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[mesa.git] / docs / relnotes / 19.0.5.html
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5 <title>Mesa Release Notes</title>
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 19.0.5 Release Notes / May 21, 2019</h1>
18
19 <p>
20 Mesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4 release.
21 </p>
22 <p>
23 Mesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 TBD
35 </pre>
36
37
38 <h2>New features</h2>
39
40 <p>N/A</p>
41
42 <h2>Bug fixes</h2>
43
44 <ul>
45
46 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109659">Bug 109659</a> - Missing OpenGL symbols in OSMesa Gallium when building with meson</li>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110134">Bug 110134</a> - SIGSEGV while playing large hevc video in mpv</li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110648">Bug 110648</a> - Dota2 will not open using vulkan since 19.0 series</li>
51
52 </ul>
53
54 <h2>Changes</h2>
55
56 <p>Caio Marcelo de Oliveira Filho (2):</p>
57 <ul>
58 <li>nir: Fix nir_opt_idiv_const when negatives are involved</li>
59 <li>nir: Fix clone of nir_variable state slots</li>
60 </ul>
61
62 <p>Charmaine Lee (2):</p>
63 <ul>
64 <li>st/mesa: purge framebuffers with current context after unbinding winsys buffers</li>
65 <li>mesa: unreference current winsys buffers when unbinding winsys buffers</li>
66 </ul>
67
68 <p>Dylan Baker (4):</p>
69 <ul>
70 <li>docs: Add SHA256 sums for mesa 19.0.4</li>
71 <li>cherry-ignore: add patches for panfrost</li>
72 <li>cherry-ignore: Add more 19.1 patches</li>
73 <li>bump version to 19.0.5</li>
74 </ul>
75
76 <p>Eric Engestrom (1):</p>
77 <ul>
78 <li>meson: expose glapi through osmesa</li>
79 </ul>
80
81 <p>Gert Wollny (2):</p>
82 <ul>
83 <li>softpipe/buffer: load only as many components as the the buffer resource type provides</li>
84 <li>Revert "softpipe/buffer: load only as many components as the the buffer resource type provides"</li>
85 </ul>
86
87 <p>Ian Romanick (1):</p>
88 <ul>
89 <li>Revert "nir: add late opt to turn inot/b2f combos back to bcsel"</li>
90 </ul>
91
92 <p>Jason Ekstrand (3):</p>
93 <ul>
94 <li>intel/fs/ra: Only add dest interference to sources that exist</li>
95 <li>intel/fs/ra: Stop adding RA interference to too many SENDS nodes</li>
96 <li>anv: Only consider minSampleShading when sampleShadingEnable is set</li>
97 </ul>
98
99 <p>Józef Kucia (1):</p>
100 <ul>
101 <li>radv: clear vertex bindings while resetting command buffer</li>
102 </ul>
103
104 <p>Kenneth Graunke (1):</p>
105 <ul>
106 <li>i965: Fix memory leaks in brw_upload_cs_work_groups_surface().</li>
107 </ul>
108
109 <p>Leo Liu (1):</p>
110 <ul>
111 <li>winsys/amdgpu: add VCN JPEG to no user fence group</li>
112 </ul>
113
114 <p>Lionel Landwerlin (1):</p>
115 <ul>
116 <li>anv: Use corresponding type from the vector allocation</li>
117 </ul>
118
119 <p>Marek Olšák (1):</p>
120 <ul>
121 <li>st/mesa: fix 2 crashes in st_tgsi_lower_yuv</li>
122 </ul>
123
124 <p>Nanley Chery (1):</p>
125 <ul>
126 <li>anv: Fix some depth buffer sampling cases on ICL+</li>
127 </ul>
128
129 <p>Samuel Pitoiset (1):</p>
130 <ul>
131 <li>radv: add a workaround for Monster Hunter World and LLVM 7&amp;8</li>
132 </ul>
133
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