PR c++/68795: fix uninitialized close_paren_loc in cp_parser_postfix_expression
[gcc.git] / gcc / bb-reorder.c
1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2016 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
25
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
31
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
38
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
46
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
59
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
69
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
81
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
84
85 References:
86
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
90
91 */
92
93 #include "config.h"
94 #include "system.h"
95 #include "coretypes.h"
96 #include "backend.h"
97 #include "target.h"
98 #include "rtl.h"
99 #include "tree.h"
100 #include "cfghooks.h"
101 #include "df.h"
102 #include "optabs.h"
103 #include "regs.h"
104 #include "emit-rtl.h"
105 #include "output.h"
106 #include "expr.h"
107 #include "params.h"
108 #include "toplev.h" /* user_defined_section_attribute */
109 #include "tree-pass.h"
110 #include "cfgrtl.h"
111 #include "cfganal.h"
112 #include "cfgbuild.h"
113 #include "cfgcleanup.h"
114 #include "bb-reorder.h"
115 #include "except.h"
116 #include "fibonacci_heap.h"
117
118 /* The number of rounds. In most cases there will only be 4 rounds, but
119 when partitioning hot and cold basic blocks into separate sections of
120 the object file there will be an extra round. */
121 #define N_ROUNDS 5
122
123 struct target_bb_reorder default_target_bb_reorder;
124 #if SWITCHABLE_TARGET
125 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
126 #endif
127
128 #define uncond_jump_length \
129 (this_target_bb_reorder->x_uncond_jump_length)
130
131 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
132 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
133
134 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
135 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
136
137 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
138 block the edge destination is not duplicated while connecting traces. */
139 #define DUPLICATION_THRESHOLD 100
140
141 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
142 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
143
144 /* Structure to hold needed information for each basic block. */
145 struct bbro_basic_block_data
146 {
147 /* Which trace is the bb start of (-1 means it is not a start of any). */
148 int start_of_trace;
149
150 /* Which trace is the bb end of (-1 means it is not an end of any). */
151 int end_of_trace;
152
153 /* Which trace is the bb in? */
154 int in_trace;
155
156 /* Which trace was this bb visited in? */
157 int visited;
158
159 /* Which heap is BB in (if any)? */
160 bb_heap_t *heap;
161
162 /* Which heap node is BB in (if any)? */
163 bb_heap_node_t *node;
164 };
165
166 /* The current size of the following dynamic array. */
167 static int array_size;
168
169 /* The array which holds needed information for basic blocks. */
170 static bbro_basic_block_data *bbd;
171
172 /* To avoid frequent reallocation the size of arrays is greater than needed,
173 the number of elements is (not less than) 1.25 * size_wanted. */
174 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
175
176 /* Free the memory and set the pointer to NULL. */
177 #define FREE(P) (gcc_assert (P), free (P), P = 0)
178
179 /* Structure for holding information about a trace. */
180 struct trace
181 {
182 /* First and last basic block of the trace. */
183 basic_block first, last;
184
185 /* The round of the STC creation which this trace was found in. */
186 int round;
187
188 /* The length (i.e. the number of basic blocks) of the trace. */
189 int length;
190 };
191
192 /* Maximum frequency and count of one of the entry blocks. */
193 static int max_entry_frequency;
194 static gcov_type max_entry_count;
195
196 /* Local function prototypes. */
197 static void find_traces (int *, struct trace *);
198 static basic_block rotate_loop (edge, struct trace *, int);
199 static void mark_bb_visited (basic_block, int);
200 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
201 int, bb_heap_t **, int);
202 static basic_block copy_bb (basic_block, edge, basic_block, int);
203 static long bb_to_key (basic_block);
204 static bool better_edge_p (const_basic_block, const_edge, int, int, int, int,
205 const_edge);
206 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
207 struct trace *);
208 static void connect_traces (int, struct trace *);
209 static bool copy_bb_p (const_basic_block, int);
210 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
211 \f
212 /* Return the trace number in which BB was visited. */
213
214 static int
215 bb_visited_trace (const_basic_block bb)
216 {
217 gcc_assert (bb->index < array_size);
218 return bbd[bb->index].visited;
219 }
220
221 /* This function marks BB that it was visited in trace number TRACE. */
222
223 static void
224 mark_bb_visited (basic_block bb, int trace)
225 {
226 bbd[bb->index].visited = trace;
227 if (bbd[bb->index].heap)
228 {
229 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
230 bbd[bb->index].heap = NULL;
231 bbd[bb->index].node = NULL;
232 }
233 }
234
235 /* Check to see if bb should be pushed into the next round of trace
236 collections or not. Reasons for pushing the block forward are 1).
237 If the block is cold, we are doing partitioning, and there will be
238 another round (cold partition blocks are not supposed to be
239 collected into traces until the very last round); or 2). There will
240 be another round, and the basic block is not "hot enough" for the
241 current round of trace collection. */
242
243 static bool
244 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
245 int exec_th, gcov_type count_th)
246 {
247 bool there_exists_another_round;
248 bool block_not_hot_enough;
249
250 there_exists_another_round = round < number_of_rounds - 1;
251
252 block_not_hot_enough = (bb->frequency < exec_th
253 || bb->count < count_th
254 || probably_never_executed_bb_p (cfun, bb));
255
256 if (there_exists_another_round
257 && block_not_hot_enough)
258 return true;
259 else
260 return false;
261 }
262
263 /* Find the traces for Software Trace Cache. Chain each trace through
264 RBI()->next. Store the number of traces to N_TRACES and description of
265 traces to TRACES. */
266
267 static void
268 find_traces (int *n_traces, struct trace *traces)
269 {
270 int i;
271 int number_of_rounds;
272 edge e;
273 edge_iterator ei;
274 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
275
276 /* Add one extra round of trace collection when partitioning hot/cold
277 basic blocks into separate sections. The last round is for all the
278 cold blocks (and ONLY the cold blocks). */
279
280 number_of_rounds = N_ROUNDS - 1;
281
282 /* Insert entry points of function into heap. */
283 max_entry_frequency = 0;
284 max_entry_count = 0;
285 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
286 {
287 bbd[e->dest->index].heap = heap;
288 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
289 if (e->dest->frequency > max_entry_frequency)
290 max_entry_frequency = e->dest->frequency;
291 if (e->dest->count > max_entry_count)
292 max_entry_count = e->dest->count;
293 }
294
295 /* Find the traces. */
296 for (i = 0; i < number_of_rounds; i++)
297 {
298 gcov_type count_threshold;
299
300 if (dump_file)
301 fprintf (dump_file, "STC - round %d\n", i + 1);
302
303 if (max_entry_count < INT_MAX / 1000)
304 count_threshold = max_entry_count * exec_threshold[i] / 1000;
305 else
306 count_threshold = max_entry_count / 1000 * exec_threshold[i];
307
308 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
309 max_entry_frequency * exec_threshold[i] / 1000,
310 count_threshold, traces, n_traces, i, &heap,
311 number_of_rounds);
312 }
313 delete heap;
314
315 if (dump_file)
316 {
317 for (i = 0; i < *n_traces; i++)
318 {
319 basic_block bb;
320 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
321 traces[i].round + 1);
322 for (bb = traces[i].first;
323 bb != traces[i].last;
324 bb = (basic_block) bb->aux)
325 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
326 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
327 }
328 fflush (dump_file);
329 }
330 }
331
332 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
333 (with sequential number TRACE_N). */
334
335 static basic_block
336 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
337 {
338 basic_block bb;
339
340 /* Information about the best end (end after rotation) of the loop. */
341 basic_block best_bb = NULL;
342 edge best_edge = NULL;
343 int best_freq = -1;
344 gcov_type best_count = -1;
345 /* The best edge is preferred when its destination is not visited yet
346 or is a start block of some trace. */
347 bool is_preferred = false;
348
349 /* Find the most frequent edge that goes out from current trace. */
350 bb = back_edge->dest;
351 do
352 {
353 edge e;
354 edge_iterator ei;
355
356 FOR_EACH_EDGE (e, ei, bb->succs)
357 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
358 && bb_visited_trace (e->dest) != trace_n
359 && (e->flags & EDGE_CAN_FALLTHRU)
360 && !(e->flags & EDGE_COMPLEX))
361 {
362 if (is_preferred)
363 {
364 /* The best edge is preferred. */
365 if (!bb_visited_trace (e->dest)
366 || bbd[e->dest->index].start_of_trace >= 0)
367 {
368 /* The current edge E is also preferred. */
369 int freq = EDGE_FREQUENCY (e);
370 if (freq > best_freq || e->count > best_count)
371 {
372 best_freq = freq;
373 best_count = e->count;
374 best_edge = e;
375 best_bb = bb;
376 }
377 }
378 }
379 else
380 {
381 if (!bb_visited_trace (e->dest)
382 || bbd[e->dest->index].start_of_trace >= 0)
383 {
384 /* The current edge E is preferred. */
385 is_preferred = true;
386 best_freq = EDGE_FREQUENCY (e);
387 best_count = e->count;
388 best_edge = e;
389 best_bb = bb;
390 }
391 else
392 {
393 int freq = EDGE_FREQUENCY (e);
394 if (!best_edge || freq > best_freq || e->count > best_count)
395 {
396 best_freq = freq;
397 best_count = e->count;
398 best_edge = e;
399 best_bb = bb;
400 }
401 }
402 }
403 }
404 bb = (basic_block) bb->aux;
405 }
406 while (bb != back_edge->dest);
407
408 if (best_bb)
409 {
410 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
411 the trace. */
412 if (back_edge->dest == trace->first)
413 {
414 trace->first = (basic_block) best_bb->aux;
415 }
416 else
417 {
418 basic_block prev_bb;
419
420 for (prev_bb = trace->first;
421 prev_bb->aux != back_edge->dest;
422 prev_bb = (basic_block) prev_bb->aux)
423 ;
424 prev_bb->aux = best_bb->aux;
425
426 /* Try to get rid of uncond jump to cond jump. */
427 if (single_succ_p (prev_bb))
428 {
429 basic_block header = single_succ (prev_bb);
430
431 /* Duplicate HEADER if it is a small block containing cond jump
432 in the end. */
433 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
434 && !CROSSING_JUMP_P (BB_END (header)))
435 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
436 }
437 }
438 }
439 else
440 {
441 /* We have not found suitable loop tail so do no rotation. */
442 best_bb = back_edge->src;
443 }
444 best_bb->aux = NULL;
445 return best_bb;
446 }
447
448 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
449 not include basic blocks whose probability is lower than BRANCH_TH or whose
450 frequency is lower than EXEC_TH into traces (or whose count is lower than
451 COUNT_TH). Store the new traces into TRACES and modify the number of
452 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
453 The function expects starting basic blocks to be in *HEAP and will delete
454 *HEAP and store starting points for the next round into new *HEAP. */
455
456 static void
457 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
458 struct trace *traces, int *n_traces, int round,
459 bb_heap_t **heap, int number_of_rounds)
460 {
461 /* Heap for discarded basic blocks which are possible starting points for
462 the next round. */
