> - radeonsi: GTK elements become invisible in some applications (GIMP, LibreOffice)</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110573">Bug 110573</a> - Mesa vulkan-radeon 19.0.3 system freeze and visual artifacts (RADV)</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110590">Bug 110590</a> - [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig</li>
62
63 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110632">Bug 110632</a> - &quot;glx: Fix synthetic error generation in __glXSendError&quot; broke wine games on 32-bit</li>
64
65 </ul>
66
67 <h2>Changes</h2>
68
69 <p>Alejandro Piñeiro (1):</p>
70 <ul>
71 <li>docs: document MESA_GLSL=errors keyword</li>
72 </ul>
73
74 <p>Andrii Simiklit (1):</p>
75 <ul>
76 <li>egl: return correct error code for a case req ver &lt; 3 with forward-compatible</li>
77 </ul>
78
79 <p>Axel Davy (1):</p>
80 <ul>
81 <li>st/nine: Fix D3DWindowBuffer_release for old wine nine support</li>
82 </ul>
83
84 <p>Bas Nieuwenhuizen (1):</p>
85 <ul>
86 <li>radv: Disable VK_EXT_descriptor_indexing.</li>
87 </ul>
88
89 <p>Brian Paul (1):</p>
90 <ul>
91 <li>svga: add SVGA_NO_LOGGING env var (v2)</li>
92 </ul>
93
94 <p>Caio Marcelo de Oliveira Filho (1):</p>
95 <ul>
96 <li>spirv: Handle SpvOpDecorateId</li>
97 </ul>
98
99 <p>Charmaine Lee (1):</p>
100 <ul>
101 <li>svga: move host logging to winsys</li>
102 </ul>
103
104 <p>Chuck Atkins (1):</p>
105 <ul>
106 <li>meson: Fix missing glproto dependency for gallium-glx</li>
107 </ul>
108
109 <p>Daniel Stone (1):</p>
110 <ul>
111 <li>vulkan/wsi/wayland: Respect non-blocking AcquireNextImage</li>
112 </ul>
113
114 <p>Dave Airlie (2):</p>
115 <ul>
116 <li>r600: reset tex array override even when no view bound</li>
117 <li>util/bitset: fix bitset range mask calculations.</li>
118 </ul>
119
120 <p>Dylan Baker (7):</p>
121 <ul>
122 <li>docs: Add SHA256 sums for mesa 19.0.3</li>
123 <li>cherry-ignore: Add a patch that was manually backported</li>
124 <li>cherry-ignore: Add more backported patches</li>
125 <li>cherry-ignore: Add another patch</li>
126 <li>cherry-ignore: Add more patches</li>
127 <li>meson: Force the use of config-tool for llvm</li>
128 <li>VERSION: bump for 19.0.4 release</li>
129 </ul>
130
131 <p>Emil Velikov (3):</p>
132 <ul>
133 <li>vulkan/wsi: check if the display_fd given is master</li>
134 <li>vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles</li>
135 <li>configure.ac: check for libdrm when using VL with X11</li>
136 </ul>
137
138 <p>Erik Faye-Lund (2):</p>
139 <ul>
140 <li>softpipe: setup pixel_offset for all primitive types</li>
141 <li>draw: flush when setting stream-out targets</li>
142 </ul>
143
144 <p>Francisco Jerez (2):</p>
145 <ul>
146 <li>intel/fs: Lower integer multiply correctly when destination stride equals 4.</li>
147 <li>intel/fs: Cap dst-aligned region stride to maximum representable hstride value.</li>
148 </ul>
149
150 <p>Hal Gentz (1):</p>
151 <ul>
152 <li>glx: Fix synthetic error generation in __glXSendError</li>
153 </ul>
154
155 <p>Ian Romanick (2):</p>
156 <ul>
157 <li>glsl: Silence may unused parameter warnings in glsl/ir.h</li>
158 <li>mesa: Add missing display list support for GL_FOG_COORDINATE_SOURCE</li>
159 </ul>
160
161 <p>Jason Ekstrand (1):</p>
162 <ul>
163 <li>anv/descriptor_set: Destroy sets before pool finalization</li>
164 </ul>
165
166 <p>Jon Turney (1):</p>
167 <ul>
168 <li>meson: Force '.so' extension for DRI drivers</li>
169 </ul>
170
171 <p>Juan A. Suarez Romero (2):</p>
172 <ul>
173 <li>spirv: add missing SPV_EXT_descriptor_indexing capabilities</li>
174 <li>radv: enable descriptor indexing capabilities</li>
175 </ul>
176
177 <p>Kenneth Graunke (6):</p>
178 <ul>
179 <li>glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program</li>
180 <li>glsl: Don't look at sampler uniform storage for internal vars</li>
181 <li>i965: Ignore uniform storage for samplers or images, use binding info</li>
182 <li>i965: Fix BRW_MEMZONE_LOW_4G heap size.</li>
183 <li>i965: Force VMA alignment to be a multiple of the page size.</li>
184 <li>i965: leave the top 4Gb of the high heap VMA unused</li>
185 </ul>
186
187 <p>Lionel Landwerlin (4):</p>
188 <ul>
189 <li>anv: store heap address bounds when initializing physical device</li>
190 <li>anv: leave the top 4Gb of the high heap VMA unused</li>
191 <li>anv: fix argument name for vkCmdEndQuery</li>
192 <li>anv: rework queries writes to ensure ordering memory writes</li>
193 </ul>
194
195 <p>Marek Olšák (2):</p>
196 <ul>
197 <li>radeonsi/gfx9: set that window_rectangles always roll the context</li>
198 <li>radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)</li>
199 </ul>
200
201 <p>Nicolai Hähnle (1):</p>
202 <ul>
203 <li>radeonsi: add si_debug_options for convenient adding/removing of options</li>
204 </ul>
205
206 <p>Rhys Perry (1):</p>
207 <ul>
208 <li>radv: fix set_output_usage_mask() with composite and 64-bit types</li>
209 </ul>
210
211 <p>Ross Burton (1):</p>
212 <ul>
213 <li>Revert "meson: drop GLESv1 .so version back to 1.0.0"</li>
214 </ul>
215
216 <p>Samuel Pitoiset (8):</p>
217 <ul>
218 <li>radv: add missing VEGA20 chip in radv_get_device_name()</li>
219 <li>radv: do not need to force emit the TCS regs on Vega20</li>
220 <li>radv: fix color conversions for normalized uint/sint formats</li>
221 <li>radv: implement a workaround for VK_EXT_conditional_rendering</li>
222 <li>radv: set WD_SWITCH_ON_EOP=1 when drawing primitives from a stream output buffer</li>
223 <li>radv: only need to force emit the TCS regs on Vega10 and Raven1</li>
224 <li>radv: apply the indexing workaround for atomic buffer operations on GFX9</li>
225 <li>radv: fix setting the number of rectangles when it's dyanmic</li>
226 </ul>
227
228 <p>Tapani Pälli (1):</p>
229 <ul>
230 <li>anv: expose VK_EXT_queue_family_foreign on Android</li>
231 </ul>
232
233 <p>Timothy Arceri (4):</p>
234 <ul>
235 <li>nir: fix nir_remove_unused_varyings()</li>
236 <li>util/drirc: add workarounds for bugs in Doom 3: BFG</li>
237 <li>radeonsi: add config entry for Counter-Strike Global Offensive</li>
238 <li>Revert "glx: Fix synthetic error generation in __glXSendError"</li>
239 </ul>
240
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