[ARM/AArch64][testsuite] Add vmull tests.
[gcc.git] / gcc / bb-reorder.c
1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2015 Free Software Foundation, Inc.
3
4 This file is part of GCC.
5
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
19
20 /* This (greedy) algorithm constructs traces in several rounds.
21 The construction starts from "seeds". The seed for the first round
22 is the entry point of the function. When there are more than one seed,
23 the one with the lowest key in the heap is selected first (see bb_to_key).
24 Then the algorithm repeatedly adds the most probable successor to the end
25 of a trace. Finally it connects the traces.
26
27 There are two parameters: Branch Threshold and Exec Threshold.
28 If the probability of an edge to a successor of the current basic block is
29 lower than Branch Threshold or its frequency is lower than Exec Threshold,
30 then the successor will be the seed in one of the next rounds.
31 Each round has these parameters lower than the previous one.
32 The last round has to have these parameters set to zero so that the
33 remaining blocks are picked up.
34
35 The algorithm selects the most probable successor from all unvisited
36 successors and successors that have been added to this trace.
37 The other successors (that has not been "sent" to the next round) will be
38 other seeds for this round and the secondary traces will start from them.
39 If the successor has not been visited in this trace, it is added to the
40 trace (however, there is some heuristic for simple branches).
41 If the successor has been visited in this trace, a loop has been found.
42 If the loop has many iterations, the loop is rotated so that the source
43 block of the most probable edge going out of the loop is the last block
44 of the trace.
45 If the loop has few iterations and there is no edge from the last block of
46 the loop going out of the loop, the loop header is duplicated.
47
48 When connecting traces, the algorithm first checks whether there is an edge
49 from the last block of a trace to the first block of another trace.
50 When there are still some unconnected traces it checks whether there exists
51 a basic block BB such that BB is a successor of the last block of a trace
52 and BB is a predecessor of the first block of another trace. In this case,
53 BB is duplicated, added at the end of the first trace and the traces are
54 connected through it.
55 The rest of traces are simply connected so there will be a jump to the
56 beginning of the rest of traces.
57
58 The above description is for the full algorithm, which is used when the
59 function is optimized for speed. When the function is optimized for size,
60 in order to reduce long jumps and connect more fallthru edges, the
61 algorithm is modified as follows:
62 (1) Break long traces to short ones. A trace is broken at a block that has
63 multiple predecessors/ successors during trace discovery. When connecting
64 traces, only connect Trace n with Trace n + 1. This change reduces most
65 long jumps compared with the above algorithm.
66 (2) Ignore the edge probability and frequency for fallthru edges.
67 (3) Keep the original order of blocks when there is no chance to fall
68 through. We rely on the results of cfg_cleanup.
69
70 To implement the change for code size optimization, block's index is
71 selected as the key and all traces are found in one round.
72
73 References:
74
75 "Software Trace Cache"
76 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
77 http://citeseer.nj.nec.com/15361.html
78
79 */
80
81 #include "config.h"
82 #include "system.h"
83 #include "coretypes.h"
84 #include "tm.h"
85 #include "hash-set.h"
86 #include "machmode.h"
87 #include "vec.h"
88 #include "double-int.h"
89 #include "input.h"
90 #include "alias.h"
91 #include "symtab.h"
92 #include "wide-int.h"
93 #include "inchash.h"
94 #include "tree.h"
95 #include "rtl.h"
96 #include "regs.h"
97 #include "flags.h"
98 #include "output.h"
99 #include "target.h"
100 #include "hashtab.h"
101 #include "hard-reg-set.h"
102 #include "function.h"
103 #include "tm_p.h"
104 #include "obstack.h"
105 #include "statistics.h"
106 #include "real.h"
107 #include "fixed-value.h"
108 #include "insn-config.h"
109 #include "expmed.h"
110 #include "dojump.h"
111 #include "explow.h"
112 #include "calls.h"
113 #include "emit-rtl.h"
114 #include "varasm.h"
115 #include "stmt.h"
116 #include "expr.h"
117 #include "optabs.h"
118 #include "params.h"
119 #include "diagnostic-core.h"
120 #include "toplev.h" /* user_defined_section_attribute */
121 #include "tree-pass.h"
122 #include "dominance.h"
123 #include "cfg.h"
124 #include "cfgrtl.h"
125 #include "cfganal.h"
126 #include "cfgbuild.h"
127 #include "cfgcleanup.h"
128 #include "predict.h"
129 #include "basic-block.h"
130 #include "df.h"
131 #include "bb-reorder.h"
132 #include "hash-map.h"
133 #include "is-a.h"
134 #include "plugin-api.h"
135 #include "ipa-ref.h"
136 #include "cgraph.h"
137 #include "except.h"
138 #include "fibonacci_heap.h"
139
140 /* The number of rounds. In most cases there will only be 4 rounds, but
141 when partitioning hot and cold basic blocks into separate sections of
142 the object file there will be an extra round. */
143 #define N_ROUNDS 5
144
145 /* Stubs in case we don't have a return insn.
146 We have to check at run time too, not only compile time. */
147
148 #ifndef HAVE_return
149 #define HAVE_return 0
150 #define gen_return() NULL_RTX
151 #endif
152
153
154 struct target_bb_reorder default_target_bb_reorder;
155 #if SWITCHABLE_TARGET
156 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
157 #endif
158
159 #define uncond_jump_length \
160 (this_target_bb_reorder->x_uncond_jump_length)
161
162 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
163 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
164
165 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
166 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
167
168 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
169 block the edge destination is not duplicated while connecting traces. */
170 #define DUPLICATION_THRESHOLD 100
171
172 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
173 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
174
175 /* Structure to hold needed information for each basic block. */
176 typedef struct bbro_basic_block_data_def
177 {
178 /* Which trace is the bb start of (-1 means it is not a start of any). */
179 int start_of_trace;
180
181 /* Which trace is the bb end of (-1 means it is not an end of any). */
182 int end_of_trace;
183
184 /* Which trace is the bb in? */
185 int in_trace;
186
187 /* Which trace was this bb visited in? */
188 int visited;
189
190 /* Which heap is BB in (if any)? */
191 bb_heap_t *heap;
192
193 /* Which heap node is BB in (if any)? */
194 bb_heap_node_t *node;
195 } bbro_basic_block_data;
196
197 /* The current size of the following dynamic array. */
198 static int array_size;
199
200 /* The array which holds needed information for basic blocks. */
201 static bbro_basic_block_data *bbd;
202
203 /* To avoid frequent reallocation the size of arrays is greater than needed,
204 the number of elements is (not less than) 1.25 * size_wanted. */
205 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
206
207 /* Free the memory and set the pointer to NULL. */
208 #define FREE(P) (gcc_assert (P), free (P), P = 0)
209
210 /* Structure for holding information about a trace. */
211 struct trace
212 {
213 /* First and last basic block of the trace. */
214 basic_block first, last;
215
216 /* The round of the STC creation which this trace was found in. */
217 int round;
218
219 /* The length (i.e. the number of basic blocks) of the trace. */
220 int length;
221 };
222
223 /* Maximum frequency and count of one of the entry blocks. */
224 static int max_entry_frequency;
225 static gcov_type max_entry_count;
226
227 /* Local function prototypes. */
228 static void find_traces (int *, struct trace *);
229 static basic_block rotate_loop (edge, struct trace *, int);
230 static void mark_bb_visited (basic_block, int);
231 static void find_traces_1_round (int, int, gcov_type, struct trace *, int *,
232 int, bb_heap_t **, int);
233 static basic_block copy_bb (basic_block, edge, basic_block, int);
234 static long bb_to_key (basic_block);
235 static bool better_edge_p (const_basic_block, const_edge, int, int, int, int,
236 const_edge);
237 static bool connect_better_edge_p (const_edge, bool, int, const_edge,
238 struct trace *);
239 static void connect_traces (int, struct trace *);
240 static bool copy_bb_p (const_basic_block, int);
241 static bool push_to_next_round_p (const_basic_block, int, int, int, gcov_type);
242 \f
243 /* Return the trace number in which BB was visited. */
244
245 static int
246 bb_visited_trace (const_basic_block bb)
247 {
248 gcc_assert (bb->index < array_size);
249 return bbd[bb->index].visited;
250 }
251
252 /* This function marks BB that it was visited in trace number TRACE. */
253
254 static void
255 mark_bb_visited (basic_block bb, int trace)
256 {
257 bbd[bb->index].visited = trace;
258 if (bbd[bb->index].heap)
259 {
260 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
261 bbd[bb->index].heap = NULL;
262 bbd[bb->index].node = NULL;
263 }
264 }
265
266 /* Check to see if bb should be pushed into the next round of trace
267 collections or not. Reasons for pushing the block forward are 1).
