asan.c (handle_builtin_alloca): Deal with all alloca variants.
[gcc.git] / gcc / bb-reorder.c
1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2017 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
25
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
31
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
38
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
46
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
59
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
69
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
81
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
84
85 References:
86
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
90
91 */
92
93 #include "config.h"
94 #define INCLUDE_ALGORITHM /* stable_sort */
95 #include "system.h"
96 #include "coretypes.h"
97 #include "backend.h"
98 #include "target.h"
99 #include "rtl.h"
100 #include "tree.h"
101 #include "cfghooks.h"
102 #include "df.h"
103 #include "memmodel.h"
104 #include "optabs.h"
105 #include "regs.h"
106 #include "emit-rtl.h"
107 #include "output.h"
108 #include "expr.h"
109 #include "params.h"
110 #include "tree-pass.h"
111 #include "cfgrtl.h"
112 #include "cfganal.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
116 #include "except.h"
117 #include "fibonacci_heap.h"
118 #include "stringpool.h"
119 #include "attribs.h"
120
121 /* The number of rounds. In most cases there will only be 4 rounds, but
122 when partitioning hot and cold basic blocks into separate sections of
123 the object file there will be an extra round. */
124 #define N_ROUNDS 5
125
126 struct target_bb_reorder default_target_bb_reorder;
127 #if SWITCHABLE_TARGET
128 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
129 #endif
130
131 #define uncond_jump_length \
132 (this_target_bb_reorder->x_uncond_jump_length)
133
134 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
135 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
136
137 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
138 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
139
140 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
141 block the edge destination is not duplicated while connecting traces. */
142 #define DUPLICATION_THRESHOLD 100
143
144 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
145 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
146
147 /* Structure to hold needed information for each basic block. */
148 struct bbro_basic_block_data
149 {
150 /* Which trace is the bb start of (-1 means it is not a start of any). */
151 int start_of_trace;
152
153 /* Which trace is the bb end of (-1 means it is not an end of any). */
154 int end_of_trace;
155
156 /* Which trace is the bb in? */
157 int in_trace;
158
159 /* Which trace was this bb visited in? */
160 int visited;
161
162 /* Cached maximum frequency of interesting incoming edges.
163 Minus one means not yet computed. */
164 int priority;
165
166 /* Which heap is BB in (if any)? */
167 bb_heap_t *heap;
168
169 /* Which heap node is BB in (if any)? */
170 bb_heap_node_t *node;
171 };
172
173 /* The current size of the following dynamic array. */
174 static int array_size;
175
176 /* The array which holds needed information for basic blocks. */
177 static bbro_basic_block_data *bbd;
178
179 /* To avoid frequent reallocation the size of arrays is greater than needed,
180 the number of elements is (not less than) 1.25 * size_wanted. */
181 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
182
183 /* Free the memory and set the pointer to NULL. */
184 #define FREE(P) (gcc_assert (P), free (P), P = 0)
185
186 /* Structure for holding information about a trace. */
187 struct trace
188 {
189 /* First and last basic block of the trace. */
190 basic_block first, last;
191
192 /* The round of the STC creation which this trace was found in. */
193 int round;
194
195 /* The length (i.e. the number of basic blocks) of the trace. */
196 int length;
197 };
198
199 /* Maximum frequency and count of one of the entry blocks. */
200 static int max_entry_frequency;
201 static profile_count max_entry_count;
202
203 /* Local function prototypes. */
204 static void find_traces (int *, struct trace *);
205 static basic_block rotate_loop (edge, struct trace *, int);
206 static void mark_bb_visited (basic_block, int);
207 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
208 int, bb_heap_t **, int);
209 static basic_block copy_bb (basic_block, edge, basic_block, int);
210 static long bb_to_key (basic_block);
211 static bool better_edge_p (const_basic_block, const_edge, profile_probability,
212 int, profile_probability, int, const_edge);
213 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
214 struct trace *);
215 static void connect_traces (int, struct trace *);
216 static bool copy_bb_p (const_basic_block, int);
217 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
218 \f
219 /* Return the trace number in which BB was visited. */
220
221 static int
222 bb_visited_trace (const_basic_block bb)
223 {
224 gcc_assert (bb->index < array_size);
225 return bbd[bb->index].visited;
226 }
227
228 /* This function marks BB that it was visited in trace number TRACE. */
229
230 static void
231 mark_bb_visited (basic_block bb, int trace)
232 {
233 bbd[bb->index].visited = trace;
234 if (bbd[bb->index].heap)
235 {
236 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
237 bbd[bb->index].heap = NULL;
238 bbd[bb->index].node = NULL;
239 }
240 }
241
242 /* Check to see if bb should be pushed into the next round of trace
243 collections or not. Reasons for pushing the block forward are 1).
244 If the block is cold, we are doing partitioning, and there will be
245 another round (cold partition blocks are not supposed to be
246 collected into traces until the very last round); or 2). There will
247 be another round, and the basic block is not "hot enough" for the
248 current round of trace collection. */
249
250 static bool
251 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
252 int exec_th, gcov_type count_th)
253 {
254 bool there_exists_another_round;
255 bool block_not_hot_enough;
256
257 there_exists_another_round = round < number_of_rounds - 1;
258
259 block_not_hot_enough = (bb->frequency < exec_th
260 || bb->count < count_th
261 || probably_never_executed_bb_p (cfun, bb));
262
263 if (there_exists_another_round
264 && block_not_hot_enough)
265 return true;
266 else
267 return false;
268 }
269
270 /* Find the traces for Software Trace Cache. Chain each trace through
271 RBI()->next. Store the number of traces to N_TRACES and description of
272 traces to TRACES. */
273
274 static void
275 find_traces (int *n_traces, struct trace *traces)
276 {
277 int i;
278 int number_of_rounds;
279 edge e;
280 edge_iterator ei;
281 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
282
283 /* Add one extra round of trace collection when partitioning hot/cold
284 basic blocks into separate sections. The last round is for all the
285 cold blocks (and ONLY the cold blocks). */
286
287 number_of_rounds = N_ROUNDS - 1;
288
289 /* Insert entry points of function into heap. */
290 max_entry_frequency = 0;
291 max_entry_count = profile_count::zero ();
292 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
293 {
294 bbd[e->dest->index].heap = heap;
295 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
296 if (e->dest->frequency > max_entry_frequency)
297 max_entry_frequency = e->dest->frequency;
298 if (e->dest->count.initialized_p () && e->dest->count > max_entry_count)
299 max_entry_count = e->dest->count;
300 }
301
302 /* Find the traces. */
303 for (i = 0; i < number_of_rounds; i++)
304 {
305 gcov_type count_threshold;
306
307 if (dump_file)
308 fprintf (dump_file, "STC - round %d\n", i + 1);
309
310 if (max_entry_count < INT_MAX / 1000)
311 count_threshold = max_entry_count.to_gcov_type () * exec_threshold[i] / 1000;
312 else
313 count_threshold = max_entry_count.to_gcov_type () / 1000 * exec_threshold[i];
314
315 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
316 max_entry_frequency * exec_threshold[i] / 1000,
317 count_threshold, traces, n_traces, i, &heap,
318 number_of_rounds);
319 }
320 delete heap;
321
322 if (dump_file)
323 {
324 for (i = 0; i < *n_traces; i++)
325 {
326 basic_block bb;
327 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
328 traces[i].round + 1);
329 for (bb = traces[i].first;
330 bb != traces[i].last;
331 bb = (basic_block) bb->aux)
332 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
333 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
334 }
335 fflush (dump_file);
336 }
337 }
338
339 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
340 (with sequential number TRACE_N). */
341
342 static basic_block
343 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
344 {
345 basic_block bb;
346
347 /* Information about the best end (end after rotation) of the loop. */
348 basic_block best_bb = NULL;
349 edge best_edge = NULL;
350 int best_freq = -1;
351 profile_count best_count = profile_count::uninitialized ();
352 /* The best edge is preferred when its destination is not visited yet
353 or is a start block of some trace. */
354 bool is_preferred = false;
355
356 /* Find the most frequent edge that goes out from current trace. */
357 bb = back_edge->dest;
358 do
359 {
360 edge e;
361 edge_iterator ei;
362
363 FOR_EACH_EDGE (e, ei, bb->succs)
364 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
365 && bb_visited_trace (e->dest) != trace_n
366 && (e->flags & EDGE_CAN_FALLTHRU)
367 && !(e->flags & EDGE_COMPLEX))
368 {
369 if (is_preferred)
370 {
371 /* The best edge is preferred. */
372 if (!bb_visited_trace (e->dest)
373 || bbd[e->dest->index].start_of_trace >= 0)
374 {
375 /* The current edge E is also preferred. */
376 int freq = EDGE_FREQUENCY (e);
377 if (freq > best_freq || e->count > best_count)
378 {
379 best_freq = freq;
380 if (e->count.initialized_p ())
381 best_count = e->count;
382 best_edge = e;
383 best_bb = bb;
384 }
385 }
386 }
387 else
388 {
389 if (!bb_visited_trace (e->dest)
390 || bbd[e->dest->index].start_of_trace >= 0)
391 {
392 /* The current edge E is preferred. */
393 is_preferred = true;
394 best_freq = EDGE_FREQUENCY (e);
395 best_count = e->count;
396 best_edge = e;
397 best_bb = bb;
398 }
399 else
400 {
401 int freq = EDGE_FREQUENCY (e);
402 if (!best_edge || freq > best_freq || e->count > best_count)
403 {
404 best_freq = freq;
405 best_count = e->count;
406 best_edge = e;
407 best_bb = bb;
408 }
409 }
410 }
411 }
412 bb = (basic_block) bb->aux;
413 }
414 while (bb != back_edge->dest);
415
416 if (best_bb)
417 {
418 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
419 the trace. */
420 if (back_edge->dest == trace->first)
421 {
422 trace->first = (basic_block) best_bb->aux;
423 }
424 else
425 {
426 basic_block prev_bb;
427
428 for (prev_bb = trace->first;
429 prev_bb->aux != back_edge->dest;
430 prev_bb = (basic_block) prev_bb->aux)
431 ;
432 prev_bb->aux = best_bb->aux;
433
434 /* Try to get rid of uncond jump to cond jump. */
435 if (single_succ_p (prev_bb))
436 {
437 basic_block header = single_succ (prev_bb);
438
439 /* Duplicate HEADER if it is a small block containing cond jump
440 in the end. */
441 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
442 && !CROSSING_JUMP_P (BB_END (header)))
443 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
444 }
445 }
446 }
447 else
448 {
449 /* We have not found suitable loop tail so do no rotation. */
450 best_bb = back_edge->src;
451 }
452 best_bb->aux = NULL;
453 return best_bb;
454 }
455
456 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
457 not include basic blocks whose probability is lower than BRANCH_TH or whose
458 frequency is lower than EXEC_TH into traces (or whose count is lower than
459 COUNT_TH). Store the new traces into TRACES and modify the number of
460 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
461 The function expects starting basic blocks to be in *HEAP and will delete
462 *HEAP and store starting points for the next round into new *HEAP. */
463
464 static void
465 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
466 struct trace *traces, int *n_traces, int round,
467 bb_heap_t **heap, int number_of_rounds)
468 {
469 /* Heap for discarded basic blocks which are possible starting points for
470 the next round. */
471 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
472 bool for_size = optimize_function_for_size_p (cfun);
473
474 while (!(*heap)->empty ())
475 {