463 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
464 bool for_size = optimize_function_for_size_p (cfun);
465
466 while (!(*heap)->empty ())
467 {
468 basic_block bb;
469 struct trace *trace;
470 edge best_edge, e;
471 long key;
472 edge_iterator ei;
473
474 bb = (*heap)->extract_min ();
475 bbd[bb->index].heap = NULL;
476 bbd[bb->index].node = NULL;
477
478 if (dump_file)
479 fprintf (dump_file, "Getting bb %d\n", bb->index);
480
481 /* If the BB's frequency is too low, send BB to the next round. When
482 partitioning hot/cold blocks into separate sections, make sure all
483 the cold blocks (and ONLY the cold blocks) go into the (extra) final
484 round. When optimizing for size, do not push to next round. */
485
486 if (!for_size
487 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
488 count_th))
489 {
490 int key = bb_to_key (bb);
491 bbd[bb->index].heap = new_heap;
492 bbd[bb->index].node = new_heap->insert (key, bb);
493
494 if (dump_file)
495 fprintf (dump_file,
496 " Possible start point of next round: %d (key: %d)\n",
497 bb->index, key);
498 continue;
499 }
500
501 trace = traces + *n_traces;
502 trace->first = bb;
503 trace->round = round;
504 trace->length = 0;
505 bbd[bb->index].in_trace = *n_traces;
506 (*n_traces)++;
507
508 do
509 {
510 int prob, freq;
511 bool ends_in_call;
512
513 /* The probability and frequency of the best edge. */
514 int best_prob = INT_MIN / 2;
515 int best_freq = INT_MIN / 2;
516
517 best_edge = NULL;
518 mark_bb_visited (bb, *n_traces);
519 trace->length++;
520
521 if (dump_file)
522 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
523 bb->index, *n_traces - 1);
524
525 ends_in_call = block_ends_with_call_p (bb);
526
527 /* Select the successor that will be placed after BB. */
528 FOR_EACH_EDGE (e, ei, bb->succs)
529 {
530 gcc_assert (!(e->flags & EDGE_FAKE));
531
532 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
533 continue;
534
535 if (bb_visited_trace (e->dest)
536 && bb_visited_trace (e->dest) != *n_traces)
537 continue;
538
539 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
540 continue;
541
542 prob = e->probability;
543 freq = e->dest->frequency;
544
545 /* The only sensible preference for a call instruction is the
546 fallthru edge. Don't bother selecting anything else. */
547 if (ends_in_call)
548 {
549 if (e->flags & EDGE_CAN_FALLTHRU)
550 {
551 best_edge = e;
552 best_prob = prob;
553 best_freq = freq;
554 }
555 continue;
556 }
557
558 /* Edge that cannot be fallthru or improbable or infrequent
559 successor (i.e. it is unsuitable successor). When optimizing
560 for size, ignore the probability and frequency. */
561 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
562 || ((prob < branch_th || EDGE_FREQUENCY (e) < exec_th
563 || e->count < count_th) && (!for_size)))
564 continue;
565
566 /* If partitioning hot/cold basic blocks, don't consider edges
567 that cross section boundaries. */
568
569 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
570 best_edge))
571 {
572 best_edge = e;
573 best_prob = prob;
574 best_freq = freq;
575 }
576 }
577
578 /* If the best destination has multiple predecessors, and can be
579 duplicated cheaper than a jump, don't allow it to be added
580 to a trace. We'll duplicate it when connecting traces. */
581 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
582 && copy_bb_p (best_edge->dest, 0))
583 best_edge = NULL;
584
585 /* If the best destination has multiple successors or predecessors,
586 don't allow it to be added when optimizing for size. This makes
587 sure predecessors with smaller index are handled before the best
588 destinarion. It breaks long trace and reduces long jumps.
589
590 Take if-then-else as an example.
591 A
592 / \
593 B C
594 \ /
595 D
596 If we do not remove the best edge B->D/C->D, the final order might
597 be A B D ... C. C is at the end of the program. If D's successors
598 and D are complicated, might need long jumps for A->C and C->D.
599 Similar issue for order: A C D ... B.
600
601 After removing the best edge, the final result will be ABCD/ ACBD.
602 It does not add jump compared with the previous order. But it
603 reduces the possibility of long jumps. */
604 if (best_edge && for_size
605 && (EDGE_COUNT (best_edge->dest->succs) > 1
606 || EDGE_COUNT (best_edge->dest->preds) > 1))
607 best_edge = NULL;
608
609 /* Add all non-selected successors to the heaps. */
610 FOR_EACH_EDGE (e, ei, bb->succs)
611 {
612 if (e == best_edge
613 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
614 || bb_visited_trace (e->dest))
615 continue;
616
617 key = bb_to_key (e->dest);
618
619 if (bbd[e->dest->index].heap)
620 {
621 /* E->DEST is already in some heap. */
622 if (key != bbd[e->dest->index].node->get_key ())
623 {
624 if (dump_file)
625 {
626 fprintf (dump_file,
627 "Changing key for bb %d from %ld to %ld.\n",
628 e->dest->index,
629 (long) bbd[e->dest->index].node->get_key (),
630 key);
631 }
632 bbd[e->dest->index].heap->replace_key
633 (bbd[e->dest->index].node, key);
634 }
635 }
636 else
637 {
638 bb_heap_t *which_heap = *heap;
639
640 prob = e->probability;
641 freq = EDGE_FREQUENCY (e);
642
643 if (!(e->flags & EDGE_CAN_FALLTHRU)
644 || (e->flags & EDGE_COMPLEX)
645 || prob < branch_th || freq < exec_th
646 || e->count < count_th)
647 {
648 /* When partitioning hot/cold basic blocks, make sure
649 the cold blocks (and only the cold blocks) all get
650 pushed to the last round of trace collection. When
651 optimizing for size, do not push to next round. */
652
653 if (!for_size && push_to_next_round_p (e->dest, round,
654 number_of_rounds,
655 exec_th, count_th))
656 which_heap = new_heap;
657 }
658
659 bbd[e->dest->index].heap = which_heap;
660 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
661
662 if (dump_file)
663 {
664 fprintf (dump_file,
665 " Possible start of %s round: %d (key: %ld)\n",
666 (which_heap == new_heap) ? "next" : "this",
667 e->dest->index, (long) key);
668 }
669
670 }
671 }
672
673 if (best_edge) /* Suitable successor was found. */
674 {
675 if (bb_visited_trace (best_edge->dest) == *n_traces)
676 {
677 /* We do nothing with one basic block loops. */
678 if (best_edge->dest != bb)
679 {
680 if (EDGE_FREQUENCY (best_edge)
681 > 4 * best_edge->dest->frequency / 5)
682 {
683 /* The loop has at least 4 iterations. If the loop
684 header is not the first block of the function
685 we can rotate the loop. */
686
687 if (best_edge->dest
688 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
689 {
690 if (dump_file)
691 {
692 fprintf (dump_file,
693 "Rotating loop %d - %d\n",
694 best_edge->dest->index, bb->index);
695 }
696 bb->aux = best_edge->dest;
697 bbd[best_edge->dest->index].in_trace =
698 (*n_traces) - 1;
699 bb = rotate_loop (best_edge, trace, *n_traces);
700 }
701 }
702 else
703 {
704 /* The loop has less than 4 iterations. */
705
706 if (single_succ_p (bb)
707 && copy_bb_p (best_edge->dest,
708 optimize_edge_for_speed_p
709 (best_edge)))
710 {
711 bb = copy_bb (best_edge->dest, best_edge, bb,
712 *n_traces);
713 trace->length++;
714 }
715 }
716 }
717
718 /* Terminate the trace. */
719 break;
720 }
721 else
722 {
723 /* Check for a situation
724
725 A
726 /|
727 B |
728 \|
729 C
730
731 where
732 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
733 >= EDGE_FREQUENCY (AC).
734 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
735 Best ordering is then A B C.
736
737 When optimizing for size, A B C is always the best order.
738
739 This situation is created for example by:
740
741 if (A) B;
742 C;
743
744 */
745
746 FOR_EACH_EDGE (e, ei, bb->succs)
747 if (e != best_edge
748 && (e->flags & EDGE_CAN_FALLTHRU)
749 && !(e->flags & EDGE_COMPLEX)
750 && !bb_visited_trace (e->dest)
751 && single_pred_p (e->dest)
752 && !(e->flags & EDGE_CROSSING)
753 && single_succ_p (e->dest)
754 && (single_succ_edge (e->dest)->flags
755 & EDGE_CAN_FALLTHRU)
756 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
757 && single_succ (e->dest) == best_edge->dest
758 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
759 || for_size))
760 {
761 best_edge = e;
762 if (dump_file)
763 fprintf (dump_file, "Selecting BB %d\n",
764 best_edge->dest->index);
765 break;
766 }
767
768 bb->aux = best_edge->dest;
769 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
770 bb = best_edge->dest;
771 }
772 }
773 }
774 while (best_edge);
775 trace->last = bb;
776 bbd[trace->first->index].start_of_trace = *n_traces - 1;
777 bbd[trace->last->index].end_of_trace = *n_traces - 1;
778
779 /* The trace is terminated so we have to recount the keys in heap
780 (some block can have a lower key because now one of its predecessors
781 is an end of the trace). */
782 FOR_EACH_EDGE (e, ei, bb->succs)
783 {
784 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
785 || bb_visited_trace (e->dest))
786 continue;
787
788 if (bbd[e->dest->index].heap)
789 {
790 key = bb_to_key (e->dest);
791 if (key != bbd[e->dest->index].node->get_key ())
792 {
793 if (dump_file)
794 {
795 fprintf (dump_file,
796 "Changing key for bb %d from %ld to %ld.\n",
797 e->dest->index,
798 (long) bbd[e->dest->index].node->get_key (), key);
799 }
800 bbd[e->dest->index].heap->replace_key
801 (bbd[e->dest->index].node, key);
802 }
803 }
804 }
805 }
806
807 delete (*heap);
808
809 /* "Return" the new heap. */
810 *heap = new_heap;
811 }
812
813 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
814 it to trace after BB, mark OLD_BB visited and update pass' data structures
815 (TRACE is a number of trace which OLD_BB is duplicated to). */
816
817 static basic_block
818 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
819 {
820 basic_block new_bb;
821
822 new_bb = duplicate_block (old_bb, e, bb);
823 BB_COPY_PARTITION (new_bb, old_bb);
824
825 gcc_assert (e->dest == new_bb);
826
827 if (dump_file)
828 fprintf (dump_file,
829 "Duplicated bb %d (created bb %d)\n",
830 old_bb->index, new_bb->index);
831
832 if (new_bb->index >= array_size
833 || last_basic_block_for_fn (cfun) > array_size)
834 {
835 int i;
836 int new_size;
837
838 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
839 new_size = GET_ARRAY_SIZE (new_size);
840 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
841 for (i = array_size; i < new_size; i++)
842 {
843 bbd[i].start_of_trace = -1;
844 bbd[i].end_of_trace = -1;
845 bbd[i].in_trace = -1;
846 bbd[i].visited = 0;
847 bbd[i].heap = NULL;
848 bbd[i].node = NULL;
849 }
850 array_size = new_size;
851
852 if (dump_file)
853 {
854 fprintf (dump_file,
855 "Growing the dynamic array to %d elements.\n",
856 array_size);
857 }
858 }
859
860 gcc_assert (!bb_visited_trace (e->dest));
861 mark_bb_visited (new_bb, trace);
862 new_bb->aux = bb->aux;
863 bb->aux = new_bb;
864
865 bbd[new_bb->index].in_trace = trace;
866
867 return new_bb;
868 }
869
870 /* Compute and return the key (for the heap) of the basic block BB. */
871
872 static long
873 bb_to_key (basic_block bb)
874 {
875 edge e;
876 edge_iterator ei;
877 int priority = 0;
878
879 /* Use index as key to align with its original order. */
880 if (optimize_function_for_size_p (cfun))
881 return bb->index;
882
883 /* Do not start in probably never executed blocks. */
884
885 if (BB_PARTITION (bb) == BB_COLD_PARTITION
886 || probably_never_executed_bb_p (cfun, bb))
887 return BB_FREQ_MAX;
888
889 /* Prefer blocks whose predecessor is an end of some trace
890 or whose predecessor edge is EDGE_DFS_BACK. */
891 FOR_EACH_EDGE (e, ei, bb->preds)
892 {
893 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
894 && bbd[e->src->index].end_of_trace >= 0)
895 || (e->flags & EDGE_DFS_BACK))
896 {
897 int edge_freq = EDGE_FREQUENCY (e);
898
899 if (edge_freq > priority)
900 priority = edge_freq;
901 }
902 }
903
904 if (priority)
905 /* The block with priority should have significantly lower key. */
906 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
907
908 return -bb->frequency;
909 }
910
911 /* Return true when the edge E from basic block BB is better than the temporary