268 If the block is cold, we are doing partitioning, and there will be
269 another round (cold partition blocks are not supposed to be
270 collected into traces until the very last round); or 2). There will
271 be another round, and the basic block is not "hot enough" for the
272 current round of trace collection. */
273
274 static bool
275 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
276 int exec_th, gcov_type count_th)
277 {
278 bool there_exists_another_round;
279 bool block_not_hot_enough;
280
281 there_exists_another_round = round < number_of_rounds - 1;
282
283 block_not_hot_enough = (bb->frequency < exec_th
284 || bb->count < count_th
285 || probably_never_executed_bb_p (cfun, bb));
286
287 if (there_exists_another_round
288 && block_not_hot_enough)
289 return true;
290 else
291 return false;
292 }
293
294 /* Find the traces for Software Trace Cache. Chain each trace through
295 RBI()->next. Store the number of traces to N_TRACES and description of
296 traces to TRACES. */
297
298 static void
299 find_traces (int *n_traces, struct trace *traces)
300 {
301 int i;
302 int number_of_rounds;
303 edge e;
304 edge_iterator ei;
305 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
306
307 /* Add one extra round of trace collection when partitioning hot/cold
308 basic blocks into separate sections. The last round is for all the
309 cold blocks (and ONLY the cold blocks). */
310
311 number_of_rounds = N_ROUNDS - 1;
312
313 /* Insert entry points of function into heap. */
314 max_entry_frequency = 0;
315 max_entry_count = 0;
316 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
317 {
318 bbd[e->dest->index].heap = heap;
319 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
320 if (e->dest->frequency > max_entry_frequency)
321 max_entry_frequency = e->dest->frequency;
322 if (e->dest->count > max_entry_count)
323 max_entry_count = e->dest->count;
324 }
325
326 /* Find the traces. */
327 for (i = 0; i < number_of_rounds; i++)
328 {
329 gcov_type count_threshold;
330
331 if (dump_file)
332 fprintf (dump_file, "STC - round %d\n", i + 1);
333
334 if (max_entry_count < INT_MAX / 1000)
335 count_threshold = max_entry_count * exec_threshold[i] / 1000;
336 else
337 count_threshold = max_entry_count / 1000 * exec_threshold[i];
338
339 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
340 max_entry_frequency * exec_threshold[i] / 1000,
341 count_threshold, traces, n_traces, i, &heap,
342 number_of_rounds);
343 }
344 delete heap;
345
346 if (dump_file)
347 {
348 for (i = 0; i < *n_traces; i++)
349 {
350 basic_block bb;
351 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
352 traces[i].round + 1);
353 for (bb = traces[i].first;
354 bb != traces[i].last;
355 bb = (basic_block) bb->aux)
356 fprintf (dump_file, "%d [%d] ", bb->index, bb->frequency);
357 fprintf (dump_file, "%d [%d]\n", bb->index, bb->frequency);
358 }
359 fflush (dump_file);
360 }
361 }
362
363 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
364 (with sequential number TRACE_N). */
365
366 static basic_block
367 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
368 {
369 basic_block bb;
370
371 /* Information about the best end (end after rotation) of the loop. */
372 basic_block best_bb = NULL;
373 edge best_edge = NULL;
374 int best_freq = -1;
375 gcov_type best_count = -1;
376 /* The best edge is preferred when its destination is not visited yet
377 or is a start block of some trace. */
378 bool is_preferred = false;
379
380 /* Find the most frequent edge that goes out from current trace. */
381 bb = back_edge->dest;
382 do
383 {
384 edge e;
385 edge_iterator ei;
386
387 FOR_EACH_EDGE (e, ei, bb->succs)
388 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
389 && bb_visited_trace (e->dest) != trace_n
390 && (e->flags & EDGE_CAN_FALLTHRU)
391 && !(e->flags & EDGE_COMPLEX))
392 {
393 if (is_preferred)
394 {
395 /* The best edge is preferred. */
396 if (!bb_visited_trace (e->dest)
397 || bbd[e->dest->index].start_of_trace >= 0)
398 {
399 /* The current edge E is also preferred. */
400 int freq = EDGE_FREQUENCY (e);
401 if (freq > best_freq || e->count > best_count)
402 {
403 best_freq = freq;
404 best_count = e->count;
405 best_edge = e;
406 best_bb = bb;
407 }
408 }
409 }
410 else
411 {
412 if (!bb_visited_trace (e->dest)
413 || bbd[e->dest->index].start_of_trace >= 0)
414 {
415 /* The current edge E is preferred. */
416 is_preferred = true;
417 best_freq = EDGE_FREQUENCY (e);
418 best_count = e->count;
419 best_edge = e;
420 best_bb = bb;
421 }
422 else
423 {
424 int freq = EDGE_FREQUENCY (e);
425 if (!best_edge || freq > best_freq || e->count > best_count)
426 {
427 best_freq = freq;
428 best_count = e->count;
429 best_edge = e;
430 best_bb = bb;
431 }
432 }
433 }
434 }
435 bb = (basic_block) bb->aux;
436 }
437 while (bb != back_edge->dest);
438
439 if (best_bb)
440 {
441 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
442 the trace. */
443 if (back_edge->dest == trace->first)
444 {
445 trace->first = (basic_block) best_bb->aux;
446 }
447 else
448 {
449 basic_block prev_bb;
450
451 for (prev_bb = trace->first;
452 prev_bb->aux != back_edge->dest;
453 prev_bb = (basic_block) prev_bb->aux)
454 ;
455 prev_bb->aux = best_bb->aux;
456
457 /* Try to get rid of uncond jump to cond jump. */
458 if (single_succ_p (prev_bb))
459 {
460 basic_block header = single_succ (prev_bb);
461
462 /* Duplicate HEADER if it is a small block containing cond jump
463 in the end. */
464 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
465 && !CROSSING_JUMP_P (BB_END (header)))
466 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
467 }
468 }
469 }
470 else
471 {
472 /* We have not found suitable loop tail so do no rotation. */
473 best_bb = back_edge->src;
474 }
475 best_bb->aux = NULL;
476 return best_bb;
477 }
478
479 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
480 not include basic blocks whose probability is lower than BRANCH_TH or whose
481 frequency is lower than EXEC_TH into traces (or whose count is lower than
482 COUNT_TH). Store the new traces into TRACES and modify the number of
483 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
484 The function expects starting basic blocks to be in *HEAP and will delete
485 *HEAP and store starting points for the next round into new *HEAP. */
486
487 static void
488 find_traces_1_round (int branch_th, int exec_th, gcov_type count_th,
489 struct trace *traces, int *n_traces, int round,
490 bb_heap_t **heap, int number_of_rounds)
491 {
492 /* Heap for discarded basic blocks which are possible starting points for
493 the next round. */
494 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
495 bool for_size = optimize_function_for_size_p (cfun);
496
497 while (!(*heap)->empty ())
498 {
499 basic_block bb;
500 struct trace *trace;
501 edge best_edge, e;
502 long key;
503 edge_iterator ei;
504
505 bb = (*heap)->extract_min ();
506 bbd[bb->index].heap = NULL;
507 bbd[bb->index].node = NULL;
508
509 if (dump_file)
510 fprintf (dump_file, "Getting bb %d\n", bb->index);
511
512 /* If the BB's frequency is too low, send BB to the next round. When
513 partitioning hot/cold blocks into separate sections, make sure all
514 the cold blocks (and ONLY the cold blocks) go into the (extra) final
515 round. When optimizing for size, do not push to next round. */
516
517 if (!for_size
518 && push_to_next_round_p (bb, round, number_of_rounds, exec_th,
519 count_th))
520 {
521 int key = bb_to_key (bb);
522 bbd[bb->index].heap = new_heap;
523 bbd[bb->index].node = new_heap->insert (key, bb);
524
525 if (dump_file)
526 fprintf (dump_file,
527 " Possible start point of next round: %d (key: %d)\n",
528 bb->index, key);
529 continue;
530 }
531
532 trace = traces + *n_traces;
533 trace->first = bb;
534 trace->round = round;
535 trace->length = 0;
536 bbd[bb->index].in_trace = *n_traces;
537 (*n_traces)++;
538
539 do
540 {
541 int prob, freq;
542 bool ends_in_call;
543
544 /* The probability and frequency of the best edge. */
545 int best_prob = INT_MIN / 2;
546 int best_freq = INT_MIN / 2;
547
548 best_edge = NULL;
549 mark_bb_visited (bb, *n_traces);
550 trace->length++;
551
552 if (dump_file)
553 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
554 bb->index, *n_traces - 1);
555
556 ends_in_call = block_ends_with_call_p (bb);
557
558 /* Select the successor that will be placed after BB. */
559 FOR_EACH_EDGE (e, ei, bb->succs)
560 {
561 gcc_assert (!(e->flags & EDGE_FAKE));
562
563 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
564 continue;
565
566 if (bb_visited_trace (e->dest)
567 && bb_visited_trace (e->dest) != *n_traces)
568 continue;
569
570 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
571 continue;
572
573 prob = e->probability;
574 freq = e->dest->frequency;
575
576 /* The only sensible preference for a call instruction is the
577 fallthru edge. Don't bother selecting anything else. */
578 if (ends_in_call)
579 {
580 if (e->flags & EDGE_CAN_FALLTHRU)
581 {
582 best_edge = e;
583 best_prob = prob;
584 best_freq = freq;
585 }
586 continue;
587 }
588
589 /* Edge that cannot be fallthru or improbable or infrequent
590 successor (i.e. it is unsuitable successor). When optimizing
591 for size, ignore the probability and frequency. */
592 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
593 || ((prob < branch_th || EDGE_FREQUENCY (e) < exec_th
594 || e->count < count_th) && (!for_size)))
595 continue;
596
597 /* If partitioning hot/cold basic blocks, don't consider edges
598 that cross section boundaries. */
599
600 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
601 best_edge))
602 {
603 best_edge = e;
604 best_prob = prob;
605 best_freq = freq;
606 }
607 }
608
609 /* If the best destination has multiple predecessors, and can be
610 duplicated cheaper than a jump, don't allow it to be added
611 to a trace. We'll duplicate it when connecting traces. */
612 if (best_edge && EDGE_COUNT (best_edge->dest->preds) >= 2
613 && copy_bb_p (best_edge->dest, 0))
614 best_edge = NULL;
615
616 /* If the best destination has multiple successors or predecessors,
617 don't allow it to be added when optimizing for size. This makes
618 sure predecessors with smaller index are handled before the best
619 destinarion. It breaks long trace and reduces long jumps.
620
621 Take if-then-else as an example.
622 A
623 / \
624 B C
625 \ /
626 D
627 If we do not remove the best edge B->D/C->D, the final order might
628 be A B D ... C. C is at the end of the program. If D's successors
629 and D are complicated, might need long jumps for A->C and C->D.
630 Similar issue for order: A C D ... B.
631
632 After removing the best edge, the final result will be ABCD/ ACBD.
633 It does not add jump compared with the previous order. But it
634 reduces the possibility of long jumps. */
635 if (best_edge && for_size
636 && (EDGE_COUNT (best_edge->dest->succs) > 1
637 || EDGE_COUNT (best_edge->dest->preds) > 1))
638 best_edge = NULL;
639
640 /* Add all non-selected successors to the heaps. */
641 FOR_EACH_EDGE (e, ei, bb->succs)
642 {
643 if (e == best_edge
644 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
645 || bb_visited_trace (e->dest))
646 continue;
647
648 key = bb_to_key (e->dest);
649
650 if (bbd[e->dest->index].heap)
651 {
652 /* E->DEST is already in some heap. */
653 if (key != bbd[e->dest->index].node->get_key ())
654 {
655 if (dump_file)
656 {
657 fprintf (dump_file,
658 "Changing key for bb %d from %ld to %ld.\n",
659 e->dest->index,
660 (long) bbd[e->dest->index].node->get_key (),
661 key);
662 }
663 bbd[e->dest->index].heap->replace_key
664 (bbd[e->dest->index].node, key);
665 }
666 }
667 else
668 {
669 bb_heap_t *which_heap = *heap;
670
671 prob = e->probability;
672 freq = EDGE_FREQUENCY (e);
673
674 if (!(e->flags & EDGE_CAN_FALLTHRU)
675 || (e->flags & EDGE_COMPLEX)
676 || prob < branch_th || freq < exec_th
677 || e->count < count_th)
678 {
679 /* When partitioning hot/cold basic blocks, make sure
680 the cold blocks (and only the cold blocks) all get
681 pushed to the last round of trace collection. When
682 optimizing for size, do not push to next round. */
683
684 if (!for_size && push_to_next_round_p (e->dest, round,
685 number_of_rounds,
686 exec_th, count_th))
687 which_heap = new_heap;
688 }
689
690 bbd[e->dest->index].heap = which_heap;
691 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
692
693 if (dump_file)
694 {
695 fprintf (dump_file,
696 " Possible start of %s round: %d (key: %ld)\n",
697 (which_heap == new_heap) ? "next" : "this",
698 e->dest->index, (long) key);
699 }
700
701 }
702 }
703
704 if (best_edge) /* Suitable successor was found. */
705 {
706 if (bb_visited_trace (best_edge->dest) == *n_traces)
707 {
708 /* We do nothing with one basic block loops. */
709 if (best_edge->dest != bb)
710 {
711 if (EDGE_FREQUENCY (best_edge)
712 > 4 * best_edge->dest->frequency / 5)
713 {
714 /* The loop has at least 4 iterations. If the loop
715 header is not the first block of the function
716 we can rotate the loop. */
717
718 if (best_edge->dest
719 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
720 {
721 if (dump_file)
722 {
723 fprintf (dump_file,
724 "Rotating loop %d - %d\n",
725 best_edge->dest->index, bb->index);
726 }
727 bb->aux = best_edge->dest;
728 bbd[best_edge->dest->index].in_trace =
729 (*n_traces) - 1;
730 bb = rotate_loop (best_edge, trace, *n_traces);
731 }
732 }
733 else
734 {
735 /* The loop has less than 4 iterations. */
736
737 if (single_succ_p (bb)
738 && copy_bb_p (best_edge->dest,
739 optimize_edge_for_speed_p
740 (best_edge)))
741 {
742 bb = copy_bb (best_edge->dest, best_edge, bb,
743 *n_traces);
744 trace->length++;
745 }
746 }
747 }
748
749 /* Terminate the trace. */
750 break;
751 }
752 else
753 {
754 /* Check for a situation
755
756 A
757 /|
758 B |
759 \|
760 C
761
762 where
763 EDGE_FREQUENCY (AB) + EDGE_FREQUENCY (BC)
764 >= EDGE_FREQUENCY (AC).