476 basic_block bb;
477 struct trace *trace;
478 edge best_edge, e;
479 long key;
480 edge_iterator ei;
481
482 bb = (*heap)->extract_min ();
483 bbd[bb->index].heap = NULL;
484 bbd[bb->index].node = NULL;
485
486 if (dump_file)
487 fprintf (dump_file, "Getting bb %d\n", bb->index);
488
489 /* If the BB's frequency is too low, send BB to the next round. When
490 partitioning hot/cold blocks into separate sections, make sure all
491 the cold blocks (and ONLY the cold blocks) go into the (extra) final
492 round. When optimizing for size, do not push to next round. */
493
494 if (!for_size
495 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
496 count_th))
497 {
498 int key = bb_to_key (bb);
499 bbd[bb->index].heap = new_heap;
500 bbd[bb->index].node = new_heap->insert (key, bb);
501
502 if (dump_file)
503 fprintf (dump_file,
504 " Possible start point of next round: %d (key: %d)\n",
505 bb->index, key);
506 continue;
507 }
508
509 trace = traces + *n_traces;
510 trace->first = bb;
511 trace->round = round;
512 trace->length = 0;
513 bbd[bb->index].in_trace = *n_traces;
514 (*n_traces)++;
515
516 do
517 {
518 profile_probability prob;
519 int freq;
520 bool ends_in_call;
521
522 /* The probability and frequency of the best edge. */
523 profile_probability best_prob = profile_probability::uninitialized ();
524 int best_freq = INT_MIN / 2;
525
526 best_edge = NULL;
527 mark_bb_visited (bb, *n_traces);
528 trace->length++;
529
530 if (dump_file)
531 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
532 bb->index, *n_traces - 1);
533
534 ends_in_call = block_ends_with_call_p (bb);
535
536 /* Select the successor that will be placed after BB. */
537 FOR_EACH_EDGE (e, ei, bb->succs)
538 {
539 gcc_assert (!(e->flags & EDGE_FAKE));
540
541 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
542 continue;
543
544 if (bb_visited_trace (e->dest)
545 && bb_visited_trace (e->dest) != *n_traces)
546 continue;
547
548 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
549 continue;
550
551 prob = e->probability;
552 freq = e->dest->frequency;
553
554 /* The only sensible preference for a call instruction is the
555 fallthru edge. Don't bother selecting anything else. */
556 if (ends_in_call)
557 {
558 if (e->flags & EDGE_CAN_FALLTHRU)
559 {
560 best_edge = e;
561 best_prob = prob;
562 best_freq = freq;
563 }
564 continue;
565 }
566
567 /* Edge that cannot be fallthru or improbable or infrequent
568 successor (i.e. it is unsuitable successor). When optimizing
569 for size, ignore the probability and frequency. */
570 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
571 || !prob.initialized_p ()
572 || ((prob.to_reg_br_prob_base () < branch_th
573 || EDGE_FREQUENCY (e) < exec_th
574 || e->count < count_th) && (!for_size)))
575 continue;
576
577 /* If partitioning hot/cold basic blocks, don't consider edges
578 that cross section boundaries. */
579
580 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
581 best_edge))
582 {
583 best_edge = e;
584 best_prob = prob;
585 best_freq = freq;
586 }
587 }
588
589 /* If the best destination has multiple predecessors, and can be
590 duplicated cheaper than a jump, don't allow it to be added
591 to a trace. We'll duplicate it when connecting traces. */
592 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
593 && copy_bb_p (best_edge->dest, 0))
594 best_edge = NULL;
595
596 /* If the best destination has multiple successors or predecessors,
597 don't allow it to be added when optimizing for size. This makes
598 sure predecessors with smaller index are handled before the best
599 destinarion. It breaks long trace and reduces long jumps.
600
601 Take if-then-else as an example.
602 A
603 / \
604 B C
605 \ /
606 D
607 If we do not remove the best edge B->D/C->D, the final order might
608 be A B D ... C. C is at the end of the program. If D's successors
609 and D are complicated, might need long jumps for A->C and C->D.
610 Similar issue for order: A C D ... B.
611
612 After removing the best edge, the final result will be ABCD/ ACBD.
613 It does not add jump compared with the previous order. But it
614 reduces the possibility of long jumps. */
615 if (best_edge && for_size
616 && (EDGE_COUNT (best_edge->dest->succs) > 1
617 || EDGE_COUNT (best_edge->dest->preds) > 1))
618 best_edge = NULL;
619
620 /* Add all non-selected successors to the heaps. */
621 FOR_EACH_EDGE (e, ei, bb->succs)
622 {
623 if (e == best_edge
624 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
625 || bb_visited_trace (e->dest))
626 continue;
627
628 key = bb_to_key (e->dest);
629
630 if (bbd[e->dest->index].heap)
631 {
632 /* E->DEST is already in some heap. */
633 if (key != bbd[e->dest->index].node->get_key ())
634 {
635 if (dump_file)
636 {
637 fprintf (dump_file,
638 "Changing key for bb %d from %ld to %ld.\n",
639 e->dest->index,
640 (long) bbd[e->dest->index].node->get_key (),
641 key);
642 }
643 bbd[e->dest->index].heap->replace_key
644 (bbd[e->dest->index].node, key);
645 }
646 }
647 else
648 {
649 bb_heap_t *which_heap = *heap;
650
651 prob = e->probability;
652 freq = EDGE_FREQUENCY (e);
653
654 if (!(e->flags & EDGE_CAN_FALLTHRU)
655 || (e->flags & EDGE_COMPLEX)
656 || !prob.initialized_p ()
657 || prob.to_reg_br_prob_base () < branch_th
658 || freq < exec_th
659 || e->count < count_th)
660 {
661 /* When partitioning hot/cold basic blocks, make sure
662 the cold blocks (and only the cold blocks) all get
663 pushed to the last round of trace collection. When
664 optimizing for size, do not push to next round. */
665
666 if (!for_size && push_to_next_round_p (e->dest, round,
667 number_of_rounds,
668 exec_th, count_th))
669 which_heap = new_heap;
670 }
671
672 bbd[e->dest->index].heap = which_heap;
673 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
674
675 if (dump_file)
676 {
677 fprintf (dump_file,
678 " Possible start of %s round: %d (key: %ld)\n",
679 (which_heap == new_heap) ? "next" : "this",
680 e->dest->index, (long) key);
681 }
682
683 }
684 }
685
686 if (best_edge) /* Suitable successor was found. */
687 {
688 if (bb_visited_trace (best_edge->dest) == *n_traces)
689 {
690 /* We do nothing with one basic block loops. */
691 if (best_edge->dest != bb)
692 {
693 if (EDGE_FREQUENCY (best_edge)
694 > 4 * best_edge->dest->frequency / 5)
695 {
696 /* The loop has at least 4 iterations. If the loop
697 header is not the first block of the function
698 we can rotate the loop. */
699
700 if (best_edge->dest
701 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
702 {
703 if (dump_file)
704 {
705 fprintf (dump_file,
706 "Rotating loop %d - %d\n",
707 best_edge->dest->index, bb->index);
708 }
709 bb->aux = best_edge->dest;
710 bbd[best_edge->dest->index].in_trace =
711 (*n_traces) - 1;
712 bb = rotate_loop (best_edge, trace, *n_traces);
713 }
714 }
715 else
716 {
717 /* The loop has less than 4 iterations. */
718
719 if (single_succ_p (bb)
720 && copy_bb_p (best_edge->dest,
721 optimize_edge_for_speed_p
722 (best_edge)))
723 {
724 bb = copy_bb (best_edge->dest, best_edge, bb,
725 *n_traces);
726 trace->length++;
727 }
728 }
729 }
730
731 /* Terminate the trace. */
732 break;
733 }
734 else
735 {
736 /* Check for a situation
737
738 A
739 /|
740 B |
741 \|
742 C
743
744 where
745 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
746 >= EDGE_FREQUENCY (AC).
747 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
748 Best ordering is then A B C.
749
750 When optimizing for size, A B C is always the best order.
751
752 This situation is created for example by:
753
754 if (A) B;
755 C;
756
757 */
758
759 FOR_EACH_EDGE (e, ei, bb->succs)
760 if (e != best_edge
761 && (e->flags & EDGE_CAN_FALLTHRU)
762 && !(e->flags & EDGE_COMPLEX)
763 && !bb_visited_trace (e->dest)
764 && single_pred_p (e->dest)
765 && !(e->flags & EDGE_CROSSING)
766 && single_succ_p (e->dest)
767 && (single_succ_edge (e->dest)->flags
768 & EDGE_CAN_FALLTHRU)
769 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
770 && single_succ (e->dest) == best_edge->dest
771 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
772 || for_size))
773 {
774 best_edge = e;
775 if (dump_file)
776 fprintf (dump_file, "Selecting BB %d\n",
777 best_edge->dest->index);
778 break;
779 }
780
781 bb->aux = best_edge->dest;
782 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
783 bb = best_edge->dest;
784 }
785 }
786 }
787 while (best_edge);
788 trace->last = bb;
789 bbd[trace->first->index].start_of_trace = *n_traces - 1;
790 if (bbd[trace->last->index].end_of_trace != *n_traces - 1)
791 {
792 bbd[trace->last->index].end_of_trace = *n_traces - 1;
793 /* Update the cached maximum frequency for interesting predecessor
794 edges for successors of the new trace end. */
795 FOR_EACH_EDGE (e, ei, trace->last->succs)
796 if (EDGE_FREQUENCY (e) > bbd[e->dest->index].priority)
797 bbd[e->dest->index].priority = EDGE_FREQUENCY (e);
798 }
799
800 /* The trace is terminated so we have to recount the keys in heap
801 (some block can have a lower key because now one of its predecessors
802 is an end of the trace). */
803 FOR_EACH_EDGE (e, ei, bb->succs)
804 {
805 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
806 || bb_visited_trace (e->dest))
807 continue;
808
809 if (bbd[e->dest->index].heap)
810 {
811 key = bb_to_key (e->dest);
812 if (key != bbd[e->dest->index].node->get_key ())
813 {
814 if (dump_file)
815 {
816 fprintf (dump_file,
817 "Changing key for bb %d from %ld to %ld.\n",
818 e->dest->index,
819 (long) bbd[e->dest->index].node->get_key (), key);
820 }
821 bbd[e->dest->index].heap->replace_key
822 (bbd[e->dest->index].node, key);
823 }
824 }
825 }
826 }
827
828 delete (*heap);
829
830 /* "Return" the new heap. */
831 *heap = new_heap;
832 }
833
834 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
835 it to trace after BB, mark OLD_BB visited and update pass' data structures
836 (TRACE is a number of trace which OLD_BB is duplicated to). */
837
838 static basic_block
839 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
840 {
841 basic_block new_bb;
842
843 new_bb = duplicate_block (old_bb, e, bb);
844 BB_COPY_PARTITION (new_bb, old_bb);
845
846 gcc_assert (e->dest == new_bb);
847
848 if (dump_file)
849 fprintf (dump_file,
850 "Duplicated bb %d (created bb %d)\n",
851 old_bb->index, new_bb->index);
852
853 if (new_bb->index >= array_size
854 || last_basic_block_for_fn (cfun) > array_size)
855 {
856 int i;
857 int new_size;
858
859 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
860 new_size = GET_ARRAY_SIZE (new_size);
861 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
862 for (i = array_size; i < new_size; i++)
863 {
864 bbd[i].start_of_trace = -1;
865 bbd[i].end_of_trace = -1;
866 bbd[i].in_trace = -1;
867 bbd[i].visited = 0;
868 bbd[i].priority = -1;
869 bbd[i].heap = NULL;
870 bbd[i].node = NULL;
871 }
872 array_size = new_size;
873
874 if (dump_file)
875 {
876 fprintf (dump_file,
877 "Growing the dynamic array to %d elements.\n",
878 array_size);
879 }
880 }
881
882 gcc_assert (!bb_visited_trace (e->dest));
883 mark_bb_visited (new_bb, trace);
884 new_bb->aux = bb->aux;
885 bb->aux = new_bb;
886
887 bbd[new_bb->index].in_trace = trace;
888
889 return new_bb;
890 }
891
892 /* Compute and return the key (for the heap) of the basic block BB. */
893
894 static long
895 bb_to_key (basic_block bb)
896 {
897 edge e;
898 edge_iterator ei;
899
900 /* Use index as key to align with its original order. */
901 if (optimize_function_for_size_p (cfun))
902 return bb->index;
903
904 /* Do not start in probably never executed blocks. */
905
906 if (BB_PARTITION (bb) == BB_COLD_PARTITION
907 || probably_never_executed_bb_p (cfun, bb))
908 return BB_FREQ_MAX;
909
910 /* Prefer blocks whose predecessor is an end of some trace
911 or whose predecessor edge is EDGE_DFS_BACK. */
912 int priority = bbd[bb->index].priority;
913 if (priority == -1)
914 {
915 priority = 0;
916 FOR_EACH_EDGE (e, ei, bb->preds)
917 {
918 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
919 && bbd[e->src->index].end_of_trace >= 0)
920 || (e->flags & EDGE_DFS_BACK))
921 {
922 int edge_freq = EDGE_FREQUENCY (e);
923
924 if (edge_freq > priority)
925 priority = edge_freq;
926 }
927 }
928 bbd[bb->index].priority = priority;
929 }
930
931 if (priority)
932 /* The block with priority should have significantly lower key. */
933 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
934
935 return -bb->frequency;
936 }
937
938 /* Return true when the edge E from basic block BB is better than the temporary
