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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 9.1.6 Release Notes / August 1, 2013</h1>
18
19 <p>
20 Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release.
21 </p>
22 <p>
23 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL
27 3.1 is <strong>only</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
29 </p>
30
31 <h2>MD5 checksums</h2>
32 <pre>
33 443a2a352667294b53d56cb1a74114e9 MesaLib-9.1.6.tar.bz2
34 08d3069cccd6821e5f33e0840bca0718 MesaLib-9.1.6.tar.gz
35 90aa7a6d9878cdbfcb055312f356d6b9 MesaLib-9.1.6.zip
36 </pre>
37
38 <h2>New features</h2>
39 <p>None.</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47824">Bug 47824</a> - osmesa using --enable-shared-glapi depends on libgl</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62362">Bug 62362</a> - Crash when using Wayland EGL platform</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63435">Bug 63435</a> - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64087">Bug 64087</a> - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64330">Bug 64330</a> - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed.</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65236">Bug 65236</a> - [i965] Rendering artifacts in VDrift/GL2</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66558">Bug 66558</a> - RS690: 3D artifacts when playing SuperTuxKart</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66847">Bug 66847</a> - compilation broken with llvm 3.3</li>
62
63 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66850">Bug 66850</a> - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format</li>
64
65 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66921">Bug 66921</a> - [r300g] Heroes of Newerth: HiZ related corruption</li>
66
67 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67283">Bug 67283</a> - VDPAU doesn't work on hybrid laptop through DRI_PRIME</li>
68
69 </ul>
70
71 <h2>Changes</h2>
72 <p>The full set of changes can be viewed by using the following GIT command:</p>
73
74 <pre>
75 git log mesa-9.1.5..mesa-9.1.6
76 </pre>
77
78 <p>Andreas Boll (1):</p>
79 <ul>
80 <li>configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends</li>
81 </ul>
82
83 <p>Brian Paul (4):</p>
84 <ul>
85 <li>mesa: handle 2D texture arrays in get_tex_rgba_compressed()</li>
86 <li>meta: handle 2D texture arrays in decompress_texture_image()</li>
87 <li>mesa: implement mipmap generation for compressed 2D array textures</li>
88 <li>mesa: improve free() cleanup in generate_mipmap_compressed()</li>
89 </ul>
90
91 <p>Carl Worth (7):</p>
92 <ul>
93 <li>docs: Add 9.1.5 release md5sums</li>
94 <li>Merge 'origin/9.1' into stable</li>
95 <li>cherry-ignore: Drop 13 patches from the pick list</li>
96 <li>get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list</li>
97 <li>get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable"</li>
98 <li>get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1"</li>
99 <li>Bump version to 9.1.6</li>
100 </ul>
101
102 <p>Chris Forbes (5):</p>
103 <ul>
104 <li>i965/Gen4: Zero extra coordinates for ir_tex</li>
105 <li>i965/vs: Fix flaky texture swizzling</li>
106 <li>i965/vs: set up sampler state pointer for Gen4/5.</li>
107 <li>i965/vs: Put lod parameter in the correct place for Gen4</li>
108 <li>i965/vs: Gen4/5: enable front colors if back colors are written</li>
109 </ul>
110
111 <p>Christoph Bumiller (1):</p>
112 <ul>
113 <li>nv50,nvc0: s/uint16/uint32 for constant buffer offset</li>
114 </ul>
115
116 <p>Dave Airlie (1):</p>
117 <ul>
118 <li>gallium/vl: add prime support</li>
119 </ul>
120
121 <p>Eric Anholt (1):</p>
122 <ul>
123 <li>egl: Restore "bogus" DRI2 invalidate event code.</li>
124 </ul>
125
126 <p>Jeremy Huddleston Sequoia (1):</p>
127 <ul>
128 <li>Apple: glFlush() is not needed with CGLFlushDrawable()</li>
129 </ul>
130
131 <p>Kenneth Graunke (1):</p>
132 <ul>
133 <li>glsl: Classify "layout" like other identifiers.</li>
134 </ul>
135
136 <p>Kristian Høgsberg (1):</p>
137 <ul>
138 <li>egl-wayland: Fix left-over wl_display_roundtrip() usage</li>
139 </ul>
140
141 <p>Maarten Lankhorst (2):</p>
142 <ul>
143 <li>osmesa: link against static libglapi library too to get the gl exports</li>
144 <li>nvc0: force use of correct firmware file</li>
145 </ul>
146
147 <p>Marek Olšák (4):</p>
148 <ul>
149 <li>r300g/swtcl: fix geometry corruption by uploading indices to a buffer</li>
150 <li>r300g/swtcl: fix a lockup in MSAA resolve</li>
151 <li>Revert "r300g: allow HiZ with a 16-bit zbuffer"</li>
152 <li>r600g: increase array size for shader inputs and outputs</li>
153 </ul>
154
155 <p>Matt Turner (2):</p>
156 <ul>
157 <li>i965: NULL check prog on shader compilation failure.</li>
158 <li>i965/vs: Print error if vertex shader fails to compile.</li>
159 </ul>
160
161 <p>Paul Berry (1):</p>
162 <ul>
163 <li>glsl: Handle empty if statement encountered during loop analysis.</li>
164 </ul>
165
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