765 (i.e. 2 * B->frequency >= EDGE_FREQUENCY (AC) )
766 Best ordering is then A B C.
767
768 When optimizing for size, A B C is always the best order.
769
770 This situation is created for example by:
771
772 if (A) B;
773 C;
774
775 */
776
777 FOR_EACH_EDGE (e, ei, bb->succs)
778 if (e != best_edge
779 && (e->flags & EDGE_CAN_FALLTHRU)
780 && !(e->flags & EDGE_COMPLEX)
781 && !bb_visited_trace (e->dest)
782 && single_pred_p (e->dest)
783 && !(e->flags & EDGE_CROSSING)
784 && single_succ_p (e->dest)
785 && (single_succ_edge (e->dest)->flags
786 & EDGE_CAN_FALLTHRU)
787 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
788 && single_succ (e->dest) == best_edge->dest
789 && (2 * e->dest->frequency >= EDGE_FREQUENCY (best_edge)
790 || for_size))
791 {
792 best_edge = e;
793 if (dump_file)
794 fprintf (dump_file, "Selecting BB %d\n",
795 best_edge->dest->index);
796 break;
797 }
798
799 bb->aux = best_edge->dest;
800 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
801 bb = best_edge->dest;
802 }
803 }
804 }
805 while (best_edge);
806 trace->last = bb;
807 bbd[trace->first->index].start_of_trace = *n_traces - 1;
808 bbd[trace->last->index].end_of_trace = *n_traces - 1;
809
810 /* The trace is terminated so we have to recount the keys in heap
811 (some block can have a lower key because now one of its predecessors
812 is an end of the trace). */
813 FOR_EACH_EDGE (e, ei, bb->succs)
814 {
815 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
816 || bb_visited_trace (e->dest))
817 continue;
818
819 if (bbd[e->dest->index].heap)
820 {
821 key = bb_to_key (e->dest);
822 if (key != bbd[e->dest->index].node->get_key ())
823 {
824 if (dump_file)
825 {
826 fprintf (dump_file,
827 "Changing key for bb %d from %ld to %ld.\n",
828 e->dest->index,
829 (long) bbd[e->dest->index].node->get_key (), key);
830 }
831 bbd[e->dest->index].heap->replace_key
832 (bbd[e->dest->index].node, key);
833 }
834 }
835 }
836 }
837
838 delete (*heap);
839
840 /* "Return" the new heap. */
841 *heap = new_heap;
842 }
843
844 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
845 it to trace after BB, mark OLD_BB visited and update pass' data structures
846 (TRACE is a number of trace which OLD_BB is duplicated to). */
847
848 static basic_block
849 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
850 {
851 basic_block new_bb;
852
853 new_bb = duplicate_block (old_bb, e, bb);
854 BB_COPY_PARTITION (new_bb, old_bb);
855
856 gcc_assert (e->dest == new_bb);
857
858 if (dump_file)
859 fprintf (dump_file,
860 "Duplicated bb %d (created bb %d)\n",
861 old_bb->index, new_bb->index);
862
863 if (new_bb->index >= array_size
864 || last_basic_block_for_fn (cfun) > array_size)
865 {
866 int i;
867 int new_size;
868
869 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
870 new_size = GET_ARRAY_SIZE (new_size);
871 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
872 for (i = array_size; i < new_size; i++)
873 {
874 bbd[i].start_of_trace = -1;
875 bbd[i].end_of_trace = -1;
876 bbd[i].in_trace = -1;
877 bbd[i].visited = 0;
878 bbd[i].heap = NULL;
879 bbd[i].node = NULL;
880 }
881 array_size = new_size;
882
883 if (dump_file)
884 {
885 fprintf (dump_file,
886 "Growing the dynamic array to %d elements.\n",
887 array_size);
888 }
889 }
890
891 gcc_assert (!bb_visited_trace (e->dest));
892 mark_bb_visited (new_bb, trace);
893 new_bb->aux = bb->aux;
894 bb->aux = new_bb;
895
896 bbd[new_bb->index].in_trace = trace;
897
898 return new_bb;
899 }
900
901 /* Compute and return the key (for the heap) of the basic block BB. */
902
903 static long
904 bb_to_key (basic_block bb)
905 {
906 edge e;
907 edge_iterator ei;
908 int priority = 0;
909
910 /* Use index as key to align with its original order. */
911 if (optimize_function_for_size_p (cfun))
912 return bb->index;
913
914 /* Do not start in probably never executed blocks. */
915
916 if (BB_PARTITION (bb) == BB_COLD_PARTITION
917 || probably_never_executed_bb_p (cfun, bb))
918 return BB_FREQ_MAX;
919
920 /* Prefer blocks whose predecessor is an end of some trace
921 or whose predecessor edge is EDGE_DFS_BACK. */
922 FOR_EACH_EDGE (e, ei, bb->preds)
923 {
924 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
925 && bbd[e->src->index].end_of_trace >= 0)
926 || (e->flags & EDGE_DFS_BACK))
927 {
928 int edge_freq = EDGE_FREQUENCY (e);
929
930 if (edge_freq > priority)
931 priority = edge_freq;
932 }
933 }
934
935 if (priority)
936 /* The block with priority should have significantly lower key. */
937 return -(100 * BB_FREQ_MAX + 100 * priority + bb->frequency);
938
939 return -bb->frequency;
940 }
941
942 /* Return true when the edge E from basic block BB is better than the temporary
943 best edge (details are in function). The probability of edge E is PROB. The
944 frequency of the successor is FREQ. The current best probability is
945 BEST_PROB, the best frequency is BEST_FREQ.
946 The edge is considered to be equivalent when PROB does not differ much from
947 BEST_PROB; similarly for frequency. */
948
949 static bool
950 better_edge_p (const_basic_block bb, const_edge e, int prob, int freq,
951 int best_prob, int best_freq, const_edge cur_best_edge)
952 {
953 bool is_better_edge;
954
955 /* The BEST_* values do not have to be best, but can be a bit smaller than
956 maximum values. */
957 int diff_prob = best_prob / 10;
958 int diff_freq = best_freq / 10;
959
960 /* The smaller one is better to keep the original order. */
961 if (optimize_function_for_size_p (cfun))
962 return !cur_best_edge
963 || cur_best_edge->dest->index > e->dest->index;
964
965 if (prob > best_prob + diff_prob)
966 /* The edge has higher probability than the temporary best edge. */
967 is_better_edge = true;
968 else if (prob < best_prob - diff_prob)
969 /* The edge has lower probability than the temporary best edge. */
970 is_better_edge = false;
971 else if (freq < best_freq - diff_freq)
972 /* The edge and the temporary best edge have almost equivalent
973 probabilities. The higher frequency of a successor now means
974 that there is another edge going into that successor.
975 This successor has lower frequency so it is better. */
976 is_better_edge = true;
977 else if (freq > best_freq + diff_freq)
978 /* This successor has higher frequency so it is worse. */
979 is_better_edge = false;
980 else if (e->dest->prev_bb == bb)
981 /* The edges have equivalent probabilities and the successors
982 have equivalent frequencies. Select the previous successor. */
983 is_better_edge = true;
984 else
985 is_better_edge = false;
986
987 /* If we are doing hot/cold partitioning, make sure that we always favor
988 non-crossing edges over crossing edges. */
989
990 if (!is_better_edge
991 && flag_reorder_blocks_and_partition
992 && cur_best_edge
993 && (cur_best_edge->flags & EDGE_CROSSING)
994 && !(e->flags & EDGE_CROSSING))
995 is_better_edge = true;
996
997 return is_better_edge;
998 }
999
1000 /* Return true when the edge E is better than the temporary best edge
1001 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
1002 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
1003 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
1004 TRACES record the information about traces.
1005 When optimizing for size, the edge with smaller index is better.
1006 When optimizing for speed, the edge with bigger probability or longer trace
1007 is better. */
1008
1009 static bool
1010 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
1011 const_edge cur_best_edge, struct trace *traces)
1012 {
1013 int e_index;
1014 int b_index;
1015 bool is_better_edge;
1016
1017 if (!cur_best_edge)
1018 return true;
1019
1020 if (optimize_function_for_size_p (cfun))
1021 {
1022 e_index = src_index_p ? e->src->index : e->dest->index;
1023 b_index = src_index_p ? cur_best_edge->src->index
1024 : cur_best_edge->dest->index;
1025 /* The smaller one is better to keep the original order. */
1026 return b_index > e_index;
1027 }
1028
1029 if (src_index_p)
1030 {
1031 e_index = e->src->index;
1032
1033 if (e->probability > cur_best_edge->probability)
1034 /* The edge has higher probability than the temporary best edge. */
1035 is_better_edge = true;
1036 else if (e->probability < cur_best_edge->probability)
1037 /* The edge has lower probability than the temporary best edge. */
1038 is_better_edge = false;
1039 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1040 /* The edge and the temporary best edge have equivalent probabilities.
1041 The edge with longer trace is better. */
1042 is_better_edge = true;
1043 else
1044 is_better_edge = false;
1045 }
1046 else
1047 {
1048 e_index = e->dest->index;
1049
1050 if (e->probability > cur_best_edge->probability)
1051 /* The edge has higher probability than the temporary best edge. */
1052 is_better_edge = true;
1053 else if (e->probability < cur_best_edge->probability)
1054 /* The edge has lower probability than the temporary best edge. */
1055 is_better_edge = false;
1056 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1057 /* The edge and the temporary best edge have equivalent probabilities.
