docs: Import 9.1.5 release notes
[mesa.git] / docs / relnotes / 9.1.5.html
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5 <title>Mesa Release Notes</title>
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 9.1.5 Release Notes / July 17, 2013</h1>
18
19 <p>
20 Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4 release.
21 </p>
22 <p>
23 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL
27 3.1 is <strong>only</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
29 </p>
30
31 <h2>MD5 checksums</h2>
32 <pre>
33 TBD
34 </pre>
35
36 <h2>New features</h2>
37 <p>None.</p>
38
39 <h2>Bug fixes</h2>
40
41 <p>This list is likely incomplete.</p>
42
43 <ul>
44
45 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58384">Bug 58384</a> - [i965 Bisected]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB) segfault</li>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62647">Bug 62647</a> - Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB HD4000</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63674">Bug 63674</a> - [IVB]frozen at the first frame when run Unigine-heaven 4.0</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65910">Bug 65910</a> - Killing weston-launch causes segv in desktop-shell</li>
52
53 </ul>
54
55 <h2>Changes</h2>
56 <p>The full set of changes can be viewed by using the following GIT command:</p>
57
58 <pre>
59 git log mesa-9.1.4..mesa-9.1.5
60 </pre>
61
62 <p>Anuj Phogat (1):</p>
63 <ul>
64 <li>mesa: Return ZeroVec/dummyReg instead of NULL pointer</li>
65 </ul>
66
67 <p>Brian Paul (1):</p>
68 <ul>
69 <li>svga: check for NaN shader immediates</li>
70 </ul>
71
72 <p>Carl Worth (3):</p>
73 <ul>
74 <li>cherry-ignore: Ignore previously backported patch</li>
75 <li>cherry-ignore: Drop two patches which we've decided not to include</li>
76 <li>mesa: Bump version to 9.1.5</li>
77 </ul>
78
79 <p>Chris Forbes (1):</p>
80 <ul>
81 <li>i965: fix alpha test for MRT</li>
82 </ul>
83
84 <p>Christoph Bumiller (1):</p>
85 <ul>
86 <li>r600g: x/y coordinates must be divided by block dim in dma blit</li>
87 </ul>
88
89 <p>Eric Anholt (1):</p>
90 <ul>
91 <li>ra: Fix register spilling.</li>
92 </ul>
93
94 <p>Ian Romanick (6):</p>
95 <ul>
96 <li>docs: Add 9.1.4 release md5sums</li>
97 <li>glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset</li>
98 <li>glsl: Add gl_shader_program::UniformLocationBaseScale</li>
99 <li>glsl: Generate smaller values for uniform locations</li>
100 <li>i965: Be more careful with the interleaved user array upload optimization</li>
101 <li>glsl: Move all var decls to the front of the IR list in reverse order</li>
102 </ul>
103
104 <p>Kenneth Graunke (1):</p>
105 <ul>
106 <li>glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.</li>
107 </ul>
108
109 <p>Kristian Høgsberg (1):</p>
110 <ul>
111 <li>wayland: Handle global_remove event as well</li>
112 </ul>
113
114 <p>Matt Turner (1):</p>
115 <ul>
116 <li>register_allocate: Fix the type of best_benefit.</li>
117 </ul>
118
119 <p>Paul Berry (1):</p>
120 <ul>
121 <li>glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.</li>
122 </ul>
123
124 <p>Richard Sandiford (3):</p>
125 <ul>
126 <li>st/xlib Fix XIMage bytes-per-pixel calculation</li>
127 <li>st/xlib: Fix XImage stride calculation</li>
128 <li>st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer</li>
129 </ul>
130
131 <p>Vinson Lee (1):</p>
132 <ul>
133 <li>swrast: Fix memory leak.</li>
134 </ul>
135
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