s-stchop.adb, [...]: Make sure sources obey short-circuit style rule.
[gcc.git] / gcc / ada / a-ztedit.adb
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUN-TIME COMPONENTS --
4 -- --
5 -- A D A . W I D E _ W I D E _ T E X T _ I O . E D I T I N G --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2009, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 3, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. --
17 -- --
18 -- As a special exception under Section 7 of GPL version 3, you are granted --
19 -- additional permissions described in the GCC Runtime Library Exception, --
20 -- version 3.1, as published by the Free Software Foundation. --
21 -- --
22 -- You should have received a copy of the GNU General Public License and --
23 -- a copy of the GCC Runtime Library Exception along with this program; --
24 -- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
25 -- <http://www.gnu.org/licenses/>. --
26 -- --
27 -- GNAT was originally developed by the GNAT team at New York University. --
28 -- Extensive contributions were provided by Ada Core Technologies Inc. --
29 -- --
30 ------------------------------------------------------------------------------
31
32 with Ada.Strings.Fixed;
33 with Ada.Strings.Wide_Wide_Fixed;
34
35 package body Ada.Wide_Wide_Text_IO.Editing is
36
37 package Strings renames Ada.Strings;
38 package Strings_Fixed renames Ada.Strings.Fixed;
39 package Strings_Wide_Wide_Fixed renames Ada.Strings.Wide_Wide_Fixed;
40 package Wide_Wide_Text_IO renames Ada.Wide_Wide_Text_IO;
41
42 -----------------------
43 -- Local_Subprograms --
44 -----------------------
45
46 function To_Wide (C : Character) return Wide_Wide_Character;
47 pragma Inline (To_Wide);
48 -- Convert Character to corresponding Wide_Wide_Character
49
50 ---------------------
51 -- Blank_When_Zero --
52 ---------------------
53
54 function Blank_When_Zero (Pic : Picture) return Boolean is
55 begin
56 return Pic.Contents.Original_BWZ;
57 end Blank_When_Zero;
58
59 --------------------
60 -- Decimal_Output --
61 --------------------
62
63 package body Decimal_Output is
64
65 -----------
66 -- Image --
67 -----------
68
69 function Image
70 (Item : Num;
71 Pic : Picture;
72 Currency : Wide_Wide_String := Default_Currency;
73 Fill : Wide_Wide_Character := Default_Fill;
74 Separator : Wide_Wide_Character := Default_Separator;
75 Radix_Mark : Wide_Wide_Character := Default_Radix_Mark)
76 return Wide_Wide_String
77 is
78 begin
79 return Format_Number
80 (Pic.Contents, Num'Image (Item),
81 Currency, Fill, Separator, Radix_Mark);
82 end Image;
83
84 ------------
85 -- Length --
86 ------------
87
88 function Length
89 (Pic : Picture;
90 Currency : Wide_Wide_String := Default_Currency) return Natural
91 is
92 Picstr : constant String := Pic_String (Pic);
93 V_Adjust : Integer := 0;
94 Cur_Adjust : Integer := 0;
95
96 begin
97 -- Check if Picstr has 'V' or '$'
98
99 -- If 'V', then length is 1 less than otherwise
100
101 -- If '$', then length is Currency'Length-1 more than otherwise
102
103 -- This should use the string handling package ???
104
105 for J in Picstr'Range loop
106 if Picstr (J) = 'V' then
107 V_Adjust := -1;
108
109 elsif Picstr (J) = '$' then
110 Cur_Adjust := Currency'Length - 1;
111 end if;
112 end loop;
113
114 return Picstr'Length - V_Adjust + Cur_Adjust;
115 end Length;
116
117 ---------
118 -- Put --
119 ---------
120
121 procedure Put
122 (File : Wide_Wide_Text_IO.File_Type;
123 Item : Num;
124 Pic : Picture;
125 Currency : Wide_Wide_String := Default_Currency;
126 Fill : Wide_Wide_Character := Default_Fill;
127 Separator : Wide_Wide_Character := Default_Separator;
128 Radix_Mark : Wide_Wide_Character := Default_Radix_Mark)
129 is
130 begin
131 Wide_Wide_Text_IO.Put (File, Image (Item, Pic,
132 Currency, Fill, Separator, Radix_Mark));
133 end Put;
134
135 procedure Put
136 (Item : Num;
137 Pic : Picture;
138 Currency : Wide_Wide_String := Default_Currency;
139 Fill : Wide_Wide_Character := Default_Fill;
140 Separator : Wide_Wide_Character := Default_Separator;
141 Radix_Mark : Wide_Wide_Character := Default_Radix_Mark)
142 is
143 begin
144 Wide_Wide_Text_IO.Put (Image (Item, Pic,
145 Currency, Fill, Separator, Radix_Mark));
146 end Put;
147
148 procedure Put
149 (To : out Wide_Wide_String;
150 Item : Num;
151 Pic : Picture;
152 Currency : Wide_Wide_String := Default_Currency;
153 Fill : Wide_Wide_Character := Default_Fill;
154 Separator : Wide_Wide_Character := Default_Separator;
155 Radix_Mark : Wide_Wide_Character := Default_Radix_Mark)
156 is
157 Result : constant Wide_Wide_String :=
158 Image (Item, Pic, Currency, Fill, Separator, Radix_Mark);
159
160 begin
161 if Result'Length > To'Length then
162 raise Wide_Wide_Text_IO.Layout_Error;
163 else
164 Strings_Wide_Wide_Fixed.Move (Source => Result, Target => To,
165 Justify => Strings.Right);
166 end if;
167 end Put;
168
169 -----------
170 -- Valid --
171 -----------
172
173 function Valid
174 (Item : Num;
175 Pic : Picture;
176 Currency : Wide_Wide_String := Default_Currency) return Boolean
177 is
178 begin
179 declare
180 Temp : constant Wide_Wide_String := Image (Item, Pic, Currency);
181 pragma Warnings (Off, Temp);
182 begin
183 return True;
184 end;
185
186 exception
187 when Layout_Error => return False;
188
189 end Valid;
190 end Decimal_Output;
191
192 ------------
193 -- Expand --
194 ------------
195
196 function Expand (Picture : String) return String is
197 Result : String (1 .. MAX_PICSIZE);
198 Picture_Index : Integer := Picture'First;
199 Result_Index : Integer := Result'First;
200 Count : Natural;
201 Last : Integer;
202
203 begin
204 if Picture'Length < 1 then
205 raise Picture_Error;
206 end if;
207
208 if Picture (Picture'First) = '(' then
209 raise Picture_Error;
210 end if;
211
212 loop
213 case Picture (Picture_Index) is
214
215 when '(' =>
216
217 -- We now need to scan out the count after a left paren. In
218 -- the non-wide version we used Integer_IO.Get, but that is
219 -- not convenient here, since we don't want to drag in normal
220 -- Text_IO just for this purpose. So we do the scan ourselves,
221 -- with the normal validity checks.
222
223 Last := Picture_Index + 1;
224 Count := 0;
225
226 if Picture (Last) not in '0' .. '9' then
227 raise Picture_Error;
228 end if;
229
230 Count := Character'Pos (Picture (Last)) - Character'Pos ('0');
231 Last := Last + 1;
232
233 loop
234 if Last > Picture'Last then
235 raise Picture_Error;
236 end if;
237
238 if Picture (Last) = '_' then
239 if Picture (Last - 1) = '_' then
240 raise Picture_Error;
241 end if;
242
243 elsif Picture (Last) = ')' then
244 exit;
245
246 elsif Picture (Last) not in '0' .. '9' then
247 raise Picture_Error;
248
249 else
250 Count := Count * 10
251 + Character'Pos (Picture (Last)) -
252 Character'Pos ('0');
253 end if;
254
255 Last := Last + 1;
256 end loop;
257
258 -- In what follows note that one copy of the repeated
259 -- character has already been made, so a count of one is
260 -- no-op, and a count of zero erases a character.
261
262 for J in 2 .. Count loop
263 Result (Result_Index + J - 2) := Picture (Picture_Index - 1);
264 end loop;
265
266 Result_Index := Result_Index + Count - 1;
267
268 -- Last was a ')' throw it away too
269
270 Picture_Index := Last + 1;
271
272 when ')' =>
273 raise Picture_Error;
274
275 when others =>
276 Result (Result_Index) := Picture (Picture_Index);
277 Picture_Index := Picture_Index + 1;
278 Result_Index := Result_Index + 1;
279
280 end case;
281
282 exit when Picture_Index > Picture'Last;
283 end loop;
284
285 return Result (1 .. Result_Index - 1);
286
287 exception
288 when others =>
289 raise Picture_Error;
290 end Expand;
291
292 -------------------
293 -- Format_Number --
294 -------------------
295
296 function Format_Number
297 (Pic : Format_Record;
298 Number : String;
299 Currency_Symbol : Wide_Wide_String;
300 Fill_Character : Wide_Wide_Character;
301 Separator_Character : Wide_Wide_Character;
302 Radix_Point : Wide_Wide_Character) return Wide_Wide_String
303 is
304 Attrs : Number_Attributes := Parse_Number_String (Number);
305 Position : Integer;
306 Rounded : String := Number;
307
308 Sign_Position : Integer := Pic.Sign_Position; -- may float.
309
310 Answer : Wide_Wide_String (1 .. Pic.Picture.Length);
311 Last : Integer;
312 Currency_Pos : Integer := Pic.Start_Currency;
313
314 Dollar : Boolean := False;
315 -- Overridden immediately if necessary
316
317 Zero : Boolean := True;
318 -- Set to False when a non-zero digit is output
319
320 begin
321
322 -- If the picture has fewer decimal places than the number, the image
323 -- must be rounded according to the usual rules.
