docs: Add sha256sums for the 10.5.7 release
[mesa.git] / docs / relnotes / 6.5.2.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="../contents.html"></iframe>
15 <div class="content">
16
17 <h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1>
18
19 <p>
20 Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
21 but mostly consisting of bug fixes.
22 </p>
23
24
25 <h2>MD5 checksums</h2>
26 <pre>
27 11a033b078e090b3caaeb467234fe299 MesaLib-6.5.2.tar.gz
28 e4d894181f1859651658b3704633e10d MesaLib-6.5.2.tar.bz2
29 63bf1d444fa738cca52ce1043e284021 MesaLib-6.5.2.zip
30 2b8f1375d16bda5f5a2304174cd5bcf7 MesaDemos-6.5.2.tar.gz
31 e870efe98d3a50be01ab211b9b2e25d9 MesaDemos-6.5.2.tar.bz2
32 d92cc6f5fee5ca75af0be04f9f4908f0 MesaDemos-6.5.2.zip
33 8d4d77e3a7132f4217bbc7c1ab157030 MesaGLUT-6.5.2.tar.gz
34 e84edbb11c69c8e408dfadd2ed08e95b MesaGLUT-6.5.2.tar.bz2
35 c6d7134843ed5faf11f6686ecb5d2a2e MesaGLUT-6.5.2.zip
36 </pre>
37
38
39 <h2>New features</h2>
40 <ul>
41 <li>New DRI memory manager system. Currently used by the i915tex driver.
42 Other DRI drivers will be updated to use the new memory manager in coming
43 months.
44 <br>
45 To use the new driver you'll need the most recent DRM library and drivers
46 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
47 <br>
48 New features resulting from this work include:
49 <ul>
50 <li>EXT_framebuffer_objects, render to texture
51 <li>ARB_pixel_buffer_objects
52 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
53 <li>Accelerated texture uploads from pixel buffer objects
54 <li>Potentially texturing directly from the pixel buffer object (zero
55 copy texturing).
56 </ul>
57 <li>New Intel i965 DRI driver
58 <li>New <code>minstall</code> script to replace normal install program
59 <li>Faster fragment program execution in software
60 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
61 GLX_SGI_make_current_read</a> to the following drivers:
62 <ul>
63 <li>radeon</li>
64 <li>savage</li>
65 <li>mga</li>
66 <li>tdfx</li>
67 </ul>
68 <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
69 Romanick).</li>
70 </ul>
71
72 <h2>Bug fixes</h2>
73 <ul>
74 <li>fixed invalid memory read while rendering textured points (bug 8320)
75 <li>fixed problems with freebsd-dri configuration (bug 8344)
76 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
77 <li>OPTION NV_position_invariant didn't work in NV vertex programs
78 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
79 <li>Line clipping was broken in some circumstances
80 <li>fragment.fogcoord register didn't always contain the correct value
81 <li>RGBA logicops didn't work reliably in some DRI drivers
82 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
83 <li>Fixed some fragment program bugs in Intel i915 DRI driver
84 <li>Fixed glGetVertexAttribfvARB bug 8883
85 <li>Implemented glGetUniform[fi]vARB() functions
86 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
87 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
88 <li>Fixed broken "mgl" name mangling
89 <li>Indirect rending was broken for glMap* functions (bug 8899)
90 </ul>
91
92
93 <h2>Internal code changes</h2>
94
95 <ul>
96 <li>The device driver functions ResizeBuffers and GetBufferSize have been
97 decprecated.
98 <li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
99 more testing of the shading language functions.
100 </ul>
101
102
103 <h2>To Do (someday) items</h2>
104 <ul>
105 <li>Switch to freeglut
106 <li>Increase MAX_DRAWBUFFERS
107 <li>Fix linux-glide target/driver.
108 <li>Improved lambda and derivative calculation for frag progs.
109 </ul>
110
111
112 <h2>Driver Status</h2>
113
114 <pre>
115 Driver Status
116 ---------------------- ----------------------
117 DRI drivers varies with the driver
118 XMesa/GLX (on Xlib) implements OpenGL 1.5
119 OSMesa (off-screen) implements OpenGL 1.5
120 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
121 SVGA implements OpenGL 1.3
122 Wind River UGL implements OpenGL 1.3
123 Windows/Win32 implements OpenGL 1.5
124 DJGPP implements OpenGL 1.5
125 GGI implements OpenGL 1.3
126 BeOS implements OpenGL 1.5
127 Allegro needs updating
128 D3D needs updating
129 </pre>
130
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133 </html>