6.5.2 release updates
[mesa.git] / docs / relnotes-6.5.2.html
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11 <H1>Mesa 6.5.2 Release Notes / December 2, 2006</H1>
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13 <p>
14 Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
15 but mostly consisting of bug fixes.
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18
19 <h2>MD5 checksums</h2>
20 <pre>
21 TBD
22 </pre>
23
24
25 <h2>New features</h2>
26 <ul>
27 <li>New DRI memory manager system. Currently used by the i915tex driver.
28 Other DRI drivers will be updated to use the new memory manager in coming
29 months.
30 <br>
31 To use the new driver you'll need the most recent DRM library and drivers
32 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
33 <br>
34 New features resulting from this work include:
35 <ul>
36 <li>EXT_framebuffer_objects, render to texture
37 <li>ARB_pixel_buffer_objects
38 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
39 <li>Accelerated texture uploads from pixel buffer objects
40 <li>Potentially texturing directly from the pixel buffer object (zero
41 copy texturing).
42 </ul>
43 <li>New Intel i965 DRI driver
44 <li>New <code>minstall</code> script to replace normal install program
45 <li>Faster fragment program execution in software
46 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
47 GLX_SGI_make_current_read</a> to the following drivers:</li>
48 <ul>
49 <li>radeon</li>
50 <li>savage</li>
51 <li>mga</li>
52 <li>tdfx</li>
53 </ul>
54 <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
55 Romanick).</li>
56 </ul>
57
58 <h2>Bug fixes</h2>
59 <ul>
60 <li>fixed invalid memory read while rendering textured points (bug 8320)
61 <li>fixed problems with freebsd-dri configuration (bug 8344)
62 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
63 <li>OPTION NV_position_invariant didn't work in NV vertex programs
64 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
65 <li>Line clipping was broken in some circumstances
66 <li>fragment.fogcoord register didn't always contain the correct value
67 <li>RGBA logicops didn't work reliably in some DRI drivers
68 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
69 <li>Fixed some fragment program bugs in Intel i915 DRI driver
70 <li>Fixed glGetVertexAttribfvARB bug 8883
71 <li>Implemented glGetUniform[fi]vARB() functions
72 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
73 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
74 <li>Fixed broken "mgl" name mangling
75 <li>Indirect rending was broken for glMap* functions (bug 8899)
76 </ul>
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78
79 <h2>Internal code changes</h2>
80
81 <ul>
82 <li>The device driver functions ResizeBuffers and GetBufferSize have been
83 decprecated.
84 <li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
85 more testing of the shading language functions.
86 </ul>
87
88
89 <h2>To Do (someday) items</h2>
90 <ul>
91 <li>Switch to freeglut
92 <li>Increase MAX_DRAWBUFFERS
93 <li>Fix linux-glide target/driver.
94 <li>Improved lambda and derivative calculation for frag progs.
95 </ul>
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97
98 <h2>Driver Status</h2>
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100 <pre>
101 Driver Status
102 ---------------------- ----------------------
103 DRI drivers varies with the driver
104 XMesa/GLX (on Xlib) implements OpenGL 1.5
105 OSMesa (off-screen) implements OpenGL 1.5
106 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
107 SVGA implements OpenGL 1.3
108 Wind River UGL implements OpenGL 1.3
109 Windows/Win32 implements OpenGL 1.5
110 DJGPP implements OpenGL 1.5
111 GGI implements OpenGL 1.3
112 BeOS implements OpenGL 1.5
113 Allegro needs updating
114 D3D needs updating
115 </pre>
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