324
325 if Attrs.Has_Fraction then
326 declare
327 R : constant Integer :=
328 (Attrs.End_Of_Fraction - Attrs.Start_Of_Fraction + 1)
329 - Pic.Max_Trailing_Digits;
330 R_Pos : Integer;
331
332 begin
333 if R > 0 then
334 R_Pos := Rounded'Length - R;
335
336 if Rounded (R_Pos + 1) > '4' then
337
338 if Rounded (R_Pos) = '.' then
339 R_Pos := R_Pos - 1;
340 end if;
341
342 if Rounded (R_Pos) /= '9' then
343 Rounded (R_Pos) := Character'Succ (Rounded (R_Pos));
344 else
345 Rounded (R_Pos) := '0';
346 R_Pos := R_Pos - 1;
347
348 while R_Pos > 1 loop
349 if Rounded (R_Pos) = '.' then
350 R_Pos := R_Pos - 1;
351 end if;
352
353 if Rounded (R_Pos) /= '9' then
354 Rounded (R_Pos) := Character'Succ (Rounded (R_Pos));
355 exit;
356 else
357 Rounded (R_Pos) := '0';
358 R_Pos := R_Pos - 1;
359 end if;
360 end loop;
361
362 -- The rounding may add a digit in front. Either the
363 -- leading blank or the sign (already captured) can be
364 -- overwritten.
365
366 if R_Pos = 1 then
367 Rounded (R_Pos) := '1';
368 Attrs.Start_Of_Int := Attrs.Start_Of_Int - 1;
369 end if;
370 end if;
371 end if;
372 end if;
373 end;
374 end if;
375
376 for J in Answer'Range loop
377 Answer (J) := To_Wide (Pic.Picture.Expanded (J));
378 end loop;
379
380 if Pic.Start_Currency /= Invalid_Position then
381 Dollar := Answer (Pic.Start_Currency) = '$';
382 end if;
383
384 -- Fix up "direct inserts" outside the playing field. Set up as one
385 -- loop to do the beginning, one (reverse) loop to do the end.
386
387 Last := 1;
388 loop
389 exit when Last = Pic.Start_Float;
390 exit when Last = Pic.Radix_Position;
391 exit when Answer (Last) = '9';
392
393 case Answer (Last) is
394
395 when '_' =>
396 Answer (Last) := Separator_Character;
397
398 when 'b' =>
399 Answer (Last) := ' ';
400
401 when others =>
402 null;
403
404 end case;
405
406 exit when Last = Answer'Last;
407
408 Last := Last + 1;
409 end loop;
410
411 -- Now for the end...
412
413 for J in reverse Last .. Answer'Last loop
414 exit when J = Pic.Radix_Position;
415
416 -- Do this test First, Separator_Character can equal Pic.Floater
417
418 if Answer (J) = Pic.Floater then
419 exit;
420 end if;
421
422 case Answer (J) is
423
424 when '_' =>
425 Answer (J) := Separator_Character;
426
427 when 'b' =>
428 Answer (J) := ' ';
429
430 when '9' =>
431 exit;
432
433 when others =>
434 null;
435
436 end case;
437 end loop;
438
439 -- Non-floating sign
440
441 if Pic.Start_Currency /= -1
442 and then Answer (Pic.Start_Currency) = '#'
443 and then Pic.Floater /= '#'
444 then
445 if Currency_Symbol'Length >
446 Pic.End_Currency - Pic.Start_Currency + 1
447 then
448 raise Picture_Error;
449
450 elsif Currency_Symbol'Length =
451 Pic.End_Currency - Pic.Start_Currency + 1
452 then
453 Answer (Pic.Start_Currency .. Pic.End_Currency) :=
454 Currency_Symbol;
455
456 elsif Pic.Radix_Position = Invalid_Position
457 or else Pic.Start_Currency < Pic.Radix_Position
458 then
459 Answer (Pic.Start_Currency .. Pic.End_Currency) :=
460 (others => ' ');
461 Answer (Pic.End_Currency - Currency_Symbol'Length + 1 ..
462 Pic.End_Currency) := Currency_Symbol;
463
464 else
465 Answer (Pic.Start_Currency .. Pic.End_Currency) :=
466 (others => ' ');
467 Answer (Pic.Start_Currency ..
468 Pic.Start_Currency + Currency_Symbol'Length - 1) :=
469 Currency_Symbol;
470 end if;
471 end if;
472
473 -- Fill in leading digits
474
475 if Attrs.End_Of_Int - Attrs.Start_Of_Int + 1 >
476 Pic.Max_Leading_Digits
477 then
478 raise Layout_Error;
479 end if;
480
481 if Pic.Radix_Position = Invalid_Position then
482 Position := Answer'Last;
483 else
484 Position := Pic.Radix_Position - 1;
485 end if;
486
487 for J in reverse Attrs.Start_Of_Int .. Attrs.End_Of_Int loop
488
489 while Answer (Position) /= '9'
490 and then
491 Answer (Position) /= Pic.Floater
492 loop
493 if Answer (Position) = '_' then
494 Answer (Position) := Separator_Character;
495
496 elsif Answer (Position) = 'b' then
497 Answer (Position) := ' ';
498 end if;
499
500 Position := Position - 1;
501 end loop;
502
503 Answer (Position) := To_Wide (Rounded (J));
504
505 if Rounded (J) /= '0' then
506 Zero := False;
507 end if;
508
509 Position := Position - 1;
510 end loop;
511
512 -- Do lead float
513
514 if Pic.Start_Float = Invalid_Position then
515
516 -- No leading floats, but need to change '9' to '0', '_' to
517 -- Separator_Character and 'b' to ' '.
518
519 for J in Last .. Position loop
520
521 -- Last set when fixing the "uninteresting" leaders above.
522 -- Don't duplicate the work.
523
524 if Answer (J) = '9' then
525 Answer (J) := '0';
526
527 elsif Answer (J) = '_' then
528 Answer (J) := Separator_Character;
529
530 elsif Answer (J) = 'b' then
531 Answer (J) := ' ';
532
533 end if;
534
535 end loop;
536
537 elsif Pic.Floater = '<'
538 or else
539 Pic.Floater = '+'
540 or else
541 Pic.Floater = '-'
542 then
543 for J in Pic.End_Float .. Position loop -- May be null range
544 if Answer (J) = '9' then
545 Answer (J) := '0';
546
547 elsif Answer (J) = '_' then
548 Answer (J) := Separator_Character;
549
550 elsif Answer (J) = 'b' then
551 Answer (J) := ' ';
552
553 end if;
554 end loop;
555
556 if Position > Pic.End_Float then
557 Position := Pic.End_Float;
558 end if;
559
560 for J in Pic.Start_Float .. Position - 1 loop
561 Answer (J) := ' ';
562 end loop;
563
564 Answer (Position) := Pic.Floater;
565 Sign_Position := Position;
566
567 elsif Pic.Floater = '$' then
568
569 for J in Pic.End_Float .. Position loop -- May be null range
570 if Answer (J) = '9' then
571 Answer (J) := '0';
572
573 elsif Answer (J) = '_' then
574 Answer (J) := ' '; -- no separator before leftmost digit
575
576 elsif Answer (J) = 'b' then
577 Answer (J) := ' ';
578 end if;
579 end loop;
580
581 if Position > Pic.End_Float then
582 Position := Pic.End_Float;
583 end if;
584
585 for J in Pic.Start_Float .. Position - 1 loop
586 Answer (J) := ' ';
587 end loop;
588
589 Answer (Position) := Pic.Floater;
590 Currency_Pos := Position;
591
592 elsif Pic.Floater = '*' then
593
594 for J in Pic.End_Float .. Position loop -- May be null range
595 if Answer (J) = '9' then
596 Answer (J) := '0';
597
598 elsif Answer (J) = '_' then
599 Answer (J) := Separator_Character;
600
601 elsif Answer (J) = 'b' then
602 Answer (J) := '*';
603 end if;
604 end loop;
605
606 if Position > Pic.End_Float then
607 Position := Pic.End_Float;
608 end if;
609
610 for J in Pic.Start_Float .. Position loop
611 Answer (J) := '*';
612 end loop;
613
614 else
615 if Pic.Floater = '#' then
616 Currency_Pos := Currency_Symbol'Length;
617 end if;
618
619 for J in reverse Pic.Start_Float .. Position loop
620 case Answer (J) is
621
622 when '*' =>
623 Answer (J) := Fill_Character;
624
625 when 'Z' | 'b' | '/' | '0' =>
626 Answer (J) := ' ';
627
628 when '9' =>
629 Answer (J) := '0';
630
631 when '.' | 'V' | 'v' | '<' | '$' | '+' | '-' =>
632 null;
633
634 when '#' =>
635 if Currency_Pos = 0 then
636 Answer (J) := ' ';
637 else
638 Answer (J) := Currency_Symbol (Currency_Pos);
639 Currency_Pos := Currency_Pos - 1;
640 end if;
641
642 when '_' =>
