1 Mesa 19.0.6 Release Notes / May 21, 2019
2 ========================================
4 Mesa 19.0.6 is a bug fix release which fixes bugs found since the 19.0.5
7 Mesa 19.0.6 implements the OpenGL 4.5 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.5. OpenGL 4.5 is **only** available if requested at context creation.
12 Compatibility contexts may report a lower version depending on each
20 SHA256: ac8e9ea388ec5c69f5a690190edf8ede602afdbaeea62d49e108057737430ac7 mesa-19.0.6.tar.gz
21 SHA256: 2db2f2fcaa4048b16e066fad76b8a93944f7d06d329972b0f5fd5ce692ce3d24 mesa-19.0.6.tar.xz
31 - `Bug 110721 <https://bugs.freedesktop.org/show_bug.cgi?id=110721>`__
32 - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris
33 - `Bug 110761 <https://bugs.freedesktop.org/show_bug.cgi?id=110761>`__
34 - Huge problems between Mesa and Electron engine apps
35 - `Bug 110784 <https://bugs.freedesktop.org/show_bug.cgi?id=110784>`__
36 - [regression][bisected] Reverting 'expose 0 shader binary formats
37 for compat profiles for Qt' causes get_program_binary failures on
45 - gallium/swr: Param defaults for unhandled PIPE_CAPs
46 - gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen
48 Bas Nieuwenhuizen (1):
50 - nir: Actually propagate progress in nir_opt_move_load_ubo.
54 - anv/android: fix missing dependencies issue during parallel build
56 Christian Gmeiner (1):
58 - etnaviv: use the correct uniform dirty bits
62 - Revert "mesa: unreference current winsys buffers when unbinding
67 - winsys/drm: Fix out of scope variable usage
71 - docs: Add Sha256 sums for 19.0.5
72 - cherry-ignore: Add a commit that was manually backported
73 - cherry-ignore: add another 19.1 only patch
74 - cherry-ignore: add another 19.1 only patch
75 - gallium: wrap u_screen in extern "C" for c++
76 - VERSION: bump to 19.0.6
80 - egl/dri: flesh out and use dri2_create_drawable()
84 - swr/rast: fix 32-bit compilation on Linux
86 Lionel Landwerlin (1):
88 - vulkan: fix build dependency issue with generated files
92 - u_blitter: don't fail mipmap generation for depth formats containing
94 - ac: fix a typo in ac_build_wg_scan_bottom
98 - etnaviv: fill missing offset in etna_resource_get_handle
102 - freedreno/ir3: dynamic UBO indexing vs 64b pointers
103 - freedreno/ir3: set more barrier bits
104 - freedreno/a6xx: fix GPU crash on small render targets
108 - intel/compiler: Fix assertions in brw_alu3
112 - radv: allocate more space in the CS when emitting events
113 - radv: do not use gfx fast depth clears for layered depth/stencil
118 - Revert "st/mesa: expose 0 shader binary formats for compat profiles
120 - st/glsl: make sure to propagate initialisers to driver storage