radv: advertise VK_EXT_extended_dynamic_state
[mesa.git] / docs / relnotes / 7.10.1.rst
1 Mesa 7.10.1 Release Notes / March 2, 2011
2 =========================================
3
4 Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10
5 release.
6
7 Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
8 glGetString(GL_VERSION) depends on the particular driver being used.
9 Some drivers don't support all the features required in OpenGL 2.1.
10
11 See the :doc:`Compiling/Installing page <../install>` for
12 prerequisites for DRI hardware acceleration.
13
14 MD5 checksums
15 -------------
16
17 ::
18
19 4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
20 efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
21 0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
22 42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
23 637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
24 bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
25
26 New features
27 ------------
28
29 None.
30
31 Bug fixes
32 ---------
33
34 This list is likely incomplete.
35
36 - Fix an off-by-one bug in a vsplit assertion.
37 - Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``,
38 ``attribute``, and ``varying``.
39 - Fix an i965 shader bug where the negative absolute value was
40 generated instead of the absolute value of a negation.
41 - Fix numerous issues handling precision qualifiers in GLSL ES.
42 - Fixed a few GLX protocol encoder bugs (Julien Cristau)
43 - Assorted Gallium llvmpipe driver bug fixes
44 - Assorted Mesa/Gallium state tracker bug fixes
45 - `Bug 26795 <https://bugs.freedesktop.org/show_bug.cgi?id=26795>`__ -
46 gl_FragCoord off by one in Gallium drivers.
47 - `Bug 29164 <https://bugs.freedesktop.org/show_bug.cgi?id=29164>`__ -
48 [GLSL 1.20] invariant variable shouldn't be used before declaration
49 - `Bug 29823 <https://bugs.freedesktop.org/show_bug.cgi?id=29823>`__ -
50 GetUniform[if]v busted
51 - `Bug 29927 <https://bugs.freedesktop.org/show_bug.cgi?id=29927>`__ -
52 [glsl2] fail to compile shader with constructor for array of struct
53 type
54 - `Bug 30156 <https://bugs.freedesktop.org/show_bug.cgi?id=30156>`__ -
55 [i965] After updating to Mesa 7.9, Civilization IV starts to show
56 garbage
57 - `Bug 31923 <https://bugs.freedesktop.org/show_bug.cgi?id=31923>`__ -
58 [GLSL 1.20] allowing inconsistent centroid declaration between two
59 vertex shaders
60 - `Bug 31925 <https://bugs.freedesktop.org/show_bug.cgi?id=31925>`__ -
61 [GLSL 1.20] "#pragma STDGL invariant(all)" fail
62 - `Bug 32214 <https://bugs.freedesktop.org/show_bug.cgi?id=32214>`__ -
63 [gles2]no link error happens when missing vertex shader or frag
64 shader
65 - `Bug 32375 <https://bugs.freedesktop.org/show_bug.cgi?id=32375>`__ -
66 [gl gles2] Not able to get the attribute by function
67 glGetVertexAttribfv
68 - `Bug 32541 <https://bugs.freedesktop.org/show_bug.cgi?id=32541>`__ -
69 Segmentation Fault while running an HDR (high dynamic range)
70 rendering demo
71 - `Bug 32569 <https://bugs.freedesktop.org/show_bug.cgi?id=32569>`__ -
72 [gles2] glGetShaderPrecisionFormat not implemented yet
73 - `Bug 32695 <https://bugs.freedesktop.org/show_bug.cgi?id=32695>`__ -
74 [glsl] SIGSEGV glcpp/glcpp-parse.y:833
75 - `Bug 32831 <https://bugs.freedesktop.org/show_bug.cgi?id=32831>`__ -
76 [glsl] division by zero crashes GLSL compiler
77 - `Bug 32910 <https://bugs.freedesktop.org/show_bug.cgi?id=32910>`__ -
78 Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
79 - `Bug 33219 <https://bugs.freedesktop.org/show_bug.cgi?id=33219>`__
80 -[GLSL bisected] implicit sized array triggers segfault in
81 ir_to_mesa_visitor::copy_propagate
82 - `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ -
83 GLSL integer division by zero crashes GLSL compiler
84 - `Bug 33308 <https://bugs.freedesktop.org/show_bug.cgi?id=33308>`__
85 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\*
86 ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*):
