mesa: enable GL_ARB_program_interface_query extension
[mesa.git] / docs / relnotes / 9.1.7.html
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11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 9.1.7 Release Notes / October 4, 2013</h1>
18
19 <p>
20 Mesa 9.1.7 is a bug fix release which fixes bugs found since the 9.1.6 release.
21 </p>
22 <p>
23 Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL
27 3.1 is <strong>only</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
29 </p>
30
31 <h2>MD5 checksums</h2>
32 <pre>
33 9e4abf7b7a6db762012c3c9917a8e8c7 MesaLib-9.1.7.tar.bz2
34 f1d4d479d6ce12b9566fdb379960a912 MesaLib-9.1.7.tar.gz
35 abd612bfc5dd478d04fcc630dd7672f2 MesaLib-9.1.7.zip
36 </pre>
37
38 <h2>New features</h2>
39 <p>None.</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66292">Bug 66292</a> - [SNB/IVB/HSW Bisected]Ogles3conform GL3Tests_depth24_depth24_basic.test fail</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug 68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug 69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails</li>
62
63 </ul>
64
65
66 <h2>Changes</h2>
67
68 <p>Alex Deucher (2):</p>
69 <ul>
70 <li>r600g: disable GPUVM by default</li>
71 <li>radeon/winsys: pad IBs to a multiple of 8 DWs</li>
72 </ul>
73
74 <p>Andreas Boll (2):</p>
75 <ul>
76 <li>docs: Fix a typo in the 9.1.6 release notes</li>
77 <li>mesa: Fix MESA_PATCH version</li>
78 </ul>
79
80 <p>Anuj Phogat (1):</p>
81 <ul>
82 <li>meta: Fix blitting a framebuffer with renderbuffer attachment</li>
83 </ul>
84
85 <p>Carl Worth (5):</p>
86 <ul>
87 <li>docs: Add 9.1.6 release md5sums</li>
88 <li>Use -Bsymbolic when linking libEGL.so</li>
89 <li>Update get-pick-list to look specifically for "9.1" in NOTE</li>
90 <li>cherry-ignore: Ignore last two patches in current get-pick-list output</li>
91 <li>Bump version to 9.1.7</li>
92 </ul>
93
94 <p>Chris Forbes (1):</p>
95 <ul>
96 <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare</li>
97 </ul>
98
99 <p>Emil Velikov (2):</p>
100 <ul>
101 <li>nv50: handle pure integer vertex attributes</li>
102 <li>nouveau: initialise the nouveau_transfer maps</li>
103 </ul>
104
105 <p>Eric Anholt (1):</p>
106 <ul>
107 <li>i965/gen4: Fix fragment program rectangle texture shadow compares.</li>
108 </ul>
109
110 <p>Ian Romanick (11):</p>
111 <ul>
112 <li>mesa: Remove stray debug printfs in attachment completeness code</li>
113 <li>mesa: Validate the layer selection of an array texture too</li>
114 <li>mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts</li>
115 <li>glsl: Add new overload of program_resource_visitor::visit_field method</li>
116 <li>glsl: Use alignment of container record for its first field</li>
117 <li>mesa: Remove all traces of GL_OES_matrix_get</li>
118 <li>mesa: Don't call driver RenderTexture for really broken textures</li>
119 <li>mesa: Don't call driver RenderTexture for invalid zoffset</li>
120 <li>mesa: Generate a renderbuffer wrapper even if the texture has no image</li>
121 <li>glsl: Move and refine test for unsized arrays in GLSL ES</li>
122 <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS</li>
123 </ul>
124
125 <p>Ilia Mirkin (2):</p>
126 <ul>
127 <li>nv30: U8_USCALED only works for size 4</li>
128 <li>nv30: remove no-longer-used formats from table</li>
129 </ul>
130
131 <p>Joakim Sindholt (1):</p>
132 <ul>
133 <li>nvc0: fix blitctx memory leak</li>
134 </ul>
135
136 <p>Johannes Obermayr (1):</p>
137 <ul>
138 <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.</li>
139 </ul>
140
141 <p>Kenneth Graunke (1):</p>
142 <ul>
143 <li>meta: Set correct viewport and projection in decompress_texture_image.</li>
144 </ul>
145
146 <p>Maarten Lankhorst (1):</p>
147 <ul>
148 <li>nvc0: restore viewport after blit</li>
149 </ul>
150
151 <p>Rico Schüller (1):</p>
152 <ul>
153 <li>glx: Initialize OpenGL version to 1.0</li>
154 </ul>
155
156 <p>Tiziano Bacocco (1):</p>
157 <ul>
158 <li>nvc0/ir: fix use after free in texture barrier insertion pass</li>
159 </ul>
160
161 <p>Torsten Duwe (1):</p>
162 <ul>
163 <li>wayland-egl.pc requires wayland-client.pc.</li>
164 </ul>
165
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