939 best edge (details are in function). The probability of edge E is PROB. The
940 frequency of the successor is FREQ. The current best probability is
941 BEST_PROB, the best frequency is BEST_FREQ.
942 The edge is considered to be equivalent when PROB does not differ much from
943 BEST_PROB; similarly for frequency. */
944
945 static bool
946 better_edge_p (const_basic_block bb, const_edge e, profile_probability prob,
947 int freq, profile_probability best_prob, int best_freq,
948 const_edge cur_best_edge)
949 {
950 bool is_better_edge;
951
952 /* The BEST_* values do not have to be best, but can be a bit smaller than
953 maximum values. */
954 profile_probability diff_prob = best_prob.apply_scale (1, 10);
955 int diff_freq = best_freq / 10;
956
957 /* The smaller one is better to keep the original order. */
958 if (optimize_function_for_size_p (cfun))
959 return !cur_best_edge
960 || cur_best_edge->dest->index > e->dest->index;
961
962 /* Those edges are so expensive that continuing a trace is not useful
963 performance wise. */
964 if (e->flags & (EDGE_ABNORMAL | EDGE_EH))
965 return false;
966
967 if (prob > best_prob + diff_prob
968 || (!best_prob.initialized_p ()
969 && prob > profile_probability::guessed_never ()))
970 /* The edge has higher probability than the temporary best edge. */
971 is_better_edge = true;
972 else if (prob < best_prob - diff_prob)
973 /* The edge has lower probability than the temporary best edge. */
974 is_better_edge = false;
975 else if (freq < best_freq - diff_freq)
976 /* The edge and the temporary best edge have almost equivalent
977 probabilities. The higher frequency of a successor now means
978 that there is another edge going into that successor.
979 This successor has lower frequency so it is better. */
980 is_better_edge = true;
981 else if (freq > best_freq + diff_freq)
982 /* This successor has higher frequency so it is worse. */
983 is_better_edge = false;
984 else if (e->dest->prev_bb == bb)
985 /* The edges have equivalent probabilities and the successors
986 have equivalent frequencies. Select the previous successor. */
987 is_better_edge = true;
988 else
989 is_better_edge = false;
990
991 /* If we are doing hot/cold partitioning, make sure that we always favor
992 non-crossing edges over crossing edges. */
993
994 if (!is_better_edge
995 && flag_reorder_blocks_and_partition
996 && cur_best_edge
997 && (cur_best_edge->flags & EDGE_CROSSING)
998 && !(e->flags & EDGE_CROSSING))
999 is_better_edge = true;
1000
1001 return is_better_edge;
1002 }
1003
1004 /* Return true when the edge E is better than the temporary best edge
1005 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
1006 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
1007 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
1008 TRACES record the information about traces.
1009 When optimizing for size, the edge with smaller index is better.
1010 When optimizing for speed, the edge with bigger probability or longer trace
1011 is better. */
1012
1013 static bool
1014 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
1015 const_edge cur_best_edge, struct trace *traces)
1016 {
1017 int e_index;
1018 int b_index;
1019 bool is_better_edge;
1020
1021 if (!cur_best_edge)
1022 return true;
1023
1024 if (optimize_function_for_size_p (cfun))
1025 {
1026 e_index = src_index_p ? e->src->index : e->dest->index;
1027 b_index = src_index_p ? cur_best_edge->src->index
1028 : cur_best_edge->dest->index;
1029 /* The smaller one is better to keep the original order. */
1030 return b_index > e_index;
1031 }
1032
1033 if (src_index_p)
1034 {
1035 e_index = e->src->index;
1036
1037 if (e->probability > cur_best_edge->probability)
1038 /* The edge has higher probability than the temporary best edge. */
1039 is_better_edge = true;
1040 else if (e->probability < cur_best_edge->probability)
1041 /* The edge has lower probability than the temporary best edge. */
1042 is_better_edge = false;
1043 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1044 /* The edge and the temporary best edge have equivalent probabilities.
1045 The edge with longer trace is better. */
1046 is_better_edge = true;
1047 else
1048 is_better_edge = false;
1049 }
1050 else
1051 {
1052 e_index = e->dest->index;
1053
1054 if (e->probability > cur_best_edge->probability)
1055 /* The edge has higher probability than the temporary best edge. */
1056 is_better_edge = true;
1057 else if (e->probability < cur_best_edge->probability)
1058 /* The edge has lower probability than the temporary best edge. */
1059 is_better_edge = false;
1060 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1061 /* The edge and the temporary best edge have equivalent probabilities.
1062 The edge with longer trace is better. */
1063 is_better_edge = true;
1064 else
1065 is_better_edge = false;
1066 }
1067
1068 return is_better_edge;
1069 }
1070
1071 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1072
1073 static void
1074 connect_traces (int n_traces, struct trace *traces)
1075 {
1076 int i;
1077 bool *connected;
1078 bool two_passes;
1079 int last_trace;
1080 int current_pass;
1081 int current_partition;
1082 int freq_threshold;
1083 gcov_type count_threshold;
1084 bool for_size = optimize_function_for_size_p (cfun);
1085
1086 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1087 if (max_entry_count.to_gcov_type () < INT_MAX / 1000)
1088 count_threshold = max_entry_count.to_gcov_type () * DUPLICATION_THRESHOLD / 1000;
1089 else
1090 count_threshold = max_entry_count.to_gcov_type () / 1000 * DUPLICATION_THRESHOLD;
1091
1092 connected = XCNEWVEC (bool, n_traces);
1093 last_trace = -1;
1094 current_pass = 1;
1095 current_partition = BB_PARTITION (traces[0].first);
1096 two_passes = false;
1097
1098 if (crtl->has_bb_partition)
1099 for (i = 0; i < n_traces && !two_passes; i++)
1100 if (BB_PARTITION (traces[0].first)
1101 != BB_PARTITION (traces[i].first))
1102 two_passes = true;
1103
1104 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1105 {
1106 int t = i;
1107 int t2;
1108 edge e, best;
1109 int best_len;
1110
1111 if (i >= n_traces)
1112 {
1113 gcc_assert (two_passes && current_pass == 1);
1114 i = 0;
1115 t = i;
1116 current_pass = 2;
1117 if (current_partition == BB_HOT_PARTITION)
1118 current_partition = BB_COLD_PARTITION;
1119 else
1120 current_partition = BB_HOT_PARTITION;
1121 }
1122
1123 if (connected[t])
1124 continue;
1125
1126 if (two_passes
1127 && BB_PARTITION (traces[t].first) != current_partition)
1128 continue;
1129
1130 connected[t] = true;
1131
1132 /* Find the predecessor traces. */
1133 for (t2 = t; t2 > 0;)
1134 {
1135 edge_iterator ei;
1136 best = NULL;
1137 best_len = 0;
1138 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1139 {
1140 int si = e->src->index;
1141
1142 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1143 && (e->flags & EDGE_CAN_FALLTHRU)
1144 && !(e->flags & EDGE_COMPLEX)
1145 && bbd[si].end_of_trace >= 0
1146 && !connected[bbd[si].end_of_trace]
1147 && (BB_PARTITION (e->src) == current_partition)
1148 && connect_better_edge_p (e, true, best_len, best, traces))
1149 {
1150 best = e;
1151 best_len = traces[bbd[si].end_of_trace].length;
1152 }
1153 }
1154 if (best)
1155 {
1156 best->src->aux = best->dest;
1157 t2 = bbd[best->src->index].end_of_trace;
1158 connected[t2] = true;
1159
1160 if (dump_file)
1161 {
1162 fprintf (dump_file, "Connection: %d %d\n",
1163 best->src->index, best->dest->index);
1164 }
1165 }
1166 else
1167 break;
1168 }
1169
1170 if (last_trace >= 0)
1171 traces[last_trace].last->aux = traces[t2].first;
1172 last_trace = t;
1173
1174 /* Find the successor traces. */
1175 while (1)
1176 {
1177 /* Find the continuation of the chain. */
1178 edge_iterator ei;
1179 best = NULL;
1180 best_len = 0;
1181 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1182 {
1183 int di = e->dest->index;
1184
1185 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1186 && (e->flags & EDGE_CAN_FALLTHRU)
1187 && !(e->flags & EDGE_COMPLEX)
1188 && bbd[di].start_of_trace >= 0
1189 && !connected[bbd[di].start_of_trace]
1190 && (BB_PARTITION (e->dest) == current_partition)
1191 && connect_better_edge_p (e, false, best_len, best, traces))
1192 {
1193 best = e;
1194 best_len = traces[bbd[di].start_of_trace].length;
1195 }
1196 }
1197
1198 if (for_size)
1199 {
1200 if (!best)
1201 /* Stop finding the successor traces. */
1202 break;
1203
1204 /* It is OK to connect block n with block n + 1 or a block
1205 before n. For others, only connect to the loop header. */
1206 if (best->dest->index > (traces[t].last->index + 1))
1207 {
1208 int count = EDGE_COUNT (best->dest->preds);
1209
1210 FOR_EACH_EDGE (e, ei, best->dest->preds)
1211 if (e->flags & EDGE_DFS_BACK)
1212 count--;
1213
1214 /* If dest has multiple predecessors, skip it. We expect
1215 that one predecessor with smaller index connects with it
1216 later. */
1217 if (count != 1)
1218 break;
1219 }
1220
1221 /* Only connect Trace n with Trace n + 1. It is conservative
1222 to keep the order as close as possible to the original order.