1058 The edge with longer trace is better. */
1059 is_better_edge = true;
1060 else
1061 is_better_edge = false;
1062 }
1063
1064 return is_better_edge;
1065 }
1066
1067 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1068
1069 static void
1070 connect_traces (int n_traces, struct trace *traces)
1071 {
1072 int i;
1073 bool *connected;
1074 bool two_passes;
1075 int last_trace;
1076 int current_pass;
1077 int current_partition;
1078 int freq_threshold;
1079 gcov_type count_threshold;
1080 bool for_size = optimize_function_for_size_p (cfun);
1081
1082 freq_threshold = max_entry_frequency * DUPLICATION_THRESHOLD / 1000;
1083 if (max_entry_count < INT_MAX / 1000)
1084 count_threshold = max_entry_count * DUPLICATION_THRESHOLD / 1000;
1085 else
1086 count_threshold = max_entry_count / 1000 * DUPLICATION_THRESHOLD;
1087
1088 connected = XCNEWVEC (bool, n_traces);
1089 last_trace = -1;
1090 current_pass = 1;
1091 current_partition = BB_PARTITION (traces[0].first);
1092 two_passes = false;
1093
1094 if (crtl->has_bb_partition)
1095 for (i = 0; i < n_traces && !two_passes; i++)
1096 if (BB_PARTITION (traces[0].first)
1097 != BB_PARTITION (traces[i].first))
1098 two_passes = true;
1099
1100 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1101 {
1102 int t = i;
1103 int t2;
1104 edge e, best;
1105 int best_len;
1106
1107 if (i >= n_traces)
1108 {
1109 gcc_assert (two_passes && current_pass == 1);
1110 i = 0;
1111 t = i;
1112 current_pass = 2;
1113 if (current_partition == BB_HOT_PARTITION)
1114 current_partition = BB_COLD_PARTITION;
1115 else
1116 current_partition = BB_HOT_PARTITION;
1117 }
1118
1119 if (connected[t])
1120 continue;
1121
1122 if (two_passes
1123 && BB_PARTITION (traces[t].first) != current_partition)
1124 continue;
1125
1126 connected[t] = true;
1127
1128 /* Find the predecessor traces. */
1129 for (t2 = t; t2 > 0;)
1130 {
1131 edge_iterator ei;
1132 best = NULL;
1133 best_len = 0;
1134 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1135 {
1136 int si = e->src->index;
1137
1138 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1139 && (e->flags & EDGE_CAN_FALLTHRU)
1140 && !(e->flags & EDGE_COMPLEX)
1141 && bbd[si].end_of_trace >= 0
1142 && !connected[bbd[si].end_of_trace]
1143 && (BB_PARTITION (e->src) == current_partition)
1144 && connect_better_edge_p (e, true, best_len, best, traces))
1145 {
1146 best = e;
1147 best_len = traces[bbd[si].end_of_trace].length;
1148 }
1149 }
1150 if (best)
1151 {
1152 best->src->aux = best->dest;
1153 t2 = bbd[best->src->index].end_of_trace;
1154 connected[t2] = true;
1155
1156 if (dump_file)
1157 {
1158 fprintf (dump_file, "Connection: %d %d\n",
1159 best->src->index, best->dest->index);
1160 }
1161 }
1162 else
1163 break;
1164 }
1165
1166 if (last_trace >= 0)
1167 traces[last_trace].last->aux = traces[t2].first;
1168 last_trace = t;
1169
1170 /* Find the successor traces. */
1171 while (1)
1172 {
1173 /* Find the continuation of the chain. */
1174 edge_iterator ei;
1175 best = NULL;
1176 best_len = 0;
1177 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1178 {
1179 int di = e->dest->index;
1180
1181 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1182 && (e->flags & EDGE_CAN_FALLTHRU)
1183 && !(e->flags & EDGE_COMPLEX)
1184 && bbd[di].start_of_trace >= 0
1185 && !connected[bbd[di].start_of_trace]
1186 && (BB_PARTITION (e->dest) == current_partition)
1187 && connect_better_edge_p (e, false, best_len, best, traces))
1188 {
1189 best = e;
1190 best_len = traces[bbd[di].start_of_trace].length;
1191 }
1192 }
1193
1194 if (for_size)
1195 {
1196 if (!best)
1197 /* Stop finding the successor traces. */
1198 break;
1199
1200 /* It is OK to connect block n with block n + 1 or a block
1201 before n. For others, only connect to the loop header. */
1202 if (best->dest->index > (traces[t].last->index + 1))
1203 {
1204 int count = EDGE_COUNT (best->dest->preds);
1205
1206 FOR_EACH_EDGE (e, ei, best->dest->preds)
1207 if (e->flags & EDGE_DFS_BACK)
1208 count--;
1209
1210 /* If dest has multiple predecessors, skip it. We expect
1211 that one predecessor with smaller index connects with it
1212 later. */
1213 if (count != 1)
1214 break;
1215 }
1216
1217 /* Only connect Trace n with Trace n + 1. It is conservative
1218 to keep the order as close as possible to the original order.
1219 It also helps to reduce long jumps. */
1220 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1221 break;
1222
1223 if (dump_file)
1224 fprintf (dump_file, "Connection: %d %d\n",
1225 best->src->index, best->dest->index);
1226
1227 t = bbd[best->dest->index].start_of_trace;
1228 traces[last_trace].last->aux = traces[t].first;
1229 connected[t] = true;
1230 last_trace = t;
1231 }
1232 else if (best)
1233 {
1234 if (dump_file)
1235 {
1236 fprintf (dump_file, "Connection: %d %d\n",
1237 best->src->index, best->dest->index);
1238 }
1239 t = bbd[best->dest->index].start_of_trace;
1240 traces[last_trace].last->aux = traces[t].first;
1241 connected[t] = true;
1242 last_trace = t;
1243 }
1244 else
1245 {
1246 /* Try to connect the traces by duplication of 1 block. */
1247 edge e2;
1248 basic_block next_bb = NULL;
1249 bool try_copy = false;
1250
1251 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1252 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1253 && (e->flags & EDGE_CAN_FALLTHRU)
1254 && !(e->flags & EDGE_COMPLEX)
1255 && (!best || e->probability > best->probability))
1256 {
1257 edge_iterator ei;
1258 edge best2 = NULL;
1259 int best2_len = 0;
1260
1261 /* If the destination is a start of a trace which is only
1262 one block long, then no need to search the successor
1263 blocks of the trace. Accept it. */
1264 if (bbd[e->dest->index].start_of_trace >= 0
1265 && traces[bbd[e->dest->index].start_of_trace].length
1266 == 1)
1267 {
1268 best = e;
1269 try_copy = true;
1270 continue;
1271 }
1272
1273 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1274 {
1275 int di = e2->dest->index;
1276
1277 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1278 || ((e2->flags & EDGE_CAN_FALLTHRU)
1279 && !(e2->flags & EDGE_COMPLEX)
1280 && bbd[di].start_of_trace >= 0
1281 && !connected[bbd[di].start_of_trace]
1282 && BB_PARTITION (e2->dest) == current_partition
1283 && EDGE_FREQUENCY (e2) >= freq_threshold
1284 && e2->count >= count_threshold
1285 && (!best2
1286 || e2->probability > best2->probability
1287 || (e2->probability == best2->probability
1288 && traces[bbd[di].start_of_trace].length
1289 > best2_len))))
1290 {
1291 best = e;
1292 best2 = e2;
1293 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1294 best2_len = traces[bbd[di].start_of_trace].length;
1295 else
1296 best2_len = INT_MAX;
1297 next_bb = e2->dest;
1298 try_copy = true;
1299 }
1300 }
1301 }
1302
1303 if (crtl->has_bb_partition)
1304 try_copy = false;
1305
1306 /* Copy tiny blocks always; copy larger blocks only when the
1307 edge is traversed frequently enough. */
1308 if (try_copy
1309 && copy_bb_p (best->dest,
1310 optimize_edge_for_speed_p (best)
1311 && EDGE_FREQUENCY (best) >= freq_threshold
1312 && best->count >= count_threshold))
1313 {
1314 basic_block new_bb;
1315
1316 if (dump_file)
1317 {
1318 fprintf (dump_file, "Connection: %d %d ",
1319 traces[t].last->index, best->dest->index);
1320 if (!next_bb)
1321 fputc ('\n', dump_file);
1322 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1323 fprintf (dump_file, "exit\n");
1324 else
1325 fprintf (dump_file, "%d\n", next_bb->index);
1326 }
1327
1328 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1329 traces[t].last = new_bb;
1330 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1331 {
1332 t = bbd[next_bb->index].start_of_trace;
1333 traces[last_trace].last->aux = traces[t].first;
1334 connected[t] = true;
1335 last_trace = t;
1336 }
1337 else
1338 break; /* Stop finding the successor traces. */
1339 }
1340 else
1341 break; /* Stop finding the successor traces. */
1342 }
1343 }
1344 }
1345
1346 if (dump_file)
1347 {
1348 basic_block bb;
1349
1350 fprintf (dump_file, "Final order:\n");
1351 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1352 fprintf (dump_file, "%d ", bb->index);
1353 fprintf (dump_file, "\n");
1354 fflush (dump_file);
1355 }
1356
1357 FREE (connected);
1358 }
1359
1360 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1361 when code size is allowed to grow by duplication. */
1362
1363 static bool
1364 copy_bb_p (const_basic_block bb, int code_may_grow)
1365 {
1366 int size = 0;
1367 int max_size = uncond_jump_length;
1368 rtx_insn *insn;
1369
1370 if (!bb->frequency)
1371 return false;
1372 if (EDGE_COUNT (bb->preds) < 2)
1373 return false;
1374 if (!can_duplicate_block_p (bb))
1375 return false;
1376
1377 /* Avoid duplicating blocks which have many successors (PR/13430). */
1378 if (EDGE_COUNT (bb->succs) > 8)
1379 return false;
1380
1381 if (code_may_grow && optimize_bb_for_speed_p (bb))
1382 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1383
1384 FOR_BB_INSNS (bb, insn)
1385 {
1386 if (INSN_P (insn))
1387 size += get_attr_min_length (insn);
1388 }
1389
1390 if (size <= max_size)
1391 return true;
1392
1393 if (dump_file)
1394 {
1395 fprintf (dump_file,
1396 "Block %d can't be copied because its size = %d.\n",
1397 bb->index, size);
1398 }
1399
1400 return false;
1401 }
1402
1403 /* Return the length of unconditional jump instruction. */
1404
1405 int
1406 get_uncond_jump_length (void)
1407 {
1408 rtx_insn *label, *jump;
1409 int length;
1410
1411 start_sequence ();
1412 label = emit_label (gen_label_rtx ());
1413 jump = emit_jump_insn (gen_jump (label));
1414 length = get_attr_min_length (jump);
1415 end_sequence ();
1416
1417 return length;
1418 }
1419
1420 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1421 Duplicate the landing pad and split the edges so that no EH edge
1422 crosses partitions. */
1423
1424 static void
1425 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1426 {
1427 eh_landing_pad new_lp;
1428 basic_block new_bb, last_bb, post_bb;
1429 rtx_insn *new_label, *jump;
1430 rtx post_label;
1431 unsigned new_partition;
1432 edge_iterator ei;
1433 edge e;
1434
1435 /* Generate the new landing-pad structure. */
1436 new_lp = gen_eh_landing_pad (old_lp->region);
1437 new_lp->post_landing_pad = old_lp->post_landing_pad;
1438 new_lp->landing_pad = gen_label_rtx ();
1439 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1440
1441 /* Put appropriate instructions in new bb. */
1442 new_label = emit_label (new_lp->landing_pad);
1443
1444 expand_dw2_landing_pad_for_region (old_lp->region);
1445
1446 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1447 post_bb = single_succ (post_bb);
1448 post_label = block_label (post_bb);
1449 jump = emit_jump_insn (gen_jump (post_label));
1450 JUMP_LABEL (jump) = post_label;
1451
1452 /* Create new basic block to be dest for lp. */
1453 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1454 new_bb = create_basic_block (new_label, jump, last_bb);
1455 new_bb->aux = last_bb->aux;
1456 last_bb->aux = new_bb;
1457
1458 emit_barrier_after_bb (new_bb);
1459
1460 make_edge (new_bb, post_bb, 0);
1461
1462 /* Make sure new bb is in the other partition. */
1463 new_partition = BB_PARTITION (old_bb);
1464 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1465 BB_SET_PARTITION (new_bb, new_partition);
1466
1467 /* Fix up the edges. */
1468 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1469 if (BB_PARTITION (e->src) == new_partition)
1470 {
1471 rtx_insn *insn = BB_END (e->src);
1472 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1473
1474 gcc_assert (note != NULL);
1475 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1476 XEXP (note, 0) = GEN_INT (new_lp->index);
1477
1478 /* Adjust the edge to the new destination. */
1479 redirect_edge_succ (e, new_bb);
1480 }
1481 else
1482 ei_next (&ei);
1483 }
1484
1485
1486 /* Ensure that all hot bbs are included in a hot path through the
1487 procedure. This is done by calling this function twice, once
1488 with WALK_UP true (to look for paths from the entry to hot bbs) and
1489 once with WALK_UP false (to look for paths from hot bbs to the exit).