912 best edge (details are in function). The probability of edge E is PROB. The
913 frequency of the successor is FREQ. The current best probability is
914 BEST_PROB, the best frequency is BEST_FREQ.
915 The edge is considered to be equivalent when PROB does not differ much from
916 BEST_PROB; similarly for frequency. */
917
918 static bool
919 better_edge_p (const_basic_block bb, const_edge e, int prob, int freq,
920 int best_prob, int best_freq, const_edge cur_best_edge)
921 {
922 bool is_better_edge;
923
924 /* The BEST_* values do not have to be best, but can be a bit smaller than
925 maximum values. */
926 int diff_prob = best_prob / 10;
927 int diff_freq = best_freq / 10;
928
929 /* The smaller one is better to keep the original order. */
930 if (optimize_function_for_size_p (cfun))
931 return !cur_best_edge
932 || cur_best_edge->dest->index > e->dest->index;
933
934 if (prob > best_prob + diff_prob)
935 /* The edge has higher probability than the temporary best edge. */
936 is_better_edge = true;
937 else if (prob < best_prob - diff_prob)
938 /* The edge has lower probability than the temporary best edge. */
939 is_better_edge = false;
940 else if (freq < best_freq - diff_freq)
941 /* The edge and the temporary best edge have almost equivalent
942 probabilities. The higher frequency of a successor now means
943 that there is another edge going into that successor.
944 This successor has lower frequency so it is better. */
945 is_better_edge = true;
946 else if (freq > best_freq + diff_freq)
947 /* This successor has higher frequency so it is worse. */
948 is_better_edge = false;
949 else if (e->dest->prev_bb == bb)
950 /* The edges have equivalent probabilities and the successors
951 have equivalent frequencies. Select the previous successor. */
952 is_better_edge = true;
953 else
954 is_better_edge = false;
955
956 /* If we are doing hot/cold partitioning, make sure that we always favor
957 non-crossing edges over crossing edges. */
958
959 if (!is_better_edge
960 && flag_reorder_blocks_and_partition
961 && cur_best_edge
962 && (cur_best_edge->flags & EDGE_CROSSING)
963 && !(e->flags & EDGE_CROSSING))
964 is_better_edge = true;
965
966 return is_better_edge;
967 }
968
969 /* Return true when the edge E is better than the temporary best edge
970 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
971 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
972 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
973 TRACES record the information about traces.
974 When optimizing for size, the edge with smaller index is better.
975 When optimizing for speed, the edge with bigger probability or longer trace
976 is better. */
977
978 static bool
979 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
980 const_edge cur_best_edge, struct trace *traces)
981 {
982 int e_index;
983 int b_index;
984 bool is_better_edge;
985
986 if (!cur_best_edge)
987 return true;
988
989 if (optimize_function_for_size_p (cfun))
990 {
991 e_index = src_index_p ? e->src->index : e->dest->index;
992 b_index = src_index_p ? cur_best_edge->src->index
993 : cur_best_edge->dest->index;
994 /* The smaller one is better to keep the original order. */
995 return b_index > e_index;
996 }
997
998 if (src_index_p)
999 {
1000 e_index = e->src->index;
1001
1002 if (e->probability > cur_best_edge->probability)
1003 /* The edge has higher probability than the temporary best edge. */
1004 is_better_edge = true;
1005 else if (e->probability < cur_best_edge->probability)
1006 /* The edge has lower probability than the temporary best edge. */
1007 is_better_edge = false;
1008 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1009 /* The edge and the temporary best edge have equivalent probabilities.
1010 The edge with longer trace is better. */
1011 is_better_edge = true;
1012 else
1013 is_better_edge = false;
1014 }
1015 else
1016 {
1017 e_index = e->dest->index;
1018
1019 if (e->probability > cur_best_edge->probability)
1020 /* The edge has higher probability than the temporary best edge. */
1021 is_better_edge = true;
1022 else if (e->probability < cur_best_edge->probability)
1023 /* The edge has lower probability than the temporary best edge. */
1024 is_better_edge = false;
1025 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1026 /* The edge and the temporary best edge have equivalent probabilities.
1027 The edge with longer trace is better. */
1028 is_better_edge = true;
1029 else
1030 is_better_edge = false;
1031 }
1032
1033 return is_better_edge;
1034 }
1035
1036 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1037
1038 static void
1039 connect_traces (int n_traces, struct trace *traces)
1040 {
1041 int i;
1042 bool *connected;
1043 bool two_passes;
1044 int last_trace;
1045 int current_pass;
1046 int current_partition;
1047 int freq_threshold;
1048 gcov_type count_threshold;
1049 bool for_size = optimize_function_for_size_p (cfun);
1050
1051 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1052 if (max_entry_count < INT_MAX / 1000)
1053 count_threshold = max_entry_count * DUPLICATION_THRESHOLD / 1000;
1054 else
1055 count_threshold = max_entry_count / 1000 * DUPLICATION_THRESHOLD;
1056
1057 connected = XCNEWVEC (bool, n_traces);
1058 last_trace = -1;
1059 current_pass = 1;
1060 current_partition = BB_PARTITION (traces[0].first);
1061 two_passes = false;
1062
1063 if (crtl->has_bb_partition)
1064 for (i = 0; i < n_traces && !two_passes; i++)
1065 if (BB_PARTITION (traces[0].first)
1066 != BB_PARTITION (traces[i].first))
1067 two_passes = true;
1068
1069 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1070 {
1071 int t = i;
1072 int t2;
1073 edge e, best;
1074 int best_len;
1075
1076 if (i >= n_traces)
1077 {
1078 gcc_assert (two_passes && current_pass == 1);
1079 i = 0;
1080 t = i;
1081 current_pass = 2;
1082 if (current_partition == BB_HOT_PARTITION)
1083 current_partition = BB_COLD_PARTITION;
1084 else
1085 current_partition = BB_HOT_PARTITION;
1086 }
1087
1088 if (connected[t])
1089 continue;
1090
1091 if (two_passes
1092 && BB_PARTITION (traces[t].first) != current_partition)
1093 continue;
1094
1095 connected[t] = true;
1096
1097 /* Find the predecessor traces. */
1098 for (t2 = t; t2 > 0;)
1099 {
1100 edge_iterator ei;
1101 best = NULL;
1102 best_len = 0;
1103 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1104 {
1105 int si = e->src->index;
1106
1107 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1108 && (e->flags & EDGE_CAN_FALLTHRU)
1109 && !(e->flags & EDGE_COMPLEX)
1110 && bbd[si].end_of_trace >= 0
1111 && !connected[bbd[si].end_of_trace]
1112 && (BB_PARTITION (e->src) == current_partition)
1113 && connect_better_edge_p (e, true, best_len, best, traces))
1114 {
1115 best = e;
1116 best_len = traces[bbd[si].end_of_trace].length;
1117 }
1118 }
1119 if (best)
1120 {
1121 best->src->aux = best->dest;
1122 t2 = bbd[best->src->index].end_of_trace;
1123 connected[t2] = true;
1124
1125 if (dump_file)
1126 {
1127 fprintf (dump_file, "Connection: %d %d\n",
1128 best->src->index, best->dest->index);
1129 }
1130 }
1131 else
1132 break;
1133 }
1134
1135 if (last_trace >= 0)
1136 traces[last_trace].last->aux = traces[t2].first;
1137 last_trace = t;
1138
1139 /* Find the successor traces. */
1140 while (1)
1141 {
1142 /* Find the continuation of the chain. */
1143 edge_iterator ei;
1144 best = NULL;
1145 best_len = 0;
1146 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1147 {
1148 int di = e->dest->index;
1149
1150 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1151 && (e->flags & EDGE_CAN_FALLTHRU)
1152 && !(e->flags & EDGE_COMPLEX)
1153 && bbd[di].start_of_trace >= 0
1154 && !connected[bbd[di].start_of_trace]
1155 && (BB_PARTITION (e->dest) == current_partition)
1156 && connect_better_edge_p (e, false, best_len, best, traces))
1157 {
1158 best = e;
1159 best_len = traces[bbd[di].start_of_trace].length;
1160 }
1161 }
1162
1163 if (for_size)
1164 {
1165 if (!best)
1166 /* Stop finding the successor traces. */
1167 break;
1168
1169 /* It is OK to connect block n with block n + 1 or a block
1170 before n. For others, only connect to the loop header. */
1171 if (best->dest->index > (traces[t].last->index + 1))
1172 {
1173 int count = EDGE_COUNT (best->dest->preds);
1174
1175 FOR_EACH_EDGE (e, ei, best->dest->preds)
1176 if (e->flags & EDGE_DFS_BACK)
1177 count--;
1178
1179 /* If dest has multiple predecessors, skip it. We expect
1180 that one predecessor with smaller index connects with it
1181 later. */
1182 if (count != 1)
1183 break;
1184 }
1185
1186 /* Only connect Trace n with Trace n + 1. It is conservative
1187 to keep the order as close as possible to the original order.