643
644 case Pic.Floater is
645
646 when '*' =>
647 Answer (J) := Fill_Character;
648
649 when 'Z' | 'b' =>
650 Answer (J) := ' ';
651
652 when '#' =>
653 if Currency_Pos = 0 then
654 Answer (J) := ' ';
655
656 else
657 Answer (J) := Currency_Symbol (Currency_Pos);
658 Currency_Pos := Currency_Pos - 1;
659 end if;
660
661 when others =>
662 null;
663
664 end case;
665
666 when others =>
667 null;
668
669 end case;
670 end loop;
671
672 if Pic.Floater = '#' and then Currency_Pos /= 0 then
673 raise Layout_Error;
674 end if;
675 end if;
676
677 -- Do sign
678
679 if Sign_Position = Invalid_Position then
680 if Attrs.Negative then
681 raise Layout_Error;
682 end if;
683
684 else
685 if Attrs.Negative then
686 case Answer (Sign_Position) is
687 when 'C' | 'D' | '-' =>
688 null;
689
690 when '+' =>
691 Answer (Sign_Position) := '-';
692
693 when '<' =>
694 Answer (Sign_Position) := '(';
695 Answer (Pic.Second_Sign) := ')';
696
697 when others =>
698 raise Picture_Error;
699
700 end case;
701
702 else -- positive
703
704 case Answer (Sign_Position) is
705
706 when '-' =>
707 Answer (Sign_Position) := ' ';
708
709 when '<' | 'C' | 'D' =>
710 Answer (Sign_Position) := ' ';
711 Answer (Pic.Second_Sign) := ' ';
712
713 when '+' =>
714 null;
715
716 when others =>
717 raise Picture_Error;
718
719 end case;
720 end if;
721 end if;
722
723 -- Fill in trailing digits
724
725 if Pic.Max_Trailing_Digits > 0 then
726
727 if Attrs.Has_Fraction then
728 Position := Attrs.Start_Of_Fraction;
729 Last := Pic.Radix_Position + 1;
730
731 for J in Last .. Answer'Last loop
732
733 if Answer (J) = '9' or else Answer (J) = Pic.Floater then
734 Answer (J) := To_Wide (Rounded (Position));
735
736 if Rounded (Position) /= '0' then
737 Zero := False;
738 end if;
739
740 Position := Position + 1;
741 Last := J + 1;
742
743 -- Used up fraction but remember place in Answer
744
745 exit when Position > Attrs.End_Of_Fraction;
746
747 elsif Answer (J) = 'b' then
748 Answer (J) := ' ';
749
750 elsif Answer (J) = '_' then
751 Answer (J) := Separator_Character;
752
753 end if;
754
755 Last := J + 1;
756 end loop;
757
758 Position := Last;
759
760 else
761 Position := Pic.Radix_Position + 1;
762 end if;
763
764 -- Now fill remaining 9's with zeros and _ with separators
765
766 Last := Answer'Last;
767
768 for J in Position .. Last loop
769 if Answer (J) = '9' then
770 Answer (J) := '0';
771
772 elsif Answer (J) = Pic.Floater then
773 Answer (J) := '0';
774
775 elsif Answer (J) = '_' then
776 Answer (J) := Separator_Character;
777
778 elsif Answer (J) = 'b' then
779 Answer (J) := ' ';
780
781 end if;
782 end loop;
783
784 Position := Last + 1;
785
786 else
787 if Pic.Floater = '#' and then Currency_Pos /= 0 then
788 raise Layout_Error;
789 end if;
790
791 -- No trailing digits, but now J may need to stick in a currency
792 -- symbol or sign.
793
794 if Pic.Start_Currency = Invalid_Position then
795 Position := Answer'Last + 1;
796 else
797 Position := Pic.Start_Currency;
798 end if;
799 end if;
800
801 for J in Position .. Answer'Last loop
802
803 if Pic.Start_Currency /= Invalid_Position and then
804 Answer (Pic.Start_Currency) = '#' then
805 Currency_Pos := 1;
806 end if;
807
808 -- Note: There are some weird cases J can imagine with 'b' or '#'
809 -- in currency strings where the following code will cause
810 -- glitches. The trick is to tell when the character in the
811 -- answer should be checked, and when to look at the original
812 -- string. Some other time. RIE 11/26/96 ???
813
814 case Answer (J) is
815 when '*' =>
816 Answer (J) := Fill_Character;
817
818 when 'b' =>
819 Answer (J) := ' ';
820
821 when '#' =>
822 if Currency_Pos > Currency_Symbol'Length then
823 Answer (J) := ' ';
824
825 else
826 Answer (J) := Currency_Symbol (Currency_Pos);
827 Currency_Pos := Currency_Pos + 1;
828 end if;
829
830 when '_' =>
831
832 case Pic.Floater is
833
834 when '*' =>
835 Answer (J) := Fill_Character;
836
837 when 'Z' | 'z' =>
838 Answer (J) := ' ';
839
840 when '#' =>
841 if Currency_Pos > Currency_Symbol'Length then
842 Answer (J) := ' ';
843 else
844 Answer (J) := Currency_Symbol (Currency_Pos);
845 Currency_Pos := Currency_Pos + 1;
846 end if;
847
848 when others =>
849 null;
850
851 end case;
852
853 when others =>
854 exit;
855
856 end case;
857 end loop;
858
859 -- Now get rid of Blank_when_Zero and complete Star fill
860
861 if Zero and then Pic.Blank_When_Zero then
862
863 -- Value is zero, and blank it
864
865 Last := Answer'Last;
866
867 if Dollar then
868 Last := Last - 1 + Currency_Symbol'Length;
869 end if;
870
871 if Pic.Radix_Position /= Invalid_Position and then
872 Answer (Pic.Radix_Position) = 'V' then
873 Last := Last - 1;
874 end if;
875
876 return Wide_Wide_String'(1 .. Last => ' ');
877
878 elsif Zero and then Pic.Star_Fill then
879 Last := Answer'Last;
880
881 if Dollar then
882 Last := Last - 1 + Currency_Symbol'Length;
883 end if;
884
885 if Pic.Radix_Position /= Invalid_Position then
886
887 if Answer (Pic.Radix_Position) = 'V' then
888 Last := Last - 1;
889
890 elsif Dollar then
891 if Pic.Radix_Position > Pic.Start_Currency then
892 return
893 Wide_Wide_String'(1 .. Pic.Radix_Position - 1 => '*') &
894 Radix_Point &
895 Wide_Wide_String'(Pic.Radix_Position + 1 .. Last => '*');
896
897 else
898 return
899 Wide_Wide_String'
900 (1 ..
901 Pic.Radix_Position + Currency_Symbol'Length - 2
902 => '*') &
903 Radix_Point &
904 Wide_Wide_String'
905 (Pic.Radix_Position + Currency_Symbol'Length .. Last
906 => '*');
907 end if;
908
909 else
910 return
911 Wide_Wide_String'(1 .. Pic.Radix_Position - 1 => '*') &
912 Radix_Point &
913 Wide_Wide_String'(Pic.Radix_Position + 1 .. Last => '*');
914 end if;
915 end if;
916
917 return Wide_Wide_String'(1 .. Last => '*');
918 end if;
919
920 -- This was once a simple return statement, now there are nine
921 -- different return cases. Not to mention the five above to deal
922 -- with zeros. Why not split things out?
923
924 -- Processing the radix and sign expansion separately
925 -- would require lots of copying--the string and some of its
926 -- indicies--without really simplifying the logic. The cases are:
927
928 -- 1) Expand $, replace '.' with Radix_Point
929 -- 2) No currency expansion, replace '.' with Radix_Point
930 -- 3) Expand $, radix blanked
931 -- 4) No currency expansion, radix blanked
932 -- 5) Elide V
933 -- 6) Expand $, Elide V
934 -- 7) Elide V, Expand $ (Two cases depending on order.)
935 -- 8) No radix, expand $
936 -- 9) No radix, no currency expansion
937
938 if Pic.Radix_Position /= Invalid_Position then
939
940 if Answer (Pic.Radix_Position) = '.' then
941 Answer (Pic.Radix_Position) := Radix_Point;
942
943 if Dollar then
944
945 -- 1) Expand $, replace '.' with Radix_Point
946
947 return Answer (1 .. Currency_Pos - 1) & Currency_Symbol &
948 Answer (Currency_Pos + 1 .. Answer'Last);
949
950 else
951 -- 2) No currency expansion, replace '.' with Radix_Point
952
953 return Answer;
954 end if;
955
956 elsif Answer (Pic.Radix_Position) = ' ' then -- blanked radix.