87 Assertion \`ret != \__null' failed.
88 - `Bug 33316 <https://bugs.freedesktop.org/show_bug.cgi?id=33316>`__ -
89 uniform array will be allocate one line more and initialize it when
90 it was freed will abort
91 - `Bug 33386 <https://bugs.freedesktop.org/show_bug.cgi?id=33386>`__ -
92 Dubious assembler in read_rgba_span_x86.S
93 - `Bug 33388 <https://bugs.freedesktop.org/show_bug.cgi?id=33388>`__ -
94 Dubious assembler in xform4.S
95 - `Bug 33433 <https://bugs.freedesktop.org/show_bug.cgi?id=33433>`__ -
96 Error in x86-64 API dispatch code.
97 - `Bug 33507 <https://bugs.freedesktop.org/show_bug.cgi?id=33507>`__ -
98 [glsl] GLSL preprocessor modulus by zero crash
99 - `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ -
100 [glsl] GLSL compiler modulus by zero crash
101 - `Bug 33916 <https://bugs.freedesktop.org/show_bug.cgi?id=33916>`__ -
102 Compiler accepts reserved operators % and %=
103 - `Bug 34030 <https://bugs.freedesktop.org/show_bug.cgi?id=34030>`__ -
104 [bisected] Starcraft 2: some effects are corrupted or too big
105 - `Bug 34047 <https://bugs.freedesktop.org/show_bug.cgi?id=34047>`__ -
106 Assert in \_tnl_import_array() when using GLfixed vertex datatypes
107 with GLESv2
108 - `Bug 34114 <https://bugs.freedesktop.org/show_bug.cgi?id=34114>`__ -
109 Sun Studio build fails due to standard library functions not being in
110 global namespace
111 - `Bug 34179 <https://bugs.freedesktop.org/show_bug.cgi?id=34179>`__ -
112 Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz
113 - `Bug 34198 <https://bugs.freedesktop.org/show_bug.cgi?id=34198>`__ -
114 [GLSL] implicit sized array with index 0 used gets assertion
115 - `Ubuntu bug
116 691653 <https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653>`__
117 - compiz crashes when using alt-tab (the radeon driver kills it)
118 - `Meego bug 13005 <https://bugs.meego.com/show_bug.cgi?id=13005>`__ -
119 Graphics GLSL issue lead to camera preview fail on Pinetrail
120
121 Changes
122 -------
123
124 The full set of changes can be viewed by using the following GIT
125 command:
126
127 ::
128
129 git log mesa-7.10..mesa-7.10.1
130
131 Alberto Milone (1):
132
133 - r600c: add evergreen ARL support.
134
135 Brian Paul (21):
136
137 - draw: Fix an off-by-one bug in a vsplit assertion.
138 - docs: add links to 7.9.1 and 7.10 release notes
139 - docs: added news item for 7.9.1 and 7.10 release
140 - gallivm: work around LLVM 2.6 bug when calling C functions
141 - gallivm: fix copy&paste error from previous commit
142 - mesa: fix a few format table mistakes, assertions
143 - mesa: fix num_draw_buffers==0 in fixed-function fragment program
144 generation
145 - mesa: don't assert in GetIntegerIndexed, etc
146 - mesa: check for dummy renderbuffer in
147 \_mesa_FramebufferRenderbufferEXT()
148 - llvmpipe: make sure binning is active when we begin/end a query
149 - st/mesa: fix incorrect fragcoord.x translation
150 - softpipe: fix off-by-one error in setup_fragcoord_coeff()
151 - cso: fix loop bound in cso_set_vertex_samplers()
152 - st/mesa: fix incorrect glCopyPixels position on fallback path
153 - st/mesa: set renderbuffer \_BaseFormat in a few places
154 - st/mesa: fix the default case in st_format_datatype()
155 - st/mesa: need to translate clear color according to surface's base
156 format
157 - docs: update 7.9.2 release notes with Brian's cherry-picks
158 - docs: add link to 7.10.1 release notes
159 - mesa: implement glGetShaderPrecisionFormat()
160 - docs: updated environment variable list
161
162 Bryce Harrington (1):
163
164 - r300g: Null pointer check for buffer deref in gallium winsys
165
166 Chad Versace (20):
167
168 - glsl: At link-time, check that globals have matching centroid
169 qualifiers