1223 It also helps to reduce long jumps. */
1224 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1225 break;
1226
1227 if (dump_file)
1228 fprintf (dump_file, "Connection: %d %d\n",
1229 best->src->index, best->dest->index);
1230
1231 t = bbd[best->dest->index].start_of_trace;
1232 traces[last_trace].last->aux = traces[t].first;
1233 connected[t] = true;
1234 last_trace = t;
1235 }
1236 else if (best)
1237 {
1238 if (dump_file)
1239 {
1240 fprintf (dump_file, "Connection: %d %d\n",
1241 best->src->index, best->dest->index);
1242 }
1243 t = bbd[best->dest->index].start_of_trace;
1244 traces[last_trace].last->aux = traces[t].first;
1245 connected[t] = true;
1246 last_trace = t;
1247 }
1248 else
1249 {
1250 /* Try to connect the traces by duplication of 1 block. */
1251 edge e2;
1252 basic_block next_bb = NULL;
1253 bool try_copy = false;
1254
1255 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1256 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1257 && (e->flags & EDGE_CAN_FALLTHRU)
1258 && !(e->flags & EDGE_COMPLEX)
1259 && (!best || e->probability > best->probability))
1260 {
1261 edge_iterator ei;
1262 edge best2 = NULL;
1263 int best2_len = 0;
1264
1265 /* If the destination is a start of a trace which is only
1266 one block long, then no need to search the successor
1267 blocks of the trace. Accept it. */
1268 if (bbd[e->dest->index].start_of_trace >= 0
1269 && traces[bbd[e->dest->index].start_of_trace].length
1270 == 1)
1271 {
1272 best = e;
1273 try_copy = true;
1274 continue;
1275 }
1276
1277 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1278 {
1279 int di = e2->dest->index;
1280
1281 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1282 || ((e2->flags & EDGE_CAN_FALLTHRU)
1283 && !(e2->flags & EDGE_COMPLEX)
1284 && bbd[di].start_of_trace >= 0
1285 && !connected[bbd[di].start_of_trace]
1286 && BB_PARTITION (e2->dest) == current_partition
1287 && EDGE_FREQUENCY (e2) >= freq_threshold
1288 && e2->count >= count_threshold
1289 && (!best2
1290 || e2->probability > best2->probability
1291 || (e2->probability == best2->probability
1292 && traces[bbd[di].start_of_trace].length
1293 > best2_len))))
1294 {
1295 best = e;
1296 best2 = e2;
1297 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1298 best2_len = traces[bbd[di].start_of_trace].length;
1299 else
1300 best2_len = INT_MAX;
1301 next_bb = e2->dest;
1302 try_copy = true;
1303 }
1304 }
1305 }
1306
1307 /* Copy tiny blocks always; copy larger blocks only when the
1308 edge is traversed frequently enough. */
1309 if (try_copy
1310 && BB_PARTITION (best->src) == BB_PARTITION (best->dest)
1311 && copy_bb_p (best->dest,
1312 optimize_edge_for_speed_p (best)
1313 && EDGE_FREQUENCY (best) >= freq_threshold
1314 && (!best->count.initialized_p ()
1315 || best->count >= count_threshold)))
1316 {
1317 basic_block new_bb;
1318
1319 if (dump_file)
1320 {
1321 fprintf (dump_file, "Connection: %d %d ",
1322 traces[t].last->index, best->dest->index);
1323 if (!next_bb)
1324 fputc ('\n', dump_file);
1325 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1326 fprintf (dump_file, "exit\n");
1327 else
1328 fprintf (dump_file, "%d\n", next_bb->index);
1329 }
1330
1331 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1332 traces[t].last = new_bb;
1333 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1334 {
1335 t = bbd[next_bb->index].start_of_trace;
1336 traces[last_trace].last->aux = traces[t].first;
1337 connected[t] = true;
1338 last_trace = t;
1339 }
1340 else
1341 break; /* Stop finding the successor traces. */
1342 }
1343 else
1344 break; /* Stop finding the successor traces. */
1345 }
1346 }
1347 }
1348
1349 if (dump_file)
1350 {
1351 basic_block bb;
1352
1353 fprintf (dump_file, "Final order:\n");
1354 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1355 fprintf (dump_file, "%d ", bb->index);
1356 fprintf (dump_file, "\n");
1357 fflush (dump_file);
1358 }
1359
1360 FREE (connected);
1361 }
1362
1363 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1364 when code size is allowed to grow by duplication. */
1365
1366 static bool
1367 copy_bb_p (const_basic_block bb, int code_may_grow)
1368 {
1369 int size = 0;
1370 int max_size = uncond_jump_length;
1371 rtx_insn *insn;
1372
1373 if (!bb->frequency)
1374 return false;
1375 if (EDGE_COUNT (bb->preds) < 2)
1376 return false;
1377 if (!can_duplicate_block_p (bb))
1378 return false;
1379
1380 /* Avoid duplicating blocks which have many successors (PR/13430). */
1381 if (EDGE_COUNT (bb->succs) > 8)
1382 return false;
1383
1384 if (code_may_grow && optimize_bb_for_speed_p (bb))
1385 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1386
1387 FOR_BB_INSNS (bb, insn)
1388 {
1389 if (INSN_P (insn))
1390 size += get_attr_min_length (insn);
1391 }
1392
1393 if (size <= max_size)
1394 return true;
1395
1396 if (dump_file)
1397 {
1398 fprintf (dump_file,
1399 "Block %d can't be copied because its size = %d.\n",
1400 bb->index, size);
1401 }
1402
1403 return false;
1404 }
1405
1406 /* Return the length of unconditional jump instruction. */
1407
1408 int
1409 get_uncond_jump_length (void)
1410 {
1411 int length;
1412
1413 start_sequence ();
1414 rtx_code_label *label = emit_label (gen_label_rtx ());
1415 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1416 length = get_attr_min_length (jump);
1417 end_sequence ();
1418
1419 return length;
1420 }
1421
1422 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1423 Duplicate the landing pad and split the edges so that no EH edge
1424 crosses partitions. */
1425
1426 static void
1427 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1428 {
1429 eh_landing_pad new_lp;
1430 basic_block new_bb, last_bb, post_bb;
1431 rtx_insn *jump;
1432 unsigned new_partition;
1433 edge_iterator ei;
1434 edge e;
1435
1436 /* Generate the new landing-pad structure. */
1437 new_lp = gen_eh_landing_pad (old_lp->region);
1438 new_lp->post_landing_pad = old_lp->post_landing_pad;
1439 new_lp->landing_pad = gen_label_rtx ();
1440 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1441
1442 /* Put appropriate instructions in new bb. */
1443 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1444
1445 expand_dw2_landing_pad_for_region (old_lp->region);
1446
1447 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1448 post_bb = single_succ (post_bb);
1449 rtx_code_label *post_label = block_label (post_bb);
1450 jump = emit_jump_insn (targetm.gen_jump (post_label));
1451 JUMP_LABEL (jump) = post_label;
1452
1453 /* Create new basic block to be dest for lp. */
1454 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1455 new_bb = create_basic_block (new_label, jump, last_bb);
1456 new_bb->aux = last_bb->aux;
1457 new_bb->frequency = post_bb->frequency;
1458 new_bb->count = post_bb->count;
1459 last_bb->aux = new_bb;
1460
1461 emit_barrier_after_bb (new_bb);
1462
1463 make_single_succ_edge (new_bb, post_bb, 0);
1464
1465 /* Make sure new bb is in the other partition. */
1466 new_partition = BB_PARTITION (old_bb);
1467 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1468 BB_SET_PARTITION (new_bb, new_partition);
1469
1470 /* Fix up the edges. */
1471 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1472 if (BB_PARTITION (e->src) == new_partition)
1473 {
1474 rtx_insn *insn = BB_END (e->src);
1475 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1476
1477 gcc_assert (note != NULL);
1478 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1479 XEXP (note, 0) = GEN_INT (new_lp->index);
1480
1481 /* Adjust the edge to the new destination. */
1482 redirect_edge_succ (e, new_bb);
1483 }
1484 else
1485 ei_next (&ei);
1486 }
1487
1488
1489 /* Ensure that all hot bbs are included in a hot path through the
1490 procedure. This is done by calling this function twice, once
1491 with WALK_UP true (to look for paths from the entry to hot bbs) and
1492 once with WALK_UP false (to look for paths from hot bbs to the exit).
1493 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1494 to BBS_IN_HOT_PARTITION. */
1495
1496 static unsigned int
1497 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1498 vec<basic_block> *bbs_in_hot_partition)
1499 {
1500 /* Callers check this. */
1501 gcc_checking_assert (cold_bb_count);
1502
1503 /* Keep examining hot bbs while we still have some left to check
1504 and there are remaining cold bbs. */
1505 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1506 while (! hot_bbs_to_check.is_empty ()
1507 && cold_bb_count)
1508 {
1509 basic_block bb = hot_bbs_to_check.pop ();
1510 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1511 edge e;
1512 edge_iterator ei;
1513 profile_probability highest_probability
1514 = profile_probability::uninitialized ();
1515 int highest_freq = 0;
1516 profile_count highest_count = profile_count::uninitialized ();
1517 bool found = false;
1518
1519 /* Walk the preds/succs and check if there is at least one already
1520 marked hot. Keep track of the most frequent pred/succ so that we
1521 can mark it hot if we don't find one. */
1522 FOR_EACH_EDGE (e, ei, edges)
1523 {
1524 basic_block reach_bb = walk_up ? e->src : e->dest;
1525
1526 if (e->flags & EDGE_DFS_BACK)
1527 continue;
1528
1529 /* Do not expect profile insanities when profile was not adjusted. */
1530 if (e->probability == profile_probability::never ()
1531 || e->count == profile_count::zero ())
1532 continue;
1533
1534 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1535 {
1536 found = true;
1537 break;
1538 }
1539 /* The following loop will look for the hottest edge via
1540 the edge count, if it is non-zero, then fallback to the edge
1541 frequency and finally the edge probability. */
1542 if (!highest_count.initialized_p () || e->count > highest_count)
1543 highest_count = e->count;
1544 int edge_freq = EDGE_FREQUENCY (e);
1545 if (edge_freq > highest_freq)
1546 highest_freq = edge_freq;
1547 if (!highest_probability.initialized_p ()
1548 || e->probability > highest_probability)
1549 highest_probability = e->probability;
1550 }
1551
1552 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1553 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1554 then the most frequent pred (or succ) needs to be adjusted. In the
1555 case where multiple preds/succs have the same frequency (e.g. a
1556 50-50 branch), then both will be adjusted. */
1557 if (found)
1558 continue;
1559
1560 FOR_EACH_EDGE (e, ei, edges)
1561 {
1562 if (e->flags & EDGE_DFS_BACK)
1563 continue;
1564 /* Do not expect profile insanities when profile was not adjusted. */
1565 if (e->probability == profile_probability::never ()
1566 || e->count == profile_count::zero ())
1567 continue;
1568 /* Select the hottest edge using the edge count, if it is non-zero,
1569 then fallback to the edge frequency and finally the edge
1570 probability. */
1571 if (highest_count > 0)
1572 {
1573 if (e->count < highest_count)
1574 continue;
1575 }
1576 else if (highest_freq)
1577 {
1578 if (EDGE_FREQUENCY (e) < highest_freq)
1579 continue;
1580 }
1581 else if (e->probability < highest_probability)
1582 continue;
1583
1584 basic_block reach_bb = walk_up ? e->src : e->dest;
1585
1586 /* We have a hot bb with an immediate dominator that is cold.