957 if Dollar then
958
959 -- 3) Expand $, radix blanked
960
961 return Answer (1 .. Currency_Pos - 1) & Currency_Symbol &
962 Answer (Currency_Pos + 1 .. Answer'Last);
963
964 else
965 -- 4) No expansion, radix blanked
966
967 return Answer;
968 end if;
969
970 -- V cases
971
972 else
973 if not Dollar then
974
975 -- 5) Elide V
976
977 return Answer (1 .. Pic.Radix_Position - 1) &
978 Answer (Pic.Radix_Position + 1 .. Answer'Last);
979
980 elsif Currency_Pos < Pic.Radix_Position then
981
982 -- 6) Expand $, Elide V
983
984 return Answer (1 .. Currency_Pos - 1) & Currency_Symbol &
985 Answer (Currency_Pos + 1 .. Pic.Radix_Position - 1) &
986 Answer (Pic.Radix_Position + 1 .. Answer'Last);
987
988 else
989 -- 7) Elide V, Expand $
990
991 return Answer (1 .. Pic.Radix_Position - 1) &
992 Answer (Pic.Radix_Position + 1 .. Currency_Pos - 1) &
993 Currency_Symbol &
994 Answer (Currency_Pos + 1 .. Answer'Last);
995 end if;
996 end if;
997
998 elsif Dollar then
999
1000 -- 8) No radix, expand $
1001
1002 return Answer (1 .. Currency_Pos - 1) & Currency_Symbol &
1003 Answer (Currency_Pos + 1 .. Answer'Last);
1004
1005 else
1006 -- 9) No radix, no currency expansion
1007
1008 return Answer;
1009 end if;
1010 end Format_Number;
1011
1012 -------------------------
1013 -- Parse_Number_String --
1014 -------------------------
1015
1016 function Parse_Number_String (Str : String) return Number_Attributes is
1017 Answer : Number_Attributes;
1018
1019 begin
1020 for J in Str'Range loop
1021 case Str (J) is
1022
1023 when ' ' =>
1024 null; -- ignore
1025
1026 when '1' .. '9' =>
1027
1028 -- Decide if this is the start of a number.
1029 -- If so, figure out which one...
1030
1031 if Answer.Has_Fraction then
1032 Answer.End_Of_Fraction := J;
1033 else
1034 if Answer.Start_Of_Int = Invalid_Position then
1035 -- start integer
1036 Answer.Start_Of_Int := J;
1037 end if;
1038 Answer.End_Of_Int := J;
1039 end if;
1040
1041 when '0' =>
1042
1043 -- Only count a zero before the decimal point if it follows a
1044 -- non-zero digit. After the decimal point, zeros will be
1045 -- counted if followed by a non-zero digit.
1046
1047 if not Answer.Has_Fraction then
1048 if Answer.Start_Of_Int /= Invalid_Position then
1049 Answer.End_Of_Int := J;
1050 end if;
1051 end if;
1052
1053 when '-' =>
1054
1055 -- Set negative
1056
1057 Answer.Negative := True;
1058
1059 when '.' =>
1060
1061 -- Close integer, start fraction
1062
1063 if Answer.Has_Fraction then
1064 raise Picture_Error;
1065 end if;
1066
1067 -- Two decimal points is a no-no
1068
1069 Answer.Has_Fraction := True;
1070 Answer.End_Of_Fraction := J;
1071
1072 -- Could leave this at Invalid_Position, but this seems the
1073 -- right way to indicate a null range...
1074
1075 Answer.Start_Of_Fraction := J + 1;
1076 Answer.End_Of_Int := J - 1;
1077
1078 when others =>
1079 raise Picture_Error; -- can this happen? probably not!
1080 end case;
1081 end loop;
1082
1083 if Answer.Start_Of_Int = Invalid_Position then
1084 Answer.Start_Of_Int := Answer.End_Of_Int + 1;
1085 end if;
1086
1087 -- No significant (intger) digits needs a null range
1088
1089 return Answer;
1090 end Parse_Number_String;
1091
1092 ----------------
1093 -- Pic_String --
1094 ----------------
1095
1096 -- The following ensures that we return B and not b being careful not
1097 -- to break things which expect lower case b for blank. See CXF3A02.
1098
1099 function Pic_String (Pic : Picture) return String is
1100 Temp : String (1 .. Pic.Contents.Picture.Length) :=
1101 Pic.Contents.Picture.Expanded;
1102 begin
1103 for J in Temp'Range loop
1104 if Temp (J) = 'b' then
1105 Temp (J) := 'B';
1106 end if;
1107 end loop;
1108
1109 return Temp;
1110 end Pic_String;
1111
1112 ------------------
1113 -- Precalculate --
1114 ------------------
1115
1116 procedure Precalculate (Pic : in out Format_Record) is
1117
1118 Computed_BWZ : Boolean := True;
1119
1120 type Legality is (Okay, Reject);
1121 State : Legality := Reject;
1122 -- Start in reject, which will reject null strings
1123
1124 Index : Pic_Index := Pic.Picture.Expanded'First;
1125
1126 function At_End return Boolean;
1127 pragma Inline (At_End);
1128
1129 procedure Set_State (L : Legality);
1130 pragma Inline (Set_State);
1131
1132 function Look return Character;
1133 pragma Inline (Look);
1134
1135 function Is_Insert return Boolean;
1136 pragma Inline (Is_Insert);
1137
1138 procedure Skip;
1139 pragma Inline (Skip);
1140
1141 procedure Trailing_Currency;
1142 procedure Trailing_Bracket;
1143 procedure Number_Fraction;
1144 procedure Number_Completion;
1145 procedure Number_Fraction_Or_Bracket;
1146 procedure Number_Fraction_Or_Z_Fill;
1147 procedure Zero_Suppression;
1148 procedure Floating_Bracket;
1149 procedure Number_Fraction_Or_Star_Fill;
1150 procedure Star_Suppression;
1151 procedure Number_Fraction_Or_Dollar;
1152 procedure Leading_Dollar;
1153 procedure Number_Fraction_Or_Pound;
1154 procedure Leading_Pound;
1155 procedure Picture;
1156 procedure Floating_Plus;
1157 procedure Floating_Minus;
1158 procedure Picture_Plus;
1159 procedure Picture_Minus;
1160 procedure Picture_Bracket;
1161 procedure Number;
1162 procedure Optional_RHS_Sign;
1163 procedure Picture_String;
1164
1165 ------------
1166 -- At_End --
1167 ------------
1168
1169 function At_End return Boolean is
1170 begin
1171 return Index > Pic.Picture.Length;
1172 end At_End;
1173
1174 ----------------------
1175 -- Floating_Bracket --
1176 ----------------------
1177
1178 -- Note that Floating_Bracket is only called with an acceptable
1179 -- prefix. But we don't set Okay, because we must end with a '>'.
1180
1181 procedure Floating_Bracket is
1182 begin
1183 Pic.Floater := '<';
1184 Pic.End_Float := Index;
1185 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1186
1187 -- First bracket wasn't counted...
1188
1189 Skip; -- known '<'
1190
1191 loop
1192 if At_End then
1193 return;
1194 end if;
1195
1196 case Look is
1197
1198 when '_' | '0' | '/' =>
1199 Pic.End_Float := Index;
1200 Skip;
1201
1202 when 'B' | 'b' =>
1203 Pic.End_Float := Index;
1204 Pic.Picture.Expanded (Index) := 'b';
1205 Skip;
1206
1207 when '<' =>
1208 Pic.End_Float := Index;
1209 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1210 Skip;
1211
1212 when '9' =>
1213 Number_Completion;
1214
1215 when '$' =>
1216 Leading_Dollar;
1217
1218 when '#' =>
1219 Leading_Pound;
1220
1221 when 'V' | 'v' | '.' =>
1222 Pic.Radix_Position := Index;
1223 Skip;
1224 Number_Fraction_Or_Bracket;
1225 return;
1226
1227 when others =>
1228 return;
1229 end case;
1230 end loop;
1231 end Floating_Bracket;
1232
1233 --------------------
1234 -- Floating_Minus --
1235 --------------------
1236
1237 procedure Floating_Minus is
1238 begin
1239 loop
1240 if At_End then
1241 return;
1242 end if;
1243
1244 case Look is
1245 when '_' | '0' | '/' =>
1246 Pic.End_Float := Index;
1247 Skip;
1248
1249 when 'B' | 'b' =>
1250 Pic.End_Float := Index;
1251 Pic.Picture.Expanded (Index) := 'b';
1252 Skip;
1253
1254 when '-' =>
1255 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1256 Pic.End_Float := Index;
1257 Skip;
1258
1259 when '9' =>
1260 Number_Completion;
1261 return;
1262
1263 when '.' | 'V' | 'v' =>
1264 Pic.Radix_Position := Index;
1265 Skip; -- Radix
1266
1267 while Is_Insert loop
1268 Skip;
1269 end loop;
1270
1271 if At_End then
1272 return;
1273 end if;
1274
1275 if Look = '-' then
1276 loop
1277 if At_End then
1278 return;
1279 end if;
1280
1281 case Look is
1282
1283 when '-' =>
1284 Pic.Max_Trailing_Digits :=
1285 Pic.Max_Trailing_Digits + 1;
1286 Pic.End_Float := Index;
1287 Skip;
1288
1289 when '_' | '0' | '/' =>
1290 Skip;
1291
1292 when 'B' | 'b' =>
1293 Pic.Picture.Expanded (Index) := 'b';
1294 Skip;
1295
1296 when others =>
1297 return;
1298
1299 end case;
1300 end loop;
1301
1302 else
1303 Number_Completion;
1304 end if;
1305
1306 return;
1307
1308 when others =>
1309 return;
1310 end case;
1311 end loop;
1312 end Floating_Minus;
1313
1314 -------------------
1315 -- Floating_Plus --
1316 -------------------
1317
1318 procedure Floating_Plus is
1319 begin
1320 loop
1321 if At_End then
1322 return;
1323 end if;
1324
1325 case Look is
1326 when '_' | '0' | '/' =>
1327 Pic.End_Float := Index;
1328 Skip;
1329
1330 when 'B' | 'b' =>
1331 Pic.End_Float := Index;
1332 Pic.Picture.Expanded (Index) := 'b';
1333 Skip;
1334
1335 when '+' =>
1336 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1337 Pic.End_Float := Index;
1338 Skip;
1339
1340 when '9' =>
1341 Number_Completion;
1342 return;
1343
1344 when '.' | 'V' | 'v' =>
1345 Pic.Radix_Position := Index;
1346 Skip; -- Radix
1347
1348 while Is_Insert loop
1349 Skip;
1350 end loop;
1351
1352 if At_End then
1353 return;
1354 end if;
1355
1356 if Look = '+' then
1357 loop
1358 if At_End then
1359 return;
1360 end if;
1361
1362 case Look is
1363
1364 when '+' =>
1365 Pic.Max_Trailing_Digits :=
1366 Pic.Max_Trailing_Digits + 1;
1367 Pic.End_Float := Index;
1368 Skip;
1369
1370 when '_' | '0' | '/' =>
1371 Skip;
1372
1373 when 'B' | 'b' =>
1374 Pic.Picture.Expanded (Index) := 'b';
1375 Skip;
1376
1377 when others =>
1378 return;
1379
1380 end case;
1381 end loop;
1382
1383 else
1384 Number_Completion;
1385 end if;
1386
1387 return;
1388
1389 when others =>
1390 return;
1391
1392 end case;
1393 end loop;
1394 end Floating_Plus;
1395
1396 ---------------
1397 -- Is_Insert --
1398 ---------------
1399
1400 function Is_Insert return Boolean is
1401 begin
1402 if At_End then
1403 return False;
1404 end if;
1405
1406 case Pic.Picture.Expanded (Index) is
1407
1408 when '_' | '0' | '/' => return True;
1409
1410 when 'B' | 'b' =>
1411 Pic.Picture.Expanded (Index) := 'b'; -- canonical
1412 return True;
1413
1414 when others => return False;
1415 end case;
1416 end Is_Insert;
1417
1418 --------------------
1419 -- Leading_Dollar --
1420 --------------------
1421
1422 -- Note that Leading_Dollar can be called in either State. It will set
1423 -- state to Okay only if a 9 or (second) is encountered.