1490 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1491 to BBS_IN_HOT_PARTITION. */
1492
1493 static unsigned int
1494 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1495 vec<basic_block> *bbs_in_hot_partition)
1496 {
1497 /* Callers check this. */
1498 gcc_checking_assert (cold_bb_count);
1499
1500 /* Keep examining hot bbs while we still have some left to check
1501 and there are remaining cold bbs. */
1502 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1503 while (! hot_bbs_to_check.is_empty ()
1504 && cold_bb_count)
1505 {
1506 basic_block bb = hot_bbs_to_check.pop ();
1507 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1508 edge e;
1509 edge_iterator ei;
1510 int highest_probability = 0;
1511 int highest_freq = 0;
1512 gcov_type highest_count = 0;
1513 bool found = false;
1514
1515 /* Walk the preds/succs and check if there is at least one already
1516 marked hot. Keep track of the most frequent pred/succ so that we
1517 can mark it hot if we don't find one. */
1518 FOR_EACH_EDGE (e, ei, edges)
1519 {
1520 basic_block reach_bb = walk_up ? e->src : e->dest;
1521
1522 if (e->flags & EDGE_DFS_BACK)
1523 continue;
1524
1525 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1526 {
1527 found = true;
1528 break;
1529 }
1530 /* The following loop will look for the hottest edge via
1531 the edge count, if it is non-zero, then fallback to the edge
1532 frequency and finally the edge probability. */
1533 if (e->count > highest_count)
1534 highest_count = e->count;
1535 int edge_freq = EDGE_FREQUENCY (e);
1536 if (edge_freq > highest_freq)
1537 highest_freq = edge_freq;
1538 if (e->probability > highest_probability)
1539 highest_probability = e->probability;
1540 }
1541
1542 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1543 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1544 then the most frequent pred (or succ) needs to be adjusted. In the
1545 case where multiple preds/succs have the same frequency (e.g. a
1546 50-50 branch), then both will be adjusted. */
1547 if (found)
1548 continue;
1549
1550 FOR_EACH_EDGE (e, ei, edges)
1551 {
1552 if (e->flags & EDGE_DFS_BACK)
1553 continue;
1554 /* Select the hottest edge using the edge count, if it is non-zero,
1555 then fallback to the edge frequency and finally the edge
1556 probability. */
1557 if (highest_count)
1558 {
1559 if (e->count < highest_count)
1560 continue;
1561 }
1562 else if (highest_freq)
1563 {
1564 if (EDGE_FREQUENCY (e) < highest_freq)
1565 continue;
1566 }
1567 else if (e->probability < highest_probability)
1568 continue;
1569
1570 basic_block reach_bb = walk_up ? e->src : e->dest;
1571
1572 /* We have a hot bb with an immediate dominator that is cold.
1573 The dominator needs to be re-marked hot. */
1574 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1575 cold_bb_count--;
1576
1577 /* Now we need to examine newly-hot reach_bb to see if it is also
1578 dominated by a cold bb. */
1579 bbs_in_hot_partition->safe_push (reach_bb);
1580 hot_bbs_to_check.safe_push (reach_bb);
1581 }
1582 }
1583
1584 return cold_bb_count;
1585 }
1586
1587
1588 /* Find the basic blocks that are rarely executed and need to be moved to
1589 a separate section of the .o file (to cut down on paging and improve
1590 cache locality). Return a vector of all edges that cross. */
1591
1592 static vec<edge>
1593 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1594 {
1595 vec<edge> crossing_edges = vNULL;
1596 basic_block bb;
1597 edge e;
1598 edge_iterator ei;
1599 unsigned int cold_bb_count = 0;
1600 auto_vec<basic_block> bbs_in_hot_partition;
1601
1602 /* Mark which partition (hot/cold) each basic block belongs in. */
1603 FOR_EACH_BB_FN (bb, cfun)
1604 {
1605 bool cold_bb = false;
1606
1607 if (probably_never_executed_bb_p (cfun, bb))
1608 {
1609 /* Handle profile insanities created by upstream optimizations
1610 by also checking the incoming edge weights. If there is a non-cold
1611 incoming edge, conservatively prevent this block from being split
1612 into the cold section. */
1613 cold_bb = true;
1614 FOR_EACH_EDGE (e, ei, bb->preds)
1615 if (!probably_never_executed_edge_p (cfun, e))
1616 {
1617 cold_bb = false;
1618 break;
1619 }
1620 }
1621 if (cold_bb)
1622 {
1623 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1624 cold_bb_count++;
1625 }
1626 else
1627 {
1628 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1629 bbs_in_hot_partition.safe_push (bb);
1630 }
1631 }
1632
1633 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1634 Several different possibilities may include cold bbs along all paths
1635 to/from a hot bb. One is that there are edge weight insanities
1636 due to optimization phases that do not properly update basic block profile
1637 counts. The second is that the entry of the function may not be hot, because
1638 it is entered fewer times than the number of profile training runs, but there
1639 is a loop inside the function that causes blocks within the function to be
1640 above the threshold for hotness. This is fixed by walking up from hot bbs
1641 to the entry block, and then down from hot bbs to the exit, performing
1642 partitioning fixups as necessary. */
1643 if (cold_bb_count)
1644 {
1645 mark_dfs_back_edges ();
1646 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1647 &bbs_in_hot_partition);
1648 if (cold_bb_count)
1649 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1650 }
1651
1652 /* The format of .gcc_except_table does not allow landing pads to
1653 be in a different partition as the throw. Fix this by either
1654 moving or duplicating the landing pads. */
1655 if (cfun->eh->lp_array)
1656 {
1657 unsigned i;
1658 eh_landing_pad lp;
1659
1660 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1661 {
1662 bool all_same, all_diff;
1663
1664 if (lp == NULL
1665 || lp->landing_pad == NULL_RTX
1666 || !LABEL_P (lp->landing_pad))
1667 continue;
1668
1669 all_same = all_diff = true;
1670 bb = BLOCK_FOR_INSN (lp->landing_pad);
1671 FOR_EACH_EDGE (e, ei, bb->preds)
1672 {
1673 gcc_assert (e->flags & EDGE_EH);
1674 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1675 all_diff = false;
1676 else
1677 all_same = false;
1678 }
1679
1680 if (all_same)
1681 ;
1682 else if (all_diff)
1683 {
1684 int which = BB_PARTITION (bb);
1685 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1686 BB_SET_PARTITION (bb, which);
1687 }
1688 else
1689 fix_up_crossing_landing_pad (lp, bb);
1690 }
1691 }
1692
1693 /* Mark every edge that crosses between sections. */
1694
1695 FOR_EACH_BB_FN (bb, cfun)
1696 FOR_EACH_EDGE (e, ei, bb->succs)
1697 {
1698 unsigned int flags = e->flags;
1699
1700 /* We should never have EDGE_CROSSING set yet. */
1701 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1702
1703 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1704 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1705 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1706 {
1707 crossing_edges.safe_push (e);
1708 flags |= EDGE_CROSSING;
1709 }
1710
1711 /* Now that we've split eh edges as appropriate, allow landing pads
1712 to be merged with the post-landing pads. */
1713 flags &= ~EDGE_PRESERVE;
1714
1715 e->flags = flags;
1716 }
1717
1718 return crossing_edges;
1719 }
1720
1721 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1722
1723 static void
1724 set_edge_can_fallthru_flag (void)
1725 {
1726 basic_block bb;
1727
1728 FOR_EACH_BB_FN (bb, cfun)
1729 {
1730 edge e;
1731 edge_iterator ei;
1732
1733 FOR_EACH_EDGE (e, ei, bb->succs)
1734 {
1735 e->flags &= ~EDGE_CAN_FALLTHRU;
1736
1737 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1738 if (e->flags & EDGE_FALLTHRU)
1739 e->flags |= EDGE_CAN_FALLTHRU;
1740 }
1741
1742 /* If the BB ends with an invertible condjump all (2) edges are
1743 CAN_FALLTHRU edges. */
1744 if (EDGE_COUNT (bb->succs) != 2)
1745 continue;
1746 if (!any_condjump_p (BB_END (bb)))
1747 continue;
1748 if (!invert_jump (BB_END (bb), JUMP_LABEL (BB_END (bb)), 0))
1749 continue;
1750 invert_jump (BB_END (bb), JUMP_LABEL (BB_END (bb)), 0);
1751 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1752 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1753 }
1754 }
1755
1756 /* If any destination of a crossing edge does not have a label, add label;
1757 Convert any easy fall-through crossing edges to unconditional jumps. */
1758
1759 static void
1760 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1761 {
1762 size_t i;
1763 edge e;
1764
1765 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1766 {
1767 basic_block src = e->src;
1768 basic_block dest = e->dest;
1769 rtx label;
1770 rtx_insn *new_jump;
1771
1772 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1773 continue;
1774
1775 /* Make sure dest has a label. */
1776 label = block_label (dest);
1777
1778 /* Nothing to do for non-fallthru edges. */
1779 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1780 continue;
1781 if ((e->flags & EDGE_FALLTHRU) == 0)
1782 continue;
1783
1784 /* If the block does not end with a control flow insn, then we
1785 can trivially add a jump to the end to fixup the crossing.
1786 Otherwise the jump will have to go in a new bb, which will
1787 be handled by fix_up_fall_thru_edges function. */
1788 if (control_flow_insn_p (BB_END (src)))
1789 continue;
1790
1791 /* Make sure there's only one successor. */
1792 gcc_assert (single_succ_p (src));
1793
1794 new_jump = emit_jump_insn_after (gen_jump (label), BB_END (src));
1795 BB_END (src) = new_jump;
1796 JUMP_LABEL (new_jump) = label;
1797 LABEL_NUSES (label) += 1;
1798
1799 emit_barrier_after_bb (src);
1800
1801 /* Mark edge as non-fallthru. */
1802 e->flags &= ~EDGE_FALLTHRU;
1803 }
1804 }
1805
1806 /* Find any bb's where the fall-through edge is a crossing edge (note that
1807 these bb's must also contain a conditional jump or end with a call
1808 instruction; we've already dealt with fall-through edges for blocks
1809 that didn't have a conditional jump or didn't end with call instruction
1810 in the call to add_labels_and_missing_jumps). Convert the fall-through
1811 edge to non-crossing edge by inserting a new bb to fall-through into.
