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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="contents.html"></iframe>
15 <div class="content">
16
17 <h1>Mesa 7.10.2 Release Notes / April 6, 2011</h1>
18
19 <p>
20 Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release.
21 </p>
22 <p>
23 Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by
24 glGetString(GL_VERSION) depends on the particular driver being used.
25 Some drivers don't support all the features required in OpenGL 2.1.
26 </p>
27 <p>
28 See the <a href="install.html">Compiling/Installing page</a> for prerequisites
29 for DRI hardware acceleration.
30 </p>
31
32
33 <h2>MD5 checksums</h2>
34 <pre>
35 2f9f444265534a2cfd9a99d1a8291089 MesaLib-7.10.2.tar.gz
36 f5de82852f1243f42cc004039e10b771 MesaLib-7.10.2.tar.bz2
37 47836e37bab6fcafe3ac90c9544ba0e9 MesaLib-7.10.2.zip
38 175120325828f313621cc5bc6c504803 MesaGLUT-7.10.2.tar.gz
39 8c71d273f5f8d6c5eda4ffc39e0fe03e MesaGLUT-7.10.2.tar.bz2
40 03036c8efe7b791a90fa0f2c41b43f43 MesaGLUT-7.10.2.zip
41 </pre>
42
43
44 <h2>New features</h2>
45 <p>None.</p>
46
47 <h2>Bug fixes</h2>
48 <p>This list is likely incomplete.</p>
49 <ul>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29172">Bug 29172</a> - Arrandale - Pill Popper Pops Pills</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31159">Bug 31159</a> - shadow problem in 0ad game</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32949">Bug 32949</a> - [glsl wine] Need for Speed renders incorrectly with GLSL enabled</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34203">Bug 34203</a> - [GLSL] fail to call long chains across shaders</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34376">Bug 34376</a> - [GLSL] allowing assignment to unsized array
62 <ul>
63 <li>The commit message incorrectly
64 lists <a href="https://bugs.freedesktop.org/show_bug.cgi?id=34367">bug
65 34367</a>.</li>
66 </ul>
67 </li>
68
69 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34370">Bug 34370</a> - [GLSL] "i&lt;5 &amp;&amp; i&lt;4" in for loop fails</li>
70
71 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34374">Bug 34374</a> - [GLSL] fail to redeclare an array using initializer</li>
72
73 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35073">Bug 35073</a> - [GM45] Alpha test is broken when rendering to FBO with no color attachment</li>
74
75 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35483">Bug 35483</a> - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c</li>
76
77 <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
78
79 </ul>
80
81
82 <h2>Changes</h2>
83 <p>The full set of changes can be viewed by using the following GIT command:</p>
84
85 <pre>
86 git log mesa-7.10.1..mesa-7.10.2
87 </pre>
88
89 <p><em>Note:</em> Reverted commits and the reverts are not included in this list.</p>
90
91 <p>Alex Deucher (2):</p>
92 <ul>
93 <li>r600c: add new ontario pci ids</li>
94 <li>r600g: add some additional ontario pci ids</li>
95 </ul>
96
97 <p>Benjamin Franzke (1):</p>
98 <ul>
99 <li>st/dri: Fix surfaceless gl using contexts with previous bound surfaces</li>
100 </ul>
101
102 <p>Brian Paul (9):</p>
103 <ul>
104 <li>docs: pull 7.9.2 release notes into 7.10 branch</li>
105 <li>docs: update news.html with 7.10.1 and 7.9.2 releases</li>
106 <li>docs: fill in 7.10.1 release data</li>
107 <li>docs: add, fix release notes links</li>
108 <li>docs: update info about Mesa packaging/contents</li>
109 <li>docs: update prerequisites, remove old demo info</li>
110 <li>mesa: Guard against null pointer deref in fbo validation</li>
111 <li>st/mesa: Apply LOD bias from correct texture unit</li>
112 <li>glsl: silence warning in printf() with a cast</li>
113 </ul>
114
115 <p>Chad Versace (1):</p>
116 <ul>
117 <li>i965: Fix tex_swizzle when depth mode is GL_RED</li>