1424
1425 -- Also notice the tricky bit with State and Zero_Suppression.
1426 -- Zero_Suppression is Picture_Error if a '$' or a '9' has been
1427 -- encountered, exactly the cases where State has been set.
1428
1429 procedure Leading_Dollar is
1430 begin
1431 -- Treat as a floating dollar, and unwind otherwise
1432
1433 Pic.Floater := '$';
1434 Pic.Start_Currency := Index;
1435 Pic.End_Currency := Index;
1436 Pic.Start_Float := Index;
1437 Pic.End_Float := Index;
1438
1439 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1440 -- currency place.
1441
1442 Skip; -- known '$'
1443
1444 loop
1445 if At_End then
1446 return;
1447 end if;
1448
1449 case Look is
1450
1451 when '_' | '0' | '/' =>
1452 Pic.End_Float := Index;
1453 Skip;
1454
1455 -- A trailing insertion character is not part of the
1456 -- floating currency, so need to look ahead.
1457
1458 if Look /= '$' then
1459 Pic.End_Float := Pic.End_Float - 1;
1460 end if;
1461
1462 when 'B' | 'b' =>
1463 Pic.End_Float := Index;
1464 Pic.Picture.Expanded (Index) := 'b';
1465 Skip;
1466
1467 when 'Z' | 'z' =>
1468 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
1469
1470 if State = Okay then
1471 raise Picture_Error;
1472 else
1473 -- Will overwrite Floater and Start_Float
1474
1475 Zero_Suppression;
1476 end if;
1477
1478 when '*' =>
1479 if State = Okay then
1480 raise Picture_Error;
1481 else
1482 -- Will overwrite Floater and Start_Float
1483
1484 Star_Suppression;
1485 end if;
1486
1487 when '$' =>
1488 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1489 Pic.End_Float := Index;
1490 Pic.End_Currency := Index;
1491 Set_State (Okay); Skip;
1492
1493 when '9' =>
1494 if State /= Okay then
1495 Pic.Floater := '!';
1496 Pic.Start_Float := Invalid_Position;
1497 Pic.End_Float := Invalid_Position;
1498 end if;
1499
1500 -- A single dollar does not a floating make
1501
1502 Number_Completion;
1503 return;
1504
1505 when 'V' | 'v' | '.' =>
1506 if State /= Okay then
1507 Pic.Floater := '!';
1508 Pic.Start_Float := Invalid_Position;
1509 Pic.End_Float := Invalid_Position;
1510 end if;
1511
1512 -- Only one dollar before the sign is okay, but doesn't
1513 -- float.
1514
1515 Pic.Radix_Position := Index;
1516 Skip;
1517 Number_Fraction_Or_Dollar;
1518 return;
1519
1520 when others =>
1521 return;
1522
1523 end case;
1524 end loop;
1525 end Leading_Dollar;
1526
1527 -------------------
1528 -- Leading_Pound --
1529 -------------------
1530
1531 -- This one is complex! A Leading_Pound can be fixed or floating,
1532 -- but in some cases the decision has to be deferred until we leave
1533 -- this procedure. Also note that Leading_Pound can be called in
1534 -- either State.
1535
1536 -- It will set state to Okay only if a 9 or (second) # is encountered
1537
1538 -- One Last note: In ambiguous cases, the currency is treated as
1539 -- floating unless there is only one '#'.
1540
1541 procedure Leading_Pound is
1542
1543 Inserts : Boolean := False;
1544 -- Set to True if a '_', '0', '/', 'B', or 'b' is encountered
1545
1546 Must_Float : Boolean := False;
1547 -- Set to true if a '#' occurs after an insert
1548
1549 begin
1550 -- Treat as a floating currency. If it isn't, this will be
1551 -- overwritten later.
1552
1553 Pic.Floater := '#';
1554
1555 Pic.Start_Currency := Index;
1556 Pic.End_Currency := Index;
1557 Pic.Start_Float := Index;
1558 Pic.End_Float := Index;
1559
1560 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
1561 -- currency place.
1562
1563 Pic.Max_Currency_Digits := 1; -- we've seen one.
1564
1565 Skip; -- known '#'
1566
1567 loop
1568 if At_End then
1569 return;
1570 end if;
1571
1572 case Look is
1573
1574 when '_' | '0' | '/' =>
1575 Pic.End_Float := Index;
1576 Inserts := True;
1577 Skip;
1578
1579 when 'B' | 'b' =>
1580 Pic.Picture.Expanded (Index) := 'b';
1581 Pic.End_Float := Index;
1582 Inserts := True;
1583 Skip;
1584
1585 when 'Z' | 'z' =>
1586 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
1587
1588 if Must_Float then
1589 raise Picture_Error;
1590 else
1591 Pic.Max_Leading_Digits := 0;
1592
1593 -- Will overwrite Floater and Start_Float
1594
1595 Zero_Suppression;
1596 end if;
1597
1598 when '*' =>
1599 if Must_Float then
1600 raise Picture_Error;
1601 else
1602 Pic.Max_Leading_Digits := 0;
1603
1604 -- Will overwrite Floater and Start_Float
1605
1606 Star_Suppression;
1607 end if;
1608
1609 when '#' =>
1610 if Inserts then
1611 Must_Float := True;
1612 end if;
1613
1614 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1615 Pic.End_Float := Index;
1616 Pic.End_Currency := Index;
1617 Set_State (Okay);
1618 Skip;
1619
1620 when '9' =>
1621 if State /= Okay then
1622
1623 -- A single '#' doesn't float
1624
1625 Pic.Floater := '!';
1626 Pic.Start_Float := Invalid_Position;
1627 Pic.End_Float := Invalid_Position;
1628 end if;
1629
1630 Number_Completion;
1631 return;
1632
1633 when 'V' | 'v' | '.' =>
1634 if State /= Okay then
1635 Pic.Floater := '!';
1636 Pic.Start_Float := Invalid_Position;
1637 Pic.End_Float := Invalid_Position;
1638 end if;
1639
1640 -- Only one pound before the sign is okay, but doesn't
1641 -- float.