1812 The new bb will contain an unconditional jump (crossing edge) to the
1813 original fall through destination. */
1814
1815 static void
1816 fix_up_fall_thru_edges (void)
1817 {
1818 basic_block cur_bb;
1819 basic_block new_bb;
1820 edge succ1;
1821 edge succ2;
1822 edge fall_thru;
1823 edge cond_jump = NULL;
1824 edge e;
1825 bool cond_jump_crosses;
1826 int invert_worked;
1827 rtx_insn *old_jump;
1828 rtx fall_thru_label;
1829
1830 FOR_EACH_BB_FN (cur_bb, cfun)
1831 {
1832 fall_thru = NULL;
1833 if (EDGE_COUNT (cur_bb->succs) > 0)
1834 succ1 = EDGE_SUCC (cur_bb, 0);
1835 else
1836 succ1 = NULL;
1837
1838 if (EDGE_COUNT (cur_bb->succs) > 1)
1839 succ2 = EDGE_SUCC (cur_bb, 1);
1840 else
1841 succ2 = NULL;
1842
1843 /* Find the fall-through edge. */
1844
1845 if (succ1
1846 && (succ1->flags & EDGE_FALLTHRU))
1847 {
1848 fall_thru = succ1;
1849 cond_jump = succ2;
1850 }
1851 else if (succ2
1852 && (succ2->flags & EDGE_FALLTHRU))
1853 {
1854 fall_thru = succ2;
1855 cond_jump = succ1;
1856 }
1857 else if (succ1
1858 && (block_ends_with_call_p (cur_bb)
1859 || can_throw_internal (BB_END (cur_bb))))
1860 {
1861 edge e;
1862 edge_iterator ei;
1863
1864 FOR_EACH_EDGE (e, ei, cur_bb->succs)
1865 if (e->flags & EDGE_FALLTHRU)
1866 {
1867 fall_thru = e;
1868 break;
1869 }
1870 }
1871
1872 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1873 {
1874 /* Check to see if the fall-thru edge is a crossing edge. */
1875
1876 if (fall_thru->flags & EDGE_CROSSING)
1877 {
1878 /* The fall_thru edge crosses; now check the cond jump edge, if
1879 it exists. */
1880
1881 cond_jump_crosses = true;
1882 invert_worked = 0;
1883 old_jump = BB_END (cur_bb);
1884
1885 /* Find the jump instruction, if there is one. */
1886
1887 if (cond_jump)
1888 {
1889 if (!(cond_jump->flags & EDGE_CROSSING))
1890 cond_jump_crosses = false;
1891
1892 /* We know the fall-thru edge crosses; if the cond
1893 jump edge does NOT cross, and its destination is the
1894 next block in the bb order, invert the jump
1895 (i.e. fix it so the fall through does not cross and
1896 the cond jump does). */
1897
1898 if (!cond_jump_crosses)
1899 {
1900 /* Find label in fall_thru block. We've already added
1901 any missing labels, so there must be one. */
1902
1903 fall_thru_label = block_label (fall_thru->dest);
1904
1905 if (old_jump && JUMP_P (old_jump) && fall_thru_label)
1906 invert_worked = invert_jump (old_jump,
1907 fall_thru_label,0);
1908 if (invert_worked)
1909 {
1910 fall_thru->flags &= ~EDGE_FALLTHRU;
1911 cond_jump->flags |= EDGE_FALLTHRU;
1912 update_br_prob_note (cur_bb);
1913 e = fall_thru;
1914 fall_thru = cond_jump;
1915 cond_jump = e;
1916 cond_jump->flags |= EDGE_CROSSING;
1917 fall_thru->flags &= ~EDGE_CROSSING;
1918 }
1919 }
1920 }
1921
1922 if (cond_jump_crosses || !invert_worked)
1923 {
1924 /* This is the case where both edges out of the basic
1925 block are crossing edges. Here we will fix up the
1926 fall through edge. The jump edge will be taken care
1927 of later. The EDGE_CROSSING flag of fall_thru edge
1928 is unset before the call to force_nonfallthru
1929 function because if a new basic-block is created
1930 this edge remains in the current section boundary
1931 while the edge between new_bb and the fall_thru->dest
1932 becomes EDGE_CROSSING. */
1933
1934 fall_thru->flags &= ~EDGE_CROSSING;
1935 new_bb = force_nonfallthru (fall_thru);
1936
1937 if (new_bb)
1938 {
1939 new_bb->aux = cur_bb->aux;
1940 cur_bb->aux = new_bb;
1941
1942 /* This is done by force_nonfallthru_and_redirect. */
1943 gcc_assert (BB_PARTITION (new_bb)
1944 == BB_PARTITION (cur_bb));
1945
1946 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1947 }
1948 else
1949 {
1950 /* If a new basic-block was not created; restore
1951 the EDGE_CROSSING flag. */
1952 fall_thru->flags |= EDGE_CROSSING;
1953 }
1954
1955 /* Add barrier after new jump */
1956 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1957 }
1958 }
1959 }
1960 }
1961 }
1962
1963 /* This function checks the destination block of a "crossing jump" to
1964 see if it has any crossing predecessors that begin with a code label
1965 and end with an unconditional jump. If so, it returns that predecessor
1966 block. (This is to avoid creating lots of new basic blocks that all
1967 contain unconditional jumps to the same destination). */
1968
1969 static basic_block
1970 find_jump_block (basic_block jump_dest)
1971 {
1972 basic_block source_bb = NULL;
1973 edge e;
1974 rtx_insn *insn;
1975 edge_iterator ei;
1976
1977 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1978 if (e->flags & EDGE_CROSSING)
1979 {
1980 basic_block src = e->src;
1981
1982 /* Check each predecessor to see if it has a label, and contains
1983 only one executable instruction, which is an unconditional jump.
1984 If so, we can use it. */
1985
1986 if (LABEL_P (BB_HEAD (src)))
1987 for (insn = BB_HEAD (src);
1988 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1989 insn = NEXT_INSN (insn))
1990 {
1991 if (INSN_P (insn)
1992 && insn == BB_END (src)
1993 && JUMP_P (insn)
1994 && !any_condjump_p (insn))
1995 {
1996 source_bb = src;
1997 break;
1998 }
1999 }
2000
2001 if (source_bb)
2002 break;
2003 }
2004
2005 return source_bb;
2006 }
2007
2008 /* Find all BB's with conditional jumps that are crossing edges;
2009 insert a new bb and make the conditional jump branch to the new
2010 bb instead (make the new bb same color so conditional branch won't
2011 be a 'crossing' edge). Insert an unconditional jump from the
2012 new bb to the original destination of the conditional jump. */
2013
2014 static void
2015 fix_crossing_conditional_branches (void)
2016 {
2017 basic_block cur_bb;
2018 basic_block new_bb;
2019 basic_block dest;
2020 edge succ1;
2021 edge succ2;
2022 edge crossing_edge;
2023 edge new_edge;
2024 rtx_insn *old_jump;
2025 rtx set_src;
2026 rtx old_label = NULL_RTX;
2027 rtx new_label;
2028
2029 FOR_EACH_BB_FN (cur_bb, cfun)
2030 {
2031 crossing_edge = NULL;
2032 if (EDGE_COUNT (cur_bb->succs) > 0)
2033 succ1 = EDGE_SUCC (cur_bb, 0);
2034 else
2035 succ1 = NULL;
2036
2037 if (EDGE_COUNT (cur_bb->succs) > 1)
2038 succ2 = EDGE_SUCC (cur_bb, 1);
2039 else
2040 succ2 = NULL;
2041
2042 /* We already took care of fall-through edges, so only one successor
2043 can be a crossing edge. */
2044
2045 if (succ1 && (succ1->flags & EDGE_CROSSING))
2046 crossing_edge = succ1;
2047 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2048 crossing_edge = succ2;
2049
2050 if (crossing_edge)
2051 {
2052 old_jump = BB_END (cur_bb);
2053
2054 /* Check to make sure the jump instruction is a
2055 conditional jump. */
2056
2057 set_src = NULL_RTX;
2058
2059 if (any_condjump_p (old_jump))
2060 {
2061 if (GET_CODE (PATTERN (old_jump)) == SET)
2062 set_src = SET_SRC (PATTERN (old_jump));
2063 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2064 {
2065 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2066 if (GET_CODE (set_src) == SET)
2067 set_src = SET_SRC (set_src);
2068 else
2069 set_src = NULL_RTX;
2070 }
2071 }
2072
2073 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2074 {
2075 if (GET_CODE (XEXP (set_src, 1)) == PC)
2076 old_label = XEXP (set_src, 2);
2077 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2078 old_label = XEXP (set_src, 1);
2079
2080 /* Check to see if new bb for jumping to that dest has
2081 already been created; if so, use it; if not, create
2082 a new one. */
2083
2084 new_bb = find_jump_block (crossing_edge->dest);
2085
2086 if (new_bb)
2087 new_label = block_label (new_bb);
2088 else
2089 {
2090 basic_block last_bb;
2091 rtx_insn *new_jump;
2092
2093 /* Create new basic block to be dest for
2094 conditional jump. */
2095
2096 /* Put appropriate instructions in new bb. */
2097
2098 new_label = gen_label_rtx ();
2099 emit_label (new_label);
2100
2101 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2102 old_label = JUMP_LABEL (old_jump);
2103 new_jump = emit_jump_insn (gen_jump (old_label));
2104 JUMP_LABEL (new_jump) = old_label;
2105
2106 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2107 new_bb = create_basic_block (new_label, new_jump, last_bb);
2108 new_bb->aux = last_bb->aux;
2109 last_bb->aux = new_bb;
2110
2111 emit_barrier_after_bb (new_bb);
2112
2113 /* Make sure new bb is in same partition as source
2114 of conditional branch. */
2115 BB_COPY_PARTITION (new_bb, cur_bb);
2116 }
2117
2118 /* Make old jump branch to new bb. */
2119
2120 redirect_jump (old_jump, new_label, 0);
2121
2122 /* Remove crossing_edge as predecessor of 'dest'. */
2123
2124 dest = crossing_edge->dest;
2125
2126 redirect_edge_succ (crossing_edge, new_bb);
2127
2128 /* Make a new edge from new_bb to old dest; new edge
2129 will be a successor for new_bb and a predecessor
2130 for 'dest'. */
2131
2132 if (EDGE_COUNT (new_bb->succs) == 0)
2133 new_edge = make_edge (new_bb, dest, 0);
2134 else
2135 new_edge = EDGE_SUCC (new_bb, 0);
2136
2137 crossing_edge->flags &= ~EDGE_CROSSING;
2138 new_edge->flags |= EDGE_CROSSING;
2139 }
2140 }
2141 }
2142 }
2143
2144 /* Find any unconditional branches that cross between hot and cold
2145 sections. Convert them into indirect jumps instead. */
2146
2147 static void
2148 fix_crossing_unconditional_branches (void)
2149 {
2150 basic_block cur_bb;
2151 rtx_insn *last_insn;
2152 rtx label;
2153 rtx label_addr;
2154 rtx_insn *indirect_jump_sequence;
2155 rtx_insn *jump_insn = NULL;
2156 rtx new_reg;
2157 rtx_insn *cur_insn;
2158 edge succ;
2159
2160 FOR_EACH_BB_FN (cur_bb, cfun)
2161 {
2162 last_insn = BB_END (cur_bb);
2163
2164 if (EDGE_COUNT (cur_bb->succs) < 1)
2165 continue;
2166
2167 succ = EDGE_SUCC (cur_bb, 0);
2168
2169 /* Check to see if bb ends in a crossing (unconditional) jump. At
2170 this point, no crossing jumps should be conditional. */
2171
2172 if (JUMP_P (last_insn)
2173 && (succ->flags & EDGE_CROSSING))
2174 {
2175 gcc_assert (!any_condjump_p (last_insn));
2176
2177 /* Make sure the jump is not already an indirect or table jump. */
2178
2179 if (!computed_jump_p (last_insn)
2180 && !tablejump_p (last_insn, NULL, NULL))
2181 {
2182 /* We have found a "crossing" unconditional branch. Now
