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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
9.1.3 Release Notes / May
21st,
2013</h1>
20 Mesa
9.1.3 is a bug fix release which fixes bugs found since the
9.1.1 release.
23 Mesa
9.1 implements the OpenGL
3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.1. OpenGL
27 3.1 is
<strong>only
</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
31 <h2>MD5 checksums
</h2>
33 952ccd03547ed72333b64e1746cf8ada MesaLib-
9.1.3.tar.bz2
34 26d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-
9.1.3.tar.gz
35 7017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-
9.1.3.zip
43 <p>This list is likely incomplete.
</p>
47 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=39251">Bug
39251</a> - Second Life viewers from release
2.7.4.235167 to the last
3.4.0.264911 crash on start.
</li>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=47478">Bug
47478</a> - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=56416">Bug
56416</a> - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit.
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=57436">Bug
57436</a> - [GLSL1.40 IVB/HSW]Piglit spec/glsl-
1.40/compiler_built-in-functions/inverse-mat2.frag fails
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=61554">Bug
61554</a> - [ivb] Mesa
9.1 performance regression on KWin's Lanczos shader
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=61773">Bug
61773</a> - abort is an incredibly not-smart way to handle IR validation
</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=62868">Bug
62868</a> - solaris build broken with missing ffsll
</li>
61 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=62999">Bug
62999</a> - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails
</li>
63 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=63078">Bug
63078</a> - EGL X11 Regression: Maximum swap interval is
0 (worked with
9.0)
</li>
65 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=63447">Bug
63447</a> - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault
</li>
67 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=64662">Bug
64662</a> - [SNB
9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail
</li>
72 <p>The full set of changes can be viewed by using the following GIT command:
</p>
75 git log mesa-
9.1.2..mesa-
9.1.3
78 <p>Alex Deucher (
2):
</p>
80 <li>r600g: add new richland pci ids
</li>
81 <li>radeonsi: add new SI pci ids
</li>
84 <p>Alexander Monakov (
1):
</p>
86 <li>Honor GLX_DONT_CARE in MATCH_MASK
</li>
89 <p>Andreas Boll (
2):
</p>
91 <li>mesa: Add a script to generate the list of fixed bugs
</li>
92 <li>mesa: add usage examples to get-pick-list and shortlog scripts
</li>
95 <p>Aras Pranckevicius (
1):
</p>
97 <li>GLSL: fix lower_jumps to report progress properly
</li>
100 <p>Brian Paul (
3):
</p>
102 <li>mesa: remove platform checks around __builtin_ffs, __builtin_ffsll
</li>
103 <li>gallium/u_blitter: fix is_blit_generic_supported() stencil checking
</li>
104 <li>mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined
</li>
107 <p>Chad Versace (
2):
</p>
109 <li>egl/dri2: Fix min/max swap interval of configs
</li>
110 <li>intel: Allocate hiz in intel_renderbuffer_move_to_temp()
</li>
113 <p>Chris Forbes (
2):
</p>
115 <li>i965/fs: Don't try to use bogus interpolation modes pre-Gen6.
</li>
116 <li>mesa: don't memcmp() off the end of a cache key.
</li>
119 <p>Dave Airlie (
2):
</p>
121 <li>st/mesa: fix UBO offsets.
</li>
122 <li>ralloc: don't write to memory in case of alloc fail.
</li>
125 <p>Eric Anholt (
11):
</p>
127 <li>i965/fs: Remove creation of a MOV instruction that's never used.
</li>
128 <li>i965/fs: Move varying uniform offset compuation into the helper func.
</li>
129 <li>i965: Make the constant surface interface take a normal byte size.
</li>
130 <li>i965/fs: Avoid inappropriate optimization with regs_written
> 1.
</li>
131 <li>i965/fs: Do CSE on gen7's varying-index pull constant loads.
</li>
132 <li>i965/fs: Clean up the setup of gen4 simd16 message destinations.
</li>
133 <li>i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.
</li>
134 <li>i965/gen6: Reduce updates of transform feedback offsets with HW contexts.
</li>
135 <li>i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.
</li>
136 <li>i965: Fix hangs on HSW since the gen6 blorp fix.
