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11 The Mesa
3D Graphics Library
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17 <h1>Mesa
9.1.2 Release Notes / April
30th,
2013</h1>
20 Mesa
9.1.2 is a bug fix release which fixes bugs found since the
9.1.1 release.
23 Mesa
9.1 implements the OpenGL
3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.1. OpenGL
27 3.1 is
<strong>only
</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
31 <h2>MD5 checksums
</h2>
33 df2aab86ff4a510ce5b0d074caa0a59f MesaLib-
9.1.2.tar.bz2
34 415c2bc3a9eb571aafbfa474ebf5a2e0 MesaLib-
9.1.2.tar.gz
35 b1ae5a4d9255953980bc9254f5323420 MesaLib-
9.1.2.zip
43 <p>This list is likely incomplete.
</p>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=44567">Bug
44567</a> - [
965gm] green artifacts when using GLSL in XBMC
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=59238">Bug
59238</a> - many new symbols in libxatracker after recent automake work
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=59445">Bug
59445</a> - [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=59495">Bug
59495</a> - [i965 Bisected]Oglc fbblit(advanced.blitFb-
3d-cube.mirror.both) fails
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=60503">Bug
60503</a> - [r300g] Unigine Heaven
3.0: all objects are black
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=60510">Bug
60510</a> - Firefox
18.0.2 Crash On Nvidia GeForce2
</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=61197">Bug
61197</a> - [SNB Bisected] kwin_gles screen corruption
</li>
61 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=61317">Bug
61317</a> - [IVB] corrupt rendering with UBOs
</li>
63 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=61395">Bug
61395</a> - glEdgeFlag can't be set to false
</li>
65 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=61947">Bug
61947</a> - nullpointer dereference causes xorg-server segfault when nouveau DRI driver is loaded
</li>
67 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=62357">Bug
62357</a> - llvmpipe: Fragment Shader with
"return
" in main causes back output
</li>
69 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=62434">Bug
62434</a> - [bisected]
3284.073] (EE) AIGLX error: dlopen of /usr/lib/xorg/modules/dri/r600_dri.so failed (/usr/lib/libllvmradeon9.2
.0.so: undefined symbol: lp_build_tgsi_intrinsic)
</li>
71 <li><a href=
"https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437">Debian bug #
349437</a> - mesa - FTBFS: error: 'IEEE_ONE' undeclared
</li>
73 <li><a href=
"https://bugzilla.redhat.com/show_bug.cgi?id=918661">Redhat bug #
918661</a> - crash in routine Avogadro UI manipulation
</li>
78 <p>The full set of changes can be viewed by using the following GIT command:
</p>
81 git log mesa-
9.1.1..mesa-
9.1.2
84 <p>Adam Jackson (
2):
</p>
86 <li>glx: Build with VISIBILITY_CFLAGS in automake
</li>
87 <li>linux: Don't emit a .note.ABI-tag section anymore (#
26663)
</li>
90 <p>Alan Hourihane (
3):
</p>
92 <li>Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensions
</li>
93 <li>Unreference sampler object when it's currently bound to texture unit.
</li>
94 <li>mesa: fix glGetInteger*(GL_SAMPLER_BINDING).
</li>
97 <p>Alex Deucher (
1):
</p>
99 <li>r600g: disable hyperz by default on
9.1</li>
102 <p>Andreas Boll (
5):
</p>
104 <li>radeon/llvm: Link against libgallium.la to fix an undefined symbol
</li>
105 <li>mesa: use ieee fp on s390 and m68k
</li>
106 <li>build: Enable x86 assembler on Hurd.