1587 The dominator needs to be re-marked hot. */
1588 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1589 if (dump_file)
1590 fprintf (dump_file, "Promoting bb %i to hot partition to sanitize "
1591 "profile of bb %i in %s walk\n", reach_bb->index,
1592 bb->index, walk_up ? "backward" : "forward");
1593 cold_bb_count--;
1594
1595 /* Now we need to examine newly-hot reach_bb to see if it is also
1596 dominated by a cold bb. */
1597 bbs_in_hot_partition->safe_push (reach_bb);
1598 hot_bbs_to_check.safe_push (reach_bb);
1599 }
1600 }
1601
1602 return cold_bb_count;
1603 }
1604
1605
1606 /* Find the basic blocks that are rarely executed and need to be moved to
1607 a separate section of the .o file (to cut down on paging and improve
1608 cache locality). Return a vector of all edges that cross. */
1609
1610 static vec<edge>
1611 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1612 {
1613 vec<edge> crossing_edges = vNULL;
1614 basic_block bb;
1615 edge e;
1616 edge_iterator ei;
1617 unsigned int cold_bb_count = 0;
1618 auto_vec<basic_block> bbs_in_hot_partition;
1619
1620 propagate_unlikely_bbs_forward ();
1621
1622 /* Mark which partition (hot/cold) each basic block belongs in. */
1623 FOR_EACH_BB_FN (bb, cfun)
1624 {
1625 bool cold_bb = false;
1626
1627 if (probably_never_executed_bb_p (cfun, bb))
1628 {
1629 /* Handle profile insanities created by upstream optimizations
1630 by also checking the incoming edge weights. If there is a non-cold
1631 incoming edge, conservatively prevent this block from being split
1632 into the cold section. */
1633 cold_bb = true;
1634 FOR_EACH_EDGE (e, ei, bb->preds)
1635 if (!probably_never_executed_edge_p (cfun, e))
1636 {
1637 cold_bb = false;
1638 break;
1639 }
1640 }
1641 if (cold_bb)
1642 {
1643 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1644 cold_bb_count++;
1645 }
1646 else
1647 {
1648 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1649 bbs_in_hot_partition.safe_push (bb);
1650 }
1651 }
1652
1653 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1654 Several different possibilities may include cold bbs along all paths
1655 to/from a hot bb. One is that there are edge weight insanities
1656 due to optimization phases that do not properly update basic block profile
1657 counts. The second is that the entry of the function may not be hot, because
1658 it is entered fewer times than the number of profile training runs, but there
1659 is a loop inside the function that causes blocks within the function to be
1660 above the threshold for hotness. This is fixed by walking up from hot bbs
1661 to the entry block, and then down from hot bbs to the exit, performing
1662 partitioning fixups as necessary. */
1663 if (cold_bb_count)
1664 {
1665 mark_dfs_back_edges ();
1666 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1667 &bbs_in_hot_partition);
1668 if (cold_bb_count)
1669 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1670
1671 hash_set <basic_block> set;
1672 find_bbs_reachable_by_hot_paths (&set);
1673 FOR_EACH_BB_FN (bb, cfun)
1674 if (!set.contains (bb))
1675 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1676 }
1677
1678 /* The format of .gcc_except_table does not allow landing pads to
1679 be in a different partition as the throw. Fix this by either
1680 moving or duplicating the landing pads. */
1681 if (cfun->eh->lp_array)
1682 {
1683 unsigned i;
1684 eh_landing_pad lp;
1685
1686 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1687 {
1688 bool all_same, all_diff;
1689
1690 if (lp == NULL
1691 || lp->landing_pad == NULL_RTX
1692 || !LABEL_P (lp->landing_pad))
1693 continue;
1694
1695 all_same = all_diff = true;
1696 bb = BLOCK_FOR_INSN (lp->landing_pad);
1697 FOR_EACH_EDGE (e, ei, bb->preds)
1698 {
1699 gcc_assert (e->flags & EDGE_EH);
1700 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1701 all_diff = false;
1702 else
1703 all_same = false;
1704 }
1705
1706 if (all_same)
1707 ;
1708 else if (all_diff)
1709 {
1710 int which = BB_PARTITION (bb);
1711 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1712 BB_SET_PARTITION (bb, which);
1713 }
1714 else
1715 fix_up_crossing_landing_pad (lp, bb);
1716 }
1717 }
1718
1719 /* Mark every edge that crosses between sections. */
1720
1721 FOR_EACH_BB_FN (bb, cfun)
1722 FOR_EACH_EDGE (e, ei, bb->succs)
1723 {
1724 unsigned int flags = e->flags;
1725
1726 /* We should never have EDGE_CROSSING set yet. */
1727 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1728
1729 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1730 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1731 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1732 {
1733 crossing_edges.safe_push (e);
1734 flags |= EDGE_CROSSING;
1735 }
1736
1737 /* Now that we've split eh edges as appropriate, allow landing pads
1738 to be merged with the post-landing pads. */
1739 flags &= ~EDGE_PRESERVE;
1740
1741 e->flags = flags;
1742 }
1743
1744 return crossing_edges;
1745 }
1746
1747 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1748
1749 static void
1750 set_edge_can_fallthru_flag (void)
1751 {
1752 basic_block bb;
1753
1754 FOR_EACH_BB_FN (bb, cfun)
1755 {
1756 edge e;
1757 edge_iterator ei;
1758
1759 FOR_EACH_EDGE (e, ei, bb->succs)
1760 {
1761 e->flags &= ~EDGE_CAN_FALLTHRU;
1762
1763 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1764 if (e->flags & EDGE_FALLTHRU)
1765 e->flags |= EDGE_CAN_FALLTHRU;
1766 }
1767
1768 /* If the BB ends with an invertible condjump all (2) edges are
1769 CAN_FALLTHRU edges. */
1770 if (EDGE_COUNT (bb->succs) != 2)
1771 continue;
1772 if (!any_condjump_p (BB_END (bb)))
1773 continue;
1774
1775 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1776 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1777 continue;
1778 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1779 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1780 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1781 }
1782 }
1783
1784 /* If any destination of a crossing edge does not have a label, add label;
1785 Convert any easy fall-through crossing edges to unconditional jumps. */
1786
1787 static void
1788 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1789 {
1790 size_t i;
1791 edge e;
1792
1793 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1794 {
1795 basic_block src = e->src;
1796 basic_block dest = e->dest;
1797 rtx_jump_insn *new_jump;
1798
1799 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1800 continue;
1801
1802 /* Make sure dest has a label. */
1803 rtx_code_label *label = block_label (dest);
1804
1805 /* Nothing to do for non-fallthru edges. */
1806 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1807 continue;
1808 if ((e->flags & EDGE_FALLTHRU) == 0)
1809 continue;
1810
1811 /* If the block does not end with a control flow insn, then we
1812 can trivially add a jump to the end to fixup the crossing.
1813 Otherwise the jump will have to go in a new bb, which will
1814 be handled by fix_up_fall_thru_edges function. */
1815 if (control_flow_insn_p (BB_END (src)))
1816 continue;
1817
1818 /* Make sure there's only one successor. */
1819 gcc_assert (single_succ_p (src));
1820
1821 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1822 BB_END (src) = new_jump;
1823 JUMP_LABEL (new_jump) = label;
1824 LABEL_NUSES (label) += 1;
1825
1826 emit_barrier_after_bb (src);
1827
1828 /* Mark edge as non-fallthru. */
1829 e->flags &= ~EDGE_FALLTHRU;
1830 }
1831 }
1832
1833 /* Find any bb's where the fall-through edge is a crossing edge (note that
1834 these bb's must also contain a conditional jump or end with a call
1835 instruction; we've already dealt with fall-through edges for blocks
1836 that didn't have a conditional jump or didn't end with call instruction
1837 in the call to add_labels_and_missing_jumps). Convert the fall-through
1838 edge to non-crossing edge by inserting a new bb to fall-through into.
1839 The new bb will contain an unconditional jump (crossing edge) to the
1840 original fall through destination. */
1841
1842 static void
1843 fix_up_fall_thru_edges (void)
1844 {
1845 basic_block cur_bb;
1846
1847 FOR_EACH_BB_FN (cur_bb, cfun)
1848 {
1849 edge succ1;
1850 edge succ2;
1851 edge fall_thru = NULL;
1852 edge cond_jump = NULL;
1853
1854 fall_thru = NULL;
1855 if (EDGE_COUNT (cur_bb->succs) > 0)
1856 succ1 = EDGE_SUCC (cur_bb, 0);
1857 else
1858 succ1 = NULL;
1859
1860 if (EDGE_COUNT (cur_bb->succs) > 1)
1861 succ2 = EDGE_SUCC (cur_bb, 1);
1862 else
1863 succ2 = NULL;
1864
1865 /* Find the fall-through edge. */
1866
1867 if (succ1
1868 && (succ1->flags & EDGE_FALLTHRU))
1869 {
1870 fall_thru = succ1;
1871 cond_jump = succ2;
1872 }
1873 else if (succ2
1874 && (succ2->flags & EDGE_FALLTHRU))
1875 {
1876 fall_thru = succ2;
1877 cond_jump = succ1;
1878 }
1879 else if (succ2 && EDGE_COUNT (cur_bb->succs) > 2)
1880 fall_thru = find_fallthru_edge (cur_bb->succs);
1881
1882 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1883 {
1884 /* Check to see if the fall-thru edge is a crossing edge. */
1885
1886 if (fall_thru->flags & EDGE_CROSSING)
1887 {
1888 /* The fall_thru edge crosses; now check the cond jump edge, if
1889 it exists. */
1890
1891 bool cond_jump_crosses = true;
1892 int invert_worked = 0;
1893 rtx_insn *old_jump = BB_END (cur_bb);
1894
1895 /* Find the jump instruction, if there is one. */
1896
1897 if (cond_jump)
1898 {
1899 if (!(cond_jump->flags & EDGE_CROSSING))
1900 cond_jump_crosses = false;
1901
1902 /* We know the fall-thru edge crosses; if the cond
1903 jump edge does NOT cross, and its destination is the
1904 next block in the bb order, invert the jump
1905 (i.e. fix it so the fall through does not cross and
1906 the cond jump does). */
1907
1908 if (!cond_jump_crosses)
1909 {
1910 /* Find label in fall_thru block. We've already added
1911 any missing labels, so there must be one. */
1912
1913 rtx_code_label *fall_thru_label
1914 = block_label (fall_thru->dest);
1915
1916 if (old_jump && fall_thru_label)
1917 {
1918 rtx_jump_insn *old_jump_insn
1919 = dyn_cast <rtx_jump_insn *> (old_jump);
1920 if (old_jump_insn)
1921 invert_worked = invert_jump (old_jump_insn,
1922 fall_thru_label, 0);
1923 }
1924
1925 if (invert_worked)
1926 {
1927 fall_thru->flags &= ~EDGE_FALLTHRU;
1928 cond_jump->flags |= EDGE_FALLTHRU;
1929 update_br_prob_note (cur_bb);
1930 std::swap (fall_thru, cond_jump);
1931 cond_jump->flags |= EDGE_CROSSING;
1932 fall_thru->flags &= ~EDGE_CROSSING;
1933 }
1934 }
1935 }
1936
1937 if (cond_jump_crosses || !invert_worked)
1938 {
1939 /* This is the case where both edges out of the basic
1940 block are crossing edges. Here we will fix up the
1941 fall through edge. The jump edge will be taken care
1942 of later. The EDGE_CROSSING flag of fall_thru edge
1943 is unset before the call to force_nonfallthru
1944 function because if a new basic-block is created
1945 this edge remains in the current section boundary
1946 while the edge between new_bb and the fall_thru->dest
1947 becomes EDGE_CROSSING. */
1948
1949 fall_thru->flags &= ~EDGE_CROSSING;
1950 basic_block new_bb = force_nonfallthru (fall_thru);
1951
1952 if (new_bb)
1953 {
1954 new_bb->aux = cur_bb->aux;
1955 cur_bb->aux = new_bb;
1956
1957 /* This is done by force_nonfallthru_and_redirect. */
1958 gcc_assert (BB_PARTITION (new_bb)
1959 == BB_PARTITION (cur_bb));
1960
1961 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1962 }
1963 else
1964 {
1965 /* If a new basic-block was not created; restore
1966 the EDGE_CROSSING flag. */
1967 fall_thru->flags |= EDGE_CROSSING;
1968 }
1969
1970 /* Add barrier after new jump */
1971 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1972 }
1973 }
1974 }
1975 }
1976 }
1977
1978 /* This function checks the destination block of a "crossing jump" to
1979 see if it has any crossing predecessors that begin with a code label
1980 and end with an unconditional jump. If so, it returns that predecessor
1981 block. (This is to avoid creating lots of new basic blocks that all
1982 contain unconditional jumps to the same destination). */
1983
1984 static basic_block
1985 find_jump_block (basic_block jump_dest)
1986 {
1987 basic_block source_bb = NULL;
1988 edge e;
1989 rtx_insn *insn;
1990 edge_iterator ei;
1991
1992 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1993 if (e->flags & EDGE_CROSSING)
1994 {
1995 basic_block src = e->src;
1996
1997 /* Check each predecessor to see if it has a label, and contains
1998 only one executable instruction, which is an unconditional jump.