1188 It also helps to reduce long jumps. */
1189 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1190 break;
1191
1192 if (dump_file)
1193 fprintf (dump_file, "Connection: %d %d\n",
1194 best->src->index, best->dest->index);
1195
1196 t = bbd[best->dest->index].start_of_trace;
1197 traces[last_trace].last->aux = traces[t].first;
1198 connected[t] = true;
1199 last_trace = t;
1200 }
1201 else if (best)
1202 {
1203 if (dump_file)
1204 {
1205 fprintf (dump_file, "Connection: %d %d\n",
1206 best->src->index, best->dest->index);
1207 }
1208 t = bbd[best->dest->index].start_of_trace;
1209 traces[last_trace].last->aux = traces[t].first;
1210 connected[t] = true;
1211 last_trace = t;
1212 }
1213 else
1214 {
1215 /* Try to connect the traces by duplication of 1 block. */
1216 edge e2;
1217 basic_block next_bb = NULL;
1218 bool try_copy = false;
1219
1220 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1221 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1222 && (e->flags & EDGE_CAN_FALLTHRU)
1223 && !(e->flags & EDGE_COMPLEX)
1224 && (!best || e->probability > best->probability))
1225 {
1226 edge_iterator ei;
1227 edge best2 = NULL;
1228 int best2_len = 0;
1229
1230 /* If the destination is a start of a trace which is only
1231 one block long, then no need to search the successor
1232 blocks of the trace. Accept it. */
1233 if (bbd[e->dest->index].start_of_trace >= 0
1234 && traces[bbd[e->dest->index].start_of_trace].length
1235 == 1)
1236 {
1237 best = e;
1238 try_copy = true;
1239 continue;
1240 }
1241
1242 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1243 {
1244 int di = e2->dest->index;
1245
1246 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1247 || ((e2->flags & EDGE_CAN_FALLTHRU)
1248 && !(e2->flags & EDGE_COMPLEX)
1249 && bbd[di].start_of_trace >= 0
1250 && !connected[bbd[di].start_of_trace]
1251 && BB_PARTITION (e2->dest) == current_partition
1252 && EDGE_FREQUENCY (e2) >= freq_threshold
1253 && e2->count >= count_threshold
1254 && (!best2
1255 || e2->probability > best2->probability
1256 || (e2->probability == best2->probability
1257 && traces[bbd[di].start_of_trace].length
1258 > best2_len))))
1259 {
1260 best = e;
1261 best2 = e2;
1262 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1263 best2_len = traces[bbd[di].start_of_trace].length;
1264 else
1265 best2_len = INT_MAX;
1266 next_bb = e2->dest;
1267 try_copy = true;
1268 }
1269 }
1270 }
1271
1272 if (crtl->has_bb_partition)
1273 try_copy = false;
1274
1275 /* Copy tiny blocks always; copy larger blocks only when the
1276 edge is traversed frequently enough. */
1277 if (try_copy
1278 && copy_bb_p (best->dest,
1279 optimize_edge_for_speed_p (best)
1280 && EDGE_FREQUENCY (best) >= freq_threshold
1281 && best->count >= count_threshold))
1282 {
1283 basic_block new_bb;
1284
1285 if (dump_file)
1286 {
1287 fprintf (dump_file, "Connection: %d %d ",
1288 traces[t].last->index, best->dest->index);
1289 if (!next_bb)
1290 fputc ('\n', dump_file);
1291 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1292 fprintf (dump_file, "exit\n");
1293 else
1294 fprintf (dump_file, "%d\n", next_bb->index);
1295 }
1296
1297 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1298 traces[t].last = new_bb;
1299 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1300 {
1301 t = bbd[next_bb->index].start_of_trace;
1302 traces[last_trace].last->aux = traces[t].first;
1303 connected[t] = true;
1304 last_trace = t;
1305 }
1306 else
1307 break; /* Stop finding the successor traces. */
1308 }
1309 else
1310 break; /* Stop finding the successor traces. */
1311 }
1312 }
1313 }
1314
1315 if (dump_file)
1316 {
1317 basic_block bb;
1318
1319 fprintf (dump_file, "Final order:\n");
1320 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1321 fprintf (dump_file, "%d ", bb->index);
1322 fprintf (dump_file, "\n");
1323 fflush (dump_file);
1324 }
1325
1326 FREE (connected);
1327 }
1328
1329 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1330 when code size is allowed to grow by duplication. */
1331
1332 static bool
1333 copy_bb_p (const_basic_block bb, int code_may_grow)
1334 {
1335 int size = 0;
1336 int max_size = uncond_jump_length;
1337 rtx_insn *insn;
1338
1339 if (!bb->frequency)
1340 return false;
1341 if (EDGE_COUNT (bb->preds) < 2)
1342 return false;
1343 if (!can_duplicate_block_p (bb))
1344 return false;
1345
1346 /* Avoid duplicating blocks which have many successors (PR/13430). */
1347 if (EDGE_COUNT (bb->succs) > 8)
1348 return false;
1349
1350 if (code_may_grow && optimize_bb_for_speed_p (bb))
1351 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1352
1353 FOR_BB_INSNS (bb, insn)
1354 {
1355 if (INSN_P (insn))
1356 size += get_attr_min_length (insn);
1357 }
1358
1359 if (size <= max_size)
1360 return true;
1361
1362 if (dump_file)
1363 {
1364 fprintf (dump_file,
1365 "Block %d can't be copied because its size = %d.\n",
1366 bb->index, size);
1367 }
1368
1369 return false;
1370 }
1371
1372 /* Return the length of unconditional jump instruction. */
1373
1374 int
1375 get_uncond_jump_length (void)
1376 {
1377 int length;
1378
1379 start_sequence ();
1380 rtx_code_label *label = emit_label (gen_label_rtx ());
1381 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1382 length = get_attr_min_length (jump);
1383 end_sequence ();
1384
1385 return length;
1386 }
1387
1388 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1389 Duplicate the landing pad and split the edges so that no EH edge
1390 crosses partitions. */
1391
1392 static void
1393 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1394 {
1395 eh_landing_pad new_lp;
1396 basic_block new_bb, last_bb, post_bb;
1397 rtx_insn *jump;
1398 unsigned new_partition;
1399 edge_iterator ei;
1400 edge e;
1401
1402 /* Generate the new landing-pad structure. */
1403 new_lp = gen_eh_landing_pad (old_lp->region);
1404 new_lp->post_landing_pad = old_lp->post_landing_pad;
1405 new_lp->landing_pad = gen_label_rtx ();
1406 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1407
1408 /* Put appropriate instructions in new bb. */
1409 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1410
1411 expand_dw2_landing_pad_for_region (old_lp->region);
1412
1413 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1414 post_bb = single_succ (post_bb);
1415 rtx_code_label *post_label = block_label (post_bb);
1416 jump = emit_jump_insn (targetm.gen_jump (post_label));
1417 JUMP_LABEL (jump) = post_label;
1418
1419 /* Create new basic block to be dest for lp. */
1420 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1421 new_bb = create_basic_block (new_label, jump, last_bb);
1422 new_bb->aux = last_bb->aux;
1423 last_bb->aux = new_bb;
1424
1425 emit_barrier_after_bb (new_bb);
1426
1427 make_edge (new_bb, post_bb, 0);
1428
1429 /* Make sure new bb is in the other partition. */
1430 new_partition = BB_PARTITION (old_bb);
1431 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1432 BB_SET_PARTITION (new_bb, new_partition);
1433
1434 /* Fix up the edges. */
1435 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1436 if (BB_PARTITION (e->src) == new_partition)
1437 {
1438 rtx_insn *insn = BB_END (e->src);
1439 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1440
1441 gcc_assert (note != NULL);
1442 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1443 XEXP (note, 0) = GEN_INT (new_lp->index);
1444
1445 /* Adjust the edge to the new destination. */
1446 redirect_edge_succ (e, new_bb);
1447 }
1448 else
1449 ei_next (&ei);
1450 }
1451
1452
1453 /* Ensure that all hot bbs are included in a hot path through the
1454 procedure. This is done by calling this function twice, once
1455 with WALK_UP true (to look for paths from the entry to hot bbs) and
1456 once with WALK_UP false (to look for paths from hot bbs to the exit).
1457 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1458 to BBS_IN_HOT_PARTITION. */
1459
1460 static unsigned int
1461 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1462 vec<basic_block> *bbs_in_hot_partition)
1463 {
1464 /* Callers check this. */
1465 gcc_checking_assert (cold_bb_count);
1466
1467 /* Keep examining hot bbs while we still have some left to check
1468 and there are remaining cold bbs. */
1469 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1470 while (! hot_bbs_to_check.is_empty ()
1471 && cold_bb_count)
1472 {
1473 basic_block bb = hot_bbs_to_check.pop ();
1474 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1475 edge e;
1476 edge_iterator ei;
1477 int highest_probability = 0;
1478 int highest_freq = 0;
1479 gcov_type highest_count = 0;
1480 bool found = false;
1481
1482 /* Walk the preds/succs and check if there is at least one already
1483 marked hot. Keep track of the most frequent pred/succ so that we
1484 can mark it hot if we don't find one. */
1485 FOR_EACH_EDGE (e, ei, edges)
1486 {
1487 basic_block reach_bb = walk_up ? e->src : e->dest;
1488
1489 if (e->flags & EDGE_DFS_BACK)
1490 continue;
1491
1492 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1493 {
1494 found = true;
1495 break;
1496 }
1497 /* The following loop will look for the hottest edge via
1498 the edge count, if it is non-zero, then fallback to the edge
1499 frequency and finally the edge probability. */
1500 if (e->count > highest_count)
1501 highest_count = e->count;
1502 int edge_freq = EDGE_FREQUENCY (e);
1503 if (edge_freq > highest_freq)
1504 highest_freq = edge_freq;
1505 if (e->probability > highest_probability)
1506 highest_probability = e->probability;
1507 }
1508
1509 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1510 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1511 then the most frequent pred (or succ) needs to be adjusted. In the
1512 case where multiple preds/succs have the same frequency (e.g. a
1513 50-50 branch), then both will be adjusted. */
1514 if (found)
1515 continue;
1516
1517 FOR_EACH_EDGE (e, ei, edges)
1518 {
1519 if (e->flags & EDGE_DFS_BACK)
1520 continue;
1521 /* Select the hottest edge using the edge count, if it is non-zero,
1522 then fallback to the edge frequency and finally the edge
1523 probability. */
1524 if (highest_count)
1525 {
1526 if (e->count < highest_count)
1527 continue;
1528 }
1529 else if (highest_freq)
1530 {
1531 if (EDGE_FREQUENCY (e) < highest_freq)
1532 continue;
1533 }
1534 else if (e->probability < highest_probability)
1535 continue;
1536
1537 basic_block reach_bb = walk_up ? e->src : e->dest;
1538
1539 /* We have a hot bb with an immediate dominator that is cold.
