document 32-bit Z line/point fix
[mesa.git] / docs / relnotes-6.5.3.html
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3 <TITLE>Mesa Release Notes</TITLE>
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11 <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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13 <p>
14 Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
15 bug fixes</a>.
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19 <h2>MD5 checksums</h2>
20 <pre>
21 TBD
22 </pre>
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24
25 <h2>New features</h2>
26 <ul>
27 </ul>
28
29 <h2>Bug fixes</h2>
30 <ul>
31 <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
32 <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
33 <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
34 </ul>
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36
37 <h2>Internal code changes</h2>
38
39 <ul>
40 <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
41 _TnlProgram fields have been moved.
42 <li>The ctx->FragmentProgram._Active field has been removed.
43 <li>The ctx->Vertex/FragmentProgram._Current fields point to the program
44 in effect, whether it comes from a shader, user-program or generated
45 fixed-function program.
46 <li>The _UseTexEnvProgram field has been removed.
47 </ul>
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50 <h2>To Do (someday) items</h2>
51 <ul>
52 <li>Switch to freeglut
53 <li>Increase MAX_DRAWBUFFERS
54 <li>Fix linux-glide target/driver.
55 <li>Improved lambda and derivative calculation for frag progs.
56 </ul>
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58
59 <h2>Driver Status</h2>
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61 <pre>
62 Driver Status
63 ---------------------- ----------------------
64 DRI drivers varies with the driver
65 XMesa/GLX (on Xlib) implements OpenGL 1.5
66 OSMesa (off-screen) implements OpenGL 1.5
67 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
68 SVGA implements OpenGL 1.3
69 Wind River UGL implements OpenGL 1.3
70 Windows/Win32 implements OpenGL 1.5
71 DJGPP implements OpenGL 1.5
72 GGI implements OpenGL 1.3
73 BeOS implements OpenGL 1.5
74 Allegro needs updating
75 D3D needs updating
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