1642
1643 Pic.Radix_Position := Index;
1644 Skip;
1645 Number_Fraction_Or_Pound;
1646 return;
1647
1648 when others =>
1649 return;
1650 end case;
1651 end loop;
1652 end Leading_Pound;
1653
1654 ----------
1655 -- Look --
1656 ----------
1657
1658 function Look return Character is
1659 begin
1660 if At_End then
1661 raise Picture_Error;
1662 end if;
1663
1664 return Pic.Picture.Expanded (Index);
1665 end Look;
1666
1667 ------------
1668 -- Number --
1669 ------------
1670
1671 procedure Number is
1672 begin
1673 loop
1674
1675 case Look is
1676 when '_' | '0' | '/' =>
1677 Skip;
1678
1679 when 'B' | 'b' =>
1680 Pic.Picture.Expanded (Index) := 'b';
1681 Skip;
1682
1683 when '9' =>
1684 Computed_BWZ := False;
1685 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1686 Set_State (Okay);
1687 Skip;
1688
1689 when '.' | 'V' | 'v' =>
1690 Pic.Radix_Position := Index;
1691 Skip;
1692 Number_Fraction;
1693 return;
1694
1695 when others =>
1696 return;
1697
1698 end case;
1699
1700 if At_End then
1701 return;
1702 end if;
1703
1704 -- Will return in Okay state if a '9' was seen
1705
1706 end loop;
1707 end Number;
1708
1709 -----------------------
1710 -- Number_Completion --
1711 -----------------------
1712
1713 procedure Number_Completion is
1714 begin
1715 while not At_End loop
1716 case Look is
1717
1718 when '_' | '0' | '/' =>
1719 Skip;
1720
1721 when 'B' | 'b' =>
1722 Pic.Picture.Expanded (Index) := 'b';
1723 Skip;
1724
1725 when '9' =>
1726 Computed_BWZ := False;
1727 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
1728 Set_State (Okay);
1729 Skip;
1730
1731 when 'V' | 'v' | '.' =>
1732 Pic.Radix_Position := Index;
1733 Skip;
1734 Number_Fraction;
1735 return;
1736
1737 when others =>
1738 return;
1739 end case;
1740 end loop;
1741 end Number_Completion;
1742
1743 ---------------------
1744 -- Number_Fraction --
1745 ---------------------
1746
1747 procedure Number_Fraction is
1748 begin
1749 -- Note that number fraction can be called in either State.
1750 -- It will set state to Valid only if a 9 is encountered.
1751
1752 loop
1753 if At_End then
1754 return;
1755 end if;
1756
1757 case Look is
1758 when '_' | '0' | '/' =>
1759 Skip;
1760
1761 when 'B' | 'b' =>
1762 Pic.Picture.Expanded (Index) := 'b';
1763 Skip;
1764
1765 when '9' =>
1766 Computed_BWZ := False;
1767 Pic.Max_Trailing_Digits := Pic.Max_Trailing_Digits + 1;
1768 Set_State (Okay); Skip;
1769
1770 when others =>
1771 return;
1772 end case;
1773 end loop;
1774 end Number_Fraction;
1775
1776 --------------------------------
1777 -- Number_Fraction_Or_Bracket --
1778 --------------------------------
1779
1780 procedure Number_Fraction_Or_Bracket is
1781 begin
1782 loop
1783 if At_End then
1784 return;
1785 end if;
1786
1787 case Look is
1788
1789 when '_' | '0' | '/' => Skip;
1790
1791 when 'B' | 'b' =>
1792 Pic.Picture.Expanded (Index) := 'b';
1793 Skip;
1794
1795 when '<' =>
1796 Pic.Max_Trailing_Digits := Pic.Max_Trailing_Digits + 1;
1797 Pic.End_Float := Index;
1798 Skip;
1799
1800 loop
1801 if At_End then
1802 return;
1803 end if;
1804
1805 case Look is
1806 when '_' | '0' | '/' =>
1807 Skip;
1808
1809 when 'B' | 'b' =>
1810 Pic.Picture.Expanded (Index) := 'b';
1811 Skip;
1812
1813 when '<' =>
1814 Pic.Max_Trailing_Digits :=
1815 Pic.Max_Trailing_Digits + 1;
1816 Pic.End_Float := Index;
1817 Skip;
1818
1819 when others =>
1820 return;
1821 end case;
1822 end loop;
1823
1824 when others =>
1825 Number_Fraction;
1826 return;
1827 end case;
1828 end loop;
1829 end Number_Fraction_Or_Bracket;
1830
1831 -------------------------------
1832 -- Number_Fraction_Or_Dollar --
1833 -------------------------------
1834
1835 procedure Number_Fraction_Or_Dollar is
1836 begin
1837 loop
1838 if At_End then
1839 return;
1840 end if;
1841
1842 case Look is
1843 when '_' | '0' | '/' =>
1844 Skip;
1845
1846 when 'B' | 'b' =>
1847 Pic.Picture.Expanded (Index) := 'b';
1848 Skip;
1849
1850 when '$' =>
1851 Pic.Max_Trailing_Digits := Pic.Max_Trailing_Digits + 1;
1852 Pic.End_Float := Index;
1853 Skip;
1854
1855 loop
1856 if At_End then
1857 return;
1858 end if;
1859
1860 case Look is
1861 when '_' | '0' | '/' =>
1862 Skip;
1863
1864 when 'B' | 'b' =>
1865 Pic.Picture.Expanded (Index) := 'b';
1866 Skip;
1867
1868 when '$' =>
1869 Pic.Max_Trailing_Digits :=
1870 Pic.Max_Trailing_Digits + 1;
1871 Pic.End_Float := Index;
1872 Skip;
1873
1874 when others =>
1875 return;
1876 end case;
1877 end loop;
1878
1879 when others =>
1880 Number_Fraction;
1881 return;
1882 end case;
1883 end loop;
1884 end Number_Fraction_Or_Dollar;
1885
1886 ------------------------------
1887 -- Number_Fraction_Or_Pound --
1888 ------------------------------
1889
1890 procedure Number_Fraction_Or_Pound is
1891 begin
1892 loop
1893 if At_End then
1894 return;
1895 end if;
1896
1897 case Look is
1898
1899 when '_' | '0' | '/' =>
1900 Skip;
1901
1902 when 'B' | 'b' =>
1903 Pic.Picture.Expanded (Index) := 'b';
1904 Skip;
1905
1906 when '#' =>
1907 Pic.Max_Trailing_Digits := Pic.Max_Trailing_Digits + 1;
1908 Pic.End_Float := Index;
1909 Skip;
1910
1911 loop
1912 if At_End then
1913 return;
1914 end if;
1915
1916 case Look is
1917
1918 when '_' | '0' | '/' =>
1919 Skip;
1920
1921 when 'B' | 'b' =>
1922 Pic.Picture.Expanded (Index) := 'b';
1923 Skip;
1924
1925 when '#' =>
1926 Pic.Max_Trailing_Digits :=
1927 Pic.Max_Trailing_Digits + 1;
1928 Pic.End_Float := Index;
1929 Skip;
1930
1931 when others =>
1932 return;
1933
1934 end case;
1935 end loop;
1936
1937 when others =>
1938 Number_Fraction;
1939 return;
1940
1941 end case;
1942 end loop;
1943 end Number_Fraction_Or_Pound;
1944
1945 ----------------------------------
1946 -- Number_Fraction_Or_Star_Fill --
1947 ----------------------------------
1948
1949 procedure Number_Fraction_Or_Star_Fill is
1950 begin
1951 loop
1952 if At_End then
1953 return;
1954 end if;
1955
1956 case Look is
1957
1958 when '_' | '0' | '/' =>
1959 Skip;
1960
1961 when 'B' | 'b' =>
1962 Pic.Picture.Expanded (Index) := 'b';
1963 Skip;
1964
1965 when '*' =>
1966 Pic.Star_Fill := True;
1967 Pic.Max_Trailing_Digits := Pic.Max_Trailing_Digits + 1;
1968 Pic.End_Float := Index;
1969 Skip;
1970
1971 loop
1972 if At_End then
1973 return;
1974 end if;
1975
1976 case Look is
1977
1978 when '_' | '0' | '/' =>
1979 Skip;
1980
1981 when 'B' | 'b' =>
1982 Pic.Picture.Expanded (Index) := 'b';
1983 Skip;
1984
1985 when '*' =>
1986 Pic.Star_Fill := True;
1987 Pic.Max_Trailing_Digits :=
1988 Pic.Max_Trailing_Digits + 1;
1989 Pic.End_Float := Index;
1990 Skip;
1991
1992 when others =>
1993 return;
1994 end case;
1995 end loop;
1996
1997 when others =>
1998 Number_Fraction;
1999 return;
2000
2001 end case;
2002 end loop;
2003 end Number_Fraction_Or_Star_Fill;
2004
2005 -------------------------------
2006 -- Number_Fraction_Or_Z_Fill --
2007 -------------------------------
2008
2009 procedure Number_Fraction_Or_Z_Fill is
2010 begin
2011 loop
2012 if At_End then
2013 return;
2014 end if;
2015
2016 case Look is
2017
2018 when '_' | '0' | '/' =>
2019 Skip;
2020
2021 when 'B' | 'b' =>
2022 Pic.Picture.Expanded (Index) := 'b';
2023 Skip;
2024
2025 when 'Z' | 'z' =>
2026 Pic.Max_Trailing_Digits := Pic.Max_Trailing_Digits + 1;
2027 Pic.End_Float := Index;
2028 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2029
2030 Skip;
2031
2032 loop
2033 if At_End then
2034 return;
2035 end if;
2036
2037 case Look is
2038
2039 when '_' | '0' | '/' =>
2040 Skip;
2041
2042 when 'B' | 'b' =>
2043 Pic.Picture.Expanded (Index) := 'b';
2044 Skip;
2045
2046 when 'Z' | 'z' =>
2047 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2048
2049 Pic.Max_Trailing_Digits :=
2050 Pic.Max_Trailing_Digits + 1;
2051 Pic.End_Float := Index;
2052 Skip;
2053
2054 when others =>
2055 return;
2056 end case;
2057 end loop;
2058
2059 when others =>
2060 Number_Fraction;
2061 return;
2062 end case;
2063 end loop;
2064 end Number_Fraction_Or_Z_Fill;
2065
2066 -----------------------
2067 -- Optional_RHS_Sign --
2068 -----------------------
2069
2070 procedure Optional_RHS_Sign is
2071 begin
2072 if At_End then
2073 return;
2074 end if;
2075
2076 case Look is
2077
2078 when '+' | '-' =>
2079 Pic.Sign_Position := Index;
2080 Skip;
2081 return;
2082
2083 when 'C' | 'c' =>
2084 Pic.Sign_Position := Index;
2085 Pic.Picture.Expanded (Index) := 'C';
2086 Skip;
2087
2088 if Look = 'R' or else Look = 'r' then
2089 Pic.Second_Sign := Index;
2090 Pic.Picture.Expanded (Index) := 'R';
2091 Skip;
2092
2093 else
2094 raise Picture_Error;
2095 end if;
2096
2097 return;
2098
2099 when 'D' | 'd' =>
2100 Pic.Sign_Position := Index;
2101 Pic.Picture.Expanded (Index) := 'D';
2102 Skip;
2103
2104 if Look = 'B' or else Look = 'b' then
2105 Pic.Second_Sign := Index;
2106 Pic.Picture.Expanded (Index) := 'B';
2107 Skip;
2108
2109 else
2110 raise Picture_Error;
2111 end if;
2112
2113 return;
2114
2115 when '>' =>
2116 if Pic.Picture.Expanded (Pic.Sign_Position) = '<' then
2117 Pic.Second_Sign := Index;
2118 Skip;
2119
2120 else
2121 raise Picture_Error;
2122 end if;
2123
2124 when others =>
2125 return;
2126
2127 end case;
2128 end Optional_RHS_Sign;
2129
2130 -------------
2131 -- Picture --
2132 -------------
2133
2134 -- Note that Picture can be called in either State
2135
2136 -- It will set state to Valid only if a 9 is encountered or floating
2137 -- currency is called.