</li>
107 <li>osmesa: fix out-of-tree build
</li>
108 <li>gallium/egl: fix out-of-tree build
</li>
111 <p>Anuj Phogat (
1):
</p>
113 <li>mesa: Fix FB blitting in case of zero size src or dst rect
</li>
116 <p>Brian Paul (
4):
</p>
118 <li>mesa: flush current state when querying GL_EDGE_FLAG
</li>
119 <li>vbo: fix crash found with shared display lists
</li>
120 <li>llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE
</li>
121 <li>llvmpipe: add some scene limit sanity check assertions
</li>
124 <p>Carl Worth (
1):
</p>
126 <li>i965: Avoid segfault in gen6_upload_state
</li>
129 <p>Chris Forbes (
1):
</p>
131 <li>i965/vs: Fix Gen4/
5 VUE map inconsistency with gl_ClipVertex
</li>
134 <p>Christoph Bumiller (
4):
</p>
136 <li>nv50: fix
3D render target setup
</li>
137 <li>nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit
</li>
138 <li>nv50,nvc0: fix
3d blits, restore viewport after blit
</li>
139 <li>nvc0: fix for
2d engine R source formats writing RRR1 and not R001
</li>
142 <p>Eric Anholt (
5):
</p>
144 <li>i965/fs: Fix register allocation for uniform pull constants in
16-wide.
</li>
145 <li>i965/fs: Fix broken rendering in large shaders with UBO loads.
</li>
146 <li>i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.
</li>
147 <li>i965: Add definitions for gen7+ data cache messages.
</li>
148 <li>mesa: Disable validate_ir_tree() on release builds.
</li>
151 <p>Ian Romanick (
5):
</p>
153 <li>docs: Add
9.1.1 release md5sums
</li>
154 <li>mesa: Add previously picked commit to .cherry-ignore
</li>
155 <li>glsl: Add missing bool case in glsl_type::get_scalar_type
</li>
156 <li>mesa: Note that patch dbf94d1 should't actually get picked to the
9.1 branch
</li>
157 <li>mesa: Bump version to
9.1.2</li>
160 <p>Jan de Groot (
1):
</p>
162 <li>dri/nouveau: fix crash in nouveau_flush
</li>
165 <p>José Fonseca (
3):
</p>
167 <li>autotools: Add missing top-level include dir.
</li>
168 <li>mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.
</li>
169 <li>include: Fix build with VS
11 (i.e,
2012).
</li>
172 <p>Kenneth Graunke (
4):
</p>
174 <li>i965: Fix INTEL_DEBUG=shader_time for Haswell.
</li>
175 <li>i965: Specialize SURFACE_STATE creation for shader time.
</li>
176 <li>i965: Make INTEL_DEBUG=shader_time use the RAW surface format.
</li>
177 <li>i965: Don't use texture swizzling to force alpha to
1.0 if unnecessary.
</li>
180 <p>Maarten Lankhorst (
2):
</p>
182 <li>gallium/build: Fix visibility CFLAGS in automake
</li>
183 <li>radeon/llvm: Do not link against libgallium when building statically.
</li>
186 <p>Marcin Slusarz (
1):
</p>
188 <li>dri/nouveau: NV17_3D class is not available for NV1a chipset
</li>
191 <p>Marek Olšák (
3):
</p>
193 <li>mesa: don't allocate a texture if width or height is
0 in CopyTexImage
</li>
194 <li>gallium/tgsi: fix valgrind warning
</li>
195 <li>mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
</li>
198 <p>Martin Andersson (
1):
</p>
200 <li>r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_end
</li>
203 <p>Matt Turner (
3):
</p>
205 <li>configure.ac: Don't check for X11 unconditionally.
</li>
206 <li>configure.ac: Remove stale comment about --x-* arguments.
</li>
207 <li>mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES
3.0.
</li>
210 <p>Michel Dänzer (
1):
</p>
212 <li>radeonsi: Emit pixel shader state even when only the vertex shader changed
</li>
215 <p>Paul Berry (
1):
</p>
217 <li>i965: Apply depthstencil alignment workaround when doing fast clears.
</li>
220 <p>Roland Scheidegger (
1):
</p>
222 <li>gallivm: fix return opcode handling in main function of a shader
</li>
225 <p>Tapani Pälli (
1):
</p>
227 <li>intel: Fix regression in intel_create_image_from_name stride handling
</li>
230 <p>Tom Stellard (
1):
</p>
232 <li>r300g: Fix bug in OMOD optimization
</li>