1 Mesa 19.3.2 Release Notes / 2020-01-09
2 ======================================
4 Mesa 19.3.2 is a bug fix release which fixes bugs found since the 19.3.1
7 Mesa 19.3.2 implements the OpenGL 4.6 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.6. OpenGL 4.6 is **only** available if requested at context creation.
12 Compatibility contexts may report a lower version depending on each
15 Mesa 19.3.2 implements the Vulkan 1.1 API, but the version reported by
16 the apiVersion property of the VkPhysicalDeviceProperties struct depends
17 on the particular driver being used.
24 4e3aee324616352bbc7f58d47ab573e10f68cc7719fd045bd6d3abcdd97ee1c1 mesa-19.3.2.tar.xz
34 - Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/
35 Iris Plus Graphics (Ice Lake 8x8 GT2)
36 - Raven Ridge (2400G): Resident Evil 2 crashes my machine
37 - Rocket League ingame artifacts
38 - [radv] SteamVR direct mode no longer works
39 - [RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection
41 - [ANV] unused create parameters not properly ignored
42 - Blocky corruption in The Surge 2
43 - radeonsi: Floating point exception on R9 270 gpu for a set of traces
45 dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_\*
47 - Vulkan: Please consider adding another sample count to
48 sampledImageIntegerSampleCounts
49 - Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable
50 - [GFX10] Glitch rendering Custom Avatars in Beat Saber
51 - intel/fs: Check for 16-bit immediates in
52 fs_visitor::lower_mul_dword_inst is too strict
57 - glsl: fix an incorrect max_array_access after optimization of
59 - glsl: fix a binding points assignment for ssbo/ubo arrays
60 - glsl/nir: do not change an element index to have correct block name
61 - radv: Limit workgroup size to 1024.
62 - radv: Expose all sample counts for integer formats as well.
63 - amd/common: Handle alignment of 96-bit formats.
64 - nir: Add clone/hash/serialize support for non-uniform tex
66 - spirv: Fix glsl type assert in spir2nir.
67 - radv: Only use the gfx mipmap level offset/pitch for linear textures.
68 - radv: Emit a BATCH_BREAK when changing pixel shaders or
70 - intel/fs: Lower 64-bit MOVs after lower_load_payload()
71 - intel/fs: Fix lowering of dword multiplication by 16-bit constant
72 - intel/vec4: Fix lowering of multiplication by 16-bit constant
73 - anv: Ignore some CreateInfo structs when rasterization is disabled
74 - etnaviv: update resource status after flushing
75 - dcos: add releanse notes for 19.3.1
76 - cherry-ignore: update for 19.3.2
77 - util/format: remove left-over util_format_description_table
79 - amd: fix empty-body issues
80 - nine: fix empty-body-issues
81 - mesa: avoid returning a value in a void function
82 - r600: Fix maximum line width
83 - anv: Properly advertise sampledImageIntegerSampleCounts
84 - intel/nir: Add a memory barrier before barrier()
85 - loader: fix close on uninitialized file descriptor value
86 - anv: don't close invalid syncfd semaphore
87 - winsys/radeon: initialize pte_fragment_size
88 - radeonsi: disable SDMA on gfx8 to fix corruption on RX 580
89 - radeon/vcn2: enable rate control for hevc encoding
90 - radeonsi: check ctx->sdma_cs before using it
91 - radv/gfx10: fix the out-of-bounds check for vertex descriptors
92 - radv: return the correct pitch for linear mipmaps on GFX10
93 - aco: Fix uniform i2i64.
94 - meta: Cleanup function for DrawTex
95 - main: allow external textures for BindImageTexture