2138
2139 procedure Picture is
2140 begin
2141 loop
2142 if At_End then
2143 return;
2144 end if;
2145
2146 case Look is
2147
2148 when '_' | '0' | '/' =>
2149 Skip;
2150
2151 when 'B' | 'b' =>
2152 Pic.Picture.Expanded (Index) := 'b';
2153 Skip;
2154
2155 when '$' =>
2156 Leading_Dollar;
2157 return;
2158
2159 when '#' =>
2160 Leading_Pound;
2161 return;
2162
2163 when '9' =>
2164 Computed_BWZ := False;
2165 Set_State (Okay);
2166 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2167 Skip;
2168
2169 when 'V' | 'v' | '.' =>
2170 Pic.Radix_Position := Index;
2171 Skip;
2172 Number_Fraction;
2173 Trailing_Currency;
2174 return;
2175
2176 when others =>
2177 return;
2178
2179 end case;
2180 end loop;
2181 end Picture;
2182
2183 ---------------------
2184 -- Picture_Bracket --
2185 ---------------------
2186
2187 procedure Picture_Bracket is
2188 begin
2189 Pic.Sign_Position := Index;
2190 Pic.Sign_Position := Index;
2191
2192 -- Treat as a floating sign, and unwind otherwise
2193
2194 Pic.Floater := '<';
2195 Pic.Start_Float := Index;
2196 Pic.End_Float := Index;
2197
2198 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2199 -- sign place.
2200
2201 Skip; -- Known Bracket
2202
2203 loop
2204 case Look is
2205
2206 when '_' | '0' | '/' =>
2207 Pic.End_Float := Index;
2208 Skip;
2209
2210 when 'B' | 'b' =>
2211 Pic.End_Float := Index;
2212 Pic.Picture.Expanded (Index) := 'b';
2213 Skip;
2214
2215 when '<' =>
2216 Set_State (Okay); -- "<<>" is enough.
2217 Floating_Bracket;
2218 Trailing_Currency;
2219 Trailing_Bracket;
2220 return;
2221
2222 when '$' | '#' | '9' | '*' =>
2223 if State /= Okay then
2224 Pic.Floater := '!';
2225 Pic.Start_Float := Invalid_Position;
2226 Pic.End_Float := Invalid_Position;
2227 end if;
2228
2229 Picture;
2230 Trailing_Bracket;
2231 Set_State (Okay);
2232 return;
2233
2234 when '.' | 'V' | 'v' =>
2235 if State /= Okay then
2236 Pic.Floater := '!';
2237 Pic.Start_Float := Invalid_Position;
2238 Pic.End_Float := Invalid_Position;
2239 end if;
2240
2241 -- Don't assume that state is okay, haven't seen a digit
2242
2243 Picture;
2244 Trailing_Bracket;
2245 return;
2246
2247 when others =>
2248 raise Picture_Error;
2249
2250 end case;
2251 end loop;
2252 end Picture_Bracket;
2253
2254 -------------------
2255 -- Picture_Minus --
2256 -------------------
2257
2258 procedure Picture_Minus is
2259 begin
2260 Pic.Sign_Position := Index;
2261
2262 -- Treat as a floating sign, and unwind otherwise
2263
2264 Pic.Floater := '-';
2265 Pic.Start_Float := Index;
2266 Pic.End_Float := Index;
2267
2268 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2269 -- sign place.
2270
2271 Skip; -- Known Minus
2272
2273 loop
2274 case Look is
2275
2276 when '_' | '0' | '/' =>
2277 Pic.End_Float := Index;
2278 Skip;
2279
2280 when 'B' | 'b' =>
2281 Pic.End_Float := Index;
2282 Pic.Picture.Expanded (Index) := 'b';
2283 Skip;
2284
2285 when '-' =>
2286 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2287 Pic.End_Float := Index;
2288 Skip;
2289 Set_State (Okay); -- "-- " is enough.
2290 Floating_Minus;
2291 Trailing_Currency;
2292 return;
2293
2294 when '$' | '#' | '9' | '*' =>
2295 if State /= Okay then
2296 Pic.Floater := '!';
2297 Pic.Start_Float := Invalid_Position;
2298 Pic.End_Float := Invalid_Position;
2299 end if;
2300
2301 Picture;
2302 Set_State (Okay);
2303 return;
2304
2305 when 'Z' | 'z' =>
2306
2307 -- Can't have Z and a floating sign
2308
2309 if State = Okay then
2310 Set_State (Reject);
2311 end if;
2312
2313 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2314 Zero_Suppression;
2315 Trailing_Currency;
2316 Optional_RHS_Sign;
2317 return;
2318
2319 when '.' | 'V' | 'v' =>
2320 if State /= Okay then
2321 Pic.Floater := '!';
2322 Pic.Start_Float := Invalid_Position;
2323 Pic.End_Float := Invalid_Position;
2324 end if;
2325
2326 -- Don't assume that state is okay, haven't seen a digit
2327
2328 Picture;
2329 return;
2330
2331 when others =>
2332 return;
2333
2334 end case;
2335 end loop;
2336 end Picture_Minus;
2337
2338 ------------------
2339 -- Picture_Plus --
2340 ------------------
2341
2342 procedure Picture_Plus is
2343 begin
2344 Pic.Sign_Position := Index;
2345
2346 -- Treat as a floating sign, and unwind otherwise
2347
2348 Pic.Floater := '+';
2349 Pic.Start_Float := Index;
2350 Pic.End_Float := Index;
2351
2352 -- Don't increment Pic.Max_Leading_Digits, we need one "real"
2353 -- sign place.