1540 The dominator needs to be re-marked hot. */
1541 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1542 cold_bb_count--;
1543
1544 /* Now we need to examine newly-hot reach_bb to see if it is also
1545 dominated by a cold bb. */
1546 bbs_in_hot_partition->safe_push (reach_bb);
1547 hot_bbs_to_check.safe_push (reach_bb);
1548 }
1549 }
1550
1551 return cold_bb_count;
1552 }
1553
1554
1555 /* Find the basic blocks that are rarely executed and need to be moved to
1556 a separate section of the .o file (to cut down on paging and improve
1557 cache locality). Return a vector of all edges that cross. */
1558
1559 static vec<edge>
1560 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1561 {
1562 vec<edge> crossing_edges = vNULL;
1563 basic_block bb;
1564 edge e;
1565 edge_iterator ei;
1566 unsigned int cold_bb_count = 0;
1567 auto_vec<basic_block> bbs_in_hot_partition;
1568
1569 /* Mark which partition (hot/cold) each basic block belongs in. */
1570 FOR_EACH_BB_FN (bb, cfun)
1571 {
1572 bool cold_bb = false;
1573
1574 if (probably_never_executed_bb_p (cfun, bb))
1575 {
1576 /* Handle profile insanities created by upstream optimizations
1577 by also checking the incoming edge weights. If there is a non-cold
1578 incoming edge, conservatively prevent this block from being split
1579 into the cold section. */
1580 cold_bb = true;
1581 FOR_EACH_EDGE (e, ei, bb->preds)
1582 if (!probably_never_executed_edge_p (cfun, e))
1583 {
1584 cold_bb = false;
1585 break;
1586 }
1587 }
1588 if (cold_bb)
1589 {
1590 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1591 cold_bb_count++;
1592 }
1593 else
1594 {
1595 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1596 bbs_in_hot_partition.safe_push (bb);
1597 }
1598 }
1599
1600 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1601 Several different possibilities may include cold bbs along all paths
1602 to/from a hot bb. One is that there are edge weight insanities
1603 due to optimization phases that do not properly update basic block profile
1604 counts. The second is that the entry of the function may not be hot, because
1605 it is entered fewer times than the number of profile training runs, but there
1606 is a loop inside the function that causes blocks within the function to be
1607 above the threshold for hotness. This is fixed by walking up from hot bbs
1608 to the entry block, and then down from hot bbs to the exit, performing
1609 partitioning fixups as necessary. */
1610 if (cold_bb_count)
1611 {
1612 mark_dfs_back_edges ();
1613 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1614 &bbs_in_hot_partition);
1615 if (cold_bb_count)
1616 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1617 }
1618
1619 /* The format of .gcc_except_table does not allow landing pads to
1620 be in a different partition as the throw. Fix this by either
1621 moving or duplicating the landing pads. */
1622 if (cfun->eh->lp_array)
1623 {
1624 unsigned i;
1625 eh_landing_pad lp;
1626
1627 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1628 {
1629 bool all_same, all_diff;
1630
1631 if (lp == NULL
1632 || lp->landing_pad == NULL_RTX
1633 || !LABEL_P (lp->landing_pad))
1634 continue;
1635
1636 all_same = all_diff = true;
1637 bb = BLOCK_FOR_INSN (lp->landing_pad);
1638 FOR_EACH_EDGE (e, ei, bb->preds)
1639 {
1640 gcc_assert (e->flags & EDGE_EH);
1641 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1642 all_diff = false;
1643 else
1644 all_same = false;
1645 }
1646
1647 if (all_same)
1648 ;
1649 else if (all_diff)
1650 {
1651 int which = BB_PARTITION (bb);
1652 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1653 BB_SET_PARTITION (bb, which);
1654 }
1655 else
1656 fix_up_crossing_landing_pad (lp, bb);
1657 }
1658 }
1659
1660 /* Mark every edge that crosses between sections. */
1661
1662 FOR_EACH_BB_FN (bb, cfun)
1663 FOR_EACH_EDGE (e, ei, bb->succs)
1664 {
1665 unsigned int flags = e->flags;
1666
1667 /* We should never have EDGE_CROSSING set yet. */
1668 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1669
1670 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1671 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1672 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1673 {
1674 crossing_edges.safe_push (e);
1675 flags |= EDGE_CROSSING;
1676 }
1677
1678 /* Now that we've split eh edges as appropriate, allow landing pads
1679 to be merged with the post-landing pads. */
1680 flags &= ~EDGE_PRESERVE;
1681
1682 e->flags = flags;
1683 }
1684
1685 return crossing_edges;
1686 }
1687
1688 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1689
1690 static void
1691 set_edge_can_fallthru_flag (void)
1692 {
1693 basic_block bb;
1694
1695 FOR_EACH_BB_FN (bb, cfun)
1696 {
1697 edge e;
1698 edge_iterator ei;
1699
1700 FOR_EACH_EDGE (e, ei, bb->succs)
1701 {
1702 e->flags &= ~EDGE_CAN_FALLTHRU;
1703
1704 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1705 if (e->flags & EDGE_FALLTHRU)
1706 e->flags |= EDGE_CAN_FALLTHRU;
1707 }
1708
1709 /* If the BB ends with an invertible condjump all (2) edges are
1710 CAN_FALLTHRU edges. */
1711 if (EDGE_COUNT (bb->succs) != 2)
1712 continue;
1713 if (!any_condjump_p (BB_END (bb)))
1714 continue;
1715
1716 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1717 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1718 continue;
1719 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1720 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1721 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1722 }
1723 }
1724
1725 /* If any destination of a crossing edge does not have a label, add label;
1726 Convert any easy fall-through crossing edges to unconditional jumps. */
1727
1728 static void
1729 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1730 {
1731 size_t i;
1732 edge e;
1733
1734 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1735 {
1736 basic_block src = e->src;
1737 basic_block dest = e->dest;
1738 rtx_jump_insn *new_jump;
1739
1740 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1741 continue;
1742
1743 /* Make sure dest has a label. */
1744 rtx_code_label *label = block_label (dest);
1745
1746 /* Nothing to do for non-fallthru edges. */
1747 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1748 continue;
1749 if ((e->flags & EDGE_FALLTHRU) == 0)
1750 continue;
1751
1752 /* If the block does not end with a control flow insn, then we
1753 can trivially add a jump to the end to fixup the crossing.
1754 Otherwise the jump will have to go in a new bb, which will
1755 be handled by fix_up_fall_thru_edges function. */
1756 if (control_flow_insn_p (BB_END (src)))
1757 continue;
1758
1759 /* Make sure there's only one successor. */
1760 gcc_assert (single_succ_p (src));
1761
1762 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1763 BB_END (src) = new_jump;
1764 JUMP_LABEL (new_jump) = label;
1765 LABEL_NUSES (label) += 1;
1766
1767 emit_barrier_after_bb (src);
1768
1769 /* Mark edge as non-fallthru. */
1770 e->flags &= ~EDGE_FALLTHRU;
1771 }
1772 }
1773
1774 /* Find any bb's where the fall-through edge is a crossing edge (note that
1775 these bb's must also contain a conditional jump or end with a call
1776 instruction; we've already dealt with fall-through edges for blocks
1777 that didn't have a conditional jump or didn't end with call instruction
1778 in the call to add_labels_and_missing_jumps). Convert the fall-through
1779 edge to non-crossing edge by inserting a new bb to fall-through into.
1780 The new bb will contain an unconditional jump (crossing edge) to the
1781 original fall through destination. */
1782
1783 static void
1784 fix_up_fall_thru_edges (void)
1785 {
1786 basic_block cur_bb;
1787 basic_block new_bb;
1788 edge succ1;
1789 edge succ2;
1790 edge fall_thru;
1791 edge cond_jump = NULL;
1792 bool cond_jump_crosses;
1793 int invert_worked;
1794 rtx_insn *old_jump;
1795 rtx_code_label *fall_thru_label;
1796
1797 FOR_EACH_BB_FN (cur_bb, cfun)
1798 {
1799 fall_thru = NULL;
1800 if (EDGE_COUNT (cur_bb->succs) > 0)
1801 succ1 = EDGE_SUCC (cur_bb, 0);
1802 else
1803 succ1 = NULL;
1804
1805 if (EDGE_COUNT (cur_bb->succs) > 1)
1806 succ2 = EDGE_SUCC (cur_bb, 1);
1807 else
1808 succ2 = NULL;
1809
1810 /* Find the fall-through edge. */
1811
1812 if (succ1
1813 && (succ1->flags & EDGE_FALLTHRU))
1814 {
1815 fall_thru = succ1;
1816 cond_jump = succ2;
1817 }
1818 else if (succ2
1819 && (succ2->flags & EDGE_FALLTHRU))
1820 {
1821 fall_thru = succ2;
1822 cond_jump = succ1;
1823 }
1824 else if (succ1
1825 && (block_ends_with_call_p (cur_bb)
1826 || can_throw_internal (BB_END (cur_bb))))
1827 {
1828 edge e;
1829 edge_iterator ei;
1830
1831 FOR_EACH_EDGE (e, ei, cur_bb->succs)
1832 if (e->flags & EDGE_FALLTHRU)
1833 {
1834 fall_thru = e;
1835 break;
1836 }
1837 }
1838
1839 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1840 {
1841 /* Check to see if the fall-thru edge is a crossing edge. */
1842
1843 if (fall_thru->flags & EDGE_CROSSING)
1844 {
1845 /* The fall_thru edge crosses; now check the cond jump edge, if
1846 it exists. */
1847
1848 cond_jump_crosses = true;
1849 invert_worked = 0;
1850 old_jump = BB_END (cur_bb);
1851
1852 /* Find the jump instruction, if there is one. */
1853
1854 if (cond_jump)
1855 {
1856 if (!(cond_jump->flags & EDGE_CROSSING))
1857 cond_jump_crosses = false;
1858
1859 /* We know the fall-thru edge crosses; if the cond
1860 jump edge does NOT cross, and its destination is the
1861 next block in the bb order, invert the jump
1862 (i.e. fix it so the fall through does not cross and
1863 the cond jump does). */
1864
1865 if (!cond_jump_crosses)
1866 {
1867 /* Find label in fall_thru block. We've already added
1868 any missing labels, so there must be one. */
1869
1870 fall_thru_label = block_label (fall_thru->dest);
1871
1872 if (old_jump && fall_thru_label)
1873 {
1874 rtx_jump_insn *old_jump_insn =
1875 dyn_cast <rtx_jump_insn *> (old_jump);
1876 if (old_jump_insn)
1877 invert_worked = invert_jump (old_jump_insn,
1878 fall_thru_label, 0);
1879 }
1880
1881 if (invert_worked)
1882 {
1883 fall_thru->flags &= ~EDGE_FALLTHRU;
1884 cond_jump->flags |= EDGE_FALLTHRU;
1885 update_br_prob_note (cur_bb);
1886 std::swap (fall_thru, cond_jump);
1887 cond_jump->flags |= EDGE_CROSSING;
1888 fall_thru->flags &= ~EDGE_CROSSING;
1889 }
1890 }
1891 }
1892
1893 if (cond_jump_crosses || !invert_worked)
1894 {
1895 /* This is the case where both edges out of the basic
1896 block are crossing edges. Here we will fix up the
1897 fall through edge. The jump edge will be taken care
1898 of later. The EDGE_CROSSING flag of fall_thru edge
1899 is unset before the call to force_nonfallthru
1900 function because if a new basic-block is created
1901 this edge remains in the current section boundary
1902 while the edge between new_bb and the fall_thru->dest
1903 becomes EDGE_CROSSING. */
1904
1905 fall_thru->flags &= ~EDGE_CROSSING;
1906 new_bb = force_nonfallthru (fall_thru);
1907
1908 if (new_bb)
1909 {
1910 new_bb->aux = cur_bb->aux;
1911 cur_bb->aux = new_bb;
1912
1913 /* This is done by force_nonfallthru_and_redirect. */
1914 gcc_assert (BB_PARTITION (new_bb)
1915 == BB_PARTITION (cur_bb));
1916
1917 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1918 }
1919 else
1920 {
1921 /* If a new basic-block was not created; restore
1922 the EDGE_CROSSING flag. */
1923 fall_thru->flags |= EDGE_CROSSING;
1924 }
1925
1926 /* Add barrier after new jump */
1927 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1928 }
1929 }
1930 }
1931 }
1932 }
1933
1934 /* This function checks the destination block of a "crossing jump" to
1935 see if it has any crossing predecessors that begin with a code label
1936 and end with an unconditional jump. If so, it returns that predecessor
1937 block. (This is to avoid creating lots of new basic blocks that all
1938 contain unconditional jumps to the same destination). */
1939
1940 static basic_block
1941 find_jump_block (basic_block jump_dest)
1942 {
1943 basic_block source_bb = NULL;
1944 edge e;
1945 rtx_insn *insn;
1946 edge_iterator ei;
1947
1948 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1949 if (e->flags & EDGE_CROSSING)
1950 {
1951 basic_block src = e->src;
1952
1953 /* Check each predecessor to see if it has a label, and contains
1954 only one executable instruction, which is an unconditional jump.
