mesa: enable GL_ARB_program_interface_query extension
[mesa.git] / docs / relnotes / 9.1.5.html
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1>
18
19 <p>
20 Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release.
21 </p>
22 <p>
23 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL
27 3.1 is <strong>only</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
29 </p>
30
31 <h2>MD5 checksums</h2>
32 <pre>
33 4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2
34 47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz
35 4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip
36 </pre>
37
38 <h2>New features</h2>
39 <p>None.</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li>
54
55 </ul>
56
57 <h2>Changes</h2>
58 <p>The full set of changes can be viewed by using the following GIT command:</p>
59
60 <pre>
61 git log mesa-9.1.4..mesa-9.1.5
62 </pre>
63
64 <p>Anuj Phogat (1):</p>
65 <ul>
66 <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li>
67 </ul>
68
69 <p>Brian Paul (1):</p>
70 <ul>
71 <li>svga: check for NaN shader immediates</li>
72 </ul>
73
74 <p>Carl Worth (3):</p>
75 <ul>
76 <li>cherry-ignore: Ignore previously backported patch</li>
77 <li>cherry-ignore: Drop two patches which we've decided not to include</li>
78 <li>mesa: Bump version to 9.1.5</li>
79 </ul>
80
81 <p>Chris Forbes (1):</p>
82 <ul>
83 <li>i965: fix alpha test for MRT</li>
84 </ul>
85
86 <p>Christoph Bumiller (1):</p>
87 <ul>
88 <li>r600g: x/y coordinates must be divided by block dim in dma blit</li>
89 </ul>
90
91 <p>Eric Anholt (1):</p>
92 <ul>
93 <li>ra: Fix register spilling.</li>
94 </ul>
95
96 <p>Ian Romanick (6):</p>
97 <ul>
98 <li>docs: Add 9.1.4 release md5sums</li>
99 <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li>
100 <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li>
101 <li>glsl: Generate smaller values for uniform locations</li>
102 <li>i965: Be more careful with the interleaved user array upload optimization</li>
103 <li>glsl: Move all var decls to the front of the IR list in reverse order</li>
104 </ul>
105
106 <p>Kenneth Graunke (1):</p>
107 <ul>
108 <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li>
109 </ul>
110
111 <p>Kristian Høgsberg (1):</p>
112 <ul>
113 <li>wayland: Handle global_remove event as well</li>
114 </ul>
115
116 <p>Matt Turner (1):</p>
117 <ul>
118 <li>register_allocate: Fix the type of best_benefit.</li>
119 </ul>
120
121 <p>Paul Berry (1):</p>
122 <ul>
123 <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li>
124 </ul>
125
126 <p>Richard Sandiford (3):</p>
127 <ul>
128 <li>st/xlib Fix XIMage bytes-per-pixel calculation</li>
129 <li>st/xlib: Fix XImage stride calculation</li>
130 <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li>
131 </ul>
132
133 <p>Vinson Lee (1):</p>
134 <ul>
135 <li>swrast: Fix memory leak.</li>
136 </ul>
137
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