2183 we must convert it to an indirect jump. First create
2184 reference of label, as target for jump. */
2185
2186 label = JUMP_LABEL (last_insn);
2187 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2188 LABEL_NUSES (label) += 1;
2189
2190 /* Get a register to use for the indirect jump. */
2191
2192 new_reg = gen_reg_rtx (Pmode);
2193
2194 /* Generate indirect the jump sequence. */
2195
2196 start_sequence ();
2197 emit_move_insn (new_reg, label_addr);
2198 emit_indirect_jump (new_reg);
2199 indirect_jump_sequence = get_insns ();
2200 end_sequence ();
2201
2202 /* Make sure every instruction in the new jump sequence has
2203 its basic block set to be cur_bb. */
2204
2205 for (cur_insn = indirect_jump_sequence; cur_insn;
2206 cur_insn = NEXT_INSN (cur_insn))
2207 {
2208 if (!BARRIER_P (cur_insn))
2209 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2210 if (JUMP_P (cur_insn))
2211 jump_insn = cur_insn;
2212 }
2213
2214 /* Insert the new (indirect) jump sequence immediately before
2215 the unconditional jump, then delete the unconditional jump. */
2216
2217 emit_insn_before (indirect_jump_sequence, last_insn);
2218 delete_insn (last_insn);
2219
2220 JUMP_LABEL (jump_insn) = label;
2221 LABEL_NUSES (label)++;
2222
2223 /* Make BB_END for cur_bb be the jump instruction (NOT the
2224 barrier instruction at the end of the sequence...). */
2225
2226 BB_END (cur_bb) = jump_insn;
2227 }
2228 }
2229 }
2230 }
2231
2232 /* Update CROSSING_JUMP_P flags on all jump insns. */
2233
2234 static void
2235 update_crossing_jump_flags (void)
2236 {
2237 basic_block bb;
2238 edge e;
2239 edge_iterator ei;
2240
2241 FOR_EACH_BB_FN (bb, cfun)
2242 FOR_EACH_EDGE (e, ei, bb->succs)
2243 if (e->flags & EDGE_CROSSING)
2244 {
2245 if (JUMP_P (BB_END (bb))
2246 /* Some flags were added during fix_up_fall_thru_edges, via
2247 force_nonfallthru_and_redirect. */
2248 && !CROSSING_JUMP_P (BB_END (bb)))
2249 CROSSING_JUMP_P (BB_END (bb)) = 1;
2250 break;
2251 }
2252 }
2253
2254 /* Reorder basic blocks. The main entry point to this file. FLAGS is
2255 the set of flags to pass to cfg_layout_initialize(). */
2256
2257 static void
2258 reorder_basic_blocks (void)
2259 {
2260 int n_traces;
2261 int i;
2262 struct trace *traces;
2263
2264 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2265
2266 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2267 return;
2268
2269 set_edge_can_fallthru_flag ();
2270 mark_dfs_back_edges ();
2271
2272 /* We are estimating the length of uncond jump insn only once since the code
2273 for getting the insn length always returns the minimal length now. */
2274 if (uncond_jump_length == 0)
2275 uncond_jump_length = get_uncond_jump_length ();
2276
2277 /* We need to know some information for each basic block. */
2278 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2279 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2280 for (i = 0; i < array_size; i++)
2281 {
2282 bbd[i].start_of_trace = -1;
2283 bbd[i].end_of_trace = -1;
2284 bbd[i].in_trace = -1;
2285 bbd[i].visited = 0;
2286 bbd[i].heap = NULL;
2287 bbd[i].node = NULL;
2288 }
2289
2290 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2291 n_traces = 0;
2292 find_traces (&n_traces, traces);
2293 connect_traces (n_traces, traces);
2294 FREE (traces);
2295 FREE (bbd);
2296
2297 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2298
2299 if (dump_file)
2300 {
2301 if (dump_flags & TDF_DETAILS)
2302 dump_reg_info (dump_file);
2303 dump_flow_info (dump_file, dump_flags);
2304 }
2305
2306 /* Signal that rtl_verify_flow_info_1 can now verify that there
2307 is at most one switch between hot/cold sections. */
2308 crtl->bb_reorder_complete = true;
2309 }
2310
2311 /* Determine which partition the first basic block in the function
2312 belongs to, then find the first basic block in the current function
2313 that belongs to a different section, and insert a
2314 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2315 instruction stream. When writing out the assembly code,
2316 encountering this note will make the compiler switch between the
2317 hot and cold text sections. */
2318
2319 void
2320 insert_section_boundary_note (void)
2321 {
2322 basic_block bb;
2323 bool switched_sections = false;
2324 int current_partition = 0;
2325
2326 if (!crtl->has_bb_partition)
2327 return;
2328
2329 FOR_EACH_BB_FN (bb, cfun)
2330 {
2331 if (!current_partition)
2332 current_partition = BB_PARTITION (bb);
2333 if (BB_PARTITION (bb) != current_partition)
2334 {
2335 gcc_assert (!switched_sections);
2336 switched_sections = true;
2337 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2338 current_partition = BB_PARTITION (bb);
2339 }
2340 }
2341 }
2342
2343 namespace {
2344
2345 const pass_data pass_data_reorder_blocks =
2346 {
2347 RTL_PASS, /* type */
2348 "bbro", /* name */
2349 OPTGROUP_NONE, /* optinfo_flags */
2350 TV_REORDER_BLOCKS, /* tv_id */
2351 0, /* properties_required */
2352 0, /* properties_provided */
2353 0, /* properties_destroyed */
2354 0, /* todo_flags_start */
2355 0, /* todo_flags_finish */
2356 };
2357
2358 class pass_reorder_blocks : public rtl_opt_pass
2359 {
2360 public:
2361 pass_reorder_blocks (gcc::context *ctxt)
2362 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2363 {}
2364
2365 /* opt_pass methods: */
2366 virtual bool gate (function *)
2367 {
2368 if (targetm.cannot_modify_jumps_p ())
2369 return false;
2370 return (optimize > 0
2371 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2372 }
2373
2374 virtual unsigned int execute (function *);
2375
2376 }; // class pass_reorder_blocks
2377
2378 unsigned int
2379 pass_reorder_blocks::execute (function *fun)
2380 {
2381 basic_block bb;
2382
2383 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2384 splitting possibly introduced more crossjumping opportunities. */
2385 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2386
2387 reorder_basic_blocks ();
2388 cleanup_cfg (CLEANUP_EXPENSIVE);
2389
2390 FOR_EACH_BB_FN (bb, fun)
2391 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2392 bb->aux = bb->next_bb;
2393 cfg_layout_finalize ();
2394
2395 return 0;
2396 }
2397
2398 } // anon namespace
2399
2400 rtl_opt_pass *
2401 make_pass_reorder_blocks (gcc::context *ctxt)
2402 {
2403 return new pass_reorder_blocks (ctxt);
2404 }
2405
2406 /* Duplicate the blocks containing computed gotos. This basically unfactors
2407 computed gotos that were factored early on in the compilation process to
2408 speed up edge based data flow. We used to not unfactoring them again,
2409 which can seriously pessimize code with many computed jumps in the source
2410 code, such as interpreters. See e.g. PR15242. */
2411
2412 namespace {
2413
2414 const pass_data pass_data_duplicate_computed_gotos =
2415 {
2416 RTL_PASS, /* type */
2417 "compgotos", /* name */
2418 OPTGROUP_NONE, /* optinfo_flags */
2419 TV_REORDER_BLOCKS, /* tv_id */
2420 0, /* properties_required */
2421 0, /* properties_provided */
2422 0, /* properties_destroyed */
2423 0, /* todo_flags_start */
2424 0, /* todo_flags_finish */
2425 };
2426
2427 class pass_duplicate_computed_gotos : public rtl_opt_pass
2428 {
2429 public:
2430 pass_duplicate_computed_gotos (gcc::context *ctxt)
2431 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2432 {}
2433
2434 /* opt_pass methods: */
2435 virtual bool gate (function *);
2436 virtual unsigned int execute (function *);
2437
2438 }; // class pass_duplicate_computed_gotos
2439
2440 bool
2441 pass_duplicate_computed_gotos::gate (function *fun)
2442 {
2443 if (targetm.cannot_modify_jumps_p ())
2444 return false;
2445 return (optimize > 0
2446 && flag_expensive_optimizations
2447 && ! optimize_function_for_size_p (fun));
2448 }
2449
2450 unsigned int
2451 pass_duplicate_computed_gotos::execute (function *fun)
2452 {
2453 basic_block bb, new_bb;
2454 bitmap candidates;
2455 int max_size;
2456 bool changed = false;
2457
2458 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2459 return 0;
2460
2461 clear_bb_flags ();
2462 cfg_layout_initialize (0);
2463
2464 /* We are estimating the length of uncond jump insn only once
2465 since the code for getting the insn length always returns
2466 the minimal length now. */
2467 if (uncond_jump_length == 0)
2468 uncond_jump_length = get_uncond_jump_length ();
2469
2470 max_size
2471 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2472 candidates = BITMAP_ALLOC (NULL);
2473
2474 /* Look for blocks that end in a computed jump, and see if such blocks
2475 are suitable for unfactoring. If a block is a candidate for unfactoring,
2476 mark it in the candidates. */
2477 FOR_EACH_BB_FN (bb, fun)
2478 {
2479 rtx_insn *insn;
2480 edge e;
2481 edge_iterator ei;
2482 int size, all_flags;
2483
2484 /* Build the reorder chain for the original order of blocks. */
2485 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2486 bb->aux = bb->next_bb;
2487
2488 /* Obviously the block has to end in a computed jump. */
2489 if (!computed_jump_p (BB_END (bb)))
2490 continue;
2491
2492 /* Only consider blocks that can be duplicated. */
2493 if (CROSSING_JUMP_P (BB_END (bb))
2494 || !can_duplicate_block_p (bb))
2495 continue;
2496
2497 /* Make sure that the block is small enough. */
2498 size = 0;
2499 FOR_BB_INSNS (bb, insn)
2500 if (INSN_P (insn))
2501 {
2502 size += get_attr_min_length (insn);
2503 if (size > max_size)
2504 break;
2505 }
2506 if (size > max_size)
2507 continue;
2508
2509 /* Final check: there must not be any incoming abnormal edges. */
2510 all_flags = 0;
2511 FOR_EACH_EDGE (e, ei, bb->preds)
2512 all_flags |= e->flags;
2513 if (all_flags & EDGE_COMPLEX)
2514 continue;
2515
2516 bitmap_set_bit (candidates, bb->index);
2517 }
2518
2519 /* Nothing to do if there is no computed jump here. */
2520 if (bitmap_empty_p (candidates))
2521 goto done;
2522
2523 /* Duplicate computed gotos. */
2524 FOR_EACH_BB_FN (bb, fun)
2525 {
2526 if (bb->flags & BB_VISITED)
2527 continue;
2528
2529 bb->flags |= BB_VISITED;
2530
2531 /* BB must have one outgoing edge. That edge must not lead to
2532 the exit block or the next block.