1955 If so, we can use it. */
1956
1957 if (LABEL_P (BB_HEAD (src)))
1958 for (insn = BB_HEAD (src);
1959 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1960 insn = NEXT_INSN (insn))
1961 {
1962 if (INSN_P (insn)
1963 && insn == BB_END (src)
1964 && JUMP_P (insn)
1965 && !any_condjump_p (insn))
1966 {
1967 source_bb = src;
1968 break;
1969 }
1970 }
1971
1972 if (source_bb)
1973 break;
1974 }
1975
1976 return source_bb;
1977 }
1978
1979 /* Find all BB's with conditional jumps that are crossing edges;
1980 insert a new bb and make the conditional jump branch to the new
1981 bb instead (make the new bb same color so conditional branch won't
1982 be a 'crossing' edge). Insert an unconditional jump from the
1983 new bb to the original destination of the conditional jump. */
1984
1985 static void
1986 fix_crossing_conditional_branches (void)
1987 {
1988 basic_block cur_bb;
1989 basic_block new_bb;
1990 basic_block dest;
1991 edge succ1;
1992 edge succ2;
1993 edge crossing_edge;
1994 edge new_edge;
1995 rtx set_src;
1996 rtx old_label = NULL_RTX;
1997 rtx_code_label *new_label;
1998
1999 FOR_EACH_BB_FN (cur_bb, cfun)
2000 {
2001 crossing_edge = NULL;
2002 if (EDGE_COUNT (cur_bb->succs) > 0)
2003 succ1 = EDGE_SUCC (cur_bb, 0);
2004 else
2005 succ1 = NULL;
2006
2007 if (EDGE_COUNT (cur_bb->succs) > 1)
2008 succ2 = EDGE_SUCC (cur_bb, 1);
2009 else
2010 succ2 = NULL;
2011
2012 /* We already took care of fall-through edges, so only one successor
2013 can be a crossing edge. */
2014
2015 if (succ1 && (succ1->flags & EDGE_CROSSING))
2016 crossing_edge = succ1;
2017 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2018 crossing_edge = succ2;
2019
2020 if (crossing_edge)
2021 {
2022 rtx_insn *old_jump = BB_END (cur_bb);
2023
2024 /* Check to make sure the jump instruction is a
2025 conditional jump. */
2026
2027 set_src = NULL_RTX;
2028
2029 if (any_condjump_p (old_jump))
2030 {
2031 if (GET_CODE (PATTERN (old_jump)) == SET)
2032 set_src = SET_SRC (PATTERN (old_jump));
2033 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2034 {
2035 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2036 if (GET_CODE (set_src) == SET)
2037 set_src = SET_SRC (set_src);
2038 else
2039 set_src = NULL_RTX;
2040 }
2041 }
2042
2043 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2044 {
2045 rtx_jump_insn *old_jump_insn =
2046 as_a <rtx_jump_insn *> (old_jump);
2047
2048 if (GET_CODE (XEXP (set_src, 1)) == PC)
2049 old_label = XEXP (set_src, 2);
2050 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2051 old_label = XEXP (set_src, 1);
2052
2053 /* Check to see if new bb for jumping to that dest has
2054 already been created; if so, use it; if not, create
2055 a new one. */
2056
2057 new_bb = find_jump_block (crossing_edge->dest);
2058
2059 if (new_bb)
2060 new_label = block_label (new_bb);
2061 else
2062 {
2063 basic_block last_bb;
2064 rtx_code_label *old_jump_target;
2065 rtx_jump_insn *new_jump;
2066
2067 /* Create new basic block to be dest for
2068 conditional jump. */
2069
2070 /* Put appropriate instructions in new bb. */
2071
2072 new_label = gen_label_rtx ();
2073 emit_label (new_label);
2074
2075 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2076 old_jump_target = old_jump_insn->jump_target ();
2077 new_jump = as_a <rtx_jump_insn *>
2078 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2079 new_jump->set_jump_target (old_jump_target);
2080
2081 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2082 new_bb = create_basic_block (new_label, new_jump, last_bb);
2083 new_bb->aux = last_bb->aux;
2084 last_bb->aux = new_bb;
2085
2086 emit_barrier_after_bb (new_bb);
2087
2088 /* Make sure new bb is in same partition as source
2089 of conditional branch. */
2090 BB_COPY_PARTITION (new_bb, cur_bb);
2091 }
2092
2093 /* Make old jump branch to new bb. */
2094
2095 redirect_jump (old_jump_insn, new_label, 0);
2096
2097 /* Remove crossing_edge as predecessor of 'dest'. */
2098
2099 dest = crossing_edge->dest;
2100
2101 redirect_edge_succ (crossing_edge, new_bb);
2102
2103 /* Make a new edge from new_bb to old dest; new edge
2104 will be a successor for new_bb and a predecessor
2105 for 'dest'. */
2106
2107 if (EDGE_COUNT (new_bb->succs) == 0)
2108 new_edge = make_edge (new_bb, dest, 0);
2109 else
2110 new_edge = EDGE_SUCC (new_bb, 0);
2111
2112 crossing_edge->flags &= ~EDGE_CROSSING;
2113 new_edge->flags |= EDGE_CROSSING;
2114 }
2115 }
2116 }
2117 }
2118
2119 /* Find any unconditional branches that cross between hot and cold
2120 sections. Convert them into indirect jumps instead. */
2121
2122 static void
2123 fix_crossing_unconditional_branches (void)
2124 {
2125 basic_block cur_bb;
2126 rtx_insn *last_insn;
2127 rtx label;
2128 rtx label_addr;
2129 rtx_insn *indirect_jump_sequence;
2130 rtx_insn *jump_insn = NULL;
2131 rtx new_reg;
2132 rtx_insn *cur_insn;
2133 edge succ;
2134
2135 FOR_EACH_BB_FN (cur_bb, cfun)
2136 {
2137 last_insn = BB_END (cur_bb);
2138
2139 if (EDGE_COUNT (cur_bb->succs) < 1)
2140 continue;
2141
2142 succ = EDGE_SUCC (cur_bb, 0);
2143
2144 /* Check to see if bb ends in a crossing (unconditional) jump. At
2145 this point, no crossing jumps should be conditional. */
2146
2147 if (JUMP_P (last_insn)
2148 && (succ->flags & EDGE_CROSSING))
2149 {
2150 gcc_assert (!any_condjump_p (last_insn));
2151
2152 /* Make sure the jump is not already an indirect or table jump. */
2153
2154 if (!computed_jump_p (last_insn)
2155 && !tablejump_p (last_insn, NULL, NULL))
2156 {
2157 /* We have found a "crossing" unconditional branch. Now
2158 we must convert it to an indirect jump. First create
2159 reference of label, as target for jump. */
2160
2161 label = JUMP_LABEL (last_insn);
2162 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2163 LABEL_NUSES (label) += 1;
2164
2165 /* Get a register to use for the indirect jump. */
2166
2167 new_reg = gen_reg_rtx (Pmode);
2168
2169 /* Generate indirect the jump sequence. */
2170
2171 start_sequence ();
2172 emit_move_insn (new_reg, label_addr);
2173 emit_indirect_jump (new_reg);
2174 indirect_jump_sequence = get_insns ();
2175 end_sequence ();
2176
2177 /* Make sure every instruction in the new jump sequence has
2178 its basic block set to be cur_bb. */
2179
2180 for (cur_insn = indirect_jump_sequence; cur_insn;
2181 cur_insn = NEXT_INSN (cur_insn))
2182 {
2183 if (!BARRIER_P (cur_insn))
2184 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2185 if (JUMP_P (cur_insn))
2186 jump_insn = cur_insn;
2187 }
2188
2189 /* Insert the new (indirect) jump sequence immediately before
2190 the unconditional jump, then delete the unconditional jump. */
2191
2192 emit_insn_before (indirect_jump_sequence, last_insn);
2193 delete_insn (last_insn);
2194
2195 JUMP_LABEL (jump_insn) = label;
2196 LABEL_NUSES (label)++;
2197
2198 /* Make BB_END for cur_bb be the jump instruction (NOT the
2199 barrier instruction at the end of the sequence...). */
2200
2201 BB_END (cur_bb) = jump_insn;
2202 }
2203 }
2204 }
2205 }
2206
2207 /* Update CROSSING_JUMP_P flags on all jump insns. */
2208
2209 static void
2210 update_crossing_jump_flags (void)
2211 {
2212 basic_block bb;
2213 edge e;
2214 edge_iterator ei;
2215
2216 FOR_EACH_BB_FN (bb, cfun)
2217 FOR_EACH_EDGE (e, ei, bb->succs)
2218 if (e->flags & EDGE_CROSSING)
2219 {
2220 if (JUMP_P (BB_END (bb))
2221 /* Some flags were added during fix_up_fall_thru_edges, via
2222 force_nonfallthru_and_redirect. */
2223 && !CROSSING_JUMP_P (BB_END (bb)))
2224 CROSSING_JUMP_P (BB_END (bb)) = 1;
2225 break;
2226 }
2227 }
2228
2229 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2230
2231 static void
2232 reorder_basic_blocks_software_trace_cache (void)
2233 {
2234 if (dump_file)
2235 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2236
2237 int n_traces;
2238 int i;
2239 struct trace *traces;
2240
2241 /* We are estimating the length of uncond jump insn only once since the code
2242 for getting the insn length always returns the minimal length now. */
2243 if (uncond_jump_length == 0)
2244 uncond_jump_length = get_uncond_jump_length ();
2245
2246 /* We need to know some information for each basic block. */
2247 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2248 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2249 for (i = 0; i < array_size; i++)
2250 {
2251 bbd[i].start_of_trace = -1;
2252 bbd[i].end_of_trace = -1;
2253 bbd[i].in_trace = -1;
2254 bbd[i].visited = 0;
2255 bbd[i].heap = NULL;
2256 bbd[i].node = NULL;
2257 }
2258
2259 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2260 n_traces = 0;
2261 find_traces (&n_traces, traces);
2262 connect_traces (n_traces, traces);
2263 FREE (traces);
2264 FREE (bbd);
2265 }
2266
2267 /* Return true if edge E1 is more desirable as a fallthrough edge than
2268 edge E2 is. */
2269
2270 static bool
2271 edge_order (edge e1, edge e2)
2272 {
2273 return EDGE_FREQUENCY (e1) > EDGE_FREQUENCY (e2);
2274 }
2275
2276 /* Reorder basic blocks using the "simple" algorithm. This tries to
2277 maximize the dynamic number of branches that are fallthrough, without
2278 copying instructions. The algorithm is greedy, looking at the most
2279 frequently executed branch first. */
2280
2281 static void
2282 reorder_basic_blocks_simple (void)
2283 {
2284 if (dump_file)
2285 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2286
2287 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2288
2289 /* First, collect all edges that can be optimized by reordering blocks:
2290 simple jumps and conditional jumps, as well as the function entry edge. */
2291
2292 int n = 0;
2293 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2294
2295 basic_block bb;
2296 FOR_EACH_BB_FN (bb, cfun)
2297 {
2298 rtx_insn *end = BB_END (bb);
2299
2300 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2301 continue;
2302
2303 /* We cannot optimize asm goto. */
2304 if (JUMP_P (end) && extract_asm_operands (end))
2305 continue;
2306
2307 if (single_succ_p (bb))
2308 edges[n++] = EDGE_SUCC (bb, 0);
2309 else if (any_condjump_p (end))
2310 {
2311 edge e0 = EDGE_SUCC (bb, 0);
2312 edge e1 = EDGE_SUCC (bb, 1);
2313 /* When optimizing for size it is best to keep the original
2314 fallthrough edges. */
2315 if (e1->flags & EDGE_FALLTHRU)
2316 std::swap (e0, e1);
2317 edges[n++] = e0;
2318 edges[n++] = e1;
2319 }
2320 }
2321
2322 /* Sort the edges, the most desirable first. When optimizing for size
2323 all edges are equally desirable. */
2324
2325 if (optimize_function_for_speed_p (cfun))
2326 std::stable_sort (edges, edges + n, edge_order);
2327
2328 /* Now decide which of those edges to make fallthrough edges. We set
2329 BB_VISITED if a block already has a fallthrough successor assigned
2330 to it. We make ->AUX of an endpoint point to the opposite endpoint
2331 of a sequence of blocks that fall through, and ->AUX will be NULL
2332 for a block that is in such a sequence but not an endpoint anymore.
