docs: Import 9.2.3 release notes, add news item.
[mesa.git] / docs / relnotes / 9.2.3.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
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15 <div class="content">
16
17 <h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1>
18
19 <p>
20 Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.
21 </p>
22 <p>
23 Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.1. OpenGL
27 3.1 is <strong>only</strong> available if requested at context creation
28 because GL_ARB_compatibility is not supported.
29 </p>
30
31
32 <h2>MD5 checksums</h2>
33 <pre>
34 TBA
35 </pre>
36
37
38 <h2>New features</h2>
39 <p>None</p>
40
41 <h2>Bug fixes</h2>
42
43 <p>This list is likely incomplete.</p>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li>
48
49 </ul>
50
51 <h2>Changes</h2>
52
53 <p>The full set of changes can be viewed by using the following GIT command:</p>
54
55 <pre>
56 git log mesa-9.2.2..mesa-9.2.3
57 </pre>
58
59 <p>Brian Paul (2):</p>
60 <ul>
61 <li>st/mesa: move out of memory check in st_draw_vbo()</li>
62 <li>osmesa: fix broken triangle/line drawing when using float color buffer</li>
63 </ul>
64
65 <p>Carl Worth (7):</p>
66 <ul>
67 <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li>
68 <li>Bump version to 9.2.3</li>
69 </ul>
70
71 <p>Daniel Vetter (1):</p>
72 <ul>
73 <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li>
74 </ul>
75
76 <p>Eric Anholt (1):</p>
77 <ul>
78 <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li>
79 </ul>
80
81 <p>Kenneth Graunke (6):</p>
82 <ul>
83 <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li>
84 <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li>
85 <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li>
86 <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li>
87 <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li>
88 <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li>
89 </ul>
90
91 <p>Kristian Høgsberg (1):</p>
92 <ul>
93 <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li>
94 </ul>
95
96 <p>Marek Olšák (1):</p>
97 <ul>
98 <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li>
99 </ul>
100
101 <p>Petr Sebor (1):</p>
102 <ul>
103 <li>meta: enable vertex attributes in the context of the newly created array object</li>
104 </ul>
105
106 <p>Scott Graham (1):</p>
107 <ul>
108 <li>mesa: fixes for MSVC 2013</li>
109 </ul>
110
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