3 <TITLE>Mesa Release Notes
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11 <H1>Mesa
6.5.3 Release Notes / (in progress)
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14 Mesa
6.5.3 is a
6.5 follow-on development release mostly consisting of
19 <h2>MD5 checksums
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31 <li>Fog was errantly applied when a fragment shader was enabled (bug
9346)
32 <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug
9445)
33 <li>With
32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
37 <h2>Internal code changes
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40 <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
41 _TnlProgram fields have been moved.
42 <li>The ctx-
>FragmentProgram._Active field has been removed.
43 <li>The ctx-
>Vertex/FragmentProgram._Current fields point to the program
44 in effect, whether it comes from a shader, user-program or generated
45 fixed-function program.
46 <li>The _UseTexEnvProgram field has been removed.
50 <h2>To Do (someday) items
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52 <li>Switch to freeglut
53 <li>Increase MAX_DRAWBUFFERS
54 <li>Fix linux-glide target/driver.
55 <li>Improved lambda and derivative calculation for frag progs.
59 <h2>Driver Status
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63 ---------------------- ----------------------
64 DRI drivers varies with the driver
65 XMesa/GLX (on Xlib) implements OpenGL
1.5
66 OSMesa (off-screen) implements OpenGL
1.5
67 Glide (
3dfx Voodoo1/
2) implements OpenGL
1.3
68 SVGA implements OpenGL
1.3
69 Wind River UGL implements OpenGL
1.3
70 Windows/Win32 implements OpenGL
1.5
71 DJGPP implements OpenGL
1.5
72 GGI implements OpenGL
1.3
73 BeOS implements OpenGL
1.5
74 Allegro needs updating