2533 The destination must have more than one predecessor. */
2534 if (!single_succ_p (bb)
2535 || single_succ (bb) == EXIT_BLOCK_PTR_FOR_FN (fun)
2536 || single_succ (bb) == bb->next_bb
2537 || single_pred_p (single_succ (bb)))
2538 continue;
2539
2540 /* The successor block has to be a duplication candidate. */
2541 if (!bitmap_bit_p (candidates, single_succ (bb)->index))
2542 continue;
2543
2544 /* Don't duplicate a partition crossing edge, which requires difficult
2545 fixup. */
2546 if (JUMP_P (BB_END (bb)) && CROSSING_JUMP_P (BB_END (bb)))
2547 continue;
2548
2549 new_bb = duplicate_block (single_succ (bb), single_succ_edge (bb), bb);
2550 new_bb->aux = bb->aux;
2551 bb->aux = new_bb;
2552 new_bb->flags |= BB_VISITED;
2553 changed = true;
2554 }
2555
2556 done:
2557 if (changed)
2558 {
2559 /* Duplicating blocks above will redirect edges and may cause hot
2560 blocks previously reached by both hot and cold blocks to become
2561 dominated only by cold blocks. */
2562 fixup_partitions ();
2563
2564 /* Merge the duplicated blocks into predecessors, when possible. */
2565 cfg_layout_finalize ();
2566 cleanup_cfg (0);
2567 }
2568 else
2569 cfg_layout_finalize ();
2570
2571 BITMAP_FREE (candidates);
2572 return 0;
2573 }
2574
2575 } // anon namespace
2576
2577 rtl_opt_pass *
2578 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2579 {
2580 return new pass_duplicate_computed_gotos (ctxt);
2581 }
2582
2583 /* This function is the main 'entrance' for the optimization that
2584 partitions hot and cold basic blocks into separate sections of the
2585 .o file (to improve performance and cache locality). Ideally it
2586 would be called after all optimizations that rearrange the CFG have
2587 been called. However part of this optimization may introduce new
2588 register usage, so it must be called before register allocation has
2589 occurred. This means that this optimization is actually called
2590 well before the optimization that reorders basic blocks (see
2591 function above).
2592
2593 This optimization checks the feedback information to determine
2594 which basic blocks are hot/cold, updates flags on the basic blocks
2595 to indicate which section they belong in. This information is
2596 later used for writing out sections in the .o file. Because hot
2597 and cold sections can be arbitrarily large (within the bounds of
2598 memory), far beyond the size of a single function, it is necessary
2599 to fix up all edges that cross section boundaries, to make sure the
2600 instructions used can actually span the required distance. The
2601 fixes are described below.
2602
2603 Fall-through edges must be changed into jumps; it is not safe or
2604 legal to fall through across a section boundary. Whenever a
2605 fall-through edge crossing a section boundary is encountered, a new
2606 basic block is inserted (in the same section as the fall-through
2607 source), and the fall through edge is redirected to the new basic
2608 block. The new basic block contains an unconditional jump to the
2609 original fall-through target. (If the unconditional jump is
2610 insufficient to cross section boundaries, that is dealt with a
2611 little later, see below).
2612
2613 In order to deal with architectures that have short conditional
2614 branches (which cannot span all of memory) we take any conditional
2615 jump that attempts to cross a section boundary and add a level of
2616 indirection: it becomes a conditional jump to a new basic block, in
2617 the same section. The new basic block contains an unconditional
2618 jump to the original target, in the other section.
2619
2620 For those architectures whose unconditional branch is also
2621 incapable of reaching all of memory, those unconditional jumps are
2622 converted into indirect jumps, through a register.
2623
2624 IMPORTANT NOTE: This optimization causes some messy interactions
2625 with the cfg cleanup optimizations; those optimizations want to
2626 merge blocks wherever possible, and to collapse indirect jump
2627 sequences (change "A jumps to B jumps to C" directly into "A jumps
2628 to C"). Those optimizations can undo the jump fixes that
2629 partitioning is required to make (see above), in order to ensure
2630 that jumps attempting to cross section boundaries are really able
2631 to cover whatever distance the jump requires (on many architectures
2632 conditional or unconditional jumps are not able to reach all of
2633 memory). Therefore tests have to be inserted into each such
2634 optimization to make sure that it does not undo stuff necessary to
2635 cross partition boundaries. This would be much less of a problem
2636 if we could perform this optimization later in the compilation, but
2637 unfortunately the fact that we may need to create indirect jumps
2638 (through registers) requires that this optimization be performed
2639 before register allocation.
2640
2641 Hot and cold basic blocks are partitioned and put in separate
2642 sections of the .o file, to reduce paging and improve cache
2643 performance (hopefully). This can result in bits of code from the
2644 same function being widely separated in the .o file. However this
2645 is not obvious to the current bb structure. Therefore we must take
2646 care to ensure that: 1). There are no fall_thru edges that cross
2647 between sections; 2). For those architectures which have "short"
2648 conditional branches, all conditional branches that attempt to
2649 cross between sections are converted to unconditional branches;
2650 and, 3). For those architectures which have "short" unconditional
2651 branches, all unconditional branches that attempt to cross between
2652 sections are converted to indirect jumps.
2653
2654 The code for fixing up fall_thru edges that cross between hot and
2655 cold basic blocks does so by creating new basic blocks containing
2656 unconditional branches to the appropriate label in the "other"
2657 section. The new basic block is then put in the same (hot or cold)
2658 section as the original conditional branch, and the fall_thru edge
2659 is modified to fall into the new basic block instead. By adding
2660 this level of indirection we end up with only unconditional branches
2661 crossing between hot and cold sections.
2662
2663 Conditional branches are dealt with by adding a level of indirection.
2664 A new basic block is added in the same (hot/cold) section as the
2665 conditional branch, and the conditional branch is retargeted to the
2666 new basic block. The new basic block contains an unconditional branch
2667 to the original target of the conditional branch (in the other section).
2668
2669 Unconditional branches are dealt with by converting them into
2670 indirect jumps. */
2671
2672 namespace {
2673
2674 const pass_data pass_data_partition_blocks =
2675 {
2676 RTL_PASS, /* type */
2677 "bbpart", /* name */
2678 OPTGROUP_NONE, /* optinfo_flags */
2679 TV_REORDER_BLOCKS, /* tv_id */
2680 PROP_cfglayout, /* properties_required */
2681 0, /* properties_provided */
2682 0, /* properties_destroyed */
2683 0, /* todo_flags_start */
2684 0, /* todo_flags_finish */
2685 };
2686
2687 class pass_partition_blocks : public rtl_opt_pass
2688 {
2689 public:
2690 pass_partition_blocks (gcc::context *ctxt)
2691 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2692 {}
2693
2694 /* opt_pass methods: */
2695 virtual bool gate (function *);
2696 virtual unsigned int execute (function *);
2697
2698 }; // class pass_partition_blocks
2699
2700 bool
2701 pass_partition_blocks::gate (function *fun)
2702 {
2703 /* The optimization to partition hot/cold basic blocks into separate
2704 sections of the .o file does not work well with linkonce or with
2705 user defined section attributes. Don't call it if either case
2706 arises. */
2707 return (flag_reorder_blocks_and_partition
2708 && optimize
2709 /* See gate_handle_reorder_blocks. We should not partition if
2710 we are going to omit the reordering. */
2711 && optimize_function_for_speed_p (fun)
2712 && !DECL_COMDAT_GROUP (current_function_decl)
2713 && !user_defined_section_attribute);
2714 }
2715
2716 unsigned
2717 pass_partition_blocks::execute (function *fun)
2718 {
2719 vec<edge> crossing_edges;
2720
2721 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2722 return 0;
2723
2724 df_set_flags (DF_DEFER_INSN_RESCAN);
2725
2726 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2727 if (!crossing_edges.exists ())
2728 return 0;
2729
2730 crtl->has_bb_partition = true;
2731
2732 /* Make sure the source of any crossing edge ends in a jump and the
2733 destination of any crossing edge has a label. */
2734 add_labels_and_missing_jumps (crossing_edges);
2735
2736 /* Convert all crossing fall_thru edges to non-crossing fall
2737 thrus to unconditional jumps (that jump to the original fall
2738 through dest). */
2739 fix_up_fall_thru_edges ();
2740
2741 /* If the architecture does not have conditional branches that can
2742 span all of memory, convert crossing conditional branches into
2743 crossing unconditional branches. */
2744 if (!HAS_LONG_COND_BRANCH)
2745 fix_crossing_conditional_branches ();
2746
2747 /* If the architecture does not have unconditional branches that
2748 can span all of memory, convert crossing unconditional branches
2749 into indirect jumps. Since adding an indirect jump also adds
2750 a new register usage, update the register usage information as
2751 well. */
2752 if (!HAS_LONG_UNCOND_BRANCH)
2753 fix_crossing_unconditional_branches ();
2754
2755 update_crossing_jump_flags ();
2756
2757 /* Clear bb->aux fields that the above routines were using. */
2758 clear_aux_for_blocks ();
2759
2760 crossing_edges.release ();
2761
2762 /* ??? FIXME: DF generates the bb info for a block immediately.
2763 And by immediately, I mean *during* creation of the block.
2764
2765 #0 df_bb_refs_collect
2766 #1 in df_bb_refs_record
2767 #2 in create_basic_block_structure
2768
2769 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2770 will *always* fail, because no edges can have been added to the
2771 block yet. Which of course means we don't add the right
2772 artificial refs, which means we fail df_verify (much) later.
2773
2774 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2775 that we also shouldn't grab data from the new blocks those new
2776 insns are in either. In this way one can create the block, link
2777 it up properly, and have everything Just Work later, when deferred
2778 insns are processed.
2779
2780 In the meantime, we have no other option but to throw away all
2781 of the DF data and recompute it all. */
2782 if (fun->eh->lp_array)
2783 {
2784 df_finish_pass (true);
2785 df_scan_alloc (NULL);
2786 df_scan_blocks ();
2787 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2788 data. We blindly generated all of them when creating the new
2789 landing pad. Delete those assignments we don't use. */
2790 df_set_flags (DF_LR_RUN_DCE);
2791 df_analyze ();
2792 }
2793
2794 return 0;
2795 }
2796
2797 } // anon namespace
2798
2799 rtl_opt_pass *
2800 make_pass_partition_blocks (gcc::context *ctxt)
2801 {
2802 return new pass_partition_blocks (ctxt);
2803 }