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3 <TITLE>Mesa Release Notes</TITLE>
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11 <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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13 <p>
14 Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
15 bug fixes</a>.
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19 <h2>MD5 checksums</h2>
20 <pre>
21 TBD
22 </pre>
23
24
25 <h2>New features</h2>
26 <ul>
27 <li>Updated glext.h file (version 39)
28 <li>Updated glxext.h file (version 18)
29 </ul>
30
31 <h2>Bug fixes</h2>
32 <ul>
33 <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
34 <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
35 <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
36 </ul>
37
38
39 <h2>Internal code changes</h2>
40
41 <ul>
42 <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
43 _TnlProgram fields have been moved.
44 <li>The ctx->FragmentProgram._Active field has been removed.
45 <li>The ctx->Vertex/FragmentProgram._Current fields point to the program
46 in effect, whether it comes from a shader, user-program or generated
47 fixed-function program.
48 <li>The _UseTexEnvProgram field has been removed.
49 </ul>
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51
52 <h2>To Do (someday) items</h2>
53 <ul>
54 <li>Switch to freeglut
55 <li>Increase MAX_DRAWBUFFERS
56 <li>Fix linux-glide target/driver.
57 <li>Improved lambda and derivative calculation for frag progs.
58 </ul>
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60
61 <h2>Driver Status</h2>
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63 <pre>
64 Driver Status
65 ---------------------- ----------------------
66 DRI drivers varies with the driver
67 XMesa/GLX (on Xlib) implements OpenGL 1.5
68 OSMesa (off-screen) implements OpenGL 1.5
69 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
70 SVGA implements OpenGL 1.3
71 Wind River UGL implements OpenGL 1.3
72 Windows/Win32 implements OpenGL 1.5
73 DJGPP implements OpenGL 1.5
74 GGI implements OpenGL 1.3
75 BeOS implements OpenGL 1.5
76 Allegro needs updating
77 D3D needs updating
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