2333
2334 To start with, everything points to itself, nothing is assigned yet. */
2335
2336 FOR_ALL_BB_FN (bb, cfun)
2337 bb->aux = bb;
2338
2339 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2340
2341 /* Now for all edges, the most desirable first, see if that edge can
2342 connect two sequences. If it can, update AUX and BB_VISITED; if it
2343 cannot, zero out the edge in the table. */
2344
2345 for (int j = 0; j < n; j++)
2346 {
2347 edge e = edges[j];
2348
2349 basic_block tail_a = e->src;
2350 basic_block head_b = e->dest;
2351 basic_block head_a = (basic_block) tail_a->aux;
2352 basic_block tail_b = (basic_block) head_b->aux;
2353
2354 /* An edge cannot connect two sequences if:
2355 - it crosses partitions;
2356 - its src is not a current endpoint;
2357 - its dest is not a current endpoint;
2358 - or, it would create a loop. */
2359
2360 if (e->flags & EDGE_CROSSING
2361 || tail_a->flags & BB_VISITED
2362 || !tail_b
2363 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2364 || tail_a == tail_b)
2365 {
2366 edges[j] = 0;
2367 continue;
2368 }
2369
2370 tail_a->aux = 0;
2371 head_b->aux = 0;
2372 head_a->aux = tail_b;
2373 tail_b->aux = head_a;
2374 tail_a->flags |= BB_VISITED;
2375 }
2376
2377 /* Put the pieces together, in the same order that the start blocks of
2378 the sequences already had. The hot/cold partitioning gives a little
2379 complication: as a first pass only do this for blocks in the same
2380 partition as the start block, and (if there is anything left to do)
2381 in a second pass handle the other partition. */
2382
2383 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2384
2385 int current_partition = BB_PARTITION (last_tail);
2386 bool need_another_pass = true;
2387
2388 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2389 {
2390 need_another_pass = false;
2391
2392 FOR_EACH_BB_FN (bb, cfun)
2393 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2394 {
2395 if (BB_PARTITION (bb) != current_partition)
2396 {
2397 need_another_pass = true;
2398 continue;
2399 }
2400
2401 last_tail->aux = bb;
2402 last_tail = (basic_block) bb->aux;
2403 }
2404
2405 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2406 }
2407
2408 last_tail->aux = 0;
2409
2410 /* Finally, link all the chosen fallthrough edges. */
2411
2412 for (int j = 0; j < n; j++)
2413 if (edges[j])
2414 edges[j]->src->aux = edges[j]->dest;
2415
2416 delete[] edges;
2417
2418 /* If the entry edge no longer falls through we have to make a new
2419 block so it can do so again. */
2420
2421 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2422 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2423 {
2424 force_nonfallthru (e);
2425 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2426 BB_COPY_PARTITION (e->src, e->dest);
2427 }
2428 }
2429
2430 /* Reorder basic blocks. The main entry point to this file. */
2431
2432 static void
2433 reorder_basic_blocks (void)
2434 {
2435 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2436
2437 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2438 return;
2439
2440 set_edge_can_fallthru_flag ();
2441 mark_dfs_back_edges ();
2442
2443 switch (flag_reorder_blocks_algorithm)
2444 {
2445 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2446 reorder_basic_blocks_simple ();
2447 break;
2448
2449 case REORDER_BLOCKS_ALGORITHM_STC:
2450 reorder_basic_blocks_software_trace_cache ();
2451 break;
2452
2453 default:
2454 gcc_unreachable ();
2455 }
2456
2457 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2458
2459 if (dump_file)
2460 {
2461 if (dump_flags & TDF_DETAILS)
2462 dump_reg_info (dump_file);
2463 dump_flow_info (dump_file, dump_flags);
2464 }
2465
2466 /* Signal that rtl_verify_flow_info_1 can now verify that there
2467 is at most one switch between hot/cold sections. */
2468 crtl->bb_reorder_complete = true;
2469 }
2470
2471 /* Determine which partition the first basic block in the function
2472 belongs to, then find the first basic block in the current function
2473 that belongs to a different section, and insert a
2474 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2475 instruction stream. When writing out the assembly code,
2476 encountering this note will make the compiler switch between the
2477 hot and cold text sections. */
2478
2479 void
2480 insert_section_boundary_note (void)
2481 {
2482 basic_block bb;
2483 bool switched_sections = false;
2484 int current_partition = 0;
2485
2486 if (!crtl->has_bb_partition)
2487 return;
2488
2489 FOR_EACH_BB_FN (bb, cfun)
2490 {
2491 if (!current_partition)
2492 current_partition = BB_PARTITION (bb);
2493 if (BB_PARTITION (bb) != current_partition)
2494 {
2495 gcc_assert (!switched_sections);
2496 switched_sections = true;
2497 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2498 current_partition = BB_PARTITION (bb);
2499 }
2500 }
2501 }
2502
2503 namespace {
2504
2505 const pass_data pass_data_reorder_blocks =
2506 {
2507 RTL_PASS, /* type */
2508 "bbro", /* name */
2509 OPTGROUP_NONE, /* optinfo_flags */
2510 TV_REORDER_BLOCKS, /* tv_id */
2511 0, /* properties_required */
2512 0, /* properties_provided */
2513 0, /* properties_destroyed */
2514 0, /* todo_flags_start */
2515 0, /* todo_flags_finish */
2516 };
2517
2518 class pass_reorder_blocks : public rtl_opt_pass
2519 {
2520 public:
2521 pass_reorder_blocks (gcc::context *ctxt)
2522 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2523 {}
2524
2525 /* opt_pass methods: */
2526 virtual bool gate (function *)
2527 {
2528 if (targetm.cannot_modify_jumps_p ())
2529 return false;
2530 return (optimize > 0
2531 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2532 }
2533
2534 virtual unsigned int execute (function *);
2535
2536 }; // class pass_reorder_blocks
2537
2538 unsigned int
2539 pass_reorder_blocks::execute (function *fun)
2540 {
2541 basic_block bb;
2542
2543 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2544 splitting possibly introduced more crossjumping opportunities. */
2545 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2546
2547 reorder_basic_blocks ();
2548 cleanup_cfg (CLEANUP_EXPENSIVE);
2549
2550 FOR_EACH_BB_FN (bb, fun)
2551 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2552 bb->aux = bb->next_bb;
2553 cfg_layout_finalize ();
2554
2555 return 0;
2556 }
2557
2558 } // anon namespace
2559
2560 rtl_opt_pass *
2561 make_pass_reorder_blocks (gcc::context *ctxt)
2562 {
2563 return new pass_reorder_blocks (ctxt);
2564 }
2565
2566 /* Duplicate the blocks containing computed gotos. This basically unfactors
2567 computed gotos that were factored early on in the compilation process to
2568 speed up edge based data flow. We used to not unfactoring them again,
2569 which can seriously pessimize code with many computed jumps in the source
2570 code, such as interpreters. See e.g. PR15242. */
2571
2572 namespace {
2573
2574 const pass_data pass_data_duplicate_computed_gotos =
2575 {
2576 RTL_PASS, /* type */
2577 "compgotos", /* name */
2578 OPTGROUP_NONE, /* optinfo_flags */
2579 TV_REORDER_BLOCKS, /* tv_id */
2580 0, /* properties_required */
2581 0, /* properties_provided */
2582 0, /* properties_destroyed */
2583 0, /* todo_flags_start */
2584 0, /* todo_flags_finish */
2585 };
2586
2587 class pass_duplicate_computed_gotos : public rtl_opt_pass
2588 {
2589 public:
2590 pass_duplicate_computed_gotos (gcc::context *ctxt)
2591 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2592 {}
2593
2594 /* opt_pass methods: */
2595 virtual bool gate (function *);
2596 virtual unsigned int execute (function *);
2597
2598 }; // class pass_duplicate_computed_gotos
2599
2600 bool
2601 pass_duplicate_computed_gotos::gate (function *fun)
2602 {
2603 if (targetm.cannot_modify_jumps_p ())
2604 return false;
2605 return (optimize > 0
2606 && flag_expensive_optimizations
2607 && ! optimize_function_for_size_p (fun));
2608 }
2609
2610 unsigned int
2611 pass_duplicate_computed_gotos::execute (function *fun)
2612 {
2613 basic_block bb, new_bb;
2614 bitmap candidates;
2615 int max_size;
2616 bool changed = false;
2617
2618 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2619 return 0;
2620
2621 clear_bb_flags ();
2622 cfg_layout_initialize (0);
2623
2624 /* We are estimating the length of uncond jump insn only once
2625 since the code for getting the insn length always returns
2626 the minimal length now. */
2627 if (uncond_jump_length == 0)
2628 uncond_jump_length = get_uncond_jump_length ();
2629
2630 max_size
2631 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2632 candidates = BITMAP_ALLOC (NULL);
2633
2634 /* Look for blocks that end in a computed jump, and see if such blocks
2635 are suitable for unfactoring. If a block is a candidate for unfactoring,
2636 mark it in the candidates. */
2637 FOR_EACH_BB_FN (bb, fun)
2638 {
2639 rtx_insn *insn;
2640 edge e;
2641 edge_iterator ei;
2642 int size, all_flags;
2643
2644 /* Build the reorder chain for the original order of blocks. */
2645 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2646 bb->aux = bb->next_bb;
2647
2648 /* Obviously the block has to end in a computed jump. */
2649 if (!computed_jump_p (BB_END (bb)))
2650 continue;
2651
2652 /* Only consider blocks that can be duplicated. */
2653 if (CROSSING_JUMP_P (BB_END (bb))
2654 || !can_duplicate_block_p (bb))
2655 continue;
2656
2657 /* Make sure that the block is small enough. */
2658 size = 0;
2659 FOR_BB_INSNS (bb, insn)
2660 if (INSN_P (insn))
2661 {
2662 size += get_attr_min_length (insn);
2663 if (size > max_size)
2664 break;
2665 }
2666 if (size > max_size)
2667 continue;
2668
2669 /* Final check: there must not be any incoming abnormal edges. */
2670 all_flags = 0;
2671 FOR_EACH_EDGE (e, ei, bb->preds)
2672 all_flags |= e->flags;
2673 if (all_flags & EDGE_COMPLEX)
2674 continue;
2675
2676 bitmap_set_bit (candidates, bb->index);
2677 }
2678
2679 /* Nothing to do if there is no computed jump here. */
2680 if (bitmap_empty_p (candidates))
2681 goto done;
2682
2683 /* Duplicate computed gotos. */
2684 FOR_EACH_BB_FN (bb, fun)
2685 {
2686 if (bb->flags & BB_VISITED)
2687 continue;
2688
2689 bb->flags |= BB_VISITED;
2690
2691 /* BB must have one outgoing edge. That edge must not lead to
2692 the exit block or the next block.
