initial release notes for 6.5.3
[mesa.git] / docs / relnotes-6.5.3.html
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11 <H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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13 <p>
14 Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
15 bug fixes</a>.
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19 <h2>MD5 checksums</h2>
20 <pre>
21 TBD
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24
25 <h2>New features</h2>
26 <ul>
27 </ul>
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29 <h2>Bug fixes</h2>
30 <ul>
31 <li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
32 </ul>
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35 <h2>Internal code changes</h2>
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37 <ul>
38 <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
39 _TnlProgram fields have been moved.
40 <li>The ctx->FragmentProgram._Active field has been removed.
41 <li>The ctx->Vertex/FragmentProgram._Current fields point to the program
42 in effect, whether it comes from a shader, user-program or generated
43 fixed-function program.
44 <li>The _UseTexEnvProgram field has been removed.
45 </ul>
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48 <h2>To Do (someday) items</h2>
49 <ul>
50 <li>Switch to freeglut
51 <li>Increase MAX_DRAWBUFFERS
52 <li>Fix linux-glide target/driver.
53 <li>Improved lambda and derivative calculation for frag progs.
54 </ul>
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57 <h2>Driver Status</h2>
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59 <pre>
60 Driver Status
61 ---------------------- ----------------------
62 DRI drivers varies with the driver
63 XMesa/GLX (on Xlib) implements OpenGL 1.5
64 OSMesa (off-screen) implements OpenGL 1.5
65 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
66 SVGA implements OpenGL 1.3
67 Wind River UGL implements OpenGL 1.3
68 Windows/Win32 implements OpenGL 1.5
69 DJGPP implements OpenGL 1.5
70 GGI implements OpenGL 1.3
71 BeOS implements OpenGL 1.5
72 Allegro needs updating
73 D3D needs updating
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