1 Mesa 9.1.5 Release Notes / July 17, 2013
2 ========================================
4 Mesa 9.1.5 is a bug fix release which fixes bugs found since the 9.1.4
7 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.1. OpenGL 3.1 is **only** available if requested at context creation
12 because GL_ARB_compatibility is not supported.
19 4ed2af5943141a85a21869053a2fc2eb MesaLib-9.1.5.tar.bz2
20 47181066acf3231d74e027b2033f9455 MesaLib-9.1.5.tar.gz
21 4c9c6615bd99215325250f87ed34058f MesaLib-9.1.5.zip
31 This list is likely incomplete.
33 - `Bug 58384 <https://bugs.freedesktop.org/show_bug.cgi?id=58384>`__ -
35 max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ENV_PARAMETERS_ARB)
37 - `Bug 62647 <https://bugs.freedesktop.org/show_bug.cgi?id=62647>`__ -
38 Wrong rendering of Dota 2 on Wine (apitrace attached) - Intel IVB
40 - `Bug 63674 <https://bugs.freedesktop.org/show_bug.cgi?id=63674>`__ -
41 [IVB]frozen at the first frame when run Unigine-heaven 4.0
42 - `Bug 65910 <https://bugs.freedesktop.org/show_bug.cgi?id=65910>`__ -
43 Killing weston-launch causes segv in desktop-shell
48 The full set of changes can be viewed by using the following GIT
53 git log mesa-9.1.4..mesa-9.1.5
57 - mesa: Return ZeroVec/dummyReg instead of NULL pointer
61 - svga: check for NaN shader immediates
65 - cherry-ignore: Ignore previously backported patch
66 - cherry-ignore: Drop two patches which we've decided not to include
67 - mesa: Bump version to 9.1.5
71 - i965: fix alpha test for MRT
73 Christoph Bumiller (1):
75 - r600g: x/y coordinates must be divided by block dim in dma blit
79 - ra: Fix register spilling.
83 - docs: Add 9.1.4 release md5sums
84 - glsl: Add a gl_shader_program parameter to
85 \_mesa_uniform_{merge,split}_location_offset
86 - glsl: Add gl_shader_program::UniformLocationBaseScale
87 - glsl: Generate smaller values for uniform locations
88 - i965: Be more careful with the interleaved user array upload
90 - glsl: Move all var decls to the front of the IR list in reverse order
94 - glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.
96 Kristian Høgsberg (1):
98 - wayland: Handle global_remove event as well
102 - register_allocate: Fix the type of best_benefit.
106 - glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.
108 Richard Sandiford (3):
110 - st/xlib Fix XIMage bytes-per-pixel calculation
111 - st/xlib: Fix XImage stride calculation
112 - st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
116 - swrast: Fix memory leak.