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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>Mesa
9.2.1 Release Notes / (October
4,
2013)
</h1>
20 Mesa
9.2.1 is a bug fix release which fixes bugs found since the
9.2 release.
23 Mesa
9.2 implements the OpenGL
3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL
3.1. OpenGL
27 3.1 is
<strong>only
</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
32 <h2>MD5 checksums
</h2>
34 e6cdfa84dfddd86e3d36ec7ff4b6478a MesaLib-
9.2.1.tar.gz
35 dd4c82667d9c19c28a553b12eba3f8a0 MesaLib-
9.2.1.tar.bz2
36 d9af0f5607f7d275793d293057ca9ac6 MesaLib-
9.2.1.zip
45 <p>This list is likely incomplete.
</p>
49 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=66779">Bug
66779</a> - Use of uninitialized stack variable with brw_search_cache()
</li>
51 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=68233">Bug
68233</a> - Valgrind errors in mesa
</li>
53 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=68250">Bug
68250</a> - Automatic mipmap generation with texture compression produces borders that fade to black
</li>
55 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=68637">Bug
68637</a> - [Bisected IVB/HSW]Unigine demo crash
</li>
57 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=68753">Bug
68753</a> - [regression bisected] GLSL ES: structs members can't have precision qualifiers anymore in
9.2</li>
59 <li><a href=
"https://bugs.freedesktop.org/show_bug.cgi?id=69525">Bug
69525</a> - [GM45, bisected] Piglit tex-shadow2drect fails
</li>
65 <p>The full set of changes can be viewed by using the following GIT command:
</p>
68 git log mesa-
9.2..mesa-
9.2.1
72 <p>Alex Deucher (
1):
</p>
74 <li>radeon/winsys: pad IBs to a multiple of
8 DWs
</li>
77 <p>Andreas Boll (
1):
</p>
79 <li>os: First check for __GLIBC__ and then for PIPE_OS_BSD
</li>
82 <p>Anuj Phogat (
1):
</p>
84 <li>glsl: Allow precision qualifiers for sampler types
</li>
87 <p>Brian Paul (
2):
</p>
89 <li>docs: minor fixes for
9.2 release notes
</li>
90 <li>mesa: check for bufSize
> 0 in _mesa_GetSynciv()
</li>
93 <p>Carl Worth (
3):
</p>
95 <li>cherry-ignore: Ignore a commit which appeared twice on master
</li>
96 <li>Use -Bsymbolic when linking libEGL.so
</li>
97 <li>mesa: Bump version to
9.2.1</li>
100 <p>Chris Forbes (
3):
</p>
102 <li>i965/fs: Gen4: Zero out extra coordinates when using shadow compare
</li>
103 <li>i965: Fix cube array coordinate normalization
</li>
104 <li>i965: fix bogus swizzle in brw_cubemap_normalize
</li>
107 <p>Christoph Bumiller (
2):
</p>
109 <li>nvc0/ir: add f32 long immediate cannot saturate
</li>
110 <li>nvc0: delete compute object on screen destruction
</li>
113 <p>Dave Airlie (
1):
</p>
115 <li>st/mesa: don't dereference stObj-
>pt if NULL
</li>
118 <p>Dominik Behr (
1):
</p>
120 <li>glsl: propagate max_array_access through function calls
</li>
123 <p>Emil Velikov (
1):
</p>
125 <li>nouveau: initialise the nouveau_transfer maps
</li>
128 <p>Eric Anholt (
4):
</p>
130 <li>mesa: Rip out more extension checking from texformat.c.
</li>
131 <li>mesa: Don't choose S3TC for generic compression if we can't compress.
</li>
132 <li>i965/gen4: Fix fragment program rectangle texture shadow compares.
</li>
133 <li>i965: Reenable glBitmap() after the sRGB winsys enabling.
</li>
136 <p>Ian Romanick (
7):
</p>
138 <li>docs: Add
9.2 release md5sums
</li>
139 <li>Add .cherry-ignore file
</li>
140 <li>mesa: Note that
89a665e should not be picked
</li>
141 <li>glsl: Reallow precision qualifiers on structure members
</li>
142 <li>mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
</li>
143 <li>mesa: Remove all traces of GL_OES_matrix_get
</li>
144 <li>mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
</li>
147 <p>Ilia Mirkin (
2):
</p>
149 <li>nv30: find first unused texcoord rather than bailing if first is used
</li>
150 <li>nv30: fix inconsistent setting of push-
>user_priv
</li>
153 <p>Joakim Sindholt (
1):
</p>
155 <li>nvc0: fix blitctx memory leak
</li>
158 <p>Johannes Obermayr (
1):
</p>
160 <li>st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
</li>
163 <p>Kenneth Graunke (
5):
</p>
165 <li>i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
</li>
166 <li>i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
</li>
167 <li>i965/vec4: Only zero out unused message components when there are any.
</li>
168 <li>i965: Fix brw_vs_prog_data_compare to actually check field members.
</li>
169 <li>meta: Set correct viewport and projection in decompress_texture_image.
</li>
172 <p>Maarten Lankhorst (
2):
</p>
174 <li>st/dri: do not create a new context for msaa copy
</li>
175 <li>nvc0: restore viewport after blit
</li>
178 <p>Marek Olšák (
2):
</p>
180 <li>r600g: fix constant buffer cache flushing
</li>
181 <li>r600g: fix texture buffer object cache flushing
</li>
184 <p>Paul Berry (
1):
</p>
186 <li>i965: Initialize inout_offset parameter to brw_search_cache().
</li>
189 <p>Rico Schüller (
1):
</p>
191 <li>glx: Initialize OpenGL version to
1.0</li>
194 <p>Tiziano Bacocco (
1):
</p>
196 <li>nvc0/ir: fix use after free in texture barrier insertion pass
</li>
199 <p>Torsten Duwe (
1):
</p>
201 <li>wayland-egl.pc requires wayland-client.pc.
</li>