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11 <H1>Mesa 6.5.2 Release Notes / (in progress)</H1>
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13 <p>
14 Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of
15 <a href="versions.html#6.5.1">bug fixes</a>.
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18
19 <h2>MD5 checksums</h2>
20 <pre>
21 TBD
22 </pre>
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24
25 <h2>New features</h2>
26 <ul>
27 <li>New DRI memory manager system. Currently used by the i915tex driver.
28 Other DRI drivers will be updated to use the new memory manager in coming
29 months.
30 <br>
31 To use the new driver you'll need the most recent DRM library and drivers
32 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
33 <br>
34 New features resulting from this work include:
35 <ul>
36 <li>EXT_framebuffer_objects, render to texture
37 <li>ARB_pixel_buffer_objects
38 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
39 <li>Accelerated texture uploads from pixel buffer objects
40 <li>Potentially texturing directly from the pixel buffer object (zero
41 copy texturing).
42 </ul>
43 <li>New Intel i965 DRI driver
44 <li>New <code>minstall</code> script to replace normal install program
45 <li>Faster fragment program execution in software
46 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
47 GLX_SGI_make_current_read</a> to the following drivers:</li>
48 <ul>
49 <li>radeon</li>
50 <li>savage</li>
51 <li>mga</li>
52 </ul>
53 </ul>
54
55 <h2>Bug fixes</h2>
56 <ul>
57 <li>fixed invalid memory read while rendering textured points (bug 8320)
58 <li>fixed problems with freebsd-dri configuration (bug 8344)
59 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
60 <li>OPTION NV_position_invariant didn't work in NV vertex programs
61 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
62 <li>Line clipping was broken in some circumstances
63 <li>fragment.fogcoord register didn't always contain the correct value
64 <li>RGBA logicops didn't work reliably in some DRI drivers
65 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
66 <li>Fixed some fragment program bugs in Intel i915 DRI driver
67 <li>Fixed glGetVertexAttribfvARB bug 8883
68 <li>Implemented glGetUniform[fi]vARB() functions
69 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
70 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
71 <li>Fixed broken "mgl" name mangling
72 </ul>
73
74
75 <h2>Internal code changes</h2>
76
77 <ul>
78 <li>The device driver functions ResizeBuffers and GetBufferSize have been
79 decprecated.
80 <li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
81 more testing of the shading language functions.
82 </ul>
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84
85 <h2>To Do (someday) items</h2>
86 <ul>
87 <li>Switch to freeglut
88 <li>Increase MAX_DRAWBUFFERS
89 <li>Fix linux-glide target/driver.
90 <li>Improved lambda and derivative calculation for frag progs.
91 </ul>
92
93
94 <h2>Driver Status</h2>
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96 <pre>
97 Driver Status
98 ---------------------- ----------------------
99 DRI drivers varies with the driver
100 XMesa/GLX (on Xlib) implements OpenGL 1.5
101 OSMesa (off-screen) implements OpenGL 1.5
102 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
103 SVGA implements OpenGL 1.3
104 Wind River UGL implements OpenGL 1.3
105 Windows/Win32 implements OpenGL 1.5
106 DJGPP implements OpenGL 1.5
107 GGI implements OpenGL 1.3
108 BeOS implements OpenGL 1.5
109 Allegro needs updating
110 D3D needs updating
111 </pre>
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