1999 If so, we can use it. */
2000
2001 if (LABEL_P (BB_HEAD (src)))
2002 for (insn = BB_HEAD (src);
2003 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
2004 insn = NEXT_INSN (insn))
2005 {
2006 if (INSN_P (insn)
2007 && insn == BB_END (src)
2008 && JUMP_P (insn)
2009 && !any_condjump_p (insn))
2010 {
2011 source_bb = src;
2012 break;
2013 }
2014 }
2015
2016 if (source_bb)
2017 break;
2018 }
2019
2020 return source_bb;
2021 }
2022
2023 /* Find all BB's with conditional jumps that are crossing edges;
2024 insert a new bb and make the conditional jump branch to the new
2025 bb instead (make the new bb same color so conditional branch won't
2026 be a 'crossing' edge). Insert an unconditional jump from the
2027 new bb to the original destination of the conditional jump. */
2028
2029 static void
2030 fix_crossing_conditional_branches (void)
2031 {
2032 basic_block cur_bb;
2033 basic_block new_bb;
2034 basic_block dest;
2035 edge succ1;
2036 edge succ2;
2037 edge crossing_edge;
2038 edge new_edge;
2039 rtx set_src;
2040 rtx old_label = NULL_RTX;
2041 rtx_code_label *new_label;
2042
2043 FOR_EACH_BB_FN (cur_bb, cfun)
2044 {
2045 crossing_edge = NULL;
2046 if (EDGE_COUNT (cur_bb->succs) > 0)
2047 succ1 = EDGE_SUCC (cur_bb, 0);
2048 else
2049 succ1 = NULL;
2050
2051 if (EDGE_COUNT (cur_bb->succs) > 1)
2052 succ2 = EDGE_SUCC (cur_bb, 1);
2053 else
2054 succ2 = NULL;
2055
2056 /* We already took care of fall-through edges, so only one successor
2057 can be a crossing edge. */
2058
2059 if (succ1 && (succ1->flags & EDGE_CROSSING))
2060 crossing_edge = succ1;
2061 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2062 crossing_edge = succ2;
2063
2064 if (crossing_edge)
2065 {
2066 rtx_insn *old_jump = BB_END (cur_bb);
2067
2068 /* Check to make sure the jump instruction is a
2069 conditional jump. */
2070
2071 set_src = NULL_RTX;
2072
2073 if (any_condjump_p (old_jump))
2074 {
2075 if (GET_CODE (PATTERN (old_jump)) == SET)
2076 set_src = SET_SRC (PATTERN (old_jump));
2077 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2078 {
2079 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2080 if (GET_CODE (set_src) == SET)
2081 set_src = SET_SRC (set_src);
2082 else
2083 set_src = NULL_RTX;
2084 }
2085 }
2086
2087 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2088 {
2089 rtx_jump_insn *old_jump_insn =
2090 as_a <rtx_jump_insn *> (old_jump);
2091
2092 if (GET_CODE (XEXP (set_src, 1)) == PC)
2093 old_label = XEXP (set_src, 2);
2094 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2095 old_label = XEXP (set_src, 1);
2096
2097 /* Check to see if new bb for jumping to that dest has
2098 already been created; if so, use it; if not, create
2099 a new one. */
2100
2101 new_bb = find_jump_block (crossing_edge->dest);
2102
2103 if (new_bb)
2104 new_label = block_label (new_bb);
2105 else
2106 {
2107 basic_block last_bb;
2108 rtx_code_label *old_jump_target;
2109 rtx_jump_insn *new_jump;
2110
2111 /* Create new basic block to be dest for
2112 conditional jump. */
2113
2114 /* Put appropriate instructions in new bb. */
2115
2116 new_label = gen_label_rtx ();
2117 emit_label (new_label);
2118
2119 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2120 old_jump_target = old_jump_insn->jump_target ();
2121 new_jump = as_a <rtx_jump_insn *>
2122 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2123 new_jump->set_jump_target (old_jump_target);
2124
2125 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2126 new_bb = create_basic_block (new_label, new_jump, last_bb);
2127 new_bb->aux = last_bb->aux;
2128 last_bb->aux = new_bb;
2129
2130 emit_barrier_after_bb (new_bb);
2131
2132 /* Make sure new bb is in same partition as source
2133 of conditional branch. */
2134 BB_COPY_PARTITION (new_bb, cur_bb);
2135 }
2136
2137 /* Make old jump branch to new bb. */
2138
2139 redirect_jump (old_jump_insn, new_label, 0);
2140
2141 /* Remove crossing_edge as predecessor of 'dest'. */
2142
2143 dest = crossing_edge->dest;
2144
2145 redirect_edge_succ (crossing_edge, new_bb);
2146
2147 /* Make a new edge from new_bb to old dest; new edge
2148 will be a successor for new_bb and a predecessor
2149 for 'dest'. */
2150
2151 if (EDGE_COUNT (new_bb->succs) == 0)
2152 new_edge = make_single_succ_edge (new_bb, dest, 0);
2153 else
2154 new_edge = EDGE_SUCC (new_bb, 0);
2155
2156 crossing_edge->flags &= ~EDGE_CROSSING;
2157 new_edge->flags |= EDGE_CROSSING;
2158 }
2159 }
2160 }
2161 }
2162
2163 /* Find any unconditional branches that cross between hot and cold
2164 sections. Convert them into indirect jumps instead. */
2165
2166 static void
2167 fix_crossing_unconditional_branches (void)
2168 {
2169 basic_block cur_bb;
2170 rtx_insn *last_insn;
2171 rtx label;
2172 rtx label_addr;
2173 rtx_insn *indirect_jump_sequence;
2174 rtx_insn *jump_insn = NULL;
2175 rtx new_reg;
2176 rtx_insn *cur_insn;
2177 edge succ;
2178
2179 FOR_EACH_BB_FN (cur_bb, cfun)
2180 {
2181 last_insn = BB_END (cur_bb);
2182
2183 if (EDGE_COUNT (cur_bb->succs) < 1)
2184 continue;
2185
2186 succ = EDGE_SUCC (cur_bb, 0);
2187
2188 /* Check to see if bb ends in a crossing (unconditional) jump. At
2189 this point, no crossing jumps should be conditional. */
2190
2191 if (JUMP_P (last_insn)
2192 && (succ->flags & EDGE_CROSSING))
2193 {
2194 gcc_assert (!any_condjump_p (last_insn));
2195
2196 /* Make sure the jump is not already an indirect or table jump. */
2197
2198 if (!computed_jump_p (last_insn)
2199 && !tablejump_p (last_insn, NULL, NULL))
2200 {
2201 /* We have found a "crossing" unconditional branch. Now
2202 we must convert it to an indirect jump. First create
2203 reference of label, as target for jump. */
2204
2205 label = JUMP_LABEL (last_insn);
2206 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2207 LABEL_NUSES (label) += 1;
2208
2209 /* Get a register to use for the indirect jump. */
2210
2211 new_reg = gen_reg_rtx (Pmode);
2212
2213 /* Generate indirect the jump sequence. */
2214
2215 start_sequence ();
2216 emit_move_insn (new_reg, label_addr);
2217 emit_indirect_jump (new_reg);
2218 indirect_jump_sequence = get_insns ();
2219 end_sequence ();
2220
2221 /* Make sure every instruction in the new jump sequence has
2222 its basic block set to be cur_bb. */
2223
2224 for (cur_insn = indirect_jump_sequence; cur_insn;
2225 cur_insn = NEXT_INSN (cur_insn))
2226 {
2227 if (!BARRIER_P (cur_insn))
2228 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2229 if (JUMP_P (cur_insn))
2230 jump_insn = cur_insn;
2231 }
2232
2233 /* Insert the new (indirect) jump sequence immediately before
2234 the unconditional jump, then delete the unconditional jump. */
2235
2236 emit_insn_before (indirect_jump_sequence, last_insn);
2237 delete_insn (last_insn);
2238
2239 JUMP_LABEL (jump_insn) = label;
2240 LABEL_NUSES (label)++;
2241
2242 /* Make BB_END for cur_bb be the jump instruction (NOT the
2243 barrier instruction at the end of the sequence...). */
2244
2245 BB_END (cur_bb) = jump_insn;
2246 }
2247 }
2248 }
2249 }
2250
2251 /* Update CROSSING_JUMP_P flags on all jump insns. */
2252
2253 static void
2254 update_crossing_jump_flags (void)
2255 {
2256 basic_block bb;
2257 edge e;
2258 edge_iterator ei;
2259
2260 FOR_EACH_BB_FN (bb, cfun)
2261 FOR_EACH_EDGE (e, ei, bb->succs)
2262 if (e->flags & EDGE_CROSSING)
2263 {
2264 if (JUMP_P (BB_END (bb))
2265 /* Some flags were added during fix_up_fall_thru_edges, via
2266 force_nonfallthru_and_redirect. */
2267 && !CROSSING_JUMP_P (BB_END (bb)))
2268 CROSSING_JUMP_P (BB_END (bb)) = 1;
2269 break;
2270 }
2271 }
2272
2273 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2274
2275 static void
2276 reorder_basic_blocks_software_trace_cache (void)
2277 {
2278 if (dump_file)
2279 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2280
2281 int n_traces;
2282 int i;
2283 struct trace *traces;
2284
2285 /* We are estimating the length of uncond jump insn only once since the code
2286 for getting the insn length always returns the minimal length now. */
2287 if (uncond_jump_length == 0)
2288 uncond_jump_length = get_uncond_jump_length ();
2289
2290 /* We need to know some information for each basic block. */
2291 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2292 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2293 for (i = 0; i < array_size; i++)
2294 {
2295 bbd[i].start_of_trace = -1;
2296 bbd[i].end_of_trace = -1;
2297 bbd[i].in_trace = -1;
2298 bbd[i].visited = 0;
2299 bbd[i].priority = -1;
2300 bbd[i].heap = NULL;
2301 bbd[i].node = NULL;
2302 }
2303
2304 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2305 n_traces = 0;
2306 find_traces (&n_traces, traces);
2307 connect_traces (n_traces, traces);
2308 FREE (traces);
2309 FREE (bbd);
2310 }
2311
2312 /* Return true if edge E1 is more desirable as a fallthrough edge than
2313 edge E2 is. */
2314
2315 static bool
2316 edge_order (edge e1, edge e2)
2317 {
2318 return EDGE_FREQUENCY (e1) > EDGE_FREQUENCY (e2);
2319 }
2320
2321 /* Reorder basic blocks using the "simple" algorithm. This tries to
2322 maximize the dynamic number of branches that are fallthrough, without
2323 copying instructions. The algorithm is greedy, looking at the most
2324 frequently executed branch first. */
2325
2326 static void
2327 reorder_basic_blocks_simple (void)
2328 {
2329 if (dump_file)
2330 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2331
2332 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2333
2334 /* First, collect all edges that can be optimized by reordering blocks:
2335 simple jumps and conditional jumps, as well as the function entry edge. */
2336
2337 int n = 0;
2338 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2339
2340 basic_block bb;
2341 FOR_EACH_BB_FN (bb, cfun)
2342 {
2343 rtx_insn *end = BB_END (bb);
2344
2345 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2346 continue;
2347
2348 /* We cannot optimize asm goto. */
2349 if (JUMP_P (end) && extract_asm_operands (end))
2350 continue;
2351
2352 if (single_succ_p (bb))
2353 edges[n++] = EDGE_SUCC (bb, 0);
2354 else if (any_condjump_p (end))
2355 {
2356 edge e0 = EDGE_SUCC (bb, 0);
2357 edge e1 = EDGE_SUCC (bb, 1);
2358 /* When optimizing for size it is best to keep the original
2359 fallthrough edges. */
2360 if (e1->flags & EDGE_FALLTHRU)
2361 std::swap (e0, e1);
2362 edges[n++] = e0;
2363 edges[n++] = e1;
2364 }
2365 }
2366
2367 /* Sort the edges, the most desirable first. When optimizing for size
2368 all edges are equally desirable. */
2369
2370 if (optimize_function_for_speed_p (cfun))
2371 std::stable_sort (edges, edges + n, edge_order);
2372
2373 /* Now decide which of those edges to make fallthrough edges. We set
2374 BB_VISITED if a block already has a fallthrough successor assigned
2375 to it. We make ->AUX of an endpoint point to the opposite endpoint
2376 of a sequence of blocks that fall through, and ->AUX will be NULL
2377 for a block that is in such a sequence but not an endpoint anymore.