2354
2355 Skip; -- Known Plus
2356
2357 loop
2358 case Look is
2359
2360 when '_' | '0' | '/' =>
2361 Pic.End_Float := Index;
2362 Skip;
2363
2364 when 'B' | 'b' =>
2365 Pic.End_Float := Index;
2366 Pic.Picture.Expanded (Index) := 'b';
2367 Skip;
2368
2369 when '+' =>
2370 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2371 Pic.End_Float := Index;
2372 Skip;
2373 Set_State (Okay); -- "++" is enough
2374 Floating_Plus;
2375 Trailing_Currency;
2376 return;
2377
2378 when '$' | '#' | '9' | '*' =>
2379 if State /= Okay then
2380 Pic.Floater := '!';
2381 Pic.Start_Float := Invalid_Position;
2382 Pic.End_Float := Invalid_Position;
2383 end if;
2384
2385 Picture;
2386 Set_State (Okay);
2387 return;
2388
2389 when 'Z' | 'z' =>
2390 if State = Okay then
2391 Set_State (Reject);
2392 end if;
2393
2394 -- Can't have Z and a floating sign
2395
2396 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2397
2398 -- '+Z' is acceptable
2399
2400 Set_State (Okay);
2401
2402 Zero_Suppression;
2403 Trailing_Currency;
2404 Optional_RHS_Sign;
2405 return;
2406
2407 when '.' | 'V' | 'v' =>
2408 if State /= Okay then
2409 Pic.Floater := '!';
2410 Pic.Start_Float := Invalid_Position;
2411 Pic.End_Float := Invalid_Position;
2412 end if;
2413
2414 -- Don't assume that state is okay, haven't seen a digit
2415
2416 Picture;
2417 return;
2418
2419 when others =>
2420 return;
2421
2422 end case;
2423 end loop;
2424 end Picture_Plus;
2425
2426 --------------------
2427 -- Picture_String --
2428 --------------------
2429
2430 procedure Picture_String is
2431 begin
2432 while Is_Insert loop
2433 Skip;
2434 end loop;
2435
2436 case Look is
2437
2438 when '$' | '#' =>
2439 Picture;
2440 Optional_RHS_Sign;
2441
2442 when '+' =>
2443 Picture_Plus;
2444
2445 when '-' =>
2446 Picture_Minus;
2447
2448 when '<' =>
2449 Picture_Bracket;
2450
2451 when 'Z' | 'z' =>
2452 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2453 Zero_Suppression;
2454 Trailing_Currency;
2455 Optional_RHS_Sign;
2456
2457 when '*' =>
2458 Star_Suppression;
2459 Trailing_Currency;
2460 Optional_RHS_Sign;
2461
2462 when '9' | '.' | 'V' | 'v' =>
2463 Number;
2464 Trailing_Currency;
2465 Optional_RHS_Sign;
2466
2467 when others =>
2468 raise Picture_Error;
2469
2470 end case;
2471
2472 -- Blank when zero either if the PIC does not contain a '9' or if
2473 -- requested by the user and no '*'.
2474
2475 Pic.Blank_When_Zero :=
2476 (Computed_BWZ or else Pic.Blank_When_Zero)
2477 and then not Pic.Star_Fill;
2478
2479 -- Star fill if '*' and no '9'
2480
2481 Pic.Star_Fill := Pic.Star_Fill and then Computed_BWZ;
2482
2483 if not At_End then
2484 Set_State (Reject);
2485 end if;
2486
2487 end Picture_String;
2488
2489 ---------------
2490 -- Set_State --
2491 ---------------
2492
2493 procedure Set_State (L : Legality) is
2494 begin
2495 State := L;
2496 end Set_State;
2497
2498 ----------
2499 -- Skip --
2500 ----------
2501
2502 procedure Skip is
2503 begin
2504 Index := Index + 1;
2505 end Skip;
2506
2507 ----------------------
2508 -- Star_Suppression --
2509 ----------------------
2510
2511 procedure Star_Suppression is
2512 begin
2513 Pic.Floater := '*';
2514 Pic.Start_Float := Index;
2515 Pic.End_Float := Index;
2516 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2517 Set_State (Okay);
2518
2519 -- Even a single * is a valid picture
2520
2521 Pic.Star_Fill := True;
2522 Skip; -- Known *
2523
2524 loop
2525 if At_End then
2526 return;
2527 end if;
2528
2529 case Look is
2530
2531 when '_' | '0' | '/' =>
2532 Pic.End_Float := Index;
2533 Skip;
2534
2535 when 'B' | 'b' =>
2536 Pic.End_Float := Index;
2537 Pic.Picture.Expanded (Index) := 'b';
2538 Skip;
2539
2540 when '*' =>
2541 Pic.End_Float := Index;
2542 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2543 Set_State (Okay); Skip;
2544
2545 when '9' =>
2546 Set_State (Okay);
2547 Number_Completion;
2548 return;
2549
2550 when '.' | 'V' | 'v' =>
2551 Pic.Radix_Position := Index;
2552 Skip;
2553 Number_Fraction_Or_Star_Fill;
2554 return;
2555
2556 when '#' | '$' =>
2557 Trailing_Currency;
2558 Set_State (Okay);
2559 return;
2560
2561 when others => raise Picture_Error;
2562 end case;
2563 end loop;
2564 end Star_Suppression;
2565
2566 ----------------------
2567 -- Trailing_Bracket --
2568 ----------------------
2569
2570 procedure Trailing_Bracket is
2571 begin
2572 if Look = '>' then
2573 Pic.Second_Sign := Index;
2574 Skip;
2575 else
2576 raise Picture_Error;
2577 end if;
2578 end Trailing_Bracket;
2579
2580 -----------------------
2581 -- Trailing_Currency --
2582 -----------------------
2583
2584 procedure Trailing_Currency is
2585 begin
2586 if At_End then
2587 return;
2588 end if;
2589
2590 if Look = '$' then
2591 Pic.Start_Currency := Index;
2592 Pic.End_Currency := Index;
2593 Skip;
2594
2595 else
2596 while not At_End and then Look = '#' loop
2597 if Pic.Start_Currency = Invalid_Position then
2598 Pic.Start_Currency := Index;
2599 end if;
2600
2601 Pic.End_Currency := Index;
2602 Skip;
2603 end loop;
2604 end if;
2605
2606 loop
2607 if At_End then
2608 return;
2609 end if;
2610
2611 case Look is
2612 when '_' | '0' | '/' => Skip;
2613
2614 when 'B' | 'b' =>
2615 Pic.Picture.Expanded (Index) := 'b';
2616 Skip;
2617
2618 when others => return;
2619 end case;
2620 end loop;
2621 end Trailing_Currency;
2622
2623 ----------------------
2624 -- Zero_Suppression --
2625 ----------------------
2626
2627 procedure Zero_Suppression is
2628 begin
2629 Pic.Floater := 'Z';
2630 Pic.Start_Float := Index;
2631 Pic.End_Float := Index;
2632 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2633 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2634
2635 Skip; -- Known Z
2636
2637 loop
2638 -- Even a single Z is a valid picture
2639
2640 if At_End then
2641 Set_State (Okay);
2642 return;
2643 end if;
2644
2645 case Look is
2646 when '_' | '0' | '/' =>
2647 Pic.End_Float := Index;
2648 Skip;
2649
2650 when 'B' | 'b' =>
2651 Pic.End_Float := Index;
2652 Pic.Picture.Expanded (Index) := 'b';
2653 Skip;
2654
2655 when 'Z' | 'z' =>
2656 Pic.Picture.Expanded (Index) := 'Z'; -- consistency
2657
2658 Pic.Max_Leading_Digits := Pic.Max_Leading_Digits + 1;
2659 Pic.End_Float := Index;
2660 Set_State (Okay);
2661 Skip;
2662
2663 when '9' =>
2664 Set_State (Okay);
2665 Number_Completion;
2666 return;
2667
2668 when '.' | 'V' | 'v' =>
2669 Pic.Radix_Position := Index;
2670 Skip;
2671 Number_Fraction_Or_Z_Fill;
2672 return;
2673
2674 when '#' | '$' =>
2675 Trailing_Currency;
2676 Set_State (Okay);
2677 return;
2678
2679 when others =>
2680 return;
2681 end case;
2682 end loop;
2683 end Zero_Suppression;
2684
2685 -- Start of processing for Precalculate
2686
2687 begin
2688 Picture_String;
2689
2690 if State = Reject then
2691 raise Picture_Error;
2692 end if;
2693
2694 exception
2695
2696 when Constraint_Error =>
2697
2698 -- To deal with special cases like null strings
2699
2700 raise Picture_Error;
2701
2702 end Precalculate;
2703
2704 ----------------
2705 -- To_Picture --
2706 ----------------
2707
2708 function To_Picture
2709 (Pic_String : String;
2710 Blank_When_Zero : Boolean := False) return Picture
2711 is
2712 Result : Picture;
2713
2714 begin
2715 declare
2716 Item : constant String := Expand (Pic_String);
2717
2718 begin
2719 Result.Contents.Picture := (Item'Length, Item);
2720 Result.Contents.Original_BWZ := Blank_When_Zero;
2721 Result.Contents.Blank_When_Zero := Blank_When_Zero;
2722 Precalculate (Result.Contents);
2723 return Result;
2724 end;
2725
2726 exception
2727 when others =>
2728 raise Picture_Error;
2729
2730 end To_Picture;
2731
2732 -------------
2733 -- To_Wide --
2734 -------------
2735
2736 function To_Wide (C : Character) return Wide_Wide_Character is
2737 begin
2738 return Wide_Wide_Character'Val (Character'Pos (C));
2739 end To_Wide;
2740
2741 -----------
2742 -- Valid --
2743 -----------
2744
2745 function Valid
2746 (Pic_String : String;
2747 Blank_When_Zero : Boolean := False) return Boolean
2748 is
2749 begin
2750 declare
2751 Expanded_Pic : constant String := Expand (Pic_String);
2752 -- Raises Picture_Error if Item not well-formed
2753
2754 Format_Rec : Format_Record;
2755
2756 begin
2757 Format_Rec.Picture := (Expanded_Pic'Length, Expanded_Pic);
2758 Format_Rec.Blank_When_Zero := Blank_When_Zero;
2759 Format_Rec.Original_BWZ := Blank_When_Zero;
2760 Precalculate (Format_Rec);
2761
2762 -- False only if Blank_When_0 is True but the pic string has a '*'
2763
2764 return not Blank_When_Zero
2765 or else Strings_Fixed.Index (Expanded_Pic, "*") = 0;
2766 end;
2767
2768 exception
2769 when others => return False;
2770 end Valid;
2771
2772 end Ada.Wide_Wide_Text_IO.Editing;