</li>
137 <li>i965: Disable write masking when setting up texturing m0.
</li>
140 <p>Haixia Shi (
1):
</p>
142 <li>ACTIVE_UNIFORM_MAX_LENGTH should include
3 extra characters for arrays.
</li>
145 <p>Ian Romanick (
11):
</p>
147 <li>docs: Add
9.1.2 release md5sums
</li>
148 <li>mesa: Note that patch
0967c36 shouldn't actually get picked to the
9.1 branch
</li>
149 <li>mesa: NULL check the pointer before trying to dereference it
</li>
150 <li>egl/dri2: NULL check value returned by dri2_create_surface
</li>
151 <li>mesa: Don't leak shared state when context initialization fails
</li>
152 <li>mesa: Don't leak gl_context::BeginEnd at context destruction
</li>
153 <li>mesa/swrast: Refactor no-memory error checking in blit_linear
</li>
154 <li>mesa/swrast: Move free calls outside the attachment loop
</li>
155 <li>intel: Don't dereference a NULL pointer of calloc fails
</li>
156 <li>mesa: Note that a824692 is already back ported
</li>
157 <li>mesa: Bump version to
9.1.3</li>
160 <p>José Fonseca (
1):
</p>
162 <li>winsys/sw/xlib: Prevent shared memory segment leakage.
</li>
165 <p>Kenneth Graunke (
9):
</p>
167 <li>mesa: Add new ctx-
>Stencil._WriteEnabled derived state flag.
</li>
168 <li>i965: Fix stencil write enable flag in
3DSTATE_DEPTH_BUFFER on Gen7+.
</li>
169 <li>mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.
</li>
170 <li>mesa: Add an unpack function for ARGB2101010_UINT.
</li>
171 <li>mesa: Add unpack functions for R/RG/RGB [U]INT8/
16/
32 formats.
</li>
172 <li>mesa: Add unpack functions for A/I/L/LA [U]INT8/
16/
32 formats.
</li>
173 <li>glsl: Ignore redundant prototypes after a function's been defined.
</li>
174 <li>i965: Lower textureGrad() for samplerCubeShadow.
</li>
175 <li>i965/vs: Fix textureGrad() with shadow samplers on Haswell.
</li>
178 <p>Maarten Lankhorst (
1):
</p>
180 <li>nvc0: Fix fd leak in nvc0_create_decoder
</li>
183 <p>Marek Olšák (
5):
</p>
185 <li>radeonsi: add more cases for copying unsupported formats to resource_copy_region
</li>
186 <li>mesa: fix glGet queries depending on derived framebuffer state (v2)
</li>
187 <li>gallium/u_blitter: implement buffer clearing
</li>
188 <li>r600g: initialize CMASK and HTILE with the GPU using streamout
</li>
189 <li>st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS
</li>
192 <p>Martin Andersson (
1):
</p>
194 <li>r600g: Fix UMAD on Cayman
</li>
197 <p>Michel Dänzer (
1):
</p>
199 <li>radeonsi: Handle arbitrary
2-byte formats in resource_copy_region
</li>
202 <p>Paul Berry (
7):
</p>
204 <li>glsl: Fix array indexing when constant folding built-in functions.
</li>
205 <li>i965: Reduce code duplication in handling of depth, stencil, and HiZ.
</li>
206 <li>glsl/linker: fix varying packing for non-flat integer varyings.
</li>
207 <li>glsl: Document lower_packed_varyings'
"flat" requirement with an assert.
</li>
208 <li>glsl/linker: Adapt flat varying handling in preparation for geometry shaders.
</li>
209 <li>glsl/linker: Reduce scope of non-flat integer varying fix.
</li>
210 <li>intel: Do a depth resolve before copying images between miptrees.
</li>
213 <p>Ralf Jung (
1):
</p>
215 <li>egl/x11: Fix initialisation of swap_interval
</li>
218 <p>Roland Scheidegger (
1):
</p>
220 <li>gallivm: fix small but severe bug in handling multiple lod level strides
</li>
223 <p>Vadim Girlin (
1):
</p>
225 <li>gallium: handle drirc disable_glsl_line_continuations option
</li>