2378
2379 To start with, everything points to itself, nothing is assigned yet. */
2380
2381 FOR_ALL_BB_FN (bb, cfun)
2382 {
2383 bb->aux = bb;
2384 bb->flags &= ~BB_VISITED;
2385 }
2386
2387 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2388
2389 /* Now for all edges, the most desirable first, see if that edge can
2390 connect two sequences. If it can, update AUX and BB_VISITED; if it
2391 cannot, zero out the edge in the table. */
2392
2393 for (int j = 0; j < n; j++)
2394 {
2395 edge e = edges[j];
2396
2397 basic_block tail_a = e->src;
2398 basic_block head_b = e->dest;
2399 basic_block head_a = (basic_block) tail_a->aux;
2400 basic_block tail_b = (basic_block) head_b->aux;
2401
2402 /* An edge cannot connect two sequences if:
2403 - it crosses partitions;
2404 - its src is not a current endpoint;
2405 - its dest is not a current endpoint;
2406 - or, it would create a loop. */
2407
2408 if (e->flags & EDGE_CROSSING
2409 || tail_a->flags & BB_VISITED
2410 || !tail_b
2411 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2412 || tail_a == tail_b)
2413 {
2414 edges[j] = 0;
2415 continue;
2416 }
2417
2418 tail_a->aux = 0;
2419 head_b->aux = 0;
2420 head_a->aux = tail_b;
2421 tail_b->aux = head_a;
2422 tail_a->flags |= BB_VISITED;
2423 }
2424
2425 /* Put the pieces together, in the same order that the start blocks of
2426 the sequences already had. The hot/cold partitioning gives a little
2427 complication: as a first pass only do this for blocks in the same
2428 partition as the start block, and (if there is anything left to do)
2429 in a second pass handle the other partition. */
2430
2431 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2432
2433 int current_partition = BB_PARTITION (last_tail);
2434 bool need_another_pass = true;
2435
2436 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2437 {
2438 need_another_pass = false;
2439
2440 FOR_EACH_BB_FN (bb, cfun)
2441 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2442 {
2443 if (BB_PARTITION (bb) != current_partition)
2444 {
2445 need_another_pass = true;
2446 continue;
2447 }
2448
2449 last_tail->aux = bb;
2450 last_tail = (basic_block) bb->aux;
2451 }
2452
2453 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2454 }
2455
2456 last_tail->aux = 0;
2457
2458 /* Finally, link all the chosen fallthrough edges. */
2459
2460 for (int j = 0; j < n; j++)
2461 if (edges[j])
2462 edges[j]->src->aux = edges[j]->dest;
2463
2464 delete[] edges;
2465
2466 /* If the entry edge no longer falls through we have to make a new
2467 block so it can do so again. */
2468
2469 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2470 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2471 {
2472 force_nonfallthru (e);
2473 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2474 BB_COPY_PARTITION (e->src, e->dest);
2475 }
2476 }
2477
2478 /* Reorder basic blocks. The main entry point to this file. */
2479
2480 static void
2481 reorder_basic_blocks (void)
2482 {
2483 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2484
2485 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2486 return;
2487
2488 set_edge_can_fallthru_flag ();
2489 mark_dfs_back_edges ();
2490
2491 switch (flag_reorder_blocks_algorithm)
2492 {
2493 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2494 reorder_basic_blocks_simple ();
2495 break;
2496
2497 case REORDER_BLOCKS_ALGORITHM_STC:
2498 reorder_basic_blocks_software_trace_cache ();
2499 break;
2500
2501 default:
2502 gcc_unreachable ();
2503 }
2504
2505 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2506
2507 if (dump_file)
2508 {
2509 if (dump_flags & TDF_DETAILS)
2510 dump_reg_info (dump_file);
2511 dump_flow_info (dump_file, dump_flags);
2512 }
2513
2514 /* Signal that rtl_verify_flow_info_1 can now verify that there
2515 is at most one switch between hot/cold sections. */
2516 crtl->bb_reorder_complete = true;
2517 }
2518
2519 /* Determine which partition the first basic block in the function
2520 belongs to, then find the first basic block in the current function
2521 that belongs to a different section, and insert a
2522 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2523 instruction stream. When writing out the assembly code,
2524 encountering this note will make the compiler switch between the
2525 hot and cold text sections. */
2526
2527 void
2528 insert_section_boundary_note (void)
2529 {
2530 basic_block bb;
2531 bool switched_sections = false;
2532 int current_partition = 0;
2533
2534 if (!crtl->has_bb_partition)
2535 return;
2536
2537 FOR_EACH_BB_FN (bb, cfun)
2538 {
2539 if (!current_partition)
2540 current_partition = BB_PARTITION (bb);
2541 if (BB_PARTITION (bb) != current_partition)
2542 {
2543 gcc_assert (!switched_sections);
2544 switched_sections = true;
2545 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2546 current_partition = BB_PARTITION (bb);
2547 }
2548 }
2549 }
2550
2551 namespace {
2552
2553 const pass_data pass_data_reorder_blocks =
2554 {
2555 RTL_PASS, /* type */
2556 "bbro", /* name */
2557 OPTGROUP_NONE, /* optinfo_flags */
2558 TV_REORDER_BLOCKS, /* tv_id */
2559 0, /* properties_required */
2560 0, /* properties_provided */
2561 0, /* properties_destroyed */
2562 0, /* todo_flags_start */
2563 0, /* todo_flags_finish */
2564 };
2565
2566 class pass_reorder_blocks : public rtl_opt_pass
2567 {
2568 public:
2569 pass_reorder_blocks (gcc::context *ctxt)
2570 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2571 {}
2572
2573 /* opt_pass methods: */
2574 virtual bool gate (function *)
2575 {
2576 if (targetm.cannot_modify_jumps_p ())
2577 return false;
2578 return (optimize > 0
2579 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2580 }
2581
2582 virtual unsigned int execute (function *);
2583
2584 }; // class pass_reorder_blocks
2585
2586 unsigned int
2587 pass_reorder_blocks::execute (function *fun)
2588 {
2589 basic_block bb;
2590
2591 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2592 splitting possibly introduced more crossjumping opportunities. */
2593 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2594
2595 reorder_basic_blocks ();
2596 cleanup_cfg (CLEANUP_EXPENSIVE);
2597
2598 FOR_EACH_BB_FN (bb, fun)
2599 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2600 bb->aux = bb->next_bb;
2601 cfg_layout_finalize ();
2602
2603 return 0;
2604 }
2605
2606 } // anon namespace
2607
2608 rtl_opt_pass *
2609 make_pass_reorder_blocks (gcc::context *ctxt)
2610 {
2611 return new pass_reorder_blocks (ctxt);
2612 }
2613
2614 /* Duplicate a block (that we already know ends in a computed jump) into its
2615 predecessors, where possible. Return whether anything is changed. */
2616 static bool
2617 maybe_duplicate_computed_goto (basic_block bb, int max_size)
2618 {
2619 if (single_pred_p (bb))
2620 return false;
2621
2622 /* Make sure that the block is small enough. */
2623 rtx_insn *insn;
2624 FOR_BB_INSNS (bb, insn)
2625 if (INSN_P (insn))
2626 {
2627 max_size -= get_attr_min_length (insn);
2628 if (max_size < 0)
2629 return false;
2630 }
2631
2632 bool changed = false;
2633 edge e;
2634 edge_iterator ei;
2635 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
2636 {
2637 basic_block pred = e->src;
2638
2639 /* Do not duplicate BB into PRED if that is the last predecessor, or if
2640 we cannot merge a copy of BB with PRED. */
2641 if (single_pred_p (bb)
2642 || !single_succ_p (pred)
2643 || e->flags & EDGE_COMPLEX
2644 || pred->index < NUM_FIXED_BLOCKS
2645 || (JUMP_P (BB_END (pred)) && !simplejump_p (BB_END (pred)))
2646 || (JUMP_P (BB_END (pred)) && CROSSING_JUMP_P (BB_END (pred))))
2647 {
2648 ei_next (&ei);
2649 continue;
2650 }
2651
2652 if (dump_file)
2653 fprintf (dump_file, "Duplicating computed goto bb %d into bb %d\n",
2654 bb->index, e->src->index);
2655
2656 /* Remember if PRED can be duplicated; if so, the copy of BB merged
2657 with PRED can be duplicated as well. */
2658 bool can_dup_more = can_duplicate_block_p (pred);
2659
2660 /* Make a copy of BB, merge it into PRED. */
2661 basic_block copy = duplicate_block (bb, e, NULL);
2662 emit_barrier_after_bb (copy);
2663 reorder_insns_nobb (BB_HEAD (copy), BB_END (copy), BB_END (pred));
2664 merge_blocks (pred, copy);
2665
2666 changed = true;
2667
2668 /* Try to merge the resulting merged PRED into further predecessors. */
2669 if (can_dup_more)
2670 maybe_duplicate_computed_goto (pred, max_size);
2671 }
2672
2673 return changed;
2674 }
2675
2676 /* Duplicate the blocks containing computed gotos. This basically unfactors
2677 computed gotos that were factored early on in the compilation process to
2678 speed up edge based data flow. We used to not unfactor them again, which
2679 can seriously pessimize code with many computed jumps in the source code,
2680 such as interpreters. See e.g. PR15242. */
2681 static void
2682 duplicate_computed_gotos (function *fun)
2683 {
2684 /* We are estimating the length of uncond jump insn only once
2685 since the code for getting the insn length always returns
2686 the minimal length now. */
2687 if (uncond_jump_length == 0)
2688 uncond_jump_length = get_uncond_jump_length ();
2689
2690 /* Never copy a block larger than this. */
2691 int max_size
2692 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2693
2694 bool changed = false;
2695
2696 /* Try to duplicate all blocks that end in a computed jump and that
2697 can be duplicated at all. */
2698 basic_block bb;
2699 FOR_EACH_BB_FN (bb, fun)
2700 if (computed_jump_p (BB_END (bb)) && can_duplicate_block_p (bb))
2701 changed |= maybe_duplicate_computed_goto (bb, max_size);
2702
2703 /* Duplicating blocks will redirect edges and may cause hot blocks
2704 previously reached by both hot and cold blocks to become dominated
2705 only by cold blocks. */
2706 if (changed)
2707 fixup_partitions ();
2708 }
2709
2710 namespace {
2711
2712 const pass_data pass_data_duplicate_computed_gotos =
2713 {
2714 RTL_PASS, /* type */
2715 "compgotos", /* name */
2716 OPTGROUP_NONE, /* optinfo_flags */
2717 TV_REORDER_BLOCKS, /* tv_id */
2718 0, /* properties_required */
2719 0, /* properties_provided */
2720 0, /* properties_destroyed */
2721 0, /* todo_flags_start */
2722 0, /* todo_flags_finish */
2723 };
2724
2725 class pass_duplicate_computed_gotos : public rtl_opt_pass
2726 {
2727 public:
2728 pass_duplicate_computed_gotos (gcc::context *ctxt)
2729 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2730 {}
2731
2732 /* opt_pass methods: */
2733 virtual bool gate (function *);
2734 virtual unsigned int execute (function *);
2735
2736 }; // class pass_duplicate_computed_gotos
2737
2738 bool
2739 pass_duplicate_computed_gotos::gate (function *fun)
2740 {
2741 if (targetm.cannot_modify_jumps_p ())
2742 return false;
2743 return (optimize > 0
2744 && flag_expensive_optimizations
2745 && ! optimize_function_for_size_p (fun));
2746 }
2747
2748 unsigned int
2749 pass_duplicate_computed_gotos::execute (function *fun)
2750 {
2751 duplicate_computed_gotos (fun);
2752
2753 return 0;
2754 }
2755
2756 } // anon namespace
2757
2758 rtl_opt_pass *
2759 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2760 {
2761 return new pass_duplicate_computed_gotos (ctxt);
2762 }
2763
2764 /* This function is the main 'entrance' for the optimization that
2765 partitions hot and cold basic blocks into separate sections of the
2766 .o file (to improve performance and cache locality). Ideally it
2767 would be called after all optimizations that rearrange the CFG have
2768 been called. However part of this optimization may introduce new
2769 register usage, so it must be called before register allocation has
2770 occurred. This means that this optimization is actually called
2771 well before the optimization that reorders basic blocks (see
2772 function above).