2693 The destination must have more than one predecessor. */
2694 if (!single_succ_p (bb)
2695 || single_succ (bb) == EXIT_BLOCK_PTR_FOR_FN (fun)
2696 || single_succ (bb) == bb->next_bb
2697 || single_pred_p (single_succ (bb)))
2698 continue;
2699
2700 /* The successor block has to be a duplication candidate. */
2701 if (!bitmap_bit_p (candidates, single_succ (bb)->index))
2702 continue;
2703
2704 /* Don't duplicate a partition crossing edge, which requires difficult
2705 fixup. */
2706 if (JUMP_P (BB_END (bb)) && CROSSING_JUMP_P (BB_END (bb)))
2707 continue;
2708
2709 new_bb = duplicate_block (single_succ (bb), single_succ_edge (bb), bb);
2710 new_bb->aux = bb->aux;
2711 bb->aux = new_bb;
2712 new_bb->flags |= BB_VISITED;
2713 changed = true;
2714 }
2715
2716 done:
2717 if (changed)
2718 {
2719 /* Duplicating blocks above will redirect edges and may cause hot
2720 blocks previously reached by both hot and cold blocks to become
2721 dominated only by cold blocks. */
2722 fixup_partitions ();
2723
2724 /* Merge the duplicated blocks into predecessors, when possible. */
2725 cfg_layout_finalize ();
2726 cleanup_cfg (0);
2727 }
2728 else
2729 cfg_layout_finalize ();
2730
2731 BITMAP_FREE (candidates);
2732 return 0;
2733 }
2734
2735 } // anon namespace
2736
2737 rtl_opt_pass *
2738 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2739 {
2740 return new pass_duplicate_computed_gotos (ctxt);
2741 }
2742
2743 /* This function is the main 'entrance' for the optimization that
2744 partitions hot and cold basic blocks into separate sections of the
2745 .o file (to improve performance and cache locality). Ideally it
2746 would be called after all optimizations that rearrange the CFG have
2747 been called. However part of this optimization may introduce new
2748 register usage, so it must be called before register allocation has
2749 occurred. This means that this optimization is actually called
2750 well before the optimization that reorders basic blocks (see
2751 function above).
2752
2753 This optimization checks the feedback information to determine
2754 which basic blocks are hot/cold, updates flags on the basic blocks
2755 to indicate which section they belong in. This information is
2756 later used for writing out sections in the .o file. Because hot
2757 and cold sections can be arbitrarily large (within the bounds of
2758 memory), far beyond the size of a single function, it is necessary
2759 to fix up all edges that cross section boundaries, to make sure the
2760 instructions used can actually span the required distance. The
2761 fixes are described below.
2762
2763 Fall-through edges must be changed into jumps; it is not safe or
2764 legal to fall through across a section boundary. Whenever a
2765 fall-through edge crossing a section boundary is encountered, a new
2766 basic block is inserted (in the same section as the fall-through
2767 source), and the fall through edge is redirected to the new basic
2768 block. The new basic block contains an unconditional jump to the
2769 original fall-through target. (If the unconditional jump is
2770 insufficient to cross section boundaries, that is dealt with a
2771 little later, see below).
2772
2773 In order to deal with architectures that have short conditional
2774 branches (which cannot span all of memory) we take any conditional
2775 jump that attempts to cross a section boundary and add a level of
2776 indirection: it becomes a conditional jump to a new basic block, in
2777 the same section. The new basic block contains an unconditional
2778 jump to the original target, in the other section.
2779
2780 For those architectures whose unconditional branch is also
2781 incapable of reaching all of memory, those unconditional jumps are
2782 converted into indirect jumps, through a register.
2783
2784 IMPORTANT NOTE: This optimization causes some messy interactions
2785 with the cfg cleanup optimizations; those optimizations want to
2786 merge blocks wherever possible, and to collapse indirect jump
2787 sequences (change "A jumps to B jumps to C" directly into "A jumps
2788 to C"). Those optimizations can undo the jump fixes that
2789 partitioning is required to make (see above), in order to ensure
2790 that jumps attempting to cross section boundaries are really able
2791 to cover whatever distance the jump requires (on many architectures
2792 conditional or unconditional jumps are not able to reach all of
2793 memory). Therefore tests have to be inserted into each such
2794 optimization to make sure that it does not undo stuff necessary to
2795 cross partition boundaries. This would be much less of a problem
2796 if we could perform this optimization later in the compilation, but
2797 unfortunately the fact that we may need to create indirect jumps
2798 (through registers) requires that this optimization be performed
2799 before register allocation.
2800
2801 Hot and cold basic blocks are partitioned and put in separate
2802 sections of the .o file, to reduce paging and improve cache
2803 performance (hopefully). This can result in bits of code from the
2804 same function being widely separated in the .o file. However this
2805 is not obvious to the current bb structure. Therefore we must take
2806 care to ensure that: 1). There are no fall_thru edges that cross
2807 between sections; 2). For those architectures which have "short"
2808 conditional branches, all conditional branches that attempt to
2809 cross between sections are converted to unconditional branches;
2810 and, 3). For those architectures which have "short" unconditional
2811 branches, all unconditional branches that attempt to cross between
2812 sections are converted to indirect jumps.
2813
2814 The code for fixing up fall_thru edges that cross between hot and
2815 cold basic blocks does so by creating new basic blocks containing
2816 unconditional branches to the appropriate label in the "other"
2817 section. The new basic block is then put in the same (hot or cold)
2818 section as the original conditional branch, and the fall_thru edge
2819 is modified to fall into the new basic block instead. By adding
2820 this level of indirection we end up with only unconditional branches
2821 crossing between hot and cold sections.
2822
2823 Conditional branches are dealt with by adding a level of indirection.
2824 A new basic block is added in the same (hot/cold) section as the
2825 conditional branch, and the conditional branch is retargeted to the
2826 new basic block. The new basic block contains an unconditional branch
2827 to the original target of the conditional branch (in the other section).
2828
2829 Unconditional branches are dealt with by converting them into
2830 indirect jumps. */
2831
2832 namespace {
2833
2834 const pass_data pass_data_partition_blocks =
2835 {
2836 RTL_PASS, /* type */
2837 "bbpart", /* name */
2838 OPTGROUP_NONE, /* optinfo_flags */
2839 TV_REORDER_BLOCKS, /* tv_id */
2840 PROP_cfglayout, /* properties_required */
2841 0, /* properties_provided */
2842 0, /* properties_destroyed */
2843 0, /* todo_flags_start */
2844 0, /* todo_flags_finish */
2845 };
2846
2847 class pass_partition_blocks : public rtl_opt_pass
2848 {
2849 public:
2850 pass_partition_blocks (gcc::context *ctxt)
2851 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2852 {}
2853
2854 /* opt_pass methods: */
2855 virtual bool gate (function *);
2856 virtual unsigned int execute (function *);
2857
2858 }; // class pass_partition_blocks
2859
2860 bool
2861 pass_partition_blocks::gate (function *fun)
2862 {
2863 /* The optimization to partition hot/cold basic blocks into separate
2864 sections of the .o file does not work well with linkonce or with
2865 user defined section attributes. Don't call it if either case
2866 arises. */
2867 return (flag_reorder_blocks_and_partition
2868 && optimize
2869 /* See gate_handle_reorder_blocks. We should not partition if
2870 we are going to omit the reordering. */
2871 && optimize_function_for_speed_p (fun)
2872 && !DECL_COMDAT_GROUP (current_function_decl)
2873 && !user_defined_section_attribute);
2874 }
2875
2876 unsigned
2877 pass_partition_blocks::execute (function *fun)
2878 {
2879 vec<edge> crossing_edges;
2880
2881 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2882 return 0;
2883
2884 df_set_flags (DF_DEFER_INSN_RESCAN);
2885
2886 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2887 if (!crossing_edges.exists ())
2888 return 0;
2889
2890 crtl->has_bb_partition = true;
2891
2892 /* Make sure the source of any crossing edge ends in a jump and the
2893 destination of any crossing edge has a label. */
2894 add_labels_and_missing_jumps (crossing_edges);
2895
2896 /* Convert all crossing fall_thru edges to non-crossing fall
2897 thrus to unconditional jumps (that jump to the original fall
2898 through dest). */
2899 fix_up_fall_thru_edges ();
2900
2901 /* If the architecture does not have conditional branches that can
2902 span all of memory, convert crossing conditional branches into
2903 crossing unconditional branches. */
2904 if (!HAS_LONG_COND_BRANCH)
2905 fix_crossing_conditional_branches ();
2906
2907 /* If the architecture does not have unconditional branches that
2908 can span all of memory, convert crossing unconditional branches
2909 into indirect jumps. Since adding an indirect jump also adds
2910 a new register usage, update the register usage information as
2911 well. */
2912 if (!HAS_LONG_UNCOND_BRANCH)
2913 fix_crossing_unconditional_branches ();
2914
2915 update_crossing_jump_flags ();
2916
2917 /* Clear bb->aux fields that the above routines were using. */
2918 clear_aux_for_blocks ();
2919
2920 crossing_edges.release ();
2921
2922 /* ??? FIXME: DF generates the bb info for a block immediately.
2923 And by immediately, I mean *during* creation of the block.
2924
2925 #0 df_bb_refs_collect
2926 #1 in df_bb_refs_record
2927 #2 in create_basic_block_structure
2928
2929 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2930 will *always* fail, because no edges can have been added to the
2931 block yet. Which of course means we don't add the right
2932 artificial refs, which means we fail df_verify (much) later.
2933
2934 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2935 that we also shouldn't grab data from the new blocks those new
2936 insns are in either. In this way one can create the block, link
2937 it up properly, and have everything Just Work later, when deferred
2938 insns are processed.
2939
2940 In the meantime, we have no other option but to throw away all
2941 of the DF data and recompute it all. */
2942 if (fun->eh->lp_array)
2943 {
2944 df_finish_pass (true);
2945 df_scan_alloc (NULL);
2946 df_scan_blocks ();
2947 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2948 data. We blindly generated all of them when creating the new
2949 landing pad. Delete those assignments we don't use. */
2950 df_set_flags (DF_LR_RUN_DCE);
2951 df_analyze ();
2952 }
2953
2954 return 0;
2955 }
2956
2957 } // anon namespace
2958
2959 rtl_opt_pass *
2960 make_pass_partition_blocks (gcc::context *ctxt)
2961 {
2962 return new pass_partition_blocks (ctxt);
2963 }