i965: Drop a layer of indirection in doing HiZ resolves.
[mesa.git] / docs / relnotes-8.0.2.html
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13 <H1>Mesa 8.0.2 Release Notes / March 21, 2012</H1>
14
15 <p>
16 Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release.
17 </p>
18 <p>
19 Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
20 glGetString(GL_VERSION) depends on the particular driver being used.
21 Some drivers don't support all the features required in OpenGL 3.0.
22 </p>
23 <p>
24 See the <a href="install.html">Compiling/Installing page</a> for prerequisites
25 for DRI hardware acceleration.
26 </p>
27
28
29 <h2>MD5 checksums</h2>
30 <pre>
31 70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz
32 a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2
33 d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip
34 </pre>
35
36 <h2>New features</h2>
37 <p>None.</p>
38
39 <h2>Bug fixes</h2>
40
41 <p>This list is likely incomplete.</p>
42
43 <ul>
44
45 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38720">Bug 38720</a> - [SNB] Trine triggers a GPU hang</li>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40059">Bug 40059</a> - [SNB] hang in "Amnesia: The Dark Descent" demo</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45216">Bug 45216</a> - [SNB] GPU hang in OilRush</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46631">Bug 46631</a> - It's really hard to hit the fast path for the fallback glReadPixels code</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46679">Bug 46679</a> - glReadPixels on a luminance texture returns the wrong values</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46311">Bug 46311</a> - Missing support of point size in Mesa core</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46665">Bug 46665</a> - [PNV] webgl conformance case max texture fails</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45975">Bug 45975</a> - [Gen4 + ILK] render with pointcoord will fail to render</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46666">Bug 46666</a> - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR</li>
62
63 <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
64
65 </ul>
66
67
68 <h2>Changes</h2>
69 <p>The full set of changes can be viewed by using the following GIT command:</p>
70
71 <pre>
72 git log mesa-8.0.1..mesa-8.0.2
73 </pre>
74
75 <p>Brian Paul (7):
76 <ul>
77 <li>svga: add null vs pointer check in update_need_pipeline()</li>
78 <li>util: add mutex lock in u_debug_memory.c code</li>
79 <li>mesa: add _mesa_rebase_rgba_float/uint() functions</li>
80 <li>mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code</li>
81 <li>mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code</li>
82 <li>mesa: fix GL_LUMINANCE handling in glGetTexImage</li>
83 <li>docs: add links to 8.0.1 release notes</li>
84 </ul></p>
85
86 <p>Daniel Vetter (1):
87 <ul>
88 <li>i965: fixup W-tile offset computation to take swizzling into account</li>
89 <ul></p>
90
91 <p>Dylan Noblesmith (1):
92 <ul>
93 <li>mesa: add back glGetnUniform*v() overflow error reporting</li>
94 </ul></p>
95
96 <p>Ian Romanick (1):
97 <ul>
98 <li>docs: Add 8.0.1 release md5sums</li>
99 </ul></p>
100
101 <p>Jakob Bornecrantz (3):
102 <ul>
103 <li>mesa: Include mesa ES mapi generated files</li>
104 <li>mesa: Bump version number to 8.0.2</li>
105 <li>docs: Add 8.0.2 release notes</li>
106 </ul></p>
107
108 <p>Jeremy Huddleston (3):
109 <ul>
110 <li>darwin: config file cleanups</li>
111 <li>darwin: Build create_context.c</li>
112 <li>darwin: Link against libxcb</li>
113 </ul></p>
114
115 <p>José Fonseca (1):
116 <ul>
117 <li>svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.</li>
118 </ul></p>
119
120 <p>Kenneth Graunke (2):
121 <ul>
122 <li>i965: Only set Last Render Target Select on the last FB write.</li>
123 <li>i965: Fix Gen6+ dynamic state upper bound on older kernels.</li>
124 </ul></p>
125
126 <p>Marek Olšák (1):
127 <ul>
128 <li>gallium/rtasm: properly detect SSE and SSE2</li>
129 </ul></p>
130
131 <p>Neil Roberts (1):
132 <ul>
133 <li>mesa: Don't disable fast path for normalized types</li>
134 </ul></p>
135
136 <p>Tom Stellard (1):
137 <ul>
138 <li>r300/compiler: Fix bug when lowering KILP on r300 cards</li>
139 </ul></p>
140
141 <p>Yuanhan Liu (6):
142 <ul>
143 <li>mesa: let GL3 buf obj queries not depend on opengl major version</li>
144 <li>tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx-&gt;VertexProgram._Enabled</li>
145 <li>i915: fix wrong rendering of gl_PointSize on Pineview</li>
146 <li>i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check</li>
147 <li>i965: handle gl_PointCoord for Gen4 and Gen5 platforms</li>
148 <li>i915: fallback for NPOT cubemap texture</li>
149 </ul></p>
150
151 <p>Zack Rusin (3):
152 <ul>
153 <li>svga: fix a crash happening before setting fragment shaders.</li>
154 <li>svga: Fix stencil op mapping</li>
155 <li>svga: fix the rasterizer state resets</li>
156 </ul></p>
157
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