118 </ul>
119
120 <p>Dave Airlie (1):</p>
121 <ul>
122 <li>r600: don't close fd on failed load</li>
123 </ul>
124
125 <p>Eric Anholt (2):</p>
126 <ul>
127 <li>i965: Apply a workaround for the Ironlake "vertex flashing".</li>
128 <li>i965: Fix alpha testing when there is no color buffer in the FBO.</li>
129 </ul>
130
131 <p>Fabian Bieler (1):</p>
132 <ul>
133 <li>st/mesa: Apply LOD from texture object</li>
134 </ul>
135
136 <p>Henri Verbeet (1):</p>
137 <ul>
138 <li>st/mesa: Validate state before doing blits.</li>
139 </ul>
140
141 <p>Ian Romanick (13):</p>
142 <ul>
143 <li>docs: Add 7.10.1 md5sums</li>
144 <li>glsl: Refactor AST-to-HIR code handling variable initializers</li>
145 <li>glsl: Refactor AST-to-HIR code handling variable redeclarations</li>
146 <li>glsl: Process redeclarations before initializers</li>
147 <li>glsl: Function signatures cannot have NULL return type</li>
148 <li>glsl: Add several function / call related validations</li>
149 <li>linker: Add imported functions to the linked IR</li>
150 <li>glsl: Use insert_before for lists instead of open coding it</li>
151 <li>glsl: Only allow unsized array assignment in an initializer</li>
152 <li>glcpp: Refresh autogenerated lexer files</li>
153 <li>docs: Initial bits of 7.10.2 release notes</li>
154 <li>mesa: set version string to 7.10.2</li>
155 <li>mesa: Remove nonexistant files from _FILES lists</li>
156 </ul>
157
158 <p>Jerome Glisse (1):</p>
159 <ul>
160 <li>r600g: move user fence into base radeon structure</li>
161 </ul>
162
163 <p>José Fonseca (2):</p>
164 <ul>
165 <li>mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).</li>
166 <li>mesa: More glGet* fixes.</li>
167 </ul>
168
169 <p>Kenneth Graunke (4):</p>
170 <ul>
171 <li>glcpp: Rework lexer to use a SKIP state rather than REJECT.</li>
172 <li>glcpp: Remove trailing contexts from #if rules.</li>
173 <li>i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.</li>
174 <li>glsl: Accept precision qualifiers on sampler types, but only in ES.</li>
175 </ul>
176
177 <p>Marek Olšák (15):</p>
178 <ul>
179 <li>st/mesa: fix crash when DrawBuffer-&gt;_ColorDrawBuffers[0] is NULL</li>
180 <li>st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails</li>
181 <li>r300/compiler: fix the saturate modifier when applied to TEX instructions</li>
182 <li>r300/compiler: fix translating the src negate bits in pair_translate</li>
183 <li>r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)</li>
184 <li>r300/compiler: TEX instructions don't support negation on source arguments</li>
185 <li>r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500</li>
186 <li>r300/compiler: saturate Z before the shadow comparison</li>
187 <li>r300/compiler: fix equal and notequal shadow compare functions</li>
188 <li>r300/compiler: remove unused variables</li>
189 <li>st/mesa: fix crash when using both user and vbo buffers with the same stride</li>
190 <li>r300g: fix alpha-test with no colorbuffer</li>
191 <li>r300g: tell the GLSL compiler to lower the continue opcode</li>
192 <li>r300/compiler: propagate SaturateMode down to the result of shadow comparison</li>
193 <li>r300/compiler: apply the texture swizzle to shadow pass and fail values too</li>
194 </ul>
195
196 <p>Michel Dänzer (1):</p>
197 <ul>
198 <li>Use proper source row stride when getting depth/stencil texels.</li>
199 </ul>
200
201 <p>Tom Stellard (4):</p>
202 <ul>
203 <li>r300/compiler: Use a 4-bit writemask in pair instructions</li>
204 <li>prog_optimize: Fix reallocating registers for shaders with loops</li>
205 <li>r300/compiler: Fix vertex shader MAD instructions with constant swizzles</li>
206 <li>r300/compiler: Don't try to convert RGB to Alpha in full instructions</li>
207 </ul>
208
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