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[mesa.git] / docs / relnotes-6.5.3.html
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3 <TITLE>Mesa Release Notes</TITLE>
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11 <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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13 <p>
14 Mesa 6.5.3 is a 6.5 follow-on development release with many internal changes.
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18 <h2>MD5 checksums</h2>
19 <pre>
20 TBD
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23
24 <h2>New features</h2>
25 <ul>
26 <li>OpenGL 2.0 support.
27 <li>Entirely new Shading Language code generator.
28 <li>Much faster software execution of vertex, fragment shaders.
29 <li>New vertex buffer object infrastructure (replaces old array_cache code).
30 <li>Updated glext.h file (version 39)
31 <li>Updated glxext.h file (version 18)
32 </ul>
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34 <h2>Bug fixes</h2>
35 <ul>
36 <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
37 <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
38 <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
39 <li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken.
40 <li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
41 "multiple render targets" are really supported.
42 </ul>
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45 <h2>Internal code changes</h2>
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47 <ul>
48 <li>Massive changes to the Shading Language compiler.
49 <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
50 _TnlProgram fields have been moved.
51 <li>The ctx->FragmentProgram._Active field has been removed.
52 <li>The ctx->Vertex/FragmentProgram._Current fields point to the program
53 in effect, whether it comes from a shader, user-program or generated
54 fixed-function program.
55 <li>The _UseTexEnvProgram field has been removed.
56 </ul>
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59 <h2>To Do (someday) items</h2>
60 <ul>
61 <li>Switch to freeglut
62 <li>Fix linux-glide target/driver.
63 <li>Improved lambda and derivative calculation for frag progs.
64 </ul>
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67 <h2>Driver Status</h2>
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69 <pre>
70 Driver Status
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72 DRI drivers varies with the driver
73 XMesa/GLX (on Xlib) implements OpenGL 2.0
74 OSMesa (off-screen) implements OpenGL 2.0
75 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
76 SVGA implements OpenGL 1.3
77 Wind River UGL implements OpenGL 1.3
78 Windows/Win32 implements OpenGL 1.5
79 DJGPP implements OpenGL 1.5
80 GGI implements OpenGL 1.3
81 BeOS implements OpenGL 1.5
82 Allegro needs updating
83 D3D needs updating
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