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11 <H1>Mesa 6.5.2 Release Notes / (in progress)</H1>
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13 <p>
14 Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of
15 <a href="versions.html#6.5.1">bug fixes</a>.
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19 <h2>MD5 checksums</h2>
20 <pre>
21 </pre>
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23
24 <h2>New Features</h2>
25 <ul>
26 <li>New <code>minstall</code> script to replace normal install program
27 <li>Faster fragment program execution in software
28 </ul>
29
30 <h2>Changes</h2>
31 </ul>
32
33 <h2>Bug fixes</h2>
34 <ul>
35 <li>fixed invalid memory read while rendering textured points (bug 8320)
36 <li>fixed problems with freebsd-dri configuration (bug 8344)
37 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
38 <li>OPTION NV_position_invariant didn't work in NV vertex programs
39 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
40 <li>Line clipping was broken in some circumstances
41 <li>fragment.fogcoord register didn't always contain the correct value
42 </ul>
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44
45 <h2>Internal code changes</h2>
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49 <h2>To Do (someday) items</h2>
50 <ul>
51 <li>Switch to freeglut
52 <li>Increase MAX_DRAWBUFFERS
53 <li>Fix linux-glide target/driver.
54 <li>Improved lambda and derivative calculation for frag progs.
55 </ul>
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57
58 <h2>Driver Status</h2>
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60 <pre>
61 Driver Status
62 ---------------------- ----------------------
63 DRI drivers varies with the driver
64 XMesa/GLX (on Xlib) implements OpenGL 1.5
65 OSMesa (off-screen) implements OpenGL 1.5
66 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
67 SVGA implements OpenGL 1.3
68 Wind River UGL implements OpenGL 1.3
69 Windows/Win32 implements OpenGL 1.5
70 DJGPP implements OpenGL 1.5
71 GGI implements OpenGL 1.3
72 BeOS implements OpenGL 1.5
73 Allegro needs updating
74 D3D needs updating
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