170 - glcpp: Fix segfault when validating macro redefinitions
171 - glsl: Fix parser rule for type_specifier
172 - glsl: Change default value of ast_type_specifier::precision
173 - glsl: Add semantic checks for precision qualifiers
174 - glsl: Add support for default precision statements
175 - glsl: Remove redundant semantic check in parser
176 - glsl: Fix semantic checks on precision qualifiers
177 - glsl: Fix segfault due to missing printf argument
178 - glsl: Mark 'in' variables at global scope as read-only
179 - mesa: Refactor handling of extension strings
180 - mesa: Add/remove extensions in extension string
181 - mesa: Change dependencies of some OES extension strings
182 - mesa: Change OES_point_sprite to depend on ARB_point_sprite
183 - mesa: Change OES_standard_derivatives to be stand-alone extension
184 - i915: Disable extension OES_standard_derivatives
185 - glcpp: Raise error when modulus is zero
186 - glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
187 - glsl: Reinstate constant-folding for division by zero
188 - tnl: Add support for datatype GL_FIXED in vertex arrays
189
190 Chia-I Wu (1):
191
192 - mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
193
194 Christoph Bumiller (1):
195
196 - nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
197
198 Cyril Brulebois (1):
199
200 - Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
201
202 Dave Airlie (3):
203
204 - radeon/r200: fix fbo-clearmipmap + gen-teximage
205 - radeon: calculate complete texture state inside TFP function
206 - radeon: avoid segfault on 3D textures.
207
208 Dimitry Andric (4):
209
210 - mesa: s/movzx/movzbl/
211 - mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
212 - glapi: adding @ char before type specifier in glapi_x86.S
213 - glapi: add @GOTPCREL relocation type
214
215 Eric Anholt (16):
216
217 - glsl: Fix the lowering of variable array indexing to not lose
218 write_masks.
219 - i965/fs: When producing ir_unop_abs of an operand, strip negate.
220 - i965/vs: When MOVing to produce ABS, strip negate of the operand.
221 - i965/fs: Do flat shading when appropriate.
222 - i965: Avoid double-negation of immediate values in the VS.
223 - intel: Make renderbuffer tiling choice match texture tiling choice.
224 - i965: Fix dead pointers to fp->Parameters->ParameterValues[] after
225 realloc.
226 - docs: Add a relnote for the Civ IV on i965.
227 - glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
228 - mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
229 - mesa: Add actual support for glReleaseShaderCompiler from ES2.
230 - mesa: Add support for glDepthRangef and glClearDepthf.
231 - mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
232 - mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
233 - i965: Fix a bug in i965 compute-to-MRF.
234 - i965/fs: Add a helper function for detecting math opcodes.
235
236 Fredrik Höglund (1):
237
238 - st/mesa: fix a regression from cae2bb76
239
240 Ian Romanick (42):
241
242 - docs: Add 7.10 md5sums
243 - glsl: Support the 'invariant(all)' pragma
244 - glcpp: Generate an error for division by zero
245 - glsl: Add version_string containing properly formatted GLSL version
246 - glsl & glcpp: Refresh autogenerated lexer and parser files.
247 - glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
248 - glsl: Track variable usage, use that to enforce semantics
249 - glsl: Allow 'in' and 'out' when 'layout' is also available
250 - docs: Initial bits of 7.10.1 release notes
251 - mesa: bump version to 7.10.1-devel
252 - doc: Update 7.10.1 release notes
253 - glsl: Emit errors or warnings when 'layout' is used with 'attribute'
254 or 'varying'
255 - docs: Update 7.10.1 release notes
256 - glsl: Refresh autogenerated lexer and parser files.
