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11 <h1>The Mesa
3D Graphics Library
</h1>
14 <iframe src=
"../contents.html"></iframe>
17 <h1>Mesa
19.0.5 Release Notes / May
21,
2019</h1>
20 Mesa
19.0.5 is a bug fix release which fixes bugs found since the
19.0.4 release.
23 Mesa
19.0.5 implements the OpenGL
4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
4.5. OpenGL
27 4.5 is
<strong>only
</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
32 <h2>SHA256 checksums
</h2>
34 b6e6b78c23bec15d1e7887c78b7ad00ce395ea1b20ad8aab6ce441f55f724e70 mesa-
19.0.5.tar.gz
35 6aecb7f67c136768692fb3c33a54196186c6c4fcafab7973516a355e1a54f831 mesa-
19.0.5.tar.xz
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=109659">Bug
109659</a> - Missing OpenGL symbols in OSMesa Gallium when building with meson
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110134">Bug
110134</a> - SIGSEGV while playing large hevc video in mpv
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=110648">Bug
110648</a> - Dota2 will not open using vulkan since
19.0 series
</li>
57 <p>Caio Marcelo de Oliveira Filho (
2):
</p>
59 <li>nir: Fix nir_opt_idiv_const when negatives are involved
</li>
60 <li>nir: Fix clone of nir_variable state slots
</li>
63 <p>Charmaine Lee (
2):
</p>
65 <li>st/mesa: purge framebuffers with current context after unbinding winsys buffers
</li>
66 <li>mesa: unreference current winsys buffers when unbinding winsys buffers
</li>
69 <p>Dylan Baker (
4):
</p>
71 <li>docs: Add SHA256 sums for mesa
19.0.4</li>
72 <li>cherry-ignore: add patches for panfrost
</li>
73 <li>cherry-ignore: Add more
19.1 patches
</li>
74 <li>bump version to
19.0.5</li>
77 <p>Eric Engestrom (
1):
</p>
79 <li>meson: expose glapi through osmesa
</li>
82 <p>Gert Wollny (
2):
</p>
84 <li>softpipe/buffer: load only as many components as the the buffer resource type provides
</li>
85 <li>Revert
"softpipe/buffer: load only as many components as the the buffer resource type provides"</li>
88 <p>Ian Romanick (
1):
</p>
90 <li>Revert
"nir: add late opt to turn inot/b2f combos back to bcsel"</li>
93 <p>Jason Ekstrand (
3):
</p>
95 <li>intel/fs/ra: Only add dest interference to sources that exist
</li>
96 <li>intel/fs/ra: Stop adding RA interference to too many SENDS nodes
</li>
97 <li>anv: Only consider minSampleShading when sampleShadingEnable is set
</li>
100 <p>Józef Kucia (
1):
</p>
102 <li>radv: clear vertex bindings while resetting command buffer
</li>
105 <p>Kenneth Graunke (
1):
</p>
107 <li>i965: Fix memory leaks in brw_upload_cs_work_groups_surface().
</li>
112 <li>winsys/amdgpu: add VCN JPEG to no user fence group
</li>
115 <p>Lionel Landwerlin (
1):
</p>
117 <li>anv: Use corresponding type from the vector allocation
</li>
120 <p>Marek Olšák (
1):
</p>
122 <li>st/mesa: fix
2 crashes in st_tgsi_lower_yuv
</li>
125 <p>Nanley Chery (
1):
</p>
127 <li>anv: Fix some depth buffer sampling cases on ICL+
</li>
130 <p>Samuel Pitoiset (
1):
</p>
132 <li>radv: add a workaround for Monster Hunter World and LLVM
7&8</li>