2773
2774 This optimization checks the feedback information to determine
2775 which basic blocks are hot/cold, updates flags on the basic blocks
2776 to indicate which section they belong in. This information is
2777 later used for writing out sections in the .o file. Because hot
2778 and cold sections can be arbitrarily large (within the bounds of
2779 memory), far beyond the size of a single function, it is necessary
2780 to fix up all edges that cross section boundaries, to make sure the
2781 instructions used can actually span the required distance. The
2782 fixes are described below.
2783
2784 Fall-through edges must be changed into jumps; it is not safe or
2785 legal to fall through across a section boundary. Whenever a
2786 fall-through edge crossing a section boundary is encountered, a new
2787 basic block is inserted (in the same section as the fall-through
2788 source), and the fall through edge is redirected to the new basic
2789 block. The new basic block contains an unconditional jump to the
2790 original fall-through target. (If the unconditional jump is
2791 insufficient to cross section boundaries, that is dealt with a
2792 little later, see below).
2793
2794 In order to deal with architectures that have short conditional
2795 branches (which cannot span all of memory) we take any conditional
2796 jump that attempts to cross a section boundary and add a level of
2797 indirection: it becomes a conditional jump to a new basic block, in
2798 the same section. The new basic block contains an unconditional
2799 jump to the original target, in the other section.
2800
2801 For those architectures whose unconditional branch is also
2802 incapable of reaching all of memory, those unconditional jumps are
2803 converted into indirect jumps, through a register.
2804
2805 IMPORTANT NOTE: This optimization causes some messy interactions
2806 with the cfg cleanup optimizations; those optimizations want to
2807 merge blocks wherever possible, and to collapse indirect jump
2808 sequences (change "A jumps to B jumps to C" directly into "A jumps
2809 to C"). Those optimizations can undo the jump fixes that
2810 partitioning is required to make (see above), in order to ensure
2811 that jumps attempting to cross section boundaries are really able
2812 to cover whatever distance the jump requires (on many architectures
2813 conditional or unconditional jumps are not able to reach all of
2814 memory). Therefore tests have to be inserted into each such
2815 optimization to make sure that it does not undo stuff necessary to
2816 cross partition boundaries. This would be much less of a problem
2817 if we could perform this optimization later in the compilation, but
2818 unfortunately the fact that we may need to create indirect jumps
2819 (through registers) requires that this optimization be performed
2820 before register allocation.
2821
2822 Hot and cold basic blocks are partitioned and put in separate
2823 sections of the .o file, to reduce paging and improve cache
2824 performance (hopefully). This can result in bits of code from the
2825 same function being widely separated in the .o file. However this
2826 is not obvious to the current bb structure. Therefore we must take
2827 care to ensure that: 1). There are no fall_thru edges that cross
2828 between sections; 2). For those architectures which have "short"
2829 conditional branches, all conditional branches that attempt to
2830 cross between sections are converted to unconditional branches;
2831 and, 3). For those architectures which have "short" unconditional
2832 branches, all unconditional branches that attempt to cross between
2833 sections are converted to indirect jumps.
2834
2835 The code for fixing up fall_thru edges that cross between hot and
2836 cold basic blocks does so by creating new basic blocks containing
2837 unconditional branches to the appropriate label in the "other"
2838 section. The new basic block is then put in the same (hot or cold)
2839 section as the original conditional branch, and the fall_thru edge
2840 is modified to fall into the new basic block instead. By adding
2841 this level of indirection we end up with only unconditional branches
2842 crossing between hot and cold sections.
2843
2844 Conditional branches are dealt with by adding a level of indirection.
2845 A new basic block is added in the same (hot/cold) section as the
2846 conditional branch, and the conditional branch is retargeted to the
2847 new basic block. The new basic block contains an unconditional branch
2848 to the original target of the conditional branch (in the other section).
2849
2850 Unconditional branches are dealt with by converting them into
2851 indirect jumps. */
2852
2853 namespace {
2854
2855 const pass_data pass_data_partition_blocks =
2856 {
2857 RTL_PASS, /* type */
2858 "bbpart", /* name */
2859 OPTGROUP_NONE, /* optinfo_flags */
2860 TV_REORDER_BLOCKS, /* tv_id */
2861 PROP_cfglayout, /* properties_required */
2862 0, /* properties_provided */
2863 0, /* properties_destroyed */
2864 0, /* todo_flags_start */
2865 0, /* todo_flags_finish */
2866 };
2867
2868 class pass_partition_blocks : public rtl_opt_pass
2869 {
2870 public:
2871 pass_partition_blocks (gcc::context *ctxt)
2872 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2873 {}
2874
2875 /* opt_pass methods: */
2876 virtual bool gate (function *);
2877 virtual unsigned int execute (function *);
2878
2879 }; // class pass_partition_blocks
2880
2881 bool
2882 pass_partition_blocks::gate (function *fun)
2883 {
2884 /* The optimization to partition hot/cold basic blocks into separate
2885 sections of the .o file does not work well with linkonce or with
2886 user defined section attributes. Don't call it if either case
2887 arises. */
2888 return (flag_reorder_blocks_and_partition
2889 && optimize
2890 /* See pass_reorder_blocks::gate. We should not partition if
2891 we are going to omit the reordering. */
2892 && optimize_function_for_speed_p (fun)
2893 && !DECL_COMDAT_GROUP (current_function_decl)
2894 && !lookup_attribute ("section", DECL_ATTRIBUTES (fun->decl)));
2895 }
2896
2897 unsigned
2898 pass_partition_blocks::execute (function *fun)
2899 {
2900 vec<edge> crossing_edges;
2901
2902 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2903 return 0;
2904
2905 df_set_flags (DF_DEFER_INSN_RESCAN);
2906
2907 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2908 if (!crossing_edges.exists ())
2909 /* Make sure to process deferred rescans and clear changeable df flags. */
2910 return TODO_df_finish;
2911
2912 crtl->has_bb_partition = true;
2913
2914 /* Make sure the source of any crossing edge ends in a jump and the
2915 destination of any crossing edge has a label. */
2916 add_labels_and_missing_jumps (crossing_edges);
2917
2918 /* Convert all crossing fall_thru edges to non-crossing fall
2919 thrus to unconditional jumps (that jump to the original fall
2920 through dest). */
2921 fix_up_fall_thru_edges ();
2922
2923 /* If the architecture does not have conditional branches that can
2924 span all of memory, convert crossing conditional branches into
2925 crossing unconditional branches. */
2926 if (!HAS_LONG_COND_BRANCH)
2927 fix_crossing_conditional_branches ();
2928
2929 /* If the architecture does not have unconditional branches that
2930 can span all of memory, convert crossing unconditional branches
2931 into indirect jumps. Since adding an indirect jump also adds
2932 a new register usage, update the register usage information as
2933 well. */
2934 if (!HAS_LONG_UNCOND_BRANCH)
2935 fix_crossing_unconditional_branches ();
2936
2937 update_crossing_jump_flags ();
2938
2939 /* Clear bb->aux fields that the above routines were using. */
2940 clear_aux_for_blocks ();
2941
2942 crossing_edges.release ();
2943
2944 /* ??? FIXME: DF generates the bb info for a block immediately.
2945 And by immediately, I mean *during* creation of the block.
2946
2947 #0 df_bb_refs_collect
2948 #1 in df_bb_refs_record
2949 #2 in create_basic_block_structure
2950
2951 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2952 will *always* fail, because no edges can have been added to the
2953 block yet. Which of course means we don't add the right
2954 artificial refs, which means we fail df_verify (much) later.
2955
2956 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2957 that we also shouldn't grab data from the new blocks those new
2958 insns are in either. In this way one can create the block, link
2959 it up properly, and have everything Just Work later, when deferred
2960 insns are processed.
2961
2962 In the meantime, we have no other option but to throw away all
2963 of the DF data and recompute it all. */
2964 if (fun->eh->lp_array)
2965 {
2966 df_finish_pass (true);
2967 df_scan_alloc (NULL);
2968 df_scan_blocks ();
2969 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2970 data. We blindly generated all of them when creating the new
2971 landing pad. Delete those assignments we don't use. */
2972 df_set_flags (DF_LR_RUN_DCE);
2973 df_analyze ();
2974 }
2975
2976 /* Make sure to process deferred rescans and clear changeable df flags. */
2977 return TODO_df_finish;
2978 }
2979
2980 } // anon namespace
2981
2982 rtl_opt_pass *
2983 make_pass_partition_blocks (gcc::context *ctxt)
2984 {
2985 return new pass_partition_blocks (ctxt);
2986 }