257 - glsl: Don't assert when the value returned by a function has no
258 rvalue
259 - linker: Set sizes for non-global arrays as well
260 - linker: Propagate max_array_access while linking functions
261 - docs: Update 7.10.1 release notes
262 - mesa: glGetUniform only returns a single element of an array
263 - linker: Generate link errors when ES shaders are missing stages
264 - mesa: Fix error checks in GetVertexAttrib functions
265 - Use C-style system headers in C++ code to avoid issues with std::
266 namespace
267 - docs: Update 7.10.1 release notes
268 - glapi: Regenerate for GL_ARB_ES2_compatibility.
269 - mesa: Connect glGetShaderPrecisionFormat into the dispatch table
270 - i965: Set correct values for range/precision of fragment shader types
271 - i915: Set correct values for range/precision of fragment shader types
272 - intel: Fix typeos from 3d028024 and 790ff232
273 - glsl: Ensure that all GLSL versions are supported in the stand-alone
274 compiler
275 - glsl: Reject shader versions not supported by the implementation
276 - mesa: Initial size for secondary color array is 3
277 - glsl: Finish out the reduce/reduce error fixes
278 - glsl: Regenerate compiler and glcpp files from cherry picks
279 - linker: Fix off-by-one error implicit array sizing
280 - docs: update 7.10.1 release notes with Ian's recent cherry picks
281 - i915: Only mark a register as available if all components are written
282 - i915: Calculate partial result to temp register first
283 - i915: Force lowering of all types of indirect array accesses in the
284 FS
285 - docs: Update 7.10.1 with (hopefully) the last of the cherry picks
286 - docs: Clean up bug fixes list
287 - intel: Remove driver date and related bits from renderer string
288 - mesa: set version string to 7.10.1 (final)
289
290 Jian Zhao (1):
291
292 - mesa: fix an error in uniform arrays in row calculating.
293
294 Julien Cristau (3):
295
296 - glx: fix request lengths
297 - glx: fix GLXChangeDrawableAttributesSGIX request
298 - glx: fix length of GLXGetFBConfigsSGIX
299
300 Keith Packard (1):
301
302 - glsl: Eliminate reduce/reduce conflicts in glsl grammar
303
304 Kenneth Graunke (20):
305
306 - glsl: Expose a public glsl_type::void_type const pointer.
307 - glsl: Don't bother unsetting a destructor that was never set.
308 - glsl, i965: Remove unnecessary talloc includes.
309 - glcpp: Remove use of talloc reference counting.
310 - ralloc: Add a fake implementation of ralloc based on talloc.
311 - Convert everything from the talloc API to the ralloc API.
312 - ralloc: a new MIT-licensed recursive memory allocator.
313 - Remove talloc from the make and automake build systems.
314 - Remove talloc from the SCons build system.
315 - Remove the talloc sources from the Mesa repository.
316 - glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state
317 ctor.
318 - i965/fs: Apply source modifier workarounds to POW as well.
319 - i965: Fix shaders that write to gl_PointSize on Sandybridge.
320 - i965/fs: Avoid register coalescing away gen6 MATH workarounds.
321 - i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
322 - i965: Increase Sandybridge point size clamp.
323 - i965/fs: Refactor control flow stack handling.
324 - i965: Increase Sandybridge point size clamp in the clip state.
325 - glsl: Use reralloc instead of plain realloc.
326 - Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."
327
328 Marek Olšák (4):
329
330 - docs: fix messed up names with special characters in relnotes-7.10
331 - docs: fix messed up names with special characters in relnotes-7.9.1
332 - mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
333 - st/dri: Track drawable context bindings
334
335 Paulo Zanoni (1):
336
337 - dri_util: fail driCreateNewScreen if InitScreen is NULL
338
339 Sam Hocevar (2):
340
341 - docs: add glsl info
342 - docs: fix glsl_compiler name
343
344 Tom Fogal (1):
345
346 - Regenerate gl_mangle.h.
347
348 Tom Stellard (2):
349
350 - r300/compiler: Disable register rename pass on r500
351 - r300/compiler: Don't erase sources when converting RGB->Alpha
352
353 Vinson Lee (3):
354
355 - ralloc: Add missing va_end following va_copy.
356 - mesa: Move declaration before code in extensions.c.
357 - mesa: Move loop variable declarations outside for loop in
358 extensions.c.
359
360 nobled (1):
361
362 - glx: Put null check before use