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11 <h1>The Mesa
3D Graphics Library
</h1>
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17 <h1>VMware guest GL driver
</h1>
20 This page describes how to build, install and use the
21 <a href=
"http://www.vmware.com/">VMware
</a> guest GL driver
22 (aka the SVGA or SVGA3D driver) for Linux using the latest source code.
23 This driver gives a Linux virtual machine access to the host's GPU for
24 hardware-accelerated
3D.
25 VMware Workstation running on Linux or Windows and VMware Fusion running on
26 MacOS are all supported.
30 End users shouldn't have to go through all these steps once the driver is
31 included in newer Linux distributions.
32 Fedora
18 and Ubuntu
12.10 include the VMware guest GL driver, for example.
36 For more information about the X components see these wiki pages at x.org:
39 <li><a href=
"http://wiki.x.org/wiki/vmware">
41 <li><a href=
"http://wiki.x.org/wiki/vmware/vmware3D">
42 xf86-video-vmware Details
</a>
48 The components involved in this include:
50 <li>Linux kernel module: vmwgfx
51 <li>X server
2D driver: xf86-video-vmware
52 <li>User-space libdrm library
53 <li>Mesa/gallium OpenGL driver:
"svga"
57 <h2>Prerequisites
</h2>
60 <li>Kernel version at least
2.6.25
61 <li>Xserver version at least
1.7
62 <li>Ubuntu: For ubuntu you need to install a number of build dependencies.
64 sudo apt-get install git-core
65 sudo apt-get install automake libtool libpthread-stubs0-dev
66 sudo apt-get install xserver-xorg-dev x11proto-xinerama-dev libx11-xcb-dev
67 sudo apt-get install libxcb-glx0-dev libxrender-dev
68 sudo apt-get build-dep libgl1-mesa-dri libxcb-glx0-dev
70 <li>Fedora: For Fedora you also need to install a number of build dependencies.
72 sudo yum install mesa-libGL-devel xorg-x11-server-devel xorg-x11-util-macros
73 sudo yum install libXrender-devel.i686
74 sudo yum install automake gcc libtool expat-devel kernel-devel git-core
75 sudo yum install makedepend flex bison
80 Depending on your Linux distro, other packages may be needed.
81 The configure scripts should tell you what's missing.
86 <h2>Getting the Latest Source Code
</h2>
88 Begin by saving your current directory location:
94 <li>Mesa/Gallium master branch. This code is used to build libGL, and the direct rendering svga driver for libGL, vmwgfx_dri.so, and the X acceleration library libxatracker.so.x.x.x.
96 git clone git://anongit.freedesktop.org/git/mesa/mesa
98 <li>VMware Linux guest kernel module. Note that this repo contains the complete DRM and TTM code. The vmware-specific driver is really only the files prefixed with vmwgfx.
100 git clone git://anongit.freedesktop.org/git/mesa/vmwgfx
102 <li>libdrm, a user-space library that interfaces with drm.
103 Most distros ship with this but it's safest to install a newer version.
104 To get the latest code from git:
106 git clone git://anongit.freedesktop.org/git/mesa/drm
108 <li>xf86-video-vmware. The chainloading driver, vmware_drv.so, the legacy driver vmwlegacy_drv.so, and the vmwgfx driver vmwgfx_drv.so.
110 git clone git://anongit.freedesktop.org/git/xorg/driver/xf86-video-vmware
115 <h2>Building the Code
</h2>
118 <li>Build libdrm: If you're on a
32-bit system, you should skip the --libdir configure option. Note also the comment about toolchain libdrm above.
121 ./autogen.sh --prefix=/usr --libdir=/usr/lib64
125 <li>Build Mesa and the vmwgfx_dri.so driver, the vmwgfx_drv.so xorg driver, the X acceleration library libxatracker.
126 The vmwgfx_dri.so is used by the OpenGL libraries during direct rendering,
127 and by the Xorg server during accelerated indirect GL rendering.
128 The libxatracker library is used exclusively by the X server to do render,
129 copy and video acceleration:
131 The following configure options doesn't build the EGL system.
133 As before, if you're on a
32-bit system, you should skip the --libdir
137 ./autogen.sh --prefix=/usr --libdir=/usr/lib64 --with-gallium-drivers=svga --with-dri-drivers= --enable-xa
142 Note that you may have to install other packages that Mesa depends upon
143 if they're not installed in your system. You should be told what's missing.
147 <li>xf86-video-vmware: Now, once libxatracker is installed, we proceed with building and replacing the current Xorg driver. First check if your system is
32- or
64-bit. If you're building for a
32-bit system, you will not be needing the --libdir=/usr/lib64 option to autogen.
149 cd $TOP/xf86-video-vmware
150 ./autogen.sh --prefix=/usr --libdir=/usr/lib64
154 <li>vmwgfx kernel module. First make sure that any old version of this kernel module is removed from the system by issuing
156 sudo rm /lib/modules/`uname -r`/kernel/drivers/gpu/drm/vmwgfx.ko*
163 sudo cp
00-vmwgfx.rules /etc/udev/rules.d
167 Note: some distros put DRM kernel drivers in different directories.
168 For example, sometimes vmwgfx.ko might be found in
169 <code>/lib/modules/{version}/extra/vmwgfx.ko
</code> or in
170 <code>/lib/modules/{version}/kernel/drivers/gpu/drm/vmwgfx/vmwgfx.ko
</code>.
172 After installing vmwgfx.ko you might want to run the following command to
173 check that the new kernel module is in the expected place:
175 find /lib/modules -name vmwgfx.ko -exec ls -l '{}' \;
177 If you see the kernel module listed in more than one place, you may need to
180 Finally, if you update your kernel you'll probably have to rebuild and
181 reinstall the vmwgfx.ko module again.
185 Now try to load the kernel module by issuing
187 sudo modprobe vmwgfx
</pre>
191 to watch the debug output. It should contain a number of lines prefixed with
"[vmwgfx]".
194 Then restart the Xserver (or reboot).
195 The lines starting with
"vmwlegacy" or
"VMWARE" in the file /var/log/Xorg
.0.log
196 should now have been replaced with lines starting with
"vmwgfx", indicating that
197 the new Xorg driver is in use.
201 <h2>Running OpenGL Programs
</h2>
204 In a shell, run 'glxinfo' and look for the following to verify that the
209 OpenGL vendor string: VMware, Inc.
210 OpenGL renderer string: Gallium
0.4 on SVGA3D; build: RELEASE;
211 OpenGL version string:
2.1 Mesa
8.0
215 If you don't see this, try setting this environment variable:
217 export LIBGL_DEBUG=verbose
</pre>
219 then rerun